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- *event,
- agents of shield: daisy johnson,
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- star wars: rey,
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- transistor: red,
- tron: rinzler (crau),
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August Event Log: Part I
When: August 9 and onward
Where: An unexpected destination
What: The newcomers go on a trip and end up far from where they expected
Warnings: Potential violence. Please label your content!
NOTE: PLEASE READ THIS OOC POST FIRST.
What awaits them is not a land of plenty. The land is barren, and dark storms in the sky resemble those held at bay by the Ingress complex—but much, much closer. Those who traveled on the Moira may recognize the landscape; though they have come through at a different point from the crash, they are on the Midway Hub. And there is no portal back. They are trapped.

hitting the road
The travelers have two options: stay where they are, or move on. While it might seem that they've been tricked into coming here and been left abandoned, those with the technological ability to do so may detect a sign of hope: a familiar energy source, far in the distance. Although none of the Ingresses they pass will ever work again, the faint energy shows that one still-functioning Ingress lies far in the distance, days away.
Although technological scanning or impressive memory of the landscape indicates that they are not separated from their destination by one of the gates that divide the land, they are also far from the shelter of the facility at the center of the Hub. Any attempt to travel in a direction other than that of the energy signal will result in a strange disorientation after several hours, bringing individuals back to their original path as though they've gone in circles. Meanwhile, though travelers will feel the need to slake their hunger and thirst through any natural water sources they discover, wildlife they can hunt for food and any supplies they have on them, if they don't find sustenance, they'll find that they will never pass out or reach the point of starvation. Instead, they'll be left alive and awake but feeling utterly hollow.
storm front
Those who remember their last trip to the Hub, or simply explore in the right direction, may come across the cave complexes with their glowing surfaces and streams. The light is dimmer now, a sickly green, but drinking from the streams will still restore the energy lost, for a time. This time, however, the lethargy that inevitably follows is much more severe, and the drinkers are left with a raw, empty feeling leeching in from the wasteland around.
Those who are exposed to the storms, either by finding themselves in very close proximity or even closely observing them for too long as they approach, may lose their sight, or hearing, even much of the ability to feel touch — whatever sense they used in observation. What lingers in its place is a numbness. A hunger. And as time passes, the time between storms decreases; what seemed like hours between the storms becomes scarcely one, and their intensity grows.
wild life
old familiar places
Although it's difficult to track the passage of time without day-night cycles, after what seems like more than a week of the travelers' unexpected trip, the storms abruptly come rushing in at the group of travelers, as if they're herding the group to move faster toward their destination and the Ingress energy that awaits them. The true nature of that destination becomes clear when debris appears on the horizon; the energy comes from the wreckage of the Moira, the interstellar ship that crashed here months ago.

Despite the trauma of impact, large sections of the ship remain surprisingly intact, though few of them are properly vertically oriented. If travelers are able to make their way inside the damaged sections of the ship, they'll find familiar territory, if they are one of those who traveled on the Moira, as well as shelter—something that's increasingly necessary as the storms seem to center over the ship, leaving little hope for survival outside. Useful items may be scavenged from the ship if they are willing to explore, but no personal items of any kind remain.
Strangely, the deeper travelers go into the crashed ship, the less familiar their surroundings will seem, regardless of their orientation. The inward-leading paths into the ship become generic metal, and as with the travel on the surface of the planet, they may find themselves back where they started. And no matter how far they go or how hard they try, they will find themselves unable to make it to the Ingress chamber itself...for now.
no subject
Three steps to reach the nearest threat. An easy sway back from its lunge, and Rinzler flows back into reach as a clawed limb passes, chasing it back toward the body before his disk cuts deep, from side to core. The bright sticky blood that spurts out from the gap is telling, but the attacker hasn't dropped, and Rinzler's in no mood to wait.
Limbs uncoil, weight leveraging off the gap carved in its side to twist his body up, a midair inversion. Rinzler's second disk slices a neat path through the center of its head. Then he he spins and kicks off, trading one collapsing threat for the next one. An elbow drives into a muscled neck as Rinzler rolls over its body to land behind. He hasn't quite touched down yet when his wrist snaps out: ricocheting one disk off the rocks in a bright streak toward a threat trying to run past.
It's possible, just maybe, that Rinzler's showing off.
no subject
One of the creatures has stopped, seemingly hesitating between attacking the man whirling about in their midst or Aloy herself some feet away. She starts with that one, and the first arrow punches into the side of its head where its ear should be, were it human. She doesn't hear the thunk of it - the crackling flames, snarling and wet sounds of blades cutting through flesh cover it totally.
It charges. She rolls out of the way, comes up closer to where the blood splatters the rocky ground around the main commotion. One arrow, a second, a third, hocked all at once - and they make a neat line down the thing's face, but it barely seems to feel the impacts. Again. This time she draws back for just a second, putting the bow away entirely. It's not the only weapon she has.
Her spear is mostly designed for use on machines - there's a device attached to it that can override machines from home, although it's no good here - but she's used it in hunting, and fights with people. As distasteful as it is to realise, it's much easier to fight living things with spears than it is machines. The very first lunge she makes with it plunges the sharp point into the thing's chest - the crunch of it reverberates in her hands. She pulls it in, just enough that she can kick it hard off the spear - it staggers back, sways, falls to one knee.
Before it can get up, she turns the spear in her hands and drives it down, right into the crook of its neck. A twist, a pull - and it falls sideways, head grotesquely loose on its neck.
...And in the time it took her to do that, he's probably taken out the entire rest of them.
no subject
One is left standing. A swipe of its claw is slapped aside with a swift kick, and Rinzler's frame spins after, a blur of red-on-black that severs the offending limb. It lunges with a chittering shriek, only to take Rinzler's second weapon to the gut. He leaps as it staggers, frame coiling to double the circular momentum before both feet crunch neatly where its spine meets—or met—its head.
There are a few spasms, but Rinzler's focus doesn't linger. No, his helmet is aimed up toward Aloy, even as he shifts up to a crouch. Red sizzles off the edges of both disks, drips from his hands, and stains the dark armor in small spattered parts. Combined with the low growl still filtering from behind the mask, it probably doesn't make a reassuring image.
Still, when Rinzler moves, it's just in gesture: a small dip of the helmet toward Aloy and her spear. Not bad.
no subject
Somehow the sight of him then is even more intimidating than the littered corpses, though she couldn't begin to explain why. But some part of her...
"That was... That was really something." Part of her thinks that might have been the most awesome bit of fighting she's ever seen. "How long did that take to learn?"
She spent most of her life learning what she can do, but this...
no subject
...Rinzler has been fighting since he was created.
"Thousand cycles."
Least helpful answer? Least helpful answer. Not to mention, not entirely true. Tron might have been slightly more direct in his approach, but he had still been a skilled combatant. Rinzler shrugs, relenting a little.
"Written for combat."
no subject
But maybe she at least expected what he said to make sense.
(And did one of those circular blades just disappear, or was she not looking properly? Maybe they just slot together...)
"I don't know what a cycle is... I know years, but..." Her gaze goes distant for a second as something occurs to her, and Aloy's never been one for internal monologuing: "If we're on a different planet, it probably doesn't go around the sun in the same time as Earth, does it. So I don't know how long a year is anymore either."
...Back to the current topic. "Never mind. That was the wrong question. I've just...never seen anybody fight like that before."
She's still trying to figure out what written for combat means. The thousand cycles were written for combat? Something about history? Who knows. Maybe she'll ask when she doesn't feel so dumb.