hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2016-12-02 06:54 pm

december event log

Who: Everyone
When: December 1st and on
Where: The Midway Hub.
What: With the Moira destroyed, the crew travel to the center of the Hub.
Warnings: Potential violence. Lots and lots and lots of walking. Please label your content


E
V
E
N
T




L
O
G

the outer gate
"Open up, and let them in."

The Moira is no more.

With the damage done to the ship due to the timeslip, all that remains is a burning wreckage and parts to be taken—if the crew can find anything in the pieces. Recovery and headcounts are the main objective for the first several hours of being planetside, and once things have settled just enough, Captain Ira calls for a meeting and addresses those who are able in person to explain the situation. He draws a rough map of the area and explains where he believes they are - according to the terrain - and where they must go. For anyone who’s listening, he describes things like an “Outer Gate”, an “Inner Gate” and “gate sectors”. Believing this to be the best course of action, all crew are asked to explore and gather what they think they’ll need to make the long journey towards the central point of the Hub. Because the MIDs are no longer working due to the lack of a network, the Captains distribute a newer tech called the TAB. It serves the same functions as the MID but is lighter, slimmer, and has the ability to stick to any surface.

WELCOME TO THE MIDWAY HUB






Now that the smoke from the crash has cleared, and injured crew have been tended to, the Captains get everyone ready for departure by explaining what they know of the Hub. Almost stone-like, the creators built a domed workspace in the largest solid space on the planet they could find. Gates are the only way inside, and anyone who catches a glimpse of the compound will see that parts of the dome are cracked. Yet, everything still appears to be relatively intact. The Midway Hub’s terrain is very rocky and difficult to walk on at times. Below the surface is a honeycomb of intermittently dense and brittle stone that makes travel difficult due to the unpredictable nature of what lies beneath the crew’s feet. Those who can develop the tech from what’s left of the debris might be able to create something to determine which route is the safest. Ships and small crafts can be used to fly, but landing is a problem—rocks jut up in sharp peaks and the clearer spots can't handle their weight. Vegetation is sparse, consisting of twisted dark gray thistles that have sprung up from cracks in the rock and burn when in direct contact with skin, and what could be considered small animals here can be seen scurrying away the closer crew get to them.

WEEK ONE
Crew are asked to hook cryo beds together and to use any appropriate vehicles that can be made or fashioned to fit the terrain to carry injured crew on the journey to the center of the Hub. Supplies are gathered, and the Captains, as well as any crew who want to, give the Moira a proper sendoff, heads bowed as they say goodbye to what’s been their home. Traveling starts out slowly, a line of a hundred-plus crew members making their way slowly forward. Stops are frequent, but camping for rest only occurs at night. Crew are assigned watch shifts, fires are built, injured tended to, and those who are able are asked to explore nearby caves and hunt for food.

Something akin to deer, though striped and only to be found in pairs, can be stumbled across at night. Throngs of dark purple mammels begin to follow the Moirans on their trip as well. They are friendly, curious, and eat the thistle. Meet the intelligent, watchful predators that aren’t easily scared away and follow the crew from a distance as if waiting to pounce. The thistle can be eaten, but only if cooked first, and those who sample the chewy plant raw will experience a burning sensation in their throat that doesn’t go away until the cooked version is consumed. During the first week, water can’t be found.

Anyone who does hunt, gather, or explore should make sure to that their TABS are on and it’s suggested that nobody goes alone.

Nearing the end of the first week, an Ingress can be spotted close by that crew can explore. If anyone dares to go inside, they will find the texture of the ground and surrounding walls to be rather soft. If inspected closely, crew will discover that what they originally thought to be rock is actually a living organism that’s fed off the energy of the Ingress it’s attached itself to. It’s not harmful and squishy to the touch. If pressed hard enough, it secretes a turquoise liquid with the consistency of water that might make a good substitute for that very thing.
WEEK TWO
When crew finally pass through the sector gates, a strange sensation encompasses them, and a depowering of sorts goes into effect. The creators put in security measures meant to put all visitors on equal footing as well as to protect themselves from harm. All crew will essentially have the strength and abilities of the average human. An unforeseen issue, this causes Captain Thán to slip into a coma as he is no longer able to continue to recover at a steady pace, and with the loss of the former Captain’s abilities, crew can no longer be brought back if they die. For the first time, all Moirans are subject to permanent death.

During this week of travel, broken ingress machines and parts will be found scattered among the rocks, and new crew will come through. Unfortunately, these Ingresses aren’t in good shape, and anyone coming through will be in varying states of distress—some physical and some mental. New individuals will either have suffered an age slip, growing older or younger than their original body, some form of body transformation (perhaps that shiny thing they were wearing is now part of them somehow), or an extreme weakness they had never been subjected to before arriving on the Midway Hub. The new people will be offered to join their group, once found, and seasoned crew will be asked to explain to them where they are going and what they know.

The rest of the week will be a mix of greeting the new arrivals and continuing to travel to the center of the Hub. The closer they get, the less frequently they’ll see animals, and more caves will begin to pop up.
WEEK THREE
Entering the third week of travel, settlements and houses begin to crop up and are prime areas for exploration and general supplies. Those who go inside may find items that have been left behind and evidence showing that those of varying species and cultures lived in the homes. Some appeared to have been scientists while others were explorers, but all living quarters are deserted. Crew who are less lucky in their search might come away with no fresh supplies, and others might walk into traps or safeguards left behind by previous tenants; these come in many forms, from mild paralysis to temporary unconsciousness. As there are more residences, there are also more caves. The entrances vary in size, and light sources will be needed to explore. Once inside, crew can find purple underwater streams, which can be consumed, and glowing surfaces. When crew drink the water, it temporarily restores powers, a few minutes tops, and then, extreme lethargy settles in for a couple of hours.

Further into the cave systems, crew will come across these lovely creatures that are attracted to sound and track through scent. They are highly dangerous and attack simply to feed. Killing them, though, is surprisingly simple as they are just as vulnerable and weak as everyone else. They are vicious in demeanor but only as strong as an average human.

The closer to the Inner Gate crew get, the less homes, wildlife, and more caves there will be.
WEEK FOUR
The Captains, aware that the crew is exhausted, stop and make camp for the first few days. Someone mentions that it’s the holidays where they’re from, and the Captains do their best to throw a party. Set up at the base of a cave, tents are built and fires roar. Soft music is played in the form of guitar, thank you Ira, and Cúrre brings out some legumes that taste like cherries when roasted. There isn’t much in the way of decorations, but crew are encouraged to dig through their pac-discs and contribute to the festivities.

After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves but any signs or markings have long since worn away or been destroyed. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The Captains will remain at the cave entrance until all crew are accounted for, and then, they’ll enter through the gate together.

( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
shadowblends: lookit this freaking dweeb (❧ playful)

[personal profile] shadowblends 2016-12-26 10:09 am (UTC)(link)
[For someone like Lena to not be even the least bit worried, it's a whole new feeling for him, especially since she appears to be (from what he can tell) human; Kurt knows better than to judge a book by its cover, but when people look normal, he feels safe enough in assuming that they are. It's something he's struggling with, but at least he won't outright ask if she is 'ordinary' or not.

With each step of the dance, the motions begin to flow better, his body moving more gracefully as the memories of when his adoptive mother had taught him to dance start coming back.]


That's ... well, that's a rather optimistic way to look at it!

[Part of him wishes he were his regular height, so they could do this easier, but for now, he will just have to find a way to make it work. He shrugs his shoulders, tightens his grip on her hands and starts to spin them around, laughing all the while.]
desynched: (15)

[personal profile] desynched 2016-12-29 06:03 am (UTC)(link)
[ Lena would laugh if he asked if she is 'ordinary.' A time-traveling ex-agent from a global peacekeeping organization who could have flown any aircraft anyone put in front of her.

Or maybe the part where she walks up to people and pulls them into an impromptu, haphazard dance is a red flag re: normalcy. ]


It's the only way I look at it! [ She half-shouts before bursting into delighted laughter as they start spinning around. ]

See? Knew you could do it!
shadowblends: (❧ warm)

[personal profile] shadowblends 2016-12-29 11:33 am (UTC)(link)
[That response would certainly earn a lot of questions from a curious little blue boy. Only if he would be allowed to ask, that is.

Had he still been living in the circus or heck, even with his friends and teammates back at the school, dancing might have been far more ordinary. Doing it with a total stranger would probably explain his hesitance, but as of now, he's nowhere near feeling any of that earlier anxiety.

Kurt continues swinging them about, only stopping when he starts to feel relatively lightheaded.]


Once a circus kid, always a circus kid, I suppose!
desynched: (34)

[personal profile] desynched 2017-01-02 01:18 am (UTC)(link)
[ Lena's smile instantly turns up to 9000+ wattage. ]

You were in a circus? That's so cool!

[ She means it. What kid didn't dream of being part of a circus troupe, at least for a bit? Lena particularly fancied being an acrobat.

It doesn't occur to her that he might've been a sideshow. She has a tendency not to think of possible negative scenarios. ]
shadowblends: (❧ gracious)

[personal profile] shadowblends 2017-01-02 04:10 pm (UTC)(link)
[And in return, Kurt's does the same thing, his little hands clenching then raising into the air.]

I was known as 'The Incredible Nightcrawler'! An acrobat, for the most part, but I also did contorting and dancing.

[Luckily, he wasn't treated that way until the new owner came along and by that time, he'd fled that specific circus to avoid ... well, complications with said ringleader. Part of that being his disagreement to work as a sideshow, actually.

In a better light, he was living in America before being brought here, going to school and training to save the world as an X-Man.]
desynched: (25)

[personal profile] desynched 2017-01-08 08:49 pm (UTC)(link)
[ She clicks her tongue. ] So that 'I'm not a good dancer' was a total lie. [ Her "harsh" tone is ruined by her teasing smile. ]

Bein' an acrobat sounds wicked! Did you do the trapeze stunts? Always wanted to try that. Flying through the air like that must be amazin'.
shadowblends: (❧ stunned)

[personal profile] shadowblends 2017-01-11 02:32 am (UTC)(link)
[He knows that she's teasing, but it doesn't keep him from flushing with embarrassment.] N-Not entirely! I had not danced in ... a long time. [Regardless of his purple cheeks, he returns the gesture with a grin of his own and absently shrugs his shoulders.]

It was! Trapeze was my number one act, along with any sort of tumbling or other high-flying performances. If there ever comes a time when it is possible, perhaps I could teach you?
desynched: (01)

[personal profile] desynched 2017-01-16 04:22 am (UTC)(link)
[ Lena's face lights up and gives his hands a squeeze. ]

Really? That'd be so wicked!
shadowblends: (❧ warm)

[personal profile] shadowblends 2017-01-17 12:19 pm (UTC)(link)
[The grip on his hands and the way she practically glows makes him beam with absolute joy.]

Definitely, ja! It would be an honor to teach you.
desynched: (01)

[personal profile] desynched 2017-01-23 03:04 am (UTC)(link)
[ Between the two of them, they could light up any city in the world with the brightness in their smiles. ]

Oh, almost forgot! You told me who you are, but I never did introduce myself.

[ She bows, as if introducing herself on stage. ]

Name's Lena. Lena Oxton.
shadowblends: (❧ whimsical)

[personal profile] shadowblends 2017-01-25 12:39 am (UTC)(link)
[Maybe lighting up the caves they are currently in would be a start and they could go from there.]

Ach, that is right!

[Kurt chuckles quietly and claps his hands together like the good 'audience' that he is, tail lashing about behind him with excitement.]

Nice to meet you, miss Lena!
desynched: (Default)

[personal profile] desynched 2017-02-06 02:32 am (UTC)(link)