hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-07-19 01:11 am

( july event log )

Who: Everyone
When: July 18th and on
Where: Slave trade outpost in the Runoff.
What: The Ingress malfunctions, sending the Moira into a different universe. Some of the crew end up on one of the Runoff’s many slave trading outposts.
Warnings: Sex, murder, kidnapping.

E
V
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N
T

deep in the murk
"It comes first and follows after. Ends life, kills laughter."

With the outcome of the battle against the Caducans and the Moira having twisted together with their ship to form a strange combination of glass, metal, and organic parts (both across the ship and among the crewmembers), there is still the matter of the Ingress not functioning “properly”. It hasn’t worked correctly since the very first person arrived on the Moira through it, and there is little the Captains themselves know about its functions. However, now, more than before, it’s even worse than that. The Ingress malfunctions yet again. This time, though, it doesn’t simply combine time and space and objects around it—it encompasses the entirety of the ship and sends it far off into a completely different universe. Welcome to:

Halloween Fonts
( click text for a rough map/layout )


This puts the Moira closer to its final destination, and most of the glass has disappeared as the Caducan ship has been left behind aside from small things here and there (i.e., some of the walls in the corridors, random furniture in the rooming decks, the rooms themselves). Even the mess hall has permanently changed. Yet, there is some bad news that comes with this transition. The universe the ship is in is so terrible that it has been given its own name so that travelers avoid it altogether. Even the Captains themselves are aware of just how Bad News this universe is and had originally planned to take “the long way around” to avoid it. Anything shady or unsavory can be found in the Runoff, and while it might not appeal to the majority, it is simply second-nature to those who inhabit it. From arms trafficking to drugs, whatever one might think is illegal somewhere else is suddenly very legal and very dangerous.

Through the transition, some of the crew will accidentally end up on a nearby outpost specifically used for slave trade. It is a covered, temporary establishment used only for this purpose, meaning there are no open markets, hotels, or businesses of any sort. Stalls and tents line dirty streets, and ships litter the space around the outpost. This is a slave trade zone. People come and go but do not stay. Various lifeforms can be found here, and there are many different forms of slave trade happening. The motto “honor among thieves” does not exist in this place either. Crew who end up here will be “free”; however, this means that there is the potential to be taken and sold or kept by those of the Runoff. The Moira will not be close to this outpost, but the signals given from their MIDs will alert the crew to their location. Rescue, obviously, is imminent, but those who choose to help their fellow crewmembers must keep to small stealth missions using transporters or other crafts with one important detail in mind: they cannot bring attention or notice to the Moira itself.

Almost one-third of the crew has found themselves on the slave trade outpost, leaving the rest to plan for rescue. The Captains will immediately divulge all information that they have about the outpost, which is unfortunately very little outside of the stigma associated with the Runoff. The Captains will ask any MID techs or those with skills to create a program that allows person to person location; this function will allow crewmembers to search for those on the outpost via their MIDs. Rescue efforts are encouraged, and all the ships and transporters in the cargo bay will be available for public use. Crew will be told to be careful and quiet, bringing no attention to the Moira’s location, and most importantly, do not stand out. If crew look and act like they don’t belong there, others will notice. Stealth is the name of the game, and blending in is a necessity.


time goes by slowly
The unfortunate crewmembers who ended up on the outpost have now found themselves pursued by those looking to make a profit through slave trade. The standards of hard labor vary from owner to owner, but it is what it sounds like. Rough, hard work that will last as long as the body performing it can endure. If purchased, owners might examine their new property to determine what type of work they’d be best suited for and then split them up into holding areas until they are done with their purchases. Others might have their slaves begin work by cleaning their ship or holding stalls or packing up their tents and gear. The owners, and their needs, are as varied as the universe. Did you manage to escape? Or were you forced to work before you were rescued?


and it seems to last forever
Like the crewmembers taken by general labor owners, the murdersport slavers buy and take whomever they believe can last the longest in the pit. Some take those who appear to be strong or have great stamina, and some take those who are light on their feet or are quick-witted. Some crew are chosen simply based on appearance and how good they’ll look in their gear. If pursued, the slavers will do everything they can to capture the Moirans, and if captured, crew might be taken to a holding stall or a testing pit so that their skills can be witnessed by the public and tested. Some slavers want to show off their new property by throwing them into small roped off areas with other slaves, various creatures, or machines. Some make them stand up in front of groups and simply show them off, boasting that, at the next big event in the Runoff, they’ll surely win the grand prize. What kind of slaver has taken you? Will you be forced to fight before you rescue? Or will you not make it to the Moira before the Ingress pulls you back?


but then it starts to fly ( cw: sex )
As is typical of this universe, slave trade comes in various forms. The most notorious being its illustrious sex trade. Slaves are bought and sold quickly and often, with no notable preference for appearance or species. Buyers come from all over to find slaves to work in their brothels, for personal use, as in-house entertainment, and much more. While the other two most popular type of slave trade don’t care as much about the physical well being of their property, these specific owners usually do. They might try to incapacitate first, so that the slaves aren’t bruised or cut, and if necessary, use binds until they can get them back to their ships or holding stalls. Some owners have their slaves cleaned and dressed in the finest attire, while others shove them into uniforms and tossed into stalls. Were you captured? Did you escape? Or were you rescued before something untoward occurred?
What's more, events of the past always have a way of coming back to haunt you.

Months past, a monster terrorized the crew and left a very literal mark upon those that it touched. Those scarred by encounters with the Ploiatos will find their minds drifting as they work and go about their day. They may also find themselves in a different part of the ship than intended when they come back to themselves. It happens slowly, these small moments of lost time. But both before and after these events occur, one might notice that the scars seem to shift slightly. Where the patterns have been stable for months, suddenly the branching arms of the scars appear to be in a slightly different position than before. More often than not, those who lose time will regain awareness and find themselves in Navigation. When this happens, oftentimes Captain Manasseh will herd them out with a quiet, but undeniably firm, suggestion to visit the infirmary. More unsettling are the moments when they awaken in the I.L.R. standing outside the one door that should never be opened. As for those who were lucky enough to avoid encounters with the creature locked within, they must figure out how to deal with their friends and fellow crew who seem to walk around in a fog with no control of their actions.


( ooc; Please mark all sensitive topics in subject line! )
backsassin: by <user name = sousaphone> (i'm gonna be the drink)

[personal profile] backsassin 2016-07-22 12:22 pm (UTC)(link)
[Zam shrugs] Maybe you’re biding your time. [More likely he’s just as powerless in this situation as she is. She shakes her head.]

Aren’t jedi supposed to have experience with this kind of thing? Talking their way out of things? Saving people? [That’s what the Mabari had taught her anyway. They always praised the Jedi’s supposed ability to get themselves and others out of tricky situations without raising a hand against their enemies. Zam, personally, has not seen much evidence that this particular Jedi ability actually exists.]

[personal profile] ex_forcechoke292 2016-07-22 07:00 pm (UTC)(link)
However much you think we should be, we're not all-powerful. [As much as it pains him to say it. As difficult as it is to admit...there may well not be a way out of this. Its too early to tell.]

But I can't help anyone stuck like this from out there. Escape isn't something scum like this take lightly.

[Saying aloud that this is precisely the concept of biding his time would only make him antsy, but she's half right. And the waiting is excruciating.]
backsassin: by <user name = sousaphone> (19)

[personal profile] backsassin 2016-07-24 12:54 pm (UTC)(link)
[Zam would like to shoot back that the last thing she thinks Jedi should be is all-powerful, but it’s not worth typing out. She looks away, shifting her weight restlessly despite her fatigue. Being stuck in this cell is already getting to her.]

So you’re saying we should just wait to be sold?

[personal profile] ex_forcechoke292 2016-07-24 08:09 pm (UTC)(link)
If you want to take them all on at once, unarmed and shackled, be my guest.

["Unarmed" is a lie in his particular case, and the lightsaber hidden in his boot is beyond uncomfortable, but it was that, or the possibility of surrendering it, possibly to never be seen again. He can guess a drug too, from the way Zam wobbles, but he doesn't push the point.]

But riots get the wrong people killed. So unless you've got a better idea--
Edited 2016-07-24 20:10 (UTC)
backsassin: by <user name = sousaphone> (i'm gonna be the drink)

[personal profile] backsassin 2016-07-25 03:05 pm (UTC)(link)
[Zam crosses her arms at the remark, but it comes across more as defensive than annoyed. She glances behind her at the miserable scene: other slaves locked in cells like theirs, the occasional prospective customer peering in or sometimes even trying to grab at the people inside. Zam makes a point of moving away from the bars of the cell when she sees that, electing instead to lean against an inner wall. She looks back at the Jedi, arms uncrossing to type into her MID again.]

If they ship us all off to different planets, we’re karked. [The Moira might still try and come for them, but with an unknown number of crewmembers split between stars know how many planets? Their chances of success would be grim no matter what.]

[personal profile] ex_forcechoke292 2016-07-25 11:33 pm (UTC)(link)
We are anyway, if there's nowhere to go when we start running. [It's a brutal fact he doesn't love the thought of, not knowing if anyone is coming for them, of if anyone even can, but reality doesn't much care if anyone likes it.] But bo one is getting shipped off anywhere. Not if I can help it.

[But he really must be growing up if he realizes there are sometimes fights he knows even he can't win. Or some that just aren't worth always fighting.]

Anyway, I thought bounty hunters were supposed to be good about avoiding being the bounty.

[...Of course, he'll also take normal where he can get it. There's a pause when the push falls flat, and he sighs, more resigned than he really wants to admit.]

If you have a better idea, now would be the time?
Edited 2016-07-25 23:34 (UTC)
backsassin: by <user name = sousaphone> (and i'm gonna make you need me)

[personal profile] backsassin 2016-07-30 01:25 pm (UTC)(link)
[“Can you help it?” Zam would retort if she could still actually talk. As is, the remark isn’t worth typing out in the time she has before the Jedi is speaking again. His next words, obvious bait though they are, actually manage to get a snort of laughter out of Zam. He should know by now that “avoiding being the bounty,” as he so eloquently puts it, isn’t Zam’s specialty.]

They can’t keep eyes on us forever. Sooner or later, someone’s going to let their guard down. Whether it's these slaver idiots or the one of the buyers. [And hopefully Zam will be unshackled and sober when that happens.]

[personal profile] ex_forcechoke292 2016-08-03 12:00 am (UTC)(link)
[No, he can't. But he'll be damned if he doesn't try it, regardless. Thinking they can fail is only inviting failure.]

Here's to hoping they're stupider than they look.

[He's used to greed, and he's used to cruel, but combined, those traits leave little elbow room for the possibility of slipping up when it comes to securing "property". Ugh.]