hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-06-01 12:20 am

( june intro log )

Who: Everyone
When: June 1st and on
Where: The Moira + Collectives ASH3 - BF3 - CLF5
What: The crew finds themselves visiting the vacation spot of the Collective.
Warnings: None for now. Please label your content!

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r & r
"Each of us needs to withdraw from the cares which will not withdraw from us."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

Having left Amissis-Re behind, tensions among crew members have continued to escalate into ship-wide consequences, and recognizing the need for some separation among those aboard the Moira, the Captains make the unanimous decision to deviate from their present course to a "nearby" planet that is notable for such popular distractions. While it is not a permanent solution, measures are being taken to monitor the crew's morale much more closely. New arrivals will be treated as they always are; yet, now, more than ever, it is important to stress the balance of working together toward their goal of reaching their destination so that everyone will return home.


WELCOME TO COLLECTIVES ASH3 - BF3 - CLF5




The Collective is a paradise resort located far from any other neighboring planets to offer the most leisurely experience possible to its patrons. Artificially created for multiple uses, it is divided into separate locales interconnected with a tubing transport system that is so fast and efficient that it’s like being teleported to the next area. Extensive mapping can be found at various intersecting points to offer some direction, and there are even recognizable adverts from a very familiar stop months before spread out across the Collective. Whether looking to explore or to simply shed the weight of anxiety, there are plenty of opportunities to be found within ASH3, BF3, and CLF5.

All crew members are given a card from the Captains that has an unlimited amount of credits on it. Organized through trade, these allow Moirans access to any of the luxuries that the Collective has to offer aside from the purchase of items considered weapons due to the escalation of recent events. Food, clothes, trinkets, or even a full spa experience—the limits, otherwise, are endless. The Captains emphasize that this is time to relax and take a break from the grind that is living and working on a spaceship as unique as the Moira.

B.E.A.C.H! THE BEST ESCAPE ANYONE CAN HAVE!
For those seeking a fun time, the Collective offers a variety of activities on ASH3. There are multiple beaches to enjoy as well as beachside kiosks offering drinks, beach toys and surf equipment for those a little more sports-minded. The tide washes in beautiful shells to collect, and there are always life-guards on duty to make sure everyone stays safe while enjoying their time on the beach. ASH3 offers a safe and friendly environment with plenty of fun in the sun for everyone. There is also a boardwalk full of restaurants, bars and plenty of games and entertainment for when you want to step off the sand but don’t want to give up being out in the sun.For those who can’t or won’t bear the sun, ASH3 also offers a thriving night life on both beach and boardwalk. There are midnight boat tours to view the bioluminescent schools of fish native to the island and bonfire dance parties that go long into the mornings. On the boardwalk, all shops are open until midnight as well as many clubs and social spots where crew can mingle with other tourists in the area.

So you don’t like the sand. It’s too hot, and it gets everywhere. Then hop onto one of the many transportation systems, slip into some warmer clothes, and take to the slopes. More experienced crew can immediately dive in, but those who need help can take lessons on how to ski or snowboard. There’s hot cocoa, sleds, snowball fights, and the occasional person making a snow angel (or snow person). ASH3 also has areas for rock climbing, sky diving, base jumping, bodyboarding, canoeing, hang gliding, jetskis, mountain biking, hiking, and much more.

WHEN I SHOP, THE WORLD GETS BETTER
Not everyone enjoys shopping, but this Collective entices even the most frugal and reluctant into spending their credits here. In fact, the Captains are encouraging this. They give the explicit “order” to buy whatever you want for yourself and your fellow crew members, but more than that, to consider making purchases to better the ship. Is there any area of the Moira that needs spruced up? Maybe some fresh paint in the mess hall,or new furniture in the decks? Maybe some fancy curtains for all those windows on the observation deck, or a few throw pillows? New pots and pans for the kitchen might be something to add to this list as well as equipment for the rec area, or whatever else you think BF3 will have to help increase comfort aboard the Moira.

To enhance your shopping experience, the technology here allows you to try on clothes without lifting a hand. The food here is an unlimited spread of gourmet dining to comfort food and every dessert you can think of. When you’re finished with your purchases, have all your packages and larger items delivered back to the ship for you.

TREAT YO SELF
The accommodations on the Collective of CLF5 are as unique as they come. Lodging is available for those who want to sleep in an environment that’s underwater or perhaps those who desire something as simple as a soft bed. No matter what kind of room you want to purchase for the night, it’ll be available here, and the only true limit is the imagination. When you aren’t relaxing in a hotel room, you’ll find that there are numerous spas and hair salons that offer varied services. Gold face masks rejuvenate your skin, the Ever Young™ Spa can make you look ten years younger with one treatment, and the mud baths are known across the universes for making you feel youthful and refreshed. If you’re looking for a new hairstyle or to relax, this Collective is the place for you to spend those hard-earned credits.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
carltoaction: (pic#10323379)

when i shop (sort of, sort of)

[personal profile] carltoaction 2016-06-03 05:43 pm (UTC)(link)
[Normally, he wouldn't put up much of a fuss with walking and sticking close by his father, but at this point it felt like they were truly aimless with where they were going and he was growing more and more perplexed, overwhelmed even with their situation and surroundings, so.]

Dad, what are we doing? What's the plan? [Because he doubts its to shop like everyone else seems to be.]
atanycost: ((09))

[personal profile] atanycost 2016-06-04 06:34 am (UTC)(link)
[ Having Carl around is both good and bad. It's good because it keeps him from getting too lost in his own head. It's bad because he feels like he has to worry about him and has to keep a close eye on him, because there is no way he's going to let anything bad happen to his son. ]

The plan's to look around, see what there is to see, and if we can't get something useful from this place.

[ It's not to just shop. Rick honestly has no idea how to really do that, but if he and Carl can get some useful supplies out of this place, then at least they won't have wasted their time. ]
carltoaction: (pic#10323227)

[personal profile] carltoaction 2016-06-04 05:59 pm (UTC)(link)
[A better plan than that would be nice, of course, but he was just wanting to hear something that made sense as a plan and he got it. So now, with some idea of what they were doing, he turns his head, looking around at places more closely, the shops and all. If they are looking for useful things, after all, he's aware they pretty have to start all over again. They need food, weapons, clothing and more.]

Okay. Useful things... [He thinks aloud, and eventually his eye stops on place. Well, two side by side places actually. One of them being a clothes store and the other some place that couldn't seem to decide between tourist trap and mini-mart. His dominant hand raises to point between them.]

What about there? Those two places? Those have to give us an idea what they got here.
atanycost: (pic#10328507)

[personal profile] atanycost 2016-06-05 04:12 am (UTC)(link)
[ It would be, but honestly, that's a work in progress as far as he's concerned. Supplies are a good place to start, and familiar territory, so that's what he goes with. ]

Good idea. Let's check them out.

[ He nods at the clothes place first. Not that he's much into that kind of thing but it can't hurt to look around. ]
carltoaction: (pic#10323206)

[personal profile] carltoaction 2016-06-05 05:53 am (UTC)(link)
[Carl was just about to ask what place they should go to first, but Rick answers that before he can get the words out and so the clothes place first it is! He follows just behind him, smiling for just a fraction of a second at the corners for his 'good idea'.]

Let's do it.

[Once inside, he takes in everything at the front of the shop. Like his dad, though, he doesn't have much interest in shopping itself, but they need clothes so his focus turns to finding clothes that'll fit. Doesn't matter what color or style.

He doesn't want to trouble his dad "to help him" with this simple thing so he doesn't ask him for his thoughts on clothes like he used to. Instead Carl feels he should leave him be to look for his own clothes, do this like they usually do now, but he doesn't wander too far out of sight either.]
atanycost: ((02))

[personal profile] atanycost 2016-06-17 03:25 am (UTC)(link)
[ Continued here! ]