hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-03-01 02:53 pm

( april intro log )

Who: Everyone
When: April 1st and on
Where: The Moira + Del Pascia
What: The crew finds themselves visiting the correctional facility of Del Pascia.
Warnings: Mentions of blood. Please label your content!

I
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R
O

L
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slammed & counted
"I feel liberated when I'm doing it, and I want other people to feel liberated through it."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and offered a contract to sign that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

With the combined efforts of the crew, the terror plaguing the ship has been successfully removed from the Moira. Yet, it doesn’t come without consequences. Aside from the overall state of those aboard the ship, the Moira itself has taken considerable damage across various sections. Overall functionality seems stable for now, but with necessary repairs to be made and few supplies to actually make them with, the Captains have set a course for any nearby planet with the hope of finding what they need. However, that is much closer than it appears. As new arrivals begin coming through the Ingress, a message is received by those in the Tower and broadcast to everyone:
Please be advised. Your vessel is now entering Restricted Space. As per penal code 65208-A, only authorized personnel are to be admitted beyond this point. If necessary, further assistance will be provided once docked.
As there is little choice, the Captains instruct Navigation to proceed with caution. All transporters will be required to assist in taking those who volunteer to the main hub.
WELCOME TO CORRECTIONAL FACILITY DEL PASCIA



Del Pascia is one of many facilities across the universe built to maintain and rehabilitate its inhabitants. With a combined populace of both prisoners and employed civilians, it functions as both prison and living quarters. The central section of Del Pascia is divided into multiple floors that branch out into subdivisions of the facility—clearly and precisely labeled. For those contracted to work in the prison, Del Pas Main is home. There are cafeterias, common areas for exercise and general downtime, divided residences, and work stations. Beyond this area, each remaining wing of Del Pascia separates into cell blocks A through F with similar facilities available to the inmates. Varying degrees of criminals are brought to Del Pascia, ranging from maximum security to juvenile offenders, and security differs depending on which block is visited.

Yet, there is something peculiar about this prison upon further investigation: there are no living persons within Del Pascia. The AI, which runs and oversees all of Del Pascia, has made arrangements with the Moira so that those who wish may board and take what is needed to begin repairs. This program, while generally polite in nature, goes simply by the name D-E-L.
ENJOY YOUR STAY ... IN PRISON
Those who choose to go to Del Pascia will find themselves greeted by D-E-L. It has already agreed to terms with the Captains, allowing crew to strip nonessential supplies that aren’t needed since the station’s crew and prisoners were relocated due to funding cuts. The only condition placed upon this agreement is that any crew wishing to explore must undergo a mandatory decontamination before proceeding through the rest of Del Pascia. This process takes only minutes and is guaranteed to cause no physical side effects. Following this simple procedure, exploration is open with only warnings to be careful about damaging key systems. It is important to note that there are various security cameras located throughout the correctional facility, and it is not uncommon for D-E-L to comment or show concern for those exploring parts of Del Pascia.
DEATH BECOMES YOU
There is salvage to be found in all parts of the facility, including the cell blocks and infirmaries of the prison wings. However, there is something odd about these sectors, a strange charge in the air that follows you as you search for anything useful to bring back to the Moira. Perhaps it is the eyes of D-E-L watching? But then, after an indiscernible amount of time, it's like a switch is flipped. Suddenly, you are wearing your sins where anyone but you can see. For however much death you have wrought or committed, there will be blood on your hands—perhaps even further than that. This bizarre occurrence will appear as an almost digital skin and will not vanish until outside the cell blocks. If exploring the infirmaries for supplies, any and all health stats throughout your life will be visible and easy to read by anyone who happens to take an interest.

For those who have killed once or twice, they might find a red stain on their hands, but the higher the kill count will result in larger proportions of blood covering their arms and, in extreme cases, perhaps their entire body. The blood will vanish once you have left the prison wing, though you may occasionally see a flicker of the image while anywhere on the station. The same goes for health stats viewed in infirmary sections of Del Pascia.
WHAT WAS THAT SOUND?
Del Pascia is a very large station and has been abandoned for quite some time. D-E-L will regretfully inform anyone who asks that some nonessential areas have fallen into disrepair. It will warn that exploring these areas can be risky as it has no knowledge of what damage these sections have taken. Regardless of that, if you venture in, you’ll find that these sections are in rather bad shape. Exposed wiring sparks in the walls, a great variety of broken tools are thrown about, and it seems that every camera has been purposely broken. Venturing in further will yield valuable components for salvage, and yet... as before, you suspect you aren’t alone. It isn’t often, but sometimes, you might hear a step falling moments after yours or a rattle coming from the vents. Every time you go to investigate... whatever made the noise is gone.

Should the AI be queried about this, D-E-L will emphasize that all personnel and prisoners were removed and that there is no one on board except crew from the Moira.


( ooc; For questions, go here. All players, please comment to activity check to receive new ranks (if applicable)! )
skelepun: (2450096 (10))

sorry for the delay, busy weekend!

[personal profile] skelepun 2016-04-12 06:58 pm (UTC)(link)
"Well, if they need some new researches, I'll sinus both up."

On reflex, Sans offers a hand to Frisk. For once, there's no prank waiting there to trip them up. The floor is uneven and rickety, and Sans has been on high alert since arriving -- just in case those skittering noises ever show themselves. Or the floor gives out. Both seem equally possible, and Sans figures it's better to be ready than deady.

"What're you doing out here, kid?"
gainedlove: (* Beckon)

[personal profile] gainedlove 2016-04-12 09:07 pm (UTC)(link)
"Yeah, cuz...um! We'll make a big stink about it!" Well, they tried, at least.

Frisk takes Sans's hand without a second thought, whoopie cushion or no, and grins brightly. "I'm lookin' for stuff to help the ship! I already got a lotta stuff, see?" With their free hand Frisk tugs the mouth of their bag open, revealing bits and pieces of old computers, and some smaller sheared-off bars of metal that...well, someone could probably make use of them, at least.
skelepun: (2450096 (33))

[personal profile] skelepun 2016-04-18 02:39 am (UTC)(link)
"Dang, kiddo. That's quite the haul. You never told me you were a space pirate."

Stepping over a large pile of junk, Sans glances up and around the cafeteria. It's a rickety old place, for all D-E-L appears to be functioning well enough. A little unnerving, maybe.

"So what do you think of this place, kiddo? Pretty spooky, huh?"
gainedlove: (* Pet)

[personal profile] gainedlove 2016-04-21 03:01 am (UTC)(link)
Frisk beams widely and blushes a little. "Ehehe! I just grabbed what looked good!"

Folloiwng along where Sans leads, Frisk hums as they look around and consider the question. "A little, I guess. It feels lonely in here with nobody around."
skelepun: ([sans] 33)

[personal profile] skelepun 2016-04-23 06:40 am (UTC)(link)
"Huh, yeah. Sorta like Waterfall, but less damp." He winks down at the kid, hoping to brighten up the dull halls. "Kinda surprised you never caught a chill through there."

He pauses a beat, remembering something.

"Heh, or maybe you did, whaddya I know?"
Edited 2016-04-23 06:41 (UTC)
gainedlove: (* Touch)

[personal profile] gainedlove 2016-04-28 08:22 am (UTC)(link)
Frisk raises an eyebrow, then laughs a bit despite the awkward weight in their chest. It's still kind of weird having the resets be a safe and understood thing between the two of them, but oddly it makes them feel safer around Sans.

"The first couple times I got some sniffles, but after that I tried 'ta be careful. I know where most of the good paths are, now, an' Napstablook is nice an' lets me stay with him if I gotta." Frisk pauses, then frowns with a bit of a pout. "The grass is super slippery there, though! I get dunked in sometimes."
skelepun: (2450096 (33))

[personal profile] skelepun 2016-04-29 05:49 am (UTC)(link)
"Oh yeah? I didn't know grass could dunk." Sans pauses, stroking his jaw thoughtfully, in a way that telegraphs a mile off exactly how stupid the inevitable joke is going to be. This one appears to be a doozy. "I thought it was more interested in making air, not catching it."

He turns to Frisk, eyelights glittering, before elbowing the kid in the side.

"Sorry it took you a while t'get acclimated, kid. Guess I never really have to think about all the temperature yoyoing. No skin, no problem."
gainedlove: (* Steal)

[personal profile] gainedlove 2016-04-29 06:14 am (UTC)(link)
At first Frisk blinks, then the joke catches up with them and they snort with laughter. Calling that a doozy is an understatement! "Saaaaans!"

Frisk grins when Sans nudges them, and shakes their head before leaning against him a little bit. "It's okay, I can handle it! I'm tough!" They flex their free arm in demonstration, with a little playful growl to add on the image.
skelepun: (2450096 (20))

[personal profile] skelepun 2016-04-30 01:59 am (UTC)(link)
"Oh, dang." Sans takes a step back, widening his eye sockets. "Watch out, kid, I think you need a permit for that."
gainedlove: (* Joke)

[personal profile] gainedlove 2016-05-05 04:35 am (UTC)(link)
"Ehehe! They're not as big as Aaron's though!" Frisk laughs and makes a show of lowering their arm and keeping it tight against their side. "An' I'm careful with 'em anyway."
skelepun: ([sans] 58)

[personal profile] skelepun 2016-05-05 09:39 pm (UTC)(link)
"Heh, yeah, you sure are, kid." Sans chuckles, his smile taking on an almost wistful cast. Of course, he undercuts the pleasant moment by closing the distance between them, hooking an elbow around the kid's shoulder and giving them a quick noogie. His voice goes gravelly with comedic frustration.

"Keep it that way, capiche?"