hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-06-01 12:20 am

( june intro log )

Who: Everyone
When: June 1st and on
Where: The Moira + Collectives ASH3 - BF3 - CLF5
What: The crew finds themselves visiting the vacation spot of the Collective.
Warnings: None for now. Please label your content!

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r & r
"Each of us needs to withdraw from the cares which will not withdraw from us."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

Having left Amissis-Re behind, tensions among crew members have continued to escalate into ship-wide consequences, and recognizing the need for some separation among those aboard the Moira, the Captains make the unanimous decision to deviate from their present course to a "nearby" planet that is notable for such popular distractions. While it is not a permanent solution, measures are being taken to monitor the crew's morale much more closely. New arrivals will be treated as they always are; yet, now, more than ever, it is important to stress the balance of working together toward their goal of reaching their destination so that everyone will return home.


WELCOME TO COLLECTIVES ASH3 - BF3 - CLF5




The Collective is a paradise resort located far from any other neighboring planets to offer the most leisurely experience possible to its patrons. Artificially created for multiple uses, it is divided into separate locales interconnected with a tubing transport system that is so fast and efficient that it’s like being teleported to the next area. Extensive mapping can be found at various intersecting points to offer some direction, and there are even recognizable adverts from a very familiar stop months before spread out across the Collective. Whether looking to explore or to simply shed the weight of anxiety, there are plenty of opportunities to be found within ASH3, BF3, and CLF5.

All crew members are given a card from the Captains that has an unlimited amount of credits on it. Organized through trade, these allow Moirans access to any of the luxuries that the Collective has to offer aside from the purchase of items considered weapons due to the escalation of recent events. Food, clothes, trinkets, or even a full spa experience—the limits, otherwise, are endless. The Captains emphasize that this is time to relax and take a break from the grind that is living and working on a spaceship as unique as the Moira.

B.E.A.C.H! THE BEST ESCAPE ANYONE CAN HAVE!
For those seeking a fun time, the Collective offers a variety of activities on ASH3. There are multiple beaches to enjoy as well as beachside kiosks offering drinks, beach toys and surf equipment for those a little more sports-minded. The tide washes in beautiful shells to collect, and there are always life-guards on duty to make sure everyone stays safe while enjoying their time on the beach. ASH3 offers a safe and friendly environment with plenty of fun in the sun for everyone. There is also a boardwalk full of restaurants, bars and plenty of games and entertainment for when you want to step off the sand but don’t want to give up being out in the sun.For those who can’t or won’t bear the sun, ASH3 also offers a thriving night life on both beach and boardwalk. There are midnight boat tours to view the bioluminescent schools of fish native to the island and bonfire dance parties that go long into the mornings. On the boardwalk, all shops are open until midnight as well as many clubs and social spots where crew can mingle with other tourists in the area.

So you don’t like the sand. It’s too hot, and it gets everywhere. Then hop onto one of the many transportation systems, slip into some warmer clothes, and take to the slopes. More experienced crew can immediately dive in, but those who need help can take lessons on how to ski or snowboard. There’s hot cocoa, sleds, snowball fights, and the occasional person making a snow angel (or snow person). ASH3 also has areas for rock climbing, sky diving, base jumping, bodyboarding, canoeing, hang gliding, jetskis, mountain biking, hiking, and much more.

WHEN I SHOP, THE WORLD GETS BETTER
Not everyone enjoys shopping, but this Collective entices even the most frugal and reluctant into spending their credits here. In fact, the Captains are encouraging this. They give the explicit “order” to buy whatever you want for yourself and your fellow crew members, but more than that, to consider making purchases to better the ship. Is there any area of the Moira that needs spruced up? Maybe some fresh paint in the mess hall,or new furniture in the decks? Maybe some fancy curtains for all those windows on the observation deck, or a few throw pillows? New pots and pans for the kitchen might be something to add to this list as well as equipment for the rec area, or whatever else you think BF3 will have to help increase comfort aboard the Moira.

To enhance your shopping experience, the technology here allows you to try on clothes without lifting a hand. The food here is an unlimited spread of gourmet dining to comfort food and every dessert you can think of. When you’re finished with your purchases, have all your packages and larger items delivered back to the ship for you.

TREAT YO SELF
The accommodations on the Collective of CLF5 are as unique as they come. Lodging is available for those who want to sleep in an environment that’s underwater or perhaps those who desire something as simple as a soft bed. No matter what kind of room you want to purchase for the night, it’ll be available here, and the only true limit is the imagination. When you aren’t relaxing in a hotel room, you’ll find that there are numerous spas and hair salons that offer varied services. Gold face masks rejuvenate your skin, the Ever Young™ Spa can make you look ten years younger with one treatment, and the mud baths are known across the universes for making you feel youthful and refreshed. If you’re looking for a new hairstyle or to relax, this Collective is the place for you to spend those hard-earned credits.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
liberaltus: (pic#10319767)

[personal profile] liberaltus 2016-06-10 10:08 am (UTC)(link)
[And, unfortunately, there was nothing Dorian could do for Miller's scars after they'd set in. Fresh wounds were an easier thing to mend if they weren't already mended. Not that scars took anything away from an individual, there were many cases in which they could be very attractive and very- well that wasn't exactly proper to think about.

As promised, Dorian returned quickly enough and the first thing he happened to notice, only because it was glaring to him, were his companion's gloveless hands. The prosthetic in particular was worthy of note. Not that Dorian had not seen his fair share of the unusual, but technology was a magic he couldn't comprehend yet.

His gaze didn't linger long, maybe he would ask about it, perhaps his charming companion would get around to telling him. If it came up, he wasn't prone to talking about body parts that weren't his unless invited.]


Well, if you ever miss my presence and the velvety sound of my voice, you can always contact me. [An open invitation, Dorian was still trying to get used to the contraption they affixed to his wrist. Blasted thing.]

[For his part Dorian didn't mind poetic rambling, he was prone to having lively dialogues with himself on occasion. He liked it when there were others around to listen. Sometimes that's all one needed in a conversation, was someone to listen to them.]

Hm...I cannot claim to know much about the life of military men as a mage, but where I come from when people carry...demons with them, metaphorically, that does become problematic. We did not speak of this at length, but the Veil to the Fade is often thinnest around places where there's death...but it's exceptionally thin in places where that death was met with extreme negative emotions. Rage, bitterness, envy, resentment, vengeance...it does attract spirits...but such emotions, they linger for a time and when spirits latch on to those emotions it can corrupt them and twist their intended purpose. A spirit of justice might become a demon of vengeance. They can latch on to those feelings, bring the dead back...in some form or other.

[Dorian sipped at his wine thoughtfully still wondering if it might be the same thing.]

Mm...fortunate for the both of us, we might have to spend quite a bit of time together, if this continues to keep catching up with you. [And what a shame that was, really.] Were there times in which you felt more vulnerable than others to this experience?

[Asleep, awake, during certain activities? The devil was always in the details. But that didn't come without saying:] It's not an obligation to answer any question that might make you uncomfortable. If what I ask or represent makes you feel ill at ease at any time, I do want to know.