hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2016-12-02 06:54 pm

december event log

Who: Everyone
When: December 1st and on
Where: The Midway Hub.
What: With the Moira destroyed, the crew travel to the center of the Hub.
Warnings: Potential violence. Lots and lots and lots of walking. Please label your content


E
V
E
N
T




L
O
G

the outer gate
"Open up, and let them in."

The Moira is no more.

With the damage done to the ship due to the timeslip, all that remains is a burning wreckage and parts to be taken—if the crew can find anything in the pieces. Recovery and headcounts are the main objective for the first several hours of being planetside, and once things have settled just enough, Captain Ira calls for a meeting and addresses those who are able in person to explain the situation. He draws a rough map of the area and explains where he believes they are - according to the terrain - and where they must go. For anyone who’s listening, he describes things like an “Outer Gate”, an “Inner Gate” and “gate sectors”. Believing this to be the best course of action, all crew are asked to explore and gather what they think they’ll need to make the long journey towards the central point of the Hub. Because the MIDs are no longer working due to the lack of a network, the Captains distribute a newer tech called the TAB. It serves the same functions as the MID but is lighter, slimmer, and has the ability to stick to any surface.

WELCOME TO THE MIDWAY HUB






Now that the smoke from the crash has cleared, and injured crew have been tended to, the Captains get everyone ready for departure by explaining what they know of the Hub. Almost stone-like, the creators built a domed workspace in the largest solid space on the planet they could find. Gates are the only way inside, and anyone who catches a glimpse of the compound will see that parts of the dome are cracked. Yet, everything still appears to be relatively intact. The Midway Hub’s terrain is very rocky and difficult to walk on at times. Below the surface is a honeycomb of intermittently dense and brittle stone that makes travel difficult due to the unpredictable nature of what lies beneath the crew’s feet. Those who can develop the tech from what’s left of the debris might be able to create something to determine which route is the safest. Ships and small crafts can be used to fly, but landing is a problem—rocks jut up in sharp peaks and the clearer spots can't handle their weight. Vegetation is sparse, consisting of twisted dark gray thistles that have sprung up from cracks in the rock and burn when in direct contact with skin, and what could be considered small animals here can be seen scurrying away the closer crew get to them.

WEEK ONE
Crew are asked to hook cryo beds together and to use any appropriate vehicles that can be made or fashioned to fit the terrain to carry injured crew on the journey to the center of the Hub. Supplies are gathered, and the Captains, as well as any crew who want to, give the Moira a proper sendoff, heads bowed as they say goodbye to what’s been their home. Traveling starts out slowly, a line of a hundred-plus crew members making their way slowly forward. Stops are frequent, but camping for rest only occurs at night. Crew are assigned watch shifts, fires are built, injured tended to, and those who are able are asked to explore nearby caves and hunt for food.

Something akin to deer, though striped and only to be found in pairs, can be stumbled across at night. Throngs of dark purple mammels begin to follow the Moirans on their trip as well. They are friendly, curious, and eat the thistle. Meet the intelligent, watchful predators that aren’t easily scared away and follow the crew from a distance as if waiting to pounce. The thistle can be eaten, but only if cooked first, and those who sample the chewy plant raw will experience a burning sensation in their throat that doesn’t go away until the cooked version is consumed. During the first week, water can’t be found.

Anyone who does hunt, gather, or explore should make sure to that their TABS are on and it’s suggested that nobody goes alone.

Nearing the end of the first week, an Ingress can be spotted close by that crew can explore. If anyone dares to go inside, they will find the texture of the ground and surrounding walls to be rather soft. If inspected closely, crew will discover that what they originally thought to be rock is actually a living organism that’s fed off the energy of the Ingress it’s attached itself to. It’s not harmful and squishy to the touch. If pressed hard enough, it secretes a turquoise liquid with the consistency of water that might make a good substitute for that very thing.
WEEK TWO
When crew finally pass through the sector gates, a strange sensation encompasses them, and a depowering of sorts goes into effect. The creators put in security measures meant to put all visitors on equal footing as well as to protect themselves from harm. All crew will essentially have the strength and abilities of the average human. An unforeseen issue, this causes Captain Thán to slip into a coma as he is no longer able to continue to recover at a steady pace, and with the loss of the former Captain’s abilities, crew can no longer be brought back if they die. For the first time, all Moirans are subject to permanent death.

During this week of travel, broken ingress machines and parts will be found scattered among the rocks, and new crew will come through. Unfortunately, these Ingresses aren’t in good shape, and anyone coming through will be in varying states of distress—some physical and some mental. New individuals will either have suffered an age slip, growing older or younger than their original body, some form of body transformation (perhaps that shiny thing they were wearing is now part of them somehow), or an extreme weakness they had never been subjected to before arriving on the Midway Hub. The new people will be offered to join their group, once found, and seasoned crew will be asked to explain to them where they are going and what they know.

The rest of the week will be a mix of greeting the new arrivals and continuing to travel to the center of the Hub. The closer they get, the less frequently they’ll see animals, and more caves will begin to pop up.
WEEK THREE
Entering the third week of travel, settlements and houses begin to crop up and are prime areas for exploration and general supplies. Those who go inside may find items that have been left behind and evidence showing that those of varying species and cultures lived in the homes. Some appeared to have been scientists while others were explorers, but all living quarters are deserted. Crew who are less lucky in their search might come away with no fresh supplies, and others might walk into traps or safeguards left behind by previous tenants; these come in many forms, from mild paralysis to temporary unconsciousness. As there are more residences, there are also more caves. The entrances vary in size, and light sources will be needed to explore. Once inside, crew can find purple underwater streams, which can be consumed, and glowing surfaces. When crew drink the water, it temporarily restores powers, a few minutes tops, and then, extreme lethargy settles in for a couple of hours.

Further into the cave systems, crew will come across these lovely creatures that are attracted to sound and track through scent. They are highly dangerous and attack simply to feed. Killing them, though, is surprisingly simple as they are just as vulnerable and weak as everyone else. They are vicious in demeanor but only as strong as an average human.

The closer to the Inner Gate crew get, the less homes, wildlife, and more caves there will be.
WEEK FOUR
The Captains, aware that the crew is exhausted, stop and make camp for the first few days. Someone mentions that it’s the holidays where they’re from, and the Captains do their best to throw a party. Set up at the base of a cave, tents are built and fires roar. Soft music is played in the form of guitar, thank you Ira, and Cúrre brings out some legumes that taste like cherries when roasted. There isn’t much in the way of decorations, but crew are encouraged to dig through their pac-discs and contribute to the festivities.

After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves but any signs or markings have long since worn away or been destroyed. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The Captains will remain at the cave entrance until all crew are accounted for, and then, they’ll enter through the gate together.

( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
grandpaladin: (Fresh new kicks and pants)

[personal profile] grandpaladin 2016-12-28 05:09 am (UTC)(link)
"They are. It's a lucky thing to have her here with us."

And he is absolutely firm and convinced of that fact. A bastion of Overwatch -- someone who hadn't let them down. They're lucky to have that sort of a person here. All of them are. And maybe she can help Mei.

"I don't. They say it was our destination. But that has to do with the ship... And now it's gone."
frostedplum: (hang in there!)

[personal profile] frostedplum 2016-12-28 08:28 pm (UTC)(link)
"But did we need the ship to reach it? If the Gate is our destination anyway, does the ship need to be involved?" She hopes not, or else they're heading towards something they can't necessarily reach from the ground. But maybe once they see it, they'll know how to proceed. There's no use in worrying about it just yet.
grandpaladin: (Fresh new kicks and pants)

[personal profile] grandpaladin 2016-12-29 06:21 am (UTC)(link)
"Mmm, good questions. I wish I had the answer to them."

He wonders if he ever had. Or if the captains were just that tight-lipped about it all. Either option seems likely. After the crash, a lot of thing had gotten blurry.
frostedplum: (do you want to build a snowman?)

[personal profile] frostedplum 2016-12-29 10:56 pm (UTC)(link)
"It's all right that you don't. There's no reason to worry about it until we see it for ourselves." Mei is just going to stay chill (heh) until that time.

"At least now we can all rest after working so hard to reach this place." Especially those who have been affected by the Ingress, like her.
grandpaladin: (you can't touch this)

[personal profile] grandpaladin 2016-12-30 04:28 am (UTC)(link)
"Hah! A good point. Why cross the bridge before you get to it, eh?"

And Reinhardt, true to form, will remain optimistic. For everyone and anyone who might need it.

"Maybe our next destination will be easier to hike in."
frostedplum: (that was great!)

[personal profile] frostedplum 2017-01-01 06:27 am (UTC)(link)
"Oh, I hope so! Though I don't mind hiking at all. In fact, I really like it! It's just in my current state..." She trails off and gestures to her legs with a sad smile. "It would be easier if the hiking wasn't hard until I figure out why my legs are this way."

But she's not going to mope about it. Instead, she'll turn the conversation to something brighter.

"What's the most fun you have had while you were still on the ship? I'd love to hear some stories."
grandpaladin: (hello little friend)

[personal profile] grandpaladin 2017-01-01 06:53 am (UTC)(link)
"Well, then! Once they are fixed, we'll have to come back to hike."

He says it like it's a promise. And maybe it is. Maybe he fully intends to march back to this abandoned world with her once she can walk again. Who knows, with Reinhardt.

"Oh! That! You should see the photos! This place once turned me into a dragon."
frostedplum: (oops! sorry!)

[personal profile] frostedplum 2017-01-01 06:44 pm (UTC)(link)
It definitely sounds like a promise, and not in that placating way people do when they have no intention of following through. Mei lets out a soft giggle. "As long as we bring plenty of supplies!" Because this world is severely lacking.

But what he says next has her eyes widening in surprise. "A-- A dragon? Really? How?" Did he say there were photos? "Do you have the photos?"
grandpaladin: (you can't touch this)

[personal profile] grandpaladin 2017-01-02 06:17 am (UTC)(link)
"Of course! We would have to!"

This world is seriously lacking in a lot of important resources, to be honest. He grins widely. Showing a few too many teeth in the process.

"A planet we were on had strange effects on us all," he says. A little too proudly. "If we could get the old ship devices to work, yes. I have them there."
frostedplum: (i'm ready to start a blizzard!)

[personal profile] frostedplum 2017-01-02 11:53 pm (UTC)(link)
It's reassuring to see him in such good humor about being turned into a dragon. Not that Mei wouldn't enjoy the opportunity herself, but surely not everyone would. And she would of course want to be sure she could change back into a human.

"I hope we can get them working! I would love to see that." She shifts a little, tired of sitting for so long but knowing it's better for her legs. "Does that happen often? Or, well, did it happen often, now that the ship is gone?"
grandpaladin: (Fresh new kicks and pants)

[personal profile] grandpaladin 2017-01-03 07:27 am (UTC)(link)
Reinhardt had the time of his life as a dragon, honestly. It was a lot of fun -- he could fly, for one thing. And he was even bigger and stronger than usual. Always fun.

"It only happened once, that I know of," he admits. "Some of us turned human. Others were... more unfortunate."
frostedplum: (sorry! sorry. i'm sorry. sorry.)

[personal profile] frostedplum 2017-01-03 05:46 pm (UTC)(link)
"But when you think of that and what happened with the Ingress, it looks like it might be a reoccurring thing." There's a thoughtful look on her face, like she wants to start looking deeper into this; maybe make some pie charts.

"I hope not. Some of the things that have happened are... unfortunate, yes." It's a fitting word, so she'll borrow it from him.

"Sorry, this is a party and I keep asking these depressing questions. Sorry... sorry."
grandpaladin: (you can't touch this)

[personal profile] grandpaladin 2017-01-04 05:09 am (UTC)(link)
"You think so?" He doesn't disbelieve her, really. She may have just arrived, but she's smart. To say the least. If that's her thoughts, he sees no reason to doubt it.

Unfortunate is a good word for it. He nods, in agreement, before waving her off. "Don't worry, you are allowed to ask what you need to. I won't be upset."
frostedplum: (a-mei-zing!)

[personal profile] frostedplum 2017-01-05 12:04 am (UTC)(link)
"It's a theory, at least," she says with a slight nod of her head. It's something to keep in mind for the future.

"Thank you, Reinhardt. You know, I've missed you. But it's been a longer time apart for you than it has been for me."
grandpaladin: (we are the descendents)

[personal profile] grandpaladin 2017-01-05 06:52 am (UTC)(link)
"A theory is better than nothing."

He smiles at her, encouraging and fond. One big hand squeezing her shoulder gently.

"That is likely... I have been here many months now."
frostedplum: (sorry! sorry. i'm sorry. sorry.)

[personal profile] frostedplum 2017-01-05 07:20 pm (UTC)(link)
"Well, yes. But I meant..." She trails off, her eyebrows lifting in realization. "Oh, I suppose you don't know. I, um, well when I was stationed in Antarctica, there was a polar storm and my team and I had to put ourselves in cryostasis to survive." She shifts a little, not really comfortable with the topic. It's something that always dwells in the back of her mind, but she never tries to let it overwhelm her. Not like it did when she first woke up.

"But then Overwatch was shut down and no one came for us for years. You lived those years, but I was asleep."