hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-04-14 11:39 am

( april event log )

Who: Everyone
When: April 14th and on
Where: The Moira + Del Pascia
What: The prison isn't all that contained after all.
Warnings: For the (sort of) undead, possible violence, and nudity. Please label your content!

E
V
E
N
T

revive the risk
"Big things have small beginnings."

Things have been going relatively well for the crew of the Moira thus far despite their current circumstances. With D-E-L’s help, many supplies have already been gathered, and those with the necessary components have begun making much needed repairs. Yet, things aren’t as peaceful on Del Pascia as they might have seemed.

The resident facility AI has slowly started growing more and more unresponsive to questions, often answering in rather irritated tones and short, snippy answers. Still, no system glitches appear across the prison except for one minor detail: random doors and hallways suddenly lock and close for no reason and don’t open again for varying amounts of time—ranging from minutes to hours. Does this have anything to do with the unsettling feeling some crew members have experienced since stepping foot onto Del Pascia? Or is there a simple explanation that can be easily chalked up to as an accident?


DECONTAMINATION #2 ( 04.14 - 04.17 )
On the Moira, crew come and go without much hassle. They take a transporter to planets and moons and back again without any fuss... Until today. All crew that try to reboard the Moira coming back from Del Pascia will be denied access, a warning flashing on their MID - Decontamination Required for Entry. It’s a protocol that hasn’t been enacted before, and the MID offers no explanation as to why it is now. The transporter will seal and then be permitted to dock in the Cargo Bay, where the procedure will begin. All crew on the transporter have to dispose of their clothing by placing it inside hazardous waste bags located in a compartment near the front of the craft. After all clothing is stored, a gas-like substance will fill the transporter, breathable yet tasteless, and once it dissipates, crew will be free to go.

Other crew members will be waiting in the cargo bay with clothing and blankets, per the captain’s instruction, but no clear explanation will be given for this sudden new protocol aside from “potential health risks”.

D.ON'T E.VER L.EAVE ( 04.18 - 04.23 )
After the decontamination procedures for the Moira go off, the captains issue a ship-wide alert to let the crew know that the ship is picking up on something inside each person that boarded the space station. It is speculated that the crew came in contact with an unknown biological contaminant either during the station’s decontamination procedure or sometime after. At this point, they aren’t aware of what will happen to those that are carrying the contaminant, and the captains ask for anybody with experience to head to the Medbay to begin testing. Crew don’t appear to be in any danger, so they are allowed to continue gathering materials and supplies on board the space station at their discretion. (Every time they come and go, they will be made to go through the procedure described above).

Any crew remaining on Del Pascia will find that D-E-L is more vocal than ever before. It is answering questions, as well as trying to convince crew members to abandon the Moira and take up permanent residence aboard the space station.

FEAR ME, LOVE ME, DO AS I SAY ( 04.24 - 04.28 )
Like most unfortunate things, it seems everything happens all at once.The noises you heard, a step falling moments after yours or a rattle coming from the vents, become louder. You can’t place where they are coming from at first. You turn, you follow, but the search yields no results. And then, without any warning, it’s crystal clear as “they” begin to creep and move from within the shadows and ruined sections of Del Pascia: the prisoners and workers said to have been relocated by D-E-L. Their voice is one, regardless of how many gather, and they tell you, “You can be happy here” and “I can make you better” shortly after.

Worse than the way they speak in unison is the way they look. Mutated and deformed, their prison uniforms are in tatters and covered in various levels of the same blood that the crew has experienced during their time on Del Pascia while visiting the prison blocks. They don’t attack to kill; they only try to detain, to drag crew members further into the station and are methodical and precise in how they do this as if they’re being controlled by something greater and much smarter than them.

To those that fight, D-E-L’s voice will call out, telling the Moiran not to struggle, to stay here and be safe, be better. The AI explains that life there on Del Pascia is easy, peaceful, and nobody will cause you pain. Suffering is a thing of the past and loneliness is something you’ll never know again. The prisoners follow the command of the AI, its voice falling from their lips. D-E-L claims they feel no pain, no hunger. They are united in one purpose and are therefore free of all strife. Wouldn’t it be nice to be free like that?

As always, fearing for the safety of the crew (and despite the disrepair of the Moira from events prior), the captains ask for all those capable to assist with extracting those aboard Del Pascia as quickly as possible before D-E-L tries to lock them inside. Running, after all, is better than dying, and it’s certainly something everyone aboard the Moira has gotten quite good at.
abide: (Default)

(closed to danny & bucky )

[personal profile] abide 2016-04-14 06:14 pm (UTC)(link)
[ They're in the middle of another sweep of Del Pascia when the noises he and Bucky have followed yield more than what they'd originally anticipated. Steve's assessment is quick: four hostiles, nothing they can't handle. Yet, it's in the moment between covering Bucky's six and slamming his fist into the face of one of them that he realizes there's more to this. So much more. They begin to literally crawl out of the woodwork, overwhelming in number and mutated in ways Steve would rather not think about even while he pushes them back. His shield is covered in their blood, the stickiness of it coating the ground and their clothes, but they continue to come as if there's no real way to incapacitate them.

Somehow, they end up separated during the fight, Steve on the other side of the prison block, and he takes a swing with his shield when five of them swarm him, cornering him into one of the cells. He can feel the sweat running down the back of his neck, the taste of his own blood in his mouth where he'd slid and bit his tongue. If he can distract them, Bucky can get out, and he'd follow eventually. They could make it through this, get back to the Moira and forget this place even existed. A kick to one of the bodies, and it goes toppling out past the bars, leaving Steve a moment to breathe before even more of them come. ]
wedealwithit: (20)

[personal profile] wedealwithit 2016-04-14 06:56 pm (UTC)(link)
[Danny's not a skilled fighter. He's been training the last month, but it's nothing that he would claim as a skill. The crew helping him to learn are doing their best, but he's horribly out of shape and has no experience. But what he lacks in ability, he makes up for in heart. He wants to help, to do something, and that's the only thing that takes him towards the noise, rather than away from it.

He can hear them, the mutated prisoners, but he can also hear people fighting them. People that need his help. Danny looks around him for anything that can be used as a weapon, and then runs towards the the prison block.]


Get away from him!

[Swinging his arm wide, the metal in his hand connects with the neck of a prisoner, and he almost panics, it's still moving. Then he sees him, the beautiful man pinned down, and his panic melts away. He grips the bar with both hands and starts blindly swinging. There's no technique, he's just trying to stop them.]
dislocked: (3)

[personal profile] dislocked 2016-04-16 03:11 am (UTC)(link)
[ There's no technique, but it doesn't matter when you're fighting for your life against things that come for you mindlessly but for a single directive. Bucky notices the new arrival's valiance almost immediately, that fearlessness in the face of surrounding danger, the sheer unsettling nature of the mutated creatures.

Bucky's a whirlwind of violence, brutal efficiency augmented by the occasional, sparing sound of gunshots. The arrival reaches Steve before Bucky even does, and it only makes him all the more determined to mow a path right to them, flying bodies and the meaty, sick sound of powerful fists connecting with flesh harbingers of Bucky Barnes closing the distance.

He doesn't think as he helps clear the way, staying just out of the metal bar in Danny's hand. Bucky's own technique is more deliberate and purposeful, a wolf amongst surging sheep. He's yanking the prisoners away, determined to open up a way out of where Steve's found himself jammed in with the new arrival's help. ]
Keep going.

[ He orders, flanking the man's side without question, fueled by a single purpose: rescue Steve Rogers at all costs, get them all out of here. All else is irrelevant. ]