hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-06-01 12:20 am

( june intro log )

Who: Everyone
When: June 1st and on
Where: The Moira + Collectives ASH3 - BF3 - CLF5
What: The crew finds themselves visiting the vacation spot of the Collective.
Warnings: None for now. Please label your content!

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r & r
"Each of us needs to withdraw from the cares which will not withdraw from us."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

Having left Amissis-Re behind, tensions among crew members have continued to escalate into ship-wide consequences, and recognizing the need for some separation among those aboard the Moira, the Captains make the unanimous decision to deviate from their present course to a "nearby" planet that is notable for such popular distractions. While it is not a permanent solution, measures are being taken to monitor the crew's morale much more closely. New arrivals will be treated as they always are; yet, now, more than ever, it is important to stress the balance of working together toward their goal of reaching their destination so that everyone will return home.


WELCOME TO COLLECTIVES ASH3 - BF3 - CLF5




The Collective is a paradise resort located far from any other neighboring planets to offer the most leisurely experience possible to its patrons. Artificially created for multiple uses, it is divided into separate locales interconnected with a tubing transport system that is so fast and efficient that it’s like being teleported to the next area. Extensive mapping can be found at various intersecting points to offer some direction, and there are even recognizable adverts from a very familiar stop months before spread out across the Collective. Whether looking to explore or to simply shed the weight of anxiety, there are plenty of opportunities to be found within ASH3, BF3, and CLF5.

All crew members are given a card from the Captains that has an unlimited amount of credits on it. Organized through trade, these allow Moirans access to any of the luxuries that the Collective has to offer aside from the purchase of items considered weapons due to the escalation of recent events. Food, clothes, trinkets, or even a full spa experience—the limits, otherwise, are endless. The Captains emphasize that this is time to relax and take a break from the grind that is living and working on a spaceship as unique as the Moira.

B.E.A.C.H! THE BEST ESCAPE ANYONE CAN HAVE!
For those seeking a fun time, the Collective offers a variety of activities on ASH3. There are multiple beaches to enjoy as well as beachside kiosks offering drinks, beach toys and surf equipment for those a little more sports-minded. The tide washes in beautiful shells to collect, and there are always life-guards on duty to make sure everyone stays safe while enjoying their time on the beach. ASH3 offers a safe and friendly environment with plenty of fun in the sun for everyone. There is also a boardwalk full of restaurants, bars and plenty of games and entertainment for when you want to step off the sand but don’t want to give up being out in the sun.For those who can’t or won’t bear the sun, ASH3 also offers a thriving night life on both beach and boardwalk. There are midnight boat tours to view the bioluminescent schools of fish native to the island and bonfire dance parties that go long into the mornings. On the boardwalk, all shops are open until midnight as well as many clubs and social spots where crew can mingle with other tourists in the area.

So you don’t like the sand. It’s too hot, and it gets everywhere. Then hop onto one of the many transportation systems, slip into some warmer clothes, and take to the slopes. More experienced crew can immediately dive in, but those who need help can take lessons on how to ski or snowboard. There’s hot cocoa, sleds, snowball fights, and the occasional person making a snow angel (or snow person). ASH3 also has areas for rock climbing, sky diving, base jumping, bodyboarding, canoeing, hang gliding, jetskis, mountain biking, hiking, and much more.

WHEN I SHOP, THE WORLD GETS BETTER
Not everyone enjoys shopping, but this Collective entices even the most frugal and reluctant into spending their credits here. In fact, the Captains are encouraging this. They give the explicit “order” to buy whatever you want for yourself and your fellow crew members, but more than that, to consider making purchases to better the ship. Is there any area of the Moira that needs spruced up? Maybe some fresh paint in the mess hall,or new furniture in the decks? Maybe some fancy curtains for all those windows on the observation deck, or a few throw pillows? New pots and pans for the kitchen might be something to add to this list as well as equipment for the rec area, or whatever else you think BF3 will have to help increase comfort aboard the Moira.

To enhance your shopping experience, the technology here allows you to try on clothes without lifting a hand. The food here is an unlimited spread of gourmet dining to comfort food and every dessert you can think of. When you’re finished with your purchases, have all your packages and larger items delivered back to the ship for you.

TREAT YO SELF
The accommodations on the Collective of CLF5 are as unique as they come. Lodging is available for those who want to sleep in an environment that’s underwater or perhaps those who desire something as simple as a soft bed. No matter what kind of room you want to purchase for the night, it’ll be available here, and the only true limit is the imagination. When you aren’t relaxing in a hotel room, you’ll find that there are numerous spas and hair salons that offer varied services. Gold face masks rejuvenate your skin, the Ever Young™ Spa can make you look ten years younger with one treatment, and the mud baths are known across the universes for making you feel youthful and refreshed. If you’re looking for a new hairstyle or to relax, this Collective is the place for you to spend those hard-earned credits.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
bosswald: (shockface)

hotel

[personal profile] bosswald 2016-06-02 03:06 pm (UTC)(link)
[She's in the middle of dragging some shopping purchases back to the room she's obtained for herself when she spots the door that's ajar. She takes a moment to rearrange the weight in the bags she's dragging through the hallway and waits to see if someone either emerges or returns to the room, and after a minute or so with no sight of anyone she becomes a little concerned.

So being the nosy person that she is, she approaches the door and peeks inside.

And that's when she's spoken to and she jumps in surprise, her eyes going wide as she takes notice of the fact the guy that's staying in the room is right there. And is inviting her inside.
]

Before you assume anything, I wasn't watching you!

[She feels the need to let him know that, even if it probably isn't needed. He's likely seen her struggling to drag her bags through the halls. Not that it matters much, since she's been given an invitation. And since running off in a time machine with an alien is safe, clearly going into a hotel room with a stranger will be too. So she steps inside, all her sheepishness at being caught looking into his room melting away as she takes in the sight of the fish swimming overhead.]
dislocked: (109)

[personal profile] dislocked 2016-06-05 08:55 am (UTC)(link)
I know.

[ Bucky musters a small smile before he crosses over to her to help with the bags she's struggling with, lightening her load easily with a metal hand, the rest of the arm hidden by a long-sleeved shirt. If she had been watching him, he'd have known immediately -- instincts sharpened by paranoia is what has allowed him to stay hidden from HYDRA's and the world's eyes for so long.

She's young and a civilian, and she's familiar to him in ways he can't place, as if he'd seen her before somewhere, a long time ago. He frowns, but the exact fragment of memory eludes him, like lyrics to a forgotten song. ]


Are you rooming nearby?
bosswald: (Default)

[personal profile] bosswald 2016-06-05 03:47 pm (UTC)(link)
Next door, actually.

[Which means that getting the bags into her room is easy, with his help. She almost tries to tell him that she doesn't need help and she can do it alone, but he's so polite to just walk over and help. Especially when she had been peeking into his room. So she quickly guides him over to her room, setting the bag she's dragging against the wall by the door.

Her room is dark, which creates the same blue glow that's going on in his room.
]

I think yours has a better view than mine.

[She quips lightly, knowing it's ridiculous to say so. They're next door, they have the same view for all intents and purposes.]

It almost makes you want to dive down and swim with them though, doesn't it? See if you can find any mermaids or dolphins. [Her eyes look away from the ocean scenery before them, over to rest on him. She smiles, clearly pleased to have met him. And since she's a fast talker, she quickly adds on,]

Thank you, by the way. For helping.
dislocked: (113)

[personal profile] dislocked 2016-06-06 02:30 pm (UTC)(link)
It's all right.

[ They're not all that heavy, anyway. He pauses and looks up as well, at the shapes that shimmer across the hypnotic blue -- it's not altogether different in her room compared to his, but he smiles briefly at that quip. She's making small talk, and that's all right by him, too. ]

Almost. [ He turns to look at her. ] You believe there are mermaids in here?
bosswald: (Default)

[personal profile] bosswald 2016-06-07 04:45 am (UTC)(link)
I don't see why there wouldn't be. We're on a planet where everything is free to us. I think that's a bit more magical than a mermaid could ever hope to be.

[Her eyes stay focused in on the water and the fish that are swimming around, although she does pry her attention off of them eventually so she can glance back his way.]

I know it sounds fanciful, but I want to see something unique before we leave this place.
dislocked: (109)

[personal profile] dislocked 2016-06-11 02:45 pm (UTC)(link)
Unless you have to pay for it later.

[ There's no free lunch in this world, and Bucky's spent the better part of time searching for the strings that could be attached to it, suspicious and distrusting of intent even if nothing negative's come out of it so far.

His hands are tucked into the pockets of his jeans, and he considers her briefly. ]
Why?