hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2016-12-02 06:54 pm

december event log

Who: Everyone
When: December 1st and on
Where: The Midway Hub.
What: With the Moira destroyed, the crew travel to the center of the Hub.
Warnings: Potential violence. Lots and lots and lots of walking. Please label your content


E
V
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N
T




L
O
G

the outer gate
"Open up, and let them in."

The Moira is no more.

With the damage done to the ship due to the timeslip, all that remains is a burning wreckage and parts to be taken—if the crew can find anything in the pieces. Recovery and headcounts are the main objective for the first several hours of being planetside, and once things have settled just enough, Captain Ira calls for a meeting and addresses those who are able in person to explain the situation. He draws a rough map of the area and explains where he believes they are - according to the terrain - and where they must go. For anyone who’s listening, he describes things like an “Outer Gate”, an “Inner Gate” and “gate sectors”. Believing this to be the best course of action, all crew are asked to explore and gather what they think they’ll need to make the long journey towards the central point of the Hub. Because the MIDs are no longer working due to the lack of a network, the Captains distribute a newer tech called the TAB. It serves the same functions as the MID but is lighter, slimmer, and has the ability to stick to any surface.

WELCOME TO THE MIDWAY HUB






Now that the smoke from the crash has cleared, and injured crew have been tended to, the Captains get everyone ready for departure by explaining what they know of the Hub. Almost stone-like, the creators built a domed workspace in the largest solid space on the planet they could find. Gates are the only way inside, and anyone who catches a glimpse of the compound will see that parts of the dome are cracked. Yet, everything still appears to be relatively intact. The Midway Hub’s terrain is very rocky and difficult to walk on at times. Below the surface is a honeycomb of intermittently dense and brittle stone that makes travel difficult due to the unpredictable nature of what lies beneath the crew’s feet. Those who can develop the tech from what’s left of the debris might be able to create something to determine which route is the safest. Ships and small crafts can be used to fly, but landing is a problem—rocks jut up in sharp peaks and the clearer spots can't handle their weight. Vegetation is sparse, consisting of twisted dark gray thistles that have sprung up from cracks in the rock and burn when in direct contact with skin, and what could be considered small animals here can be seen scurrying away the closer crew get to them.

WEEK ONE
Crew are asked to hook cryo beds together and to use any appropriate vehicles that can be made or fashioned to fit the terrain to carry injured crew on the journey to the center of the Hub. Supplies are gathered, and the Captains, as well as any crew who want to, give the Moira a proper sendoff, heads bowed as they say goodbye to what’s been their home. Traveling starts out slowly, a line of a hundred-plus crew members making their way slowly forward. Stops are frequent, but camping for rest only occurs at night. Crew are assigned watch shifts, fires are built, injured tended to, and those who are able are asked to explore nearby caves and hunt for food.

Something akin to deer, though striped and only to be found in pairs, can be stumbled across at night. Throngs of dark purple mammels begin to follow the Moirans on their trip as well. They are friendly, curious, and eat the thistle. Meet the intelligent, watchful predators that aren’t easily scared away and follow the crew from a distance as if waiting to pounce. The thistle can be eaten, but only if cooked first, and those who sample the chewy plant raw will experience a burning sensation in their throat that doesn’t go away until the cooked version is consumed. During the first week, water can’t be found.

Anyone who does hunt, gather, or explore should make sure to that their TABS are on and it’s suggested that nobody goes alone.

Nearing the end of the first week, an Ingress can be spotted close by that crew can explore. If anyone dares to go inside, they will find the texture of the ground and surrounding walls to be rather soft. If inspected closely, crew will discover that what they originally thought to be rock is actually a living organism that’s fed off the energy of the Ingress it’s attached itself to. It’s not harmful and squishy to the touch. If pressed hard enough, it secretes a turquoise liquid with the consistency of water that might make a good substitute for that very thing.
WEEK TWO
When crew finally pass through the sector gates, a strange sensation encompasses them, and a depowering of sorts goes into effect. The creators put in security measures meant to put all visitors on equal footing as well as to protect themselves from harm. All crew will essentially have the strength and abilities of the average human. An unforeseen issue, this causes Captain Thán to slip into a coma as he is no longer able to continue to recover at a steady pace, and with the loss of the former Captain’s abilities, crew can no longer be brought back if they die. For the first time, all Moirans are subject to permanent death.

During this week of travel, broken ingress machines and parts will be found scattered among the rocks, and new crew will come through. Unfortunately, these Ingresses aren’t in good shape, and anyone coming through will be in varying states of distress—some physical and some mental. New individuals will either have suffered an age slip, growing older or younger than their original body, some form of body transformation (perhaps that shiny thing they were wearing is now part of them somehow), or an extreme weakness they had never been subjected to before arriving on the Midway Hub. The new people will be offered to join their group, once found, and seasoned crew will be asked to explain to them where they are going and what they know.

The rest of the week will be a mix of greeting the new arrivals and continuing to travel to the center of the Hub. The closer they get, the less frequently they’ll see animals, and more caves will begin to pop up.
WEEK THREE
Entering the third week of travel, settlements and houses begin to crop up and are prime areas for exploration and general supplies. Those who go inside may find items that have been left behind and evidence showing that those of varying species and cultures lived in the homes. Some appeared to have been scientists while others were explorers, but all living quarters are deserted. Crew who are less lucky in their search might come away with no fresh supplies, and others might walk into traps or safeguards left behind by previous tenants; these come in many forms, from mild paralysis to temporary unconsciousness. As there are more residences, there are also more caves. The entrances vary in size, and light sources will be needed to explore. Once inside, crew can find purple underwater streams, which can be consumed, and glowing surfaces. When crew drink the water, it temporarily restores powers, a few minutes tops, and then, extreme lethargy settles in for a couple of hours.

Further into the cave systems, crew will come across these lovely creatures that are attracted to sound and track through scent. They are highly dangerous and attack simply to feed. Killing them, though, is surprisingly simple as they are just as vulnerable and weak as everyone else. They are vicious in demeanor but only as strong as an average human.

The closer to the Inner Gate crew get, the less homes, wildlife, and more caves there will be.
WEEK FOUR
The Captains, aware that the crew is exhausted, stop and make camp for the first few days. Someone mentions that it’s the holidays where they’re from, and the Captains do their best to throw a party. Set up at the base of a cave, tents are built and fires roar. Soft music is played in the form of guitar, thank you Ira, and Cúrre brings out some legumes that taste like cherries when roasted. There isn’t much in the way of decorations, but crew are encouraged to dig through their pac-discs and contribute to the festivities.

After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves but any signs or markings have long since worn away or been destroyed. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The Captains will remain at the cave entrance until all crew are accounted for, and then, they’ll enter through the gate together.

( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
psychadrellic: (i am concerned)

Hunting / Gathering

[personal profile] psychadrellic 2016-12-18 08:51 pm (UTC)(link)
[Unlike unusually large human men in equally unusually large suits of metal plate, Thane is all about stealth. Ambushing and cleanly killing the curious, thistle-eating mammalian creatures is child's play. Bringing them back to be skinned and prepared for eating is a little more tricky. Thane's a strong guy, but the creatures are large and unwieldy to carry.

The one he's selected this time is a bit larger than usual, and he's kicking himself for misjudging its size prior to killing it. Getting it back is going to be one hell of a chore...

...Unless that familiar-sounding clanking he hears nearby belongs to the man he thinks it does...!

...Well, of course it does. Nobody else clanks when they walk like that. Thane appears from nowhere (as usual) right in Reinhardt's line of sight.]


Reinhardt? I'm hoping to ask a favor, if it's not too much trouble.
grandpaladin: (hello little friend)

[personal profile] grandpaladin 2016-12-19 07:19 am (UTC)(link)
[He's clanking his way along gathering thistle when Thane appears. He's got a large bundle of it slung up over a shoulder, tied in an old belt he'd found. It makes it easy to bring back enormous loads of it. And, therefore, feed more people.]

[But hunting is out of the question when you're huge and clanking. This is the best he can do.]

[He pulls up short as Thane appears, pausing for a moment before beaming at him.]


Of course, my friend! What can I do for you?
psychadrellic: (it's a boy!)

[personal profile] psychadrellic 2016-12-19 07:47 am (UTC)(link)
[As always, he's compelled to return that million-watt smile, though his own is much milder in comparison. Reinhardt always seems to show all of his teeth. Thane, in contrast, never shows any of his.]

I'm afraid I've made a poor judgement call with my latest kill.

[He gestures back the way he came from with one arm.]

It's rather larger than the ones I've taken before. I was wondering if I might borrow your strong back?
grandpaladin: (now you know you wanna dance)

[personal profile] grandpaladin 2016-12-19 08:09 am (UTC)(link)
[You should have seen him back in the day, Thane. That smile could have stopped trains. Maybe it still can, but he hasn't tried.]

[He arches an eyebrow, looking back the way Thane is gesturing.]


How big was it? And where is it?

I will see if it is a match for my muscles.
psychadrellic: calibrations (can it wait i'm in the middle of some)

[personal profile] psychadrellic 2016-12-20 05:48 am (UTC)(link)
[They'll have to experiment, then, if they ever find a train.]

It's about as big as I am. I could get it back to the camp eventually on my own, but it would take a while.

[He turns back the way he came, now that he has Reinhardt's attention, and starts walking, knowing the other will follow.]

And it's just over here.
grandpaladin: (speak loudly carry big hammer)

[personal profile] grandpaladin 2016-12-20 06:31 am (UTC)(link)
[Maybe Shepard's tank can sub in for a train. Maybe that will work instead.]

[Regardless, he falls into step behind Thane, automatically. He's predictable that way. Maybe it's a good thing.]


In that case! I am delighted to assist you, my friend!
psychadrellic: (that's what you think)

[personal profile] psychadrellic 2016-12-23 05:52 am (UTC)(link)
[Don't do it, Reinhardt; that tank doesn't stop for mountains - literal mountains - there's no way a smile, even one as brilliant as yours, can phase it!]

You have my gratitude.

[He glances over his shoulder with another brief smile, and adjusts his stride ever so slightly so that he's not walking so far ahead of the large man.]

You seem to be recovering from our latest misadventure well.

[Thane, a ship crashing and burning is not a "misadventure". When will these horribly inadequate understatements stop??]
grandpaladin: (I told you homeboy)

[personal profile] grandpaladin 2016-12-24 02:03 am (UTC)(link)
[You say 'Reinhardt no' but all he hears is 'Reinhardt yes'!!!]

[Don't worry, Thane, he'll just adjust his own step to keep up. Easy as breathing! He even laughs at the mention of the ship crashing. Because apparently it's hilarious now.]


I wasn't when first we landed! They had to pull me from the ship!
psychadrellic: (that's enough idiocy for one day)

[personal profile] psychadrellic 2016-12-26 06:07 am (UTC)(link)
[Reinhardt, no...]

...Somehow I have no difficulty believing that. Were you injured badly?
grandpaladin: (let me bust the funky lyrics)

[personal profile] grandpaladin 2016-12-27 06:07 am (UTC)(link)
[REINHARDT YES!]

I think so. The memory has turned blurry. But that probably means it was bad, yes.
psychadrellic: (well that's very unfortunate)

[personal profile] psychadrellic 2016-12-29 06:19 am (UTC)(link)
[...And here's Thane looking over his shoulder at Reinhardt again. His expression could be described as borderline stern, though it doesn't reflect in his voice, which is as mild as ever.]

Is that right? I'm getting the feeling we're both quite lucky Dr. Ziegler is here with us.

[All understatements, all the time!!]
grandpaladin: (fry squinting in here)

[personal profile] grandpaladin 2016-12-29 06:24 am (UTC)(link)
Ach, don't make that face at me. You look like she does.

[Thane you can't fool him!! This is a man well-versed in stern 'stop breaking yourself' looks. And he huffs.]

Yes, we are.

[It wasn't like he did it on purpose!!]
psychadrellic: calibrations (can it wait i'm in the middle of some)

[personal profile] psychadrellic 2016-12-29 06:32 pm (UTC)(link)
[That grumpy response from his large friend causes him to smile, though Reinhardt may not see it as he's turned his gaze back to look where he's going. He can just see the lump of his too-big game's body in the near distance now.]

In any case, I'm happy that you're feeling better.

[He glances back at Reinhardt again, this time to catch the man's eye before pointing ahead of them toward their destination.]

That's it, right up there.
grandpaladin: (speak loudly carry big hammer)

[personal profile] grandpaladin 2016-12-29 11:10 pm (UTC)(link)
[He doesn't see it so much as sense it. In that weird, crazy way Reinhardt knows these things. His step picks up a bit -- because it's nice not to be in the proverbial doghouse.]

As am I, my friend. As am I.

[He nods once, and steps forward to collect the dead animal. In one hand, because that's just how Reinhardt rolls.]

Very well! That was simple enough!
psychadrellic: calibrations (can it wait i'm in the middle of some)

[personal profile] psychadrellic 2016-12-31 07:54 pm (UTC)(link)
[So now Reinhardt has a bundle of thistle over one shoulder and is toting a very large deceased herbivore in his other hand. What a vision of jollity and strength.]

So it would seem. [He smiles one of his small smiles up at Reinhardt.]

Shall we return to the camp? I'll come back out with you once we've deposited your current burdens, if you like.

[Since Thane had just effectively cut Reinhardt's gathering expedition short with his request.]
grandpaladin: (you can't touch this)

[personal profile] grandpaladin 2017-01-01 04:02 am (UTC)(link)
[He's like hunter-gatherer Santa! Sort of. A little more gruesome, since there's... a carcass.]

If you like, my friend! I will not force you to, if you have other things to finish.

[He can always trundle back out on his own.]
psychadrellic: (that's enough idiocy for one day)

[personal profile] psychadrellic 2017-01-01 07:24 pm (UTC)(link)
[Jolly Old St. Nick!]

I don't, honestly. I've been dedicating the daylight hours to supplementing the crew's food supply, so I would be going back out anyway, regardless.

[He pauses briefly, before adding:]

It would make a nice change to have some company.
grandpaladin: (speak loudly carry big hammer)

[personal profile] grandpaladin 2017-01-02 06:34 am (UTC)(link)
So have I. I am not one for hunting -- my armor is too large... but! This thistle doesn't run as fast as deer!

[He's laughing, look he made a funny.]

If you want company, I am happy to oblige.
psychadrellic: (that's what you think)

[personal profile] psychadrellic 2017-01-03 04:58 am (UTC)(link)
[Reinhardt. Reinhardt, please.

Thane doesn't laugh, but he does crack an unusually wide smile. For a moment, anyway.]


If the thistle begins running, we may have a more serious problem on our hands than just making sure there's enough to eat.

[The amusement in his voice is evident.]
grandpaladin: (fry squinting in here)

[personal profile] grandpaladin 2017-01-03 07:28 am (UTC)(link)
You never know! Alien thistle could also have tiny legs.

[He laughs again. Loud enough to echo across the plain. But that's always Reinhardt for you.]

Tiny little sprinters!