hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-04-14 11:39 am

( april event log )

Who: Everyone
When: April 14th and on
Where: The Moira + Del Pascia
What: The prison isn't all that contained after all.
Warnings: For the (sort of) undead, possible violence, and nudity. Please label your content!

E
V
E
N
T

revive the risk
"Big things have small beginnings."

Things have been going relatively well for the crew of the Moira thus far despite their current circumstances. With D-E-L’s help, many supplies have already been gathered, and those with the necessary components have begun making much needed repairs. Yet, things aren’t as peaceful on Del Pascia as they might have seemed.

The resident facility AI has slowly started growing more and more unresponsive to questions, often answering in rather irritated tones and short, snippy answers. Still, no system glitches appear across the prison except for one minor detail: random doors and hallways suddenly lock and close for no reason and don’t open again for varying amounts of time—ranging from minutes to hours. Does this have anything to do with the unsettling feeling some crew members have experienced since stepping foot onto Del Pascia? Or is there a simple explanation that can be easily chalked up to as an accident?


DECONTAMINATION #2 ( 04.14 - 04.17 )
On the Moira, crew come and go without much hassle. They take a transporter to planets and moons and back again without any fuss... Until today. All crew that try to reboard the Moira coming back from Del Pascia will be denied access, a warning flashing on their MID - Decontamination Required for Entry. It’s a protocol that hasn’t been enacted before, and the MID offers no explanation as to why it is now. The transporter will seal and then be permitted to dock in the Cargo Bay, where the procedure will begin. All crew on the transporter have to dispose of their clothing by placing it inside hazardous waste bags located in a compartment near the front of the craft. After all clothing is stored, a gas-like substance will fill the transporter, breathable yet tasteless, and once it dissipates, crew will be free to go.

Other crew members will be waiting in the cargo bay with clothing and blankets, per the captain’s instruction, but no clear explanation will be given for this sudden new protocol aside from “potential health risks”.

D.ON'T E.VER L.EAVE ( 04.18 - 04.23 )
After the decontamination procedures for the Moira go off, the captains issue a ship-wide alert to let the crew know that the ship is picking up on something inside each person that boarded the space station. It is speculated that the crew came in contact with an unknown biological contaminant either during the station’s decontamination procedure or sometime after. At this point, they aren’t aware of what will happen to those that are carrying the contaminant, and the captains ask for anybody with experience to head to the Medbay to begin testing. Crew don’t appear to be in any danger, so they are allowed to continue gathering materials and supplies on board the space station at their discretion. (Every time they come and go, they will be made to go through the procedure described above).

Any crew remaining on Del Pascia will find that D-E-L is more vocal than ever before. It is answering questions, as well as trying to convince crew members to abandon the Moira and take up permanent residence aboard the space station.

FEAR ME, LOVE ME, DO AS I SAY ( 04.24 - 04.28 )
Like most unfortunate things, it seems everything happens all at once.The noises you heard, a step falling moments after yours or a rattle coming from the vents, become louder. You can’t place where they are coming from at first. You turn, you follow, but the search yields no results. And then, without any warning, it’s crystal clear as “they” begin to creep and move from within the shadows and ruined sections of Del Pascia: the prisoners and workers said to have been relocated by D-E-L. Their voice is one, regardless of how many gather, and they tell you, “You can be happy here” and “I can make you better” shortly after.

Worse than the way they speak in unison is the way they look. Mutated and deformed, their prison uniforms are in tatters and covered in various levels of the same blood that the crew has experienced during their time on Del Pascia while visiting the prison blocks. They don’t attack to kill; they only try to detain, to drag crew members further into the station and are methodical and precise in how they do this as if they’re being controlled by something greater and much smarter than them.

To those that fight, D-E-L’s voice will call out, telling the Moiran not to struggle, to stay here and be safe, be better. The AI explains that life there on Del Pascia is easy, peaceful, and nobody will cause you pain. Suffering is a thing of the past and loneliness is something you’ll never know again. The prisoners follow the command of the AI, its voice falling from their lips. D-E-L claims they feel no pain, no hunger. They are united in one purpose and are therefore free of all strife. Wouldn’t it be nice to be free like that?

As always, fearing for the safety of the crew (and despite the disrepair of the Moira from events prior), the captains ask for all those capable to assist with extracting those aboard Del Pascia as quickly as possible before D-E-L tries to lock them inside. Running, after all, is better than dying, and it’s certainly something everyone aboard the Moira has gotten quite good at.
0classhunter: (Battle Stance)

Fear me, Love Me, Do as I say

[personal profile] 0classhunter 2016-04-16 06:18 am (UTC)(link)
[There may have been more of them coming. In fact there went one right now, sailing clear past Snake before landing in a crumpled heap on the floor. The steps that followed were quick, but methodical, creating a steady tempo of metal on metal as an individual in red armor came into view, offering a hand up while the other gripped a steel pipe firmly.]

They're persistent, I'll give them that. Want a hand getting through them?

[He wasn't going to intentionally kill humans, no matter how Maverick-like they were, but that didn't mean he couldn't break a few bones to get them to stop moving. This man seemed like he knew a thing or two about stopping people from moving non-lethally, so it was only going to be beneficial to work together when time was this limited.]
cardboard_boss: art: shinkawa (the truth hurts)

[personal profile] cardboard_boss 2016-04-16 08:49 am (UTC)(link)
[Snake whirled around at the metal footsteps aiming to punch whoever it was in the face but then stalled himself when he saw who it was. The robot guy from the training room. He lowered his fists and changed his defensive stance to that of one which was neutral.]

Yeah could do with a hand. These damn things don't know when to give up.

[Venom's eyes were already scanning the corridor in front of them for signs of clambering limbs and listening out for that chanting.]

Sounds like the AI is driving them on to attack us.
0classhunter: (Contemplative)

[personal profile] 0classhunter 2016-04-16 08:56 am (UTC)(link)
AI huh?

[Look. He's not going to say its Mavericks, but as far as his world experience goes, its pretty much Mavericks.]

I have experience dealing with those, but we don't have the time to cut the problem out at the source.

[Nor did they know what the ramifications would be of taking out the central AI of a place floating in the middle of an endless vacuum of death. If it was just him here, Zero would do it in a heartbeat...but this was a rescue mission, not a seek and destroy. Zero wasn't all that worried if the few ones he'd run into were any indication of their overall strength, they could be concussed just as easily as any human could.]

Do we know how many people from the crew are still aboard, or are we going in blind?
cardboard_boss: art: shinkawa (ravaged soldier)

[personal profile] cardboard_boss 2016-04-16 09:26 pm (UTC)(link)
Yeah. The AI keeps telling the zombie prisoners to make us all stay here. Drag us down and keep us here. [Yeah right. Like that's ever going to happen.]

I don't know how many are still aboard. Could be many or none. [They needed to find out though. Snake wondered if the robot boy would be alright. He seemed capable since he seemed strong back in the training room.]

You going to be alright helping fight these things off?
0classhunter: (Beginning Mission)

[personal profile] 0classhunter 2016-04-17 06:30 am (UTC)(link)
I'll be fine, I've handled worse.

[Not an untrue statement.]

If you're good to go on, we should probably move. The longer we stay in place, the more time it gives them to group up and the easier it'll be for the AI to trap us.

[With a small nod, Zero turned on his heel and began to move deeper into the facility, his scanners peeled for the slightest movement. Will the Big Boss follow?]
cardboard_boss: art: shinkawa (the truth hurts)

[personal profile] cardboard_boss 2016-04-18 07:03 am (UTC)(link)
You look like you can handle yourself with your fancy armour.

[Yep, Snake had noticed your robotic form, Zero. He does actually like it but as long as it's not out to harm him he's ok. Too many bad dreams with Metal Gears trying to kill him.]

Yeah. We should check every corridor to make sure no crew members are stuck down there. [He began following.]
0classhunter: (Contemplative)

[personal profile] 0classhunter 2016-04-21 10:42 am (UTC)(link)
Armor only takes you so far, you have to have the skill to back it up.

[The grip on his steel pipe should tell Boss more than anything, especially with his soldier's background. It was trained; tight around the fingers and tense in the shoulder, but apart from that his arm was completely relaxed. It was like looking at a cobra that was perfectly tensed while it waited for the right opportunity to strike.]

Good idea. We'll make a mental perimeter starting with the outermost sections and work our way inwards, that way we can set up potential escape routes while covering our bases. Sound good to you?
cardboard_boss: art: shinkawa (Venom artwork)

[personal profile] cardboard_boss 2016-04-24 12:11 pm (UTC)(link)
Yeah. You need to rely on your skills as well as relying on your armour. If your armour breaks then you're pretty much finished. I opt for stealth instead of an all-out fire fight if I can avoid it.

[That's where cardboard boxes come in useful. Hide in one then spring a surprise attack against the enemy.]

Sounds good to me. You're pretty good, kid. [Spending a little too much time with Ocelot? Perhaps.]