- agents of shield: daisy johnson,
- all about j: j,
- borderlands: zer0,
- dogs bullets & carnage: badou nails,
- marvel 3490: natasha stark,
- mcu: wanda maximoff,
- mcu: wanda maximoff (crau),
- original character: adrien arbuckal,
- overwatch: lena oxton,
- overwatch: soldier 76,
- star wars: rey,
- uncharted: chloe frazer,
- uncharted: elena fisher,
- uncharted: nathan drake,
- uncharted: nathan drake (crau),
- undertale: chara dreemurr,
- x-men movies: charles xavier
june mod plot log
When: June 1 to June 30th
Where: Thisavrou + New Worlds
Warnings: Body horror in the fog description. Description and pictures of monstrous wildlife for Aioros. Label your headers where appropriate!
thisavrou monthly info ( the tmi )
⋆ At the beginning of June, temperatures on Kauto are at a catastrophic low of 40° F / 4° C during the day and 19° F / -7° C at night. Region Two’s agricultural production is devastated as most crops on the supposedly static planet prove unable to survive below freezing. Throughout the month, increased Ingress activity will cause a gradual increase of approximately +18° F/+10° C, but food shortages can still be expected.
Chioni, in contrast, has thawed, if only by a little. EN-Line adjacent regions are up to -20° F / -29° C during the day, and -50° F / -46° C at night. While the further burgs are still restricted, access to Burg One has been re-opened to those capable of surviving the freeze.
⋆ Savrii Notices:
While a few individuals might have a greater understanding of events, the first catastrophe of the half-cycle will catch most beings by surprise. On Day 52, a mist appears in Region Four, spreading rapidly through the underwater city and the surface areas alike. Within hours, it deepens to a thick fog, deep enough to block vision of anything past arm's length. Within a day? It appears in Region Five as well.
A biohazard warning is issued immediately, as well as a mandatory evacuation of all parties in the regions of effect. No one but the Savrii’s licensed decontamination teams are permitted past the quarantine, a rule they will enforce both strictly and with force. However, the border is massive, and those who evade notice to enter or remain will, within a day, hear voices. They sound like your friends. Your neighbors. Maybe, you'll even hear your own. They sound like anyone and everyone who came back from Asteroid 276, and to others you have never met. Follow, and you can find them.
In part.
They aren't in the streets. They aren't in the buildings. But those who look below, to the cellars and sewers and passages beneath most habitable zones? Will come across faces. Mouths. Distended and wide, copied and patched into the surface of the walls like wax impressions-- but crafted out of flesh and bone. A larynx might dangle beneath, or bubble out of the wall, blood trickling impossibly in from the side. Just enough to cry out. Beg. To call, to you.
“Liars,” they say. “Don’t trust them.” “Help us.” “Come back.” And more than any other plea? “Run.”
Those who follow that advice will be rescued by the Savrii and led off to decontamination. Those who keep searching may encounter something very different at the center of the fog. Whether by your choices or the Savrii's alone, the fog will recede on Day 59 (June 8), leaving no flesh, no noise-- no sign that anything went on at all.
The initial warning about the contaminant sent waves of paranoia through Thisavrou’s population. The subsequent call to slaughter another world-- and the news that newcomers had hijacked the ingress to accomplish it-- gave the Savrii someone to blame. Paranoia towards new arrivals is at an all-time high, with some establishments refusing commerce to non-natives. Others discuss loudly how few of the current problems predated the group taken at the midway hub... and how culpable they might have been in the crimes there. While the rumors of “protection gangs” are probably overblown, it might not be a bad idea to take a friend when you wander about out of doors. Or, of course, keep your nearest Mediation Center on speed dial. Whether from the climatological strain or the social one, the Department of Ingress Contingency Coordination is activating the Ingress to allow travel to new worlds. As previously, the Ingress will operate on specific travel intervals, and the heightened security can very much be seen in effect.
The initial test brought through a wave of new arrivals, who will receive wary greetings and be processed as usual. Subsequent tests will open up two new worlds. As the agricultural failures have increased dependence on offworld trade, those making contact with new worlds are encouraged to act carefully-- both in their own behavior and in any resources they choose to bring back.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆ Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL can offer access to certain things or incentives that others will not have. As of this month, security will be in place outside the Ingress to ID travelers and ensure no clearance violations occur.
Aioros
Please, wear the suits the nice scientists give you. They don’t want you to die.
Of course, it isn’t just the air that wants to kill you. While Aioros doesn’t have any sentient life-forms residing upon it that doesn’t mean it’s devoid of life. In fact it’s just chock full of things that will kill you! Giant spiders, venomous snakes and lizards as well as a bevy of incredibly aggressive mammals. Explorers are encouraged to venture out in groups of two or more because if equipment fails the only way of finding you is a drone that may or may not break down before it reaches the base camp set at the Ingress gate. There’s safety in numbers, folks!
⋆ Prompt 1 (Mission): What could possibly go wrong in this lush jungle paradise???
The scientists at the Ingress Complex are just fascinated with the diverse life present on Aioros! Not enough to go there themselves, though! All that toxic flora and fauna is scary, you know? Which is where you come in, explorer! You’ve been assigned to collect samples of the plants in a certain area. Aioros might be full of things ready to kill you for absolutely no reason but that’s no reason to not have fun! The scientists are willing to pay a lot of money for plant samples and photographs since the plant life has a great capacity for providing insight into the development of new medicines and chemical compounds that they haven’t even dreamed of. While the fee for a photograph will vary based on quality and detail, every sample turned in is worth 40 sencs, with another 60 to come in the future if it results in a promising medical or chemical lead. So put on your masks and get out there! Just, be careful, okay?
⋆ Prompt 2: Euphorium
The worst has happened, your breathing mask has broken down whether because you broke it on your mission or simply because of poor equipment maintenance. Either way, you’re in trouble. The first breath of unfiltered air makes eyes water but then… then you feel amazing. Vaguely you remember that the first stage of pollen toxicity is euphoria but that doesn’t matter so much. Maybe you’re immune and that’s why you feel wonderful! If you have a companion with you, this would probably be the best time for them to get you back to camp -- or, even better: get a backup mask on you before you go breathing in any more poison. If exposure continues the euphoria fades away and is replaced with intense hallucinations of your fears. An average sized human can last five hours before fatal toxicity sets in and there is little hope for recovery. Thankfully the Savrii are willing to provide extraction for stranded explorers provided they’re able to activate their drone beacon in time.
* Prompt 3 (Mission): MMM… SMASHING
If you’re feeling adventurous (or you really need the payday) the scientists have a special request of you. There isn’t much documentation of the wildlife on Aioros. Mostly because people who go out there looking for it tend to come back needing a really big dose of antivenom. The Savrii are willing to pay 200 sencs per week spent documenting the wildlife. A few private buyers will also pay for dead samples: 50-100 sencs per body, depending on the sample and on your negotiating skills.
- It seems the map that you were given has led you into… a really dark part of the jungle. What was that rustling sound? Why is the ground sticky? Are those… webs? It looks like you’ve stumbled into the territory of a colony of some very large, very aggressive spiders. You might want to run.
- What's that peering down at you from the tree branches? Aww...that bear is so fuzzy. And it must be friendly, because it's…smiling? These creatures are safe if you keep enough of a distance, but when threatened, they'll put those fangs to use. And watch out—if they decide to come down from the trees, they'll take the fastest way down, and heads make great landing spots.
- All visitors are warned about wearing anything too flashy in a certain quadrant of the forest that’s home to Aioros’s least dangerous beastie, the Aiorosian Purple Ringed Tree Octopus. These clever creatures are hardly poisonous at all! Unfortunately they make up for that by being too damn smart for their own good with a love of shiny objects. Any explorers who attract their attention might find themselves getting sprayed in the face with a mildly paralytic ink before they’re robbed for everything they have. Similarly, if you spot a nest of sparkling objects in the trees you’d be well served to go in the opposite direction, it means a family of octopodes is nearby.
(All sencs are awarded ICly when you come back through. OOCly, you keep track of what you earn.)
Earth 91c
For questions, comments, or additional information, check out the OOC post here. Don't forget to respond to the Activity Check!

no subject
Zer0 nods in response, taking another quick look around himself before closing in on the valve. Chances are the thing isn't booby trapped, but he gives it a through look over all the same. Once he's sure nothing's about to explode in his face, he grip's the valve's release and turns back to 76, waiting for the all clear before he tries fiddling with anything.]
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His scans don’t turn up anything—though he knows that his visor doesn’t pick up everything, it’s better than going in blind. If they trip an alarm, he’s more than confident in his ability to take on whatever guards try to stop them.
He’s gonna
give Zer0 the thumbs up.]
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It's a little slow going, Zer0 has noodle arms and the thing is tight. On the plus side, he doesn't hear any alarms going of. Yet, at least. That's a good start right.]
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Need a hand?
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Assistance unnecessary.
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[But 76 is still leaning over the railing, watching him work the valve until it starts to budge. It comes with a release of air, a loud hiss that's only compounded by the sound of mechanical parts shifting somewhere deep within the room. With the large space they're in, it echoes as the vat starts to drain.]
Someone's gonna notice that. Expect company.
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Zer0 looks around for any immediate signs of someone noticing that, and quickly makes his way back up to 76's position.]
We must move quickly. / I'll keep watch and distract them, / Should buy us some time.
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[Because the vat is draining, and hell if 76 came all the way in here just to bail before they actually see what's in these things. He holds an arm out to signal for everyone to stay where they are, at least for the moment.]
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It's probably for the best, in the long run. There's a good chance Zer0 would end up stabbing whoever came to investigate, and that would just make things more complicated.]
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[He leans over the railing, but he only stays for a moment before he's trying to get down to the next level of catwalk--anything to get closer to what he sees emerging as the fluid drains. Details in the security footage were fuzzy, but 76 is reasonably sure he knows what he's looking at.]
That's it.
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[If this was it, then it was definitely gnarlier looking in person than it had been in the security footage. Zer0 doesn't seem too thrilled about getting closer to it, but he follows 76 down to the lower catwalk when he starts moving in for a closer look.]
Getting it out is going to be fun.
[yes that is 100% sarcasm]
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[Because 76 is already in the process of getting as close as he can, even though he knows it’s probably a very bad idea.]
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[Now that the vat is drained, Zer0 has no problem with letting 76 climb around down there. He will, however, stay close by in case things go south and he has to pull 76 out. Or something.]
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[That’s supposed to be a joke, maybe, but 76 is so deadpan that it’s often difficult to tell. What’s not hard to tell is the way the thing pulsates, and the closer 76 gets to it, the more it seems to be reaching upward and outward, as if trying to meet him in the middle. After a moment, it’s noticeable enough that he hesitates.]
You seeing this?
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[Zer0 pauses mid haiku to hop down with 76. If that thing tries anything weird on the old dude, Zer0 might just stab it.]
It seems to be alive, but / Is it sentient?
[He doesn't expect an answer, just thinking out loud really. It sure is pretty creepy though isn't it.]
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[76 thinks that maybe this is indication enough—not of sentience, but at least awareness that it knows it has company. He doubts they’re going to get very far trying to talk to this thing, but he’ll at least give it a chance before they set it on fire or blow it up.]
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So he does. The creepy faceless staring begins now.]
Not really.
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[But hell if he isn’t going to try and find out just what this thing is, even as it reaches out to them. In the next instant, however, there’s noise from the entrance, a Savrii guard, a get away from there, and everything erupts into chaos, quite literally.]
Time to go.
[But that’s easier said than done, when the whole place all of a sudden explodes into fog, emanating from the vat itself.]
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This is the fastest / I've ever had a mission / Go straight to Shitville.
[whoops huh]
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There's some sort of commotion, but hell if 76 can see anything. He immediately activates his visor, trying to find the shapes of his teammates in the chaos, but the fog is overwhelming and it makes it difficult to actually get to anyone. He's already trying to get Ana on comms, which leaves him little attention to spare for much else. In an instant, it's everyone for themselves.
Suffice to say, however, he most certainly agrees with Zer0's sentiment.]
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Hey, could be worse though, right?]