joseph kavinsky (
pillz) wrote in
thisavrou_log2017-03-11 05:45 pm
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Entry tags:
- borderlands: zer0,
- graceling: katsa (crau),
- mass effect: commander shepard,
- metal gear: kazuhira miller,
- metal gear: solid snake,
- overwatch: angela "mercy" ziegler,
- overwatch: lena oxton,
- overwatch: reinhardt wilhelm,
- overwatch: soldier 76,
- red vs blue: agent texas,
- the raven cycle: joseph kavinsky,
- tron: rinzler (crau),
- undertale: chara dreemurr,
- undertale: frisk,
- voltron ld: lance,
- voltron ld: shiro
[OPEN] ⚔⚔ March Player Plot: Enter the Arena
Who: Duelists, medics, friends, spectators, and you!
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"Beware the storm."
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.
THE SHOCK BOX ARENA
Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.

Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
FINAL ROUND | ||
ERIK LEHNSHERR vs. "THE ARTIFIXX" | Link |
no subject
He'd nearly forgotten how much he missed the Games. The way they used to be, before Clu, before the corruption.
Rezzing on his helmet, Tron pulled his discs from his back, ignoring the strange weapon offered to him for now. He'd been told it would adjust to his needs, but what good was that when he was already more than proficient with his own?
His opponent also wore a helmet, but his face was exposed... Tron did not know him.
no subject
He turns to face his opponent. He's ready to go. Let's get this started.
no subject
No sense in delaying, then. Shifting into an attack position, he spins in a tight circle and flings one disc at his opponent, the glowing weapon whirling toward Erik at high velocity.
no subject
no subject
Plus, he knows the Games. There's no way he'll lose.
Deciding to press his attack, he flings first one disc, then the other, timing them to circle and ricochet to hit Erik from behind.
no subject
With the swipe of a hand, a piece of debris rises from the floor and comes flying in Tron's direction.