joseph kavinsky (
pillz) wrote in
thisavrou_log2017-03-11 05:45 pm
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Entry tags:
- borderlands: zer0,
- graceling: katsa (crau),
- mass effect: commander shepard,
- metal gear: kazuhira miller,
- metal gear: solid snake,
- overwatch: angela "mercy" ziegler,
- overwatch: lena oxton,
- overwatch: reinhardt wilhelm,
- overwatch: soldier 76,
- red vs blue: agent texas,
- the raven cycle: joseph kavinsky,
- tron: rinzler (crau),
- undertale: chara dreemurr,
- undertale: frisk,
- voltron ld: lance,
- voltron ld: shiro
[OPEN] ⚔⚔ March Player Plot: Enter the Arena
Who: Duelists, medics, friends, spectators, and you!
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"Beware the storm."
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.
THE SHOCK BOX ARENA
Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.

Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
FINAL ROUND | ||
ERIK LEHNSHERR vs. "THE ARTIFIXX" | Link |
Reinhardt vs Zer0
[Needless to say, Reinhardt arrives in full armor. Bearing his hammer in hand, his head held high, eyes bright under the helmet.]
[This isn't a duel to the death -- he has no intentions of making it so. Thus he sees no issue with a little showboating. Holding his hammer aloft to the crowd, and bellows, without a single trace of irony:]
CATCH-PHRASE!
no subject
...Catch-phrase.
[Aaaand he was an absolute dork. This was going to be an interesting match.]
no subject
[More shouting. With an undercurrent of laughter, as well. He lowers the hammer, holding it proudly in both hands, with his shoulders squared up. He looks more a mountain than a man. A mountain made of metal, that is.]
[But instead of launching an attack, he merely inclines his head to Zer0.]
Shall we then?
no subject
Zer0 replies with a smiley emote and a nod, reaching for his sword and taking a fighting stance. He had brought a couple firearms along for the fight, but it just wouldn't be as much fun to fight Reinhardt from a distance. Might be safer, but naaaah.]
I am ready.
no subject
[Zer0 had best brace himself. Because no sooner does he agree than the hulking metal mountain sets his shoulders. And charges.]
no subject
For now he was just going to observe, see if he could pick out any weak points before going on the attack.]
no subject
[He's slow to turn, though, once his charge peters out. He's going to have to play this more carefully before going on the attack himself. He lifts the hammer again, in an attempt to strike the ground, to knock his opponent off balance.]
no subject
He doesn't manage to get close enough to do any damage though, thanks to Reinhardt's ground smashing. Before Zer0 realizes what had even happened, he's not only not stabbing, but he's on the ground. That's not a good place to be when there's a dude trying to squish you with a giant hammer. Mostly out of instinct, he activates his holographic decoy and cloaks, hopefully giving his invisible butt enough time to scoot to a safe distance before Reinhardt starts swinging that hammer around or something.]
no subject
[It's time to just play what looks like the biggest, most ridiculous, most heavyweight game of whack-a-mole there ever was. Come here you weird little ninja. Let him hit you.]
[Maybe he should have turned on the energy shield.]
no subject
The holographic decoy only lasts a few seconds, fizzling out as Zer0 uncloaks a decent distance from where he'd originally fallen. He chances charging in again, keeping a closer eye on where that hammer's going as he aims to wedge his blade into Reinhardt's shoulder. He figures there might be a weak point between the armor's plating, buuut he really has no idea. At this point he's just tossing ideas at the wall and hoping something sticks.]
no subject
[Something sticks.]
[It's the blade.]
[And it sticks fast. Wedged in hard as Reinhardt shoves forward, attempting to flatten Zer0 with his sheer weight.]
no subject
Seeing as his sword is kind of stuck in a gigantic, heaving mass of muscle and steel, Zer0 chooses to abandon the blade in favor of trying to get out of the way before he's squished. He does this by dropping down and trying to dive between Reinhardt's legs in an attempt to get behind him. This is either brilliant and will work marvelously or it's the worst idea ever and will end in pitiful failure.]
no subject
[Also, the immediate reaction of someone who is having something duck under their legs? Kick. It's not exactly speedy, but Reinhardt is giving the kicking his all right now.]