Cúrre (
hownkai) wrote in
thisavrou_log2016-04-14 11:39 am
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( april event log )
Who: Everyone
When: April 14th and on
Where: The Moira + Del Pascia
What: The prison isn't all that contained after all.
Warnings: For the (sort of) undead, possible violence, and nudity. Please label your content!
When: April 14th and on
Where: The Moira + Del Pascia
What: The prison isn't all that contained after all.
Warnings: For the (sort of) undead, possible violence, and nudity. Please label your content!
E V E N T |
"Big things have small beginnings."
☄ DECONTAMINATION #2 ( 04.14 - 04.17 ) On the Moira, crew come and go without much hassle. They take a transporter to planets and moons and back again without any fuss... Until today. All crew that try to reboard the Moira coming back from Del Pascia will be denied access, a warning flashing on their MID - Decontamination Required for Entry. It’s a protocol that hasn’t been enacted before, and the MID offers no explanation as to why it is now. The transporter will seal and then be permitted to dock in the Cargo Bay, where the procedure will begin. All crew on the transporter have to dispose of their clothing by placing it inside hazardous waste bags located in a compartment near the front of the craft. After all clothing is stored, a gas-like substance will fill the transporter, breathable yet tasteless, and once it dissipates, crew will be free to go. ☄ D.ON'T E.VER L.EAVE ( 04.18 - 04.23 ) After the decontamination procedures for the Moira go off, the captains issue a ship-wide alert to let the crew know that the ship is picking up on something inside each person that boarded the space station. It is speculated that the crew came in contact with an unknown biological contaminant either during the station’s decontamination procedure or sometime after. At this point, they aren’t aware of what will happen to those that are carrying the contaminant, and the captains ask for anybody with experience to head to the Medbay to begin testing. Crew don’t appear to be in any danger, so they are allowed to continue gathering materials and supplies on board the space station at their discretion. (Every time they come and go, they will be made to go through the procedure described above). ☄ FEAR ME, LOVE ME, DO AS I SAY ( 04.24 - 04.28 ) Like most unfortunate things, it seems everything happens all at once.The noises you heard, a step falling moments after yours or a rattle coming from the vents, become louder. You can’t place where they are coming from at first. You turn, you follow, but the search yields no results. And then, without any warning, it’s crystal clear as “they” begin to creep and move from within the shadows and ruined sections of Del Pascia: the prisoners and workers said to have been relocated by D-E-L. Their voice is one, regardless of how many gather, and they tell you, “You can be happy here” and “I can make you better” shortly after. As always, fearing for the safety of the crew (and despite the disrepair of the Moira from events prior), the captains ask for all those capable to assist with extracting those aboard Del Pascia as quickly as possible before D-E-L tries to lock them inside. Running, after all, is better than dying, and it’s certainly something everyone aboard the Moira has gotten quite good at. |
no subject
It's too sudden to stop running on a dime, and if Sans doesn't do something then he might find himself yanked along.
1/2
Normally he'd ask permission, but time is of the essence. Especially when the newly angered creatures are hot on their tailbone.
Fingers closing tightly around Chara's hand, the very next moment they aren't running down a long Del Pascia hallway but rather--
2/2
"Kid, you--" He lets go, momentum still carrying him a few more feet before he hunches over, thoroughly winded. Even that much running was too much for him, not to mention using one of his blasters. It's enough to make a guy want to take a nap. "You're good now, it's good."
no subject
They cut off, and it's almost in time to stop the way their voice breaks. There's nothing to fear on this ship. Chara paces like a tiger in a cage, right down to not walking very far away from him. Do they feel caged? They're triple-scanning the crates around them, and seem incapable of stopping. "Were you just napping?!" they finish, throwing a glance.
Their voice sounds too high and thin, and Chara wants to kick him for looking exhausted. Would he survive the hit? Probably not. Their throat closes, and they can barely draw air. Chara spins again, this time throwing their knife as hard as they can. It bounces off a far crate, flying at an angle and disappearing behind toolboxes. Now Chara wants to kick a toolbox and Sans. Life isn't fair.
no subject
"You were handling 'em pretty well for a bit there." Sans offers, still out of breath himself. A compliment, that's probably the best way to dress up his inaction. The clang of the knife making contact makes him wince on instinct, and he's grateful Chara appears to be too caught up in their own world to notice.
"Can I offer you some free advice? Take a few deep breaths, I mean really deep. See how deep you can go. Spelunk..." Another deep breath from Sans, wheezy. "Spelunk your lungs."
no subject
They round on him, but he's a wheezy, weak target. For an instant Chara sees themself punching him anyway, then kicking his dust all over their uniform and the cargo bay, but then they're back on the ship, gritting their teeth and throat too tight for air.
"Just shut up!" The words force past their throat, and they whirl back to pacing. If they have to breath deeper to pace--it's nothing to do with him. They're just breathing. Their fists are clenched from anger, not from trembling.
"If you think that was me 'handling things well', then no wonder you let Papyrus get stabbed!"
no subject
No matter what memories it resurfaces, or how painful they might be. They're just memories now. He's got plenty of those.
"If you're trying to get me to yell at you, you're gonna have to knock on a different door. We already covered how useless I am at protecting people, remember?" Sans cocks his head to the side, blinking at Chara lazily. "If anything, it sounds like you should be grading me on a curve by now."
no subject
--yes, they'd hoped he'd engage.
"It's just like you not to care, isn't it?" Maybe if they try harder... then what? Maybe he'll leave so that Chara won't have to be the one running? "P-people depended on you."
They can't even put their heart into this. Their lower lip starts to tremble, and they seize it between their teeth, but their eyes are burning, and they've already lost. They don't want him to see this. Chara can barely stand that they needed him to rescue them, and to cry would be more than they can take.
no subject
There's a beat of quiet, but it's Sans that pushes past it.
"To be fair, I don't know you very well, either."
no subject
They don't know each other. Neither of them can judge. He's deflecting them, but firing no hits back. Chara's willing to howl an entire fresh tirade, but they're so, so exhausted from their capture and escape, and they're sagging like a tire losing air. They want to sit down on the spot and bawl. They want Toriel. They want Frisk. They want a blanket, and a quiet corner to shake in for hours, and...
Chara turns abruptly away from him, chin crumpling. Where's the door? They can barely see through their fringe and blurred eyes, but it's hard to miss.
no subject
Sans didn't know demons could cry.
Taking a step forward, Sans allows himself to give into instinct. Monsters are ruled by compassion above all else, and the tug of it is hard to ignore, even towards something that Sans once vowed to never, ever forgive. One that he still wasn't sure he could forgive.
But helping a kid warm up, that's hardly forgiveness, is it?
Shucking off his coat, Sans forces himself to keep walking.
"Well, since we both don't know each other very well, you probably also don't know about my jacket. Can't blame ya, it's a pretty clothes-ly guarded secret." Stopping a few feet from Chara, he lays the coat on the ground, stepping backwards again. "It's magic."
no subject
But they don't like him. They can't stand it; the energy in them for hate is tapped dry, and their back is prickling with memories of impalements, and even if he's done nothing but dump some harmless cloth on the floor, Chara can't stay. How much would their voice wobble if they tried to tell him off? Too much. The relief is ebbing. The shock of everything is settling in.
They burst into a run without a word back to him. Maybe they should've stomped on his jacket, but they can't--can't. They'll do it next time, or maybe anything else that's mean to get back at him for not leaving the instant they fell apart.
Not now, though. They don't know where they're going, but it's going to be safe, it's going to have blankets, and it's going to be private.
no subject
So he continues.
"Y'see, when you put that coat on, it instantly teleports you to a land of untold comfort. When Pap was little, he called it Hoodietown, n' if that doesn't sound like a rad place to be I dunno what does. You just put it on, zip it up, n' pull the hood over you and--augh, kid, wait!"
They don't turn around, and Sans gives up the chase two steps in. His jacket lays on the ground, right where he left it.
"... Damnit."