Cúrre (
hownkai) wrote in
thisavrou_log2016-03-01 02:53 pm
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Entry tags:
- *intro log,
- all about j: j,
- danger days killjoys: the girl,
- frozen: elsa,
- mass effect: clone shepard,
- mass effect: commander shepard,
- mass effect: nihlus kryik,
- mcu: wanda maximoff,
- metal gear: kazuhira miller,
- metal gear: liquid snake,
- metal gear: solid snake,
- metal gear: venom snake,
- mushishi: ginko,
- red vs blue: agent texas,
- star wars: rey,
- tron: rinzler (crau),
- undertale: frisk,
- undertale: mettaton,
- x-men movies: peter maximoff
( april intro log )
Who: Everyone
When: April 1st and on
Where: The Moira + Del Pascia
What: The crew finds themselves visiting the correctional facility of Del Pascia.
Warnings: Mentions of blood. Please label your content!
When: April 1st and on
Where: The Moira + Del Pascia
What: The crew finds themselves visiting the correctional facility of Del Pascia.
Warnings: Mentions of blood. Please label your content!
I N T R O L O G |
"I feel liberated when I'm doing it, and I want other people to feel liberated through it."
☄ ENJOY YOUR STAY ... IN PRISON Those who choose to go to Del Pascia will find themselves greeted by D-E-L. It has already agreed to terms with the Captains, allowing crew to strip nonessential supplies that aren’t needed since the station’s crew and prisoners were relocated due to funding cuts. The only condition placed upon this agreement is that any crew wishing to explore must undergo a mandatory decontamination before proceeding through the rest of Del Pascia. This process takes only minutes and is guaranteed to cause no physical side effects. Following this simple procedure, exploration is open with only warnings to be careful about damaging key systems. It is important to note that there are various security cameras located throughout the correctional facility, and it is not uncommon for D-E-L to comment or show concern for those exploring parts of Del Pascia. ☄ DEATH BECOMES YOU There is salvage to be found in all parts of the facility, including the cell blocks and infirmaries of the prison wings. However, there is something odd about these sectors, a strange charge in the air that follows you as you search for anything useful to bring back to the Moira. Perhaps it is the eyes of D-E-L watching? But then, after an indiscernible amount of time, it's like a switch is flipped. Suddenly, you are wearing your sins where anyone but you can see. For however much death you have wrought or committed, there will be blood on your hands—perhaps even further than that. This bizarre occurrence will appear as an almost digital skin and will not vanish until outside the cell blocks. If exploring the infirmaries for supplies, any and all health stats throughout your life will be visible and easy to read by anyone who happens to take an interest. ☄ WHAT WAS THAT SOUND? Del Pascia is a very large station and has been abandoned for quite some time. D-E-L will regretfully inform anyone who asks that some nonessential areas have fallen into disrepair. It will warn that exploring these areas can be risky as it has no knowledge of what damage these sections have taken. Regardless of that, if you venture in, you’ll find that these sections are in rather bad shape. Exposed wiring sparks in the walls, a great variety of broken tools are thrown about, and it seems that every camera has been purposely broken. Venturing in further will yield valuable components for salvage, and yet... as before, you suspect you aren’t alone. It isn’t often, but sometimes, you might hear a step falling moments after yours or a rattle coming from the vents. Every time you go to investigate... whatever made the noise is gone. |
sorry for the delay, busy weekend!
On reflex, Sans offers a hand to Frisk. For once, there's no prank waiting there to trip them up. The floor is uneven and rickety, and Sans has been on high alert since arriving -- just in case those skittering noises ever show themselves. Or the floor gives out. Both seem equally possible, and Sans figures it's better to be ready than deady.
"What're you doing out here, kid?"
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Frisk takes Sans's hand without a second thought, whoopie cushion or no, and grins brightly. "I'm lookin' for stuff to help the ship! I already got a lotta stuff, see?" With their free hand Frisk tugs the mouth of their bag open, revealing bits and pieces of old computers, and some smaller sheared-off bars of metal that...well, someone could probably make use of them, at least.
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Stepping over a large pile of junk, Sans glances up and around the cafeteria. It's a rickety old place, for all D-E-L appears to be functioning well enough. A little unnerving, maybe.
"So what do you think of this place, kiddo? Pretty spooky, huh?"
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Folloiwng along where Sans leads, Frisk hums as they look around and consider the question. "A little, I guess. It feels lonely in here with nobody around."
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He pauses a beat, remembering something.
"Heh, or maybe you did, whaddya I know?"
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"The first couple times I got some sniffles, but after that I tried 'ta be careful. I know where most of the good paths are, now, an' Napstablook is nice an' lets me stay with him if I gotta." Frisk pauses, then frowns with a bit of a pout. "The grass is super slippery there, though! I get dunked in sometimes."
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He turns to Frisk, eyelights glittering, before elbowing the kid in the side.
"Sorry it took you a while t'get acclimated, kid. Guess I never really have to think about all the temperature yoyoing. No skin, no problem."
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Frisk grins when Sans nudges them, and shakes their head before leaning against him a little bit. "It's okay, I can handle it! I'm tough!" They flex their free arm in demonstration, with a little playful growl to add on the image.
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"Keep it that way, capiche?"