joseph kavinsky (
pillz) wrote in
thisavrou_log2017-03-11 05:45 pm
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Entry tags:
- borderlands: zer0,
- graceling: katsa (crau),
- mass effect: commander shepard,
- metal gear: kazuhira miller,
- metal gear: solid snake,
- overwatch: angela "mercy" ziegler,
- overwatch: lena oxton,
- overwatch: reinhardt wilhelm,
- overwatch: soldier 76,
- red vs blue: agent texas,
- the raven cycle: joseph kavinsky,
- tron: rinzler (crau),
- undertale: chara dreemurr,
- undertale: frisk,
- voltron ld: lance,
- voltron ld: shiro
[OPEN] ⚔⚔ March Player Plot: Enter the Arena
Who: Duelists, medics, friends, spectators, and you!
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"Beware the storm."
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.
THE SHOCK BOX ARENA
Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
When: Mid-March
Where: Shock Box Arena
What: Duels to decide whether the Artifixx choose to share their technology, which will protect the Savrii, Moirans, and Ingress Complex from the space storm. Please mark any duel threads in the title so they can be found easily and linked in the entry text below. However, combat RP is optional; you can also use this log for characters to socialize, provide medical care, heckle, steal, and so on. PM me or use this post to provide feedback.
Warnings: PG-13 for violence, quite possibly language, etc.!
"This is a battle for our very survival. You might want to grab a beer." For those of you who know Joseph Kavinsky, there might be something vaguely familiar about the young, human-looking woman emceeing the introduction of the duels. She's a slender thing brimming with manic energy, nails painted to look like molten stone, and she handles herself with the aplomb of someone immune to stagefrigh and accustomed to finding entertainment in alarming places.

Chances are, you've never seen anything like it before. Unless you're a Tron character, in which case the aesthetic may seem oddly familiar. In any case, the arena is an incredible innovation of technology that borders on magic. The bleachers can seat thousands. Massive flatscreens and holographic displays project the central stages out for even the furthest audience members to see. Refreshments are served both by mobile bots at the seats and within the building corridors, which also contain locker rooms, showers, control rooms, medical triage, and other facilities.
The 'stages' themselves are composed of incredibly flexible modular technology that can form everything from seemingly stone walls to glass boxes, to levitating, moving platforms. Unexpected challenges like low-gravity, sudden flooding, and the rotation of floors and ceiling may occur at any point.
There are eerie similarities between the Artifixx weapon and the nature of the arena itself. The weapons begin merely as pods of shimmering silver metal, large enough to fill the combatant's hand. However, as combat begins, they soon begin to shape themselves to fit their wielder's needs, mimicking anything from long-lost magic focus objects to never-before-seen technology. It can be disconcerting, and perhaps the shock of having the weapon move around you like a living thing is what throws you off in the end.
However, safety measures are involved in today's duels. Knockouts, surrender, and major injury may all win the battle; attempts to cause true death are grounds for automatic disqualification and jeopardizing the trade agreement.
FINAL ROUND | ||
ERIK LEHNSHERR vs. "THE ARTIFIXX" | Link |
Shiro vs Katsa
[And he's armored. Using the weight of it against him to ground himself.]
[There's no bravado here. Just a tall, broad shape in black and white armor, standing calmly and quietly, waiting. Focusing. Repeating to himself where he is. What's going on. When he is.]
[Focus.]
no subject
If nothing else, at least she gets a good fight out of it all.
Having spectators to a duel is nothing new for Katsa. She often had many spectators to her training sessions, especially those she had with Po in the Middluns in the early days of their friendship. What's unsettling is the strangeness of it all: the lights, the displays, the strange shimmering silver held loosely in her palm. Katsa eyes Shiro from across the arena and takes him in as she orders herself to breathe. A good fight will return her completely to herself, she knows, whatever other strangeness abounds. What remains to be seen is how good a fight it will be.
He's silent and steady, a figure in thick armor that Katsa notes she will most need to find a way to break through. She's only wearing the sturdy leather cuirass she'd had on her when she arrived, but that's all right: it will keep her lighter, quicker. If he's stronger than she is, or heavier, she will need that speed and limberness. Her Grace will lessen any pain for the rest of it.
There's no way to tell from here how Shiro prefers to fight, nor how Katsa should be prepared to meet him; but that is thrilling in itself, and the only way to learn it is to fight him. She raises a hand to him to indicate her readiness—and then dashes across the arena towards him, the silver beginning to shift and change in her hand. She'll strike the first blow aimed directly upwards at his jaw. ]
[ ooc - hey, feel free to let me know/contact if you want to work out any details beforehand! ]
no subject
[Because holding up your hand and making it glow doesn't exactly do it justice, does it?]
[Focus -- keep his mind here. On the task at hand. And not rolling around in the old memories. No matter how raw and familiar they were, being here. Rising up the back of his mind like goosebumps. But, no. He has to stay present. Study the opponent.]
[She's wearing... leather? Is that leather? Something is in her hand. It has to be a weapon. But it seems like it's moving while she holds it. Like something alive? It's hard to tell. He's never met her, or seen her before, makes sizing her up difficult to do.]
[She moves first. His weight shifts, and it's all automatic. Like pieces falling into place. He feels the hand activate, before he sees the purple light bloom from fingertip to wrist. Pulling it up to cover his face, trusting alien metal against whatever it is she's using.]
no subject
Which is the light that blocks her blow, something hard and unmovable that jars the bones in her hand when she strikes it and calls all her attention to it. Katsa isn't so taken aback by it that she forgets herself in a fight, and she instantly takes a few steps back so that she might dodge any retaliatory blows and take in this new addition to the fight. But it's surprising and unfamiliar, and she has no idea what it's capable of doing except blocking all her attacks.
She needs to get past his defenses, is the most pressing issue. She's aware of this as she moves in to attack again, this time feinting sideways before aiming a kick to his stomach—testing his reactions more than anything. The alien weapon in her hand is changing again, and Katsa finds it's turned into a small dagger, one that fits perfectly in her palm, as she keeps an eye on the purple light on Shiro's hand.
Yes, she thinks, she must separate that from him, too. And she has an idea of how to solve both her problems. She'll ask him about the purple light later, when they're finished. She continues feinting, moving in to strike before pulling back, testing and almost taunting with her speed. ]
no subject
[back home]
[-- back to his team again. And that's what he has to focus on. What he has to use to brace against the intruding memories. The invasive thoughts threatening the edges of him. But she's moving. Moving and he presses forward, human hand swinging an elbow toward her shoulder. Trying to knock her off balance.]
[Instead, it impacts her leg, and he's moved back a pace. Maybe they really are more evenly matched. She seems like she's using both hands and legs. And he's more comfortable with his hands. He'll press his own attacks in tandem with her feints, willing to take a few blows to his armor. Confident in it.]
no subject
And of course, her Grace is meant just for such a thing; and Katsa already has a plan. She feels confident hitting a little harder, more than she usually would against a normal opponent, but it isn't the hitting she really means to do much damage. The armor. She takes the blow to the legs and falls—hard.
Katsa lands on her back and shoulder and rolls, ignoring the glancing pain. Instead of springing to her feet she curls the blade-shaped alien silver to her chest, and holds it beneath her as she regains her balance and awareness. First: the dull pain in her shoulder and leg, easily brushed off for now. They might become bruises, nothing worse. Next: Shiro is above her, and on his feet. And third: she needs a weak point and an opening. She must find one.
Katsa twists, still on the ground as she throws herself around, preemptively trying to avoid a counterstrike should he take one while she's down. And then she's up: kicking out at him while she puts all her weight on her hands, turning over until the world is upright once more, and then lunging. She reaches to grab, reaches to hold, and with her other arm—still clutching that blade-shaped alien metal—comes down as forcefully as she can at his shoulder, aiming for what she hopes is a link between his chestplate and the armor on that purple arm. ]
no subject
[He can feel her striking against the armor, and part of him is impressed. If he wasn't wearing it, he'd probably be staggered. Or, if nothing else, knocked down under the weight of memory. The armor is as much a guard against what's in his head as it is the blows she's landing.]
[Pin her, whispers something forgotten and cold. Something fractured and covered in dust.]
[Got to move fast. He's always been quick, but she's quicker. Rolling and twisting away before he can move to try and pin her down. He's got to pull his glowing arm up to keep that foot from impacting his chin. Making a grab for her leg in the process.]
[It's their arms that lock. His and hers grabbing onto one another. It will be the first time anyone's gone for a gap in the armor, to his memory. With the way they're positioned, he can't block the strike fast enough. Doing so would mean grabbing onto her with the glowing hand, with the fingers that puncture metal and melt steel.]
[He can't... think of that. Of what would happen to human flesh, under that kind of attack.]
[His movements falter.]
[And pain suddenly blossoms in his shoulder. Apparently, Altean armor technology didn't factor in whatever this weapon is she's using. He makes to jerk away from her, hearing metal tear in the process.]