hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-06-01 12:20 am

( june intro log )

Who: Everyone
When: June 1st and on
Where: The Moira + Collectives ASH3 - BF3 - CLF5
What: The crew finds themselves visiting the vacation spot of the Collective.
Warnings: None for now. Please label your content!

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r & r
"Each of us needs to withdraw from the cares which will not withdraw from us."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

Having left Amissis-Re behind, tensions among crew members have continued to escalate into ship-wide consequences, and recognizing the need for some separation among those aboard the Moira, the Captains make the unanimous decision to deviate from their present course to a "nearby" planet that is notable for such popular distractions. While it is not a permanent solution, measures are being taken to monitor the crew's morale much more closely. New arrivals will be treated as they always are; yet, now, more than ever, it is important to stress the balance of working together toward their goal of reaching their destination so that everyone will return home.


WELCOME TO COLLECTIVES ASH3 - BF3 - CLF5




The Collective is a paradise resort located far from any other neighboring planets to offer the most leisurely experience possible to its patrons. Artificially created for multiple uses, it is divided into separate locales interconnected with a tubing transport system that is so fast and efficient that it’s like being teleported to the next area. Extensive mapping can be found at various intersecting points to offer some direction, and there are even recognizable adverts from a very familiar stop months before spread out across the Collective. Whether looking to explore or to simply shed the weight of anxiety, there are plenty of opportunities to be found within ASH3, BF3, and CLF5.

All crew members are given a card from the Captains that has an unlimited amount of credits on it. Organized through trade, these allow Moirans access to any of the luxuries that the Collective has to offer aside from the purchase of items considered weapons due to the escalation of recent events. Food, clothes, trinkets, or even a full spa experience—the limits, otherwise, are endless. The Captains emphasize that this is time to relax and take a break from the grind that is living and working on a spaceship as unique as the Moira.

B.E.A.C.H! THE BEST ESCAPE ANYONE CAN HAVE!
For those seeking a fun time, the Collective offers a variety of activities on ASH3. There are multiple beaches to enjoy as well as beachside kiosks offering drinks, beach toys and surf equipment for those a little more sports-minded. The tide washes in beautiful shells to collect, and there are always life-guards on duty to make sure everyone stays safe while enjoying their time on the beach. ASH3 offers a safe and friendly environment with plenty of fun in the sun for everyone. There is also a boardwalk full of restaurants, bars and plenty of games and entertainment for when you want to step off the sand but don’t want to give up being out in the sun.For those who can’t or won’t bear the sun, ASH3 also offers a thriving night life on both beach and boardwalk. There are midnight boat tours to view the bioluminescent schools of fish native to the island and bonfire dance parties that go long into the mornings. On the boardwalk, all shops are open until midnight as well as many clubs and social spots where crew can mingle with other tourists in the area.

So you don’t like the sand. It’s too hot, and it gets everywhere. Then hop onto one of the many transportation systems, slip into some warmer clothes, and take to the slopes. More experienced crew can immediately dive in, but those who need help can take lessons on how to ski or snowboard. There’s hot cocoa, sleds, snowball fights, and the occasional person making a snow angel (or snow person). ASH3 also has areas for rock climbing, sky diving, base jumping, bodyboarding, canoeing, hang gliding, jetskis, mountain biking, hiking, and much more.

WHEN I SHOP, THE WORLD GETS BETTER
Not everyone enjoys shopping, but this Collective entices even the most frugal and reluctant into spending their credits here. In fact, the Captains are encouraging this. They give the explicit “order” to buy whatever you want for yourself and your fellow crew members, but more than that, to consider making purchases to better the ship. Is there any area of the Moira that needs spruced up? Maybe some fresh paint in the mess hall,or new furniture in the decks? Maybe some fancy curtains for all those windows on the observation deck, or a few throw pillows? New pots and pans for the kitchen might be something to add to this list as well as equipment for the rec area, or whatever else you think BF3 will have to help increase comfort aboard the Moira.

To enhance your shopping experience, the technology here allows you to try on clothes without lifting a hand. The food here is an unlimited spread of gourmet dining to comfort food and every dessert you can think of. When you’re finished with your purchases, have all your packages and larger items delivered back to the ship for you.

TREAT YO SELF
The accommodations on the Collective of CLF5 are as unique as they come. Lodging is available for those who want to sleep in an environment that’s underwater or perhaps those who desire something as simple as a soft bed. No matter what kind of room you want to purchase for the night, it’ll be available here, and the only true limit is the imagination. When you aren’t relaxing in a hotel room, you’ll find that there are numerous spas and hair salons that offer varied services. Gold face masks rejuvenate your skin, the Ever Young™ Spa can make you look ten years younger with one treatment, and the mud baths are known across the universes for making you feel youthful and refreshed. If you’re looking for a new hairstyle or to relax, this Collective is the place for you to spend those hard-earned credits.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
squadgoals: (more like mass ERECT am I RIGHT)

[personal profile] squadgoals 2016-06-09 03:36 pm (UTC)(link)
[She waves her hands in a "no way" gesture. Look rebuffed!]

Uh-uh. They probably edit them. Special effects are amazing these days, Nihlus — weren't you paying attention to Blasto?

[Giving Nihlus a satisfying little smak on the back of his carapace, she almost breaks into a grin.]

Get in there, and show me the true power of a seasoned Turian Spectre!
beautifulspaceraptor: (heh!)

[personal profile] beautifulspaceraptor 2016-06-10 06:53 am (UTC)(link)
[No, he wasn't really paying attention to Blasto. There was a clone in the room and a discussion about romantic drama going on. As much as Nihlus liked trash like Blasto, he liked his trash romantic dramas more.

The SMACK is actually hard enough to make Nihlus jump. He gives Shepard a baleful look. Spirits, but this woman had a heavy hand!

Then he gives the water a baleful look too for a good measure. There's a moment where he debates about how dignified it would be to kick up a fuff about not going swimming before promptly remembering he was Merc trash an never had any dignity anyways.]


The true power of a seasoned Turian Spectre is their networking skills.

[There, mentorly wisdom. Nihlus makes a very rude gesture with his mandibles and makes to take off and go grab something ridiculously frilly and alcoholic to drink.]
squadgoals: (that makes a stupid kind of sense)

[personal profile] squadgoals 2016-06-10 11:02 am (UTC)(link)
[At the gesture, her jaw drops, an amused pseudo-offended shock. But as soon as he starts moving away, all bets are off. Shep shakes head, arms crossed.]

Oh no, you're not getting out of this that easily.

[She swings around to consider a move — and spots the perfect partner in crime. In rapid succession, she executes a series of Systems Alliance hand signals ("Turian", "enemy", "move forward", "water"), followed by the sign for "move out". To Nihlus' escaping back, she blithely notes:]

Well, you had your chance.
petridish: (slow them down (you're cannon fodder))

[personal profile] petridish 2016-06-10 11:52 am (UTC)(link)
[Strolling on the beach in her oddly printed bikini, she does not expect to be hailed with Alliance hand signals of all things, but she understands them well enough, this being one of the things Brook had impressed on her with a combination of neural implants and training. With a nod, she moves in and gives Nihlus a hard shove into the water, relying on weak points of turian anatomy rather than cybernetically enhanced strength or biotics.

[Shepard-sanctioned revenge on the man who's been stalking her with full knowledge that she's a clone is the most fun she's had since shooting husks on Despoina. For the first time, she gives Shepard a genuine smile.

[And with that, she's on her way.]
beautifulspaceraptor: (Saren?)

[personal profile] beautifulspaceraptor 2016-06-12 07:55 am (UTC)(link)
[Nihlus makes the fatal mistake of stopping to peer back at Shepard at her ominous tone. His eyes narrow sharply, catching the tail end of her hand gesture and he whips around-

The sight of the clone coming at him nearly makes him jump out his carapace. His brain screams threat and it's only a split second suppression of his reflexes that stops him from lashing out with his claws.

Unfortunately, that means he's sent stumbling and flailing into hip-deep waters with an ungodly squawk before tripping and abruptly disappearing under the waves. Nihlus gets his feet under him and breaks the surface a second later, coughing and spluttering.

It's salty, Goddess, why is it so salty, ew, ew, gross.]
squadgoals: (so now I have no pringles left)

[personal profile] squadgoals 2016-06-14 02:14 pm (UTC)(link)
[Shep watches the events unfold thusly, and almost laughs, but thinks better of it, when Nihlus surfaces. That was probably a bit much, but... hey, swimming Turian, and a smile from her double. Two for two.

Standing calf-deep in the water, she gives Nihlus a warm smile, and reaches out towards him, offering her hand to pull him out. No point in dragging it on.]


Alright, I've had my fun. Let's grab those drinks.

[Continued here!]