hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2016-12-02 06:54 pm

december event log

Who: Everyone
When: December 1st and on
Where: The Midway Hub.
What: With the Moira destroyed, the crew travel to the center of the Hub.
Warnings: Potential violence. Lots and lots and lots of walking. Please label your content


E
V
E
N
T




L
O
G

the outer gate
"Open up, and let them in."

The Moira is no more.

With the damage done to the ship due to the timeslip, all that remains is a burning wreckage and parts to be taken—if the crew can find anything in the pieces. Recovery and headcounts are the main objective for the first several hours of being planetside, and once things have settled just enough, Captain Ira calls for a meeting and addresses those who are able in person to explain the situation. He draws a rough map of the area and explains where he believes they are - according to the terrain - and where they must go. For anyone who’s listening, he describes things like an “Outer Gate”, an “Inner Gate” and “gate sectors”. Believing this to be the best course of action, all crew are asked to explore and gather what they think they’ll need to make the long journey towards the central point of the Hub. Because the MIDs are no longer working due to the lack of a network, the Captains distribute a newer tech called the TAB. It serves the same functions as the MID but is lighter, slimmer, and has the ability to stick to any surface.

WELCOME TO THE MIDWAY HUB






Now that the smoke from the crash has cleared, and injured crew have been tended to, the Captains get everyone ready for departure by explaining what they know of the Hub. Almost stone-like, the creators built a domed workspace in the largest solid space on the planet they could find. Gates are the only way inside, and anyone who catches a glimpse of the compound will see that parts of the dome are cracked. Yet, everything still appears to be relatively intact. The Midway Hub’s terrain is very rocky and difficult to walk on at times. Below the surface is a honeycomb of intermittently dense and brittle stone that makes travel difficult due to the unpredictable nature of what lies beneath the crew’s feet. Those who can develop the tech from what’s left of the debris might be able to create something to determine which route is the safest. Ships and small crafts can be used to fly, but landing is a problem—rocks jut up in sharp peaks and the clearer spots can't handle their weight. Vegetation is sparse, consisting of twisted dark gray thistles that have sprung up from cracks in the rock and burn when in direct contact with skin, and what could be considered small animals here can be seen scurrying away the closer crew get to them.

WEEK ONE
Crew are asked to hook cryo beds together and to use any appropriate vehicles that can be made or fashioned to fit the terrain to carry injured crew on the journey to the center of the Hub. Supplies are gathered, and the Captains, as well as any crew who want to, give the Moira a proper sendoff, heads bowed as they say goodbye to what’s been their home. Traveling starts out slowly, a line of a hundred-plus crew members making their way slowly forward. Stops are frequent, but camping for rest only occurs at night. Crew are assigned watch shifts, fires are built, injured tended to, and those who are able are asked to explore nearby caves and hunt for food.

Something akin to deer, though striped and only to be found in pairs, can be stumbled across at night. Throngs of dark purple mammels begin to follow the Moirans on their trip as well. They are friendly, curious, and eat the thistle. Meet the intelligent, watchful predators that aren’t easily scared away and follow the crew from a distance as if waiting to pounce. The thistle can be eaten, but only if cooked first, and those who sample the chewy plant raw will experience a burning sensation in their throat that doesn’t go away until the cooked version is consumed. During the first week, water can’t be found.

Anyone who does hunt, gather, or explore should make sure to that their TABS are on and it’s suggested that nobody goes alone.

Nearing the end of the first week, an Ingress can be spotted close by that crew can explore. If anyone dares to go inside, they will find the texture of the ground and surrounding walls to be rather soft. If inspected closely, crew will discover that what they originally thought to be rock is actually a living organism that’s fed off the energy of the Ingress it’s attached itself to. It’s not harmful and squishy to the touch. If pressed hard enough, it secretes a turquoise liquid with the consistency of water that might make a good substitute for that very thing.
WEEK TWO
When crew finally pass through the sector gates, a strange sensation encompasses them, and a depowering of sorts goes into effect. The creators put in security measures meant to put all visitors on equal footing as well as to protect themselves from harm. All crew will essentially have the strength and abilities of the average human. An unforeseen issue, this causes Captain Thán to slip into a coma as he is no longer able to continue to recover at a steady pace, and with the loss of the former Captain’s abilities, crew can no longer be brought back if they die. For the first time, all Moirans are subject to permanent death.

During this week of travel, broken ingress machines and parts will be found scattered among the rocks, and new crew will come through. Unfortunately, these Ingresses aren’t in good shape, and anyone coming through will be in varying states of distress—some physical and some mental. New individuals will either have suffered an age slip, growing older or younger than their original body, some form of body transformation (perhaps that shiny thing they were wearing is now part of them somehow), or an extreme weakness they had never been subjected to before arriving on the Midway Hub. The new people will be offered to join their group, once found, and seasoned crew will be asked to explain to them where they are going and what they know.

The rest of the week will be a mix of greeting the new arrivals and continuing to travel to the center of the Hub. The closer they get, the less frequently they’ll see animals, and more caves will begin to pop up.
WEEK THREE
Entering the third week of travel, settlements and houses begin to crop up and are prime areas for exploration and general supplies. Those who go inside may find items that have been left behind and evidence showing that those of varying species and cultures lived in the homes. Some appeared to have been scientists while others were explorers, but all living quarters are deserted. Crew who are less lucky in their search might come away with no fresh supplies, and others might walk into traps or safeguards left behind by previous tenants; these come in many forms, from mild paralysis to temporary unconsciousness. As there are more residences, there are also more caves. The entrances vary in size, and light sources will be needed to explore. Once inside, crew can find purple underwater streams, which can be consumed, and glowing surfaces. When crew drink the water, it temporarily restores powers, a few minutes tops, and then, extreme lethargy settles in for a couple of hours.

Further into the cave systems, crew will come across these lovely creatures that are attracted to sound and track through scent. They are highly dangerous and attack simply to feed. Killing them, though, is surprisingly simple as they are just as vulnerable and weak as everyone else. They are vicious in demeanor but only as strong as an average human.

The closer to the Inner Gate crew get, the less homes, wildlife, and more caves there will be.
WEEK FOUR
The Captains, aware that the crew is exhausted, stop and make camp for the first few days. Someone mentions that it’s the holidays where they’re from, and the Captains do their best to throw a party. Set up at the base of a cave, tents are built and fires roar. Soft music is played in the form of guitar, thank you Ira, and Cúrre brings out some legumes that taste like cherries when roasted. There isn’t much in the way of decorations, but crew are encouraged to dig through their pac-discs and contribute to the festivities.

After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves but any signs or markings have long since worn away or been destroyed. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The Captains will remain at the cave entrance until all crew are accounted for, and then, they’ll enter through the gate together.

( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
knaval: (just the shoreline)

[personal profile] knaval 2016-12-16 11:41 pm (UTC)(link)
[riptide sighs, pulling sideswipe into a hug.]

Anything could've happened, Sideswipe.
redshitlord: (It's the time it takes)

[personal profile] redshitlord 2016-12-17 12:04 am (UTC)(link)
[He goes over, willingly, clinging onto Riptide like a limpet. Mashing his face into those chestplates.]

... be careful. Please. Please be careful dude I...

[If they really can't bring people back any longer, there's no more second chances. He really could lose Riptide at any moment, now. For keeps.]
knaval: art by <user name=mummifiedsalarian site=plurk.com> (of our tracks)

[personal profile] knaval 2016-12-17 12:27 am (UTC)(link)
I will. I will, I promise.

[he just holds sideswipe tighter.]
redshitlord: (It's the time it takes)

[personal profile] redshitlord 2016-12-17 04:41 am (UTC)(link)
Good -- good!

[He's just holding on tighter. Squeezing, really. This is it -- this is the breaking point. How do you fix this? How do you pretend this is going to get better?]

[So he's just going to hold onto the bigger bot and robot-cry.]


I'm. I'm sorry.

[Sorry he's like this, man.]
knaval: (and see)

[personal profile] knaval 2016-12-17 01:12 pm (UTC)(link)
Don't be. Shh, it's not your fault. It's okay.

[he cups sideswipe's head with his hand.]

It's not your fault.
redshitlord: (Default)

[personal profile] redshitlord 2016-12-18 05:39 am (UTC)(link)


[It's probably going to be a while before he pulls his face back. Or lets go at all.]

[Because what if this is it. What if something happens tomorrow and there's no more of this? There's no more Riptide. No more stupid movie nights. Or somewhere to sleep that isn't alone.]

[He... doesn't know what to do with this.]


... don't let go.
knaval: (look    out)

[personal profile] knaval 2016-12-19 04:25 am (UTC)(link)
[THAT'S LIFE BUDDY]

I won't. Okay? I'm here for you as long as you need me.
redshitlord: (saw you slippin out the back door baby)

[personal profile] redshitlord 2016-12-19 06:42 am (UTC)(link)
... wh-- what if I said. Always?

[His grip tightens for a second.]

I'm gonna... I'm gonna need you always?
knaval: (and there's another crowd)

[personal profile] knaval 2016-12-19 07:01 am (UTC)(link)
...

Then I'd say I'm glad I don't have the biological need to pee.
redshitlord: (When your hopes and dreams)

[personal profile] redshitlord 2016-12-19 07:44 am (UTC)(link)
[He doesn't do anything for a moment. Then his shoulders start to shake. Until... he's laughing. It's a quiet, hollow little noise, but he's laughing.]

I'm. I'm glad you don't too.
knaval: (no-one waving)

[personal profile] knaval 2016-12-19 08:00 am (UTC)(link)
[GOOD]

Yeah, because that would... that would be really awkward 'n stuff.
redshitlord: (this time it's fine)

[personal profile] redshitlord 2016-12-19 08:12 am (UTC)(link)
[That weak little noise keeps going. With one hand lightly thumping Riptide's chest.]

Your... your face is awkward.
knaval: (no-one to see on the quay)

[personal profile] knaval 2016-12-20 06:54 am (UTC)(link)
[ritpide hefts sideswipe up, hands under his arms.]

C'mon. Do your Sideswipe smile.
redshitlord: (When your hopes and dreams)

[personal profile] redshitlord 2016-12-20 07:03 am (UTC)(link)
[He makes a weird, surprised squawk, but doesn't otherwise protest.]

I've got a smile?

[There it is.]
knaval: (no-one waving)

[personal profile] knaval 2016-12-20 07:06 am (UTC)(link)
Yeah, you do. There it is!

[he giggles, smooching his dumb face all over.]
redshitlord: (Tell me that you want it)

[personal profile] redshitlord 2016-12-20 07:31 am (UTC)(link)
[He definitely yelps this time. But there's a laugh in it. Something relieved and aching. And he throws his arms around the bigger bot's shoulders.]

[Hanging off him like a dumb red scarf.]
knaval: (all of our bags)

[personal profile] knaval 2016-12-20 08:50 am (UTC)(link)
[he'll stay like that for a little while, just hugging and smooching this red idiot.

right up until he sits his ass down, cradling the little guy.]
redshitlord: (this time it's fine)

[personal profile] redshitlord 2016-12-21 05:24 am (UTC)(link)
[And he'll give back as good as he gets. Just glad it's happening at all.]

[Someone will have to peel him off with a prybar.]


... I'm really glad you're still here.
knaval: (and see)

[personal profile] knaval 2016-12-21 08:08 am (UTC)(link)
You too. You really had me worried after the crash.

[aww yeah snuggle city up in here.]
redshitlord: (but you --)

[personal profile] redshitlord 2016-12-21 08:18 am (UTC)(link)
[He just lets his head go thud against Riptide's chest.]

Sorry, dude. I don't know why I went back like that... I mean.

One sec I was in the escape thing? Next you're pulling me out of the pile.
knaval: (just the shoreline)

[personal profile] knaval 2016-12-21 08:28 am (UTC)(link)
It's okay.

[he still has the little model ship in his subspace.]

Everyone was running back and forth for a bunch of reasons. Maybe you were saving someone.
redshitlord: (desert wind is howling)

[personal profile] redshitlord 2016-12-21 08:31 am (UTC)(link)
Hah... that'd be really cool.

[And he'd be proud of himself for that one. Everyone would.]

You think that's what happened?
knaval: (there might be)

[personal profile] knaval 2016-12-21 09:06 am (UTC)(link)
Yeah.

You grabbed that ship in a bottle, too.
redshitlord: (When your hopes and dreams)

[personal profile] redshitlord 2016-12-21 09:34 pm (UTC)(link)
... Heh.

Good. You really liked that thing.
knaval: (there might not be)

[personal profile] knaval 2016-12-22 05:46 pm (UTC)(link)
Yeah, well, I really like you too, you dingus.

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