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Thisavrou Head Mods ([personal profile] savmods) wrote in [community profile] thisavrou_log2017-11-09 08:50 pm

November World Travel

Who: Anyone and everyone
When: Nov. 9 and onward
Where: Kaittos
What: A new path opens up

Without warning, the silvery light that appeared to bring new people from other worlds and old items from home appears once more, and this time it lingers, forming portals as tall as an average human near each of the three Ingress shrines. The location does not appear to be a coincidence; this time, the portals are translucent, revealing the destination on the other side. Instead of taking Avagi's residents to the future, it will take them to another world.

If they step through the portal, travelers will find something far different from where they've been living this last month: Kaittos, a peaceful world containing one large land mass and a scattering of lived-on islands across a clear blue ocean. On the mainland, a large city-state occupies the central region and southern coast and resembles what some travelers from some versions of Earth might know of the Hanging Gardens of Babylon.



Bustling and lively, the city is clean and well provided-for due to the temperate climate and the bountiful natural resources found on its northern side; orchards, farms and forests extend into the distance, butting up against a small mountain range. The technology level is low compared to Avagi, with carriages and candles in place rather than cars and electric lights, but the craftsmen of the world have managed some very impressive mechanical feats.

Kaittans, the local residents of the world appear somewhat humanoid, but the bipedal race has hooves rather than feet, silvery skin and three eyes with vertical pupils. Although there is no sign of any other sentient species in the world, the locals are nonetheless excited to meet their guests, rather than suspicious or afraid; for some reason, they are not surprised that aliens exist, merely that they are here.

In the weeks to come, the stabilized portals will provide a respite from the more confined lifestyle aboard Avagi. Travelers are warmly welcomed and encouraged to explore the land. Some things they'll find include...



Art, Culture and Trading

With all their material needs taken care of, the civilization on Kaittos has come to highly value cultivation of the mind. The city itself is full of what can only be generalized as culture. Theaters, art galleries and sizable libraries can be found on every tier, but what they offer is not contained by their walls. Street musicians appear on every other corner, artists are easily found sketching at beautiful viewpoints or interested passersby, and people are as likely to find themselves pulled in to participate in a scene or improvisational performance as they are to witness one. Public debate and rhetoric are also valued, with credit given for style and clarity as much as substance. At the center of the city, a large conservatory teaches lessons in many fields to anyone who cares to study.

This love of culture is so encompassing that visitors who wish to acquire items or resources will find that culture is also the main form of currency. To get something, they will have to give something. Those with skills that fall into traditional arts and culture could offer a piece of art, a music lesson or participation in a debate with other philosophical scholars, perhaps. But visitors will also find that the locals have a deep hunger for information and wish to learn about other worlds; if they can offer nothing else, sitting down with a scholar to record a tale of folklore or an adventure from their own. Lessons in whatever skills they possess are likely to be eagerly sought after, although the aptitude to learn them may not be there.

For those who wish to gain resources or make purchases, a bartering economy does exist to a degree, but it is difficult to break into, as there is little that the locals would truly need from their visitors. The exchange of knowledge is much more prized. Keep in mind, though, that while the Kaittans are not ungenerous, they have an eye for value—the more precious something is, the more travelers will have to offer to earn it, and individuals have their preferences. What might be just the thing desired by one could be pooh-poohed by another.


The Culinary Quarter

While many on Kaittos see food as the fuel that keeps their bodies going so they may better cultivate their minds, others see cooking itself as an art. This is especially prevalent in this section of the city, located deep in the heart of the city, where chefs toil over new recipes and experiment with new ingredients, serving meals free of charge—unless you consider sitting through a lengthy survey afterwards to be a payment, of course.

Although some meals are unpalatable or even dangerous to human bodies, most can be enjoyably consumed. However, around one in five chefs make extensive use of a particular herb that is incredibly delicious—and somewhat addicting. Those who begin to develop a dependency will visit again and again, and the more they consume, the more they may not want to leave at all...


The Forest of Renewal

Spoken of in hushed voices, this section of woods is regarded with great caution. A space of around ten acres is home to many natural springs that form natural pools between copses of trees, many of which hang dropping branches with deep blue leaves over the surface of the water. If asked, the locals will say that this place is where some very old Kaittans—which are an extremely long-lived species—who have decided they've studied everything available in the world and mastered every skill they can, go to "renew" themselves. They prefer to speak of it in vague terms, as specific discussion of this choice is seen as something of a faux pas. If greatly pressed, it is possible to learn the details ahead of time—but difficult.

The truth is that the water of the springs, when mixed with a chemical secreted by the fallen blue leaves, represses memories of those who drink it. Not to the point of complete amnesia; a sip might do away with the recollection of a particular book that was enjoyed, while multiple glasses might hide the memory of a longer period of time. However, there is no control over what is forgotten, or how much is too much. The Kaittans who grow too frustrated with what they view as stagnancy drink to forget so they may have the joy of learning all over again, but the lack of control makes it a risky choice—and some continue to return to drink after they otherwise would have, as they have forgotten what they wanted to forget.

(Of note to those of the psychic persuasion: memories affected by the spring water are not utterly obliterated, but merely deeply sublimated. It is possible to retrieve them, but it would be a challenge, especially if the placement of the memory gaps are not obvious.)

The Temples

While Kaittos’ architecture and culture includes plenty to admire, a few points of interest stand both literally and figuratively above the rest. Three large pyramids tower over the landscape, shining the brilliant metallic blue of a local ore. Over the coming weeks, these structures will be adorned with temporary murals and hangings—apparently, a yearly celebration is approaching.

What kind of celebration? The kind, fortunately (?), that visitors are welcome to join in! November 23 marks the anniversary of what they call the Great Awakening: a visit by a powerful spirit that opened their people's awareness to worlds and cultures outside their own. For the next few weeks, the temples offer welcome to anyone who wishes to participate in their trials. On the day of the Awakening, all who succeed will experience a remnant of the spirit's gift. While descriptions of the process vary, all center around heightened awareness: of each other, and of worlds and places far beyond their shores. Those who decide to make this attempt may choose which temple—and which trial—they would face.
Trial of Life
A test for warriors and scouts, this trial is not recommended to the casual. On entering the temple, participants will find themselves in a maze of obstacles and passages, struggling for survival against dangers both mobile and environmental. To succeed, they must pass inside with no more resources or weapons than can be carried in two hands, and survive for a period of five days. The attackers and hazards within the space are phantasms generated by the temple: solid enough to harm or kill, but prone to re-appearing even once a region should be cleared.

Needless to say, extensive warnings will be given to those expressing interest in the trial. Most who attempt do so in groups, and teamwork among participants is readily encouraged. Those who need to leave early are welcome to do so, but fleeing does count as a failure.

Trial of Communion
The inside of this temple is divided up into a series of open booths. Participants are assigned a station, and will be approached by members of the local population with various disputes that require arbitration. The purpose of the trial is twofold: to assist others with their problems, and to test those making the attempt—in patience, debate, and their skill at resolving conflict through the use of words.

No authority is granted to those taking this test. None of those who come before them are obliged to listen. The participants will be presented with conflicts that have been saved up through the year, and required to work out a solution. This can include anything from property disputes to marriage arguments to literal children's squabbles. Breaks are allowed for food and basic rest, but otherwise, those taking the trial will need to spend five days in continual discourse for the sake of others. Those who give up on any problems brought before them or resort to violence in solving them are considered to have failed the trial.

Trial of Healing
The third temple presents no dangers, whether to one's life or to one's sanity. Instead, it serves as a medical center. Those stepping inside will experience a strange peacefulness and sense of comfort—one the full-time staff confirm has helped many patients to recover. While this temple is open throughout the year, the weeks preceding the Awakening are nonetheless a time of gathering: when healers of all disciplines will come together to assist those in need.

While doctors or healers are welcome to share information with their peers, no special skill or training is required to attempt this trial. Instead, participants are asked to spend a period of ten days doing whatever work is required to assist the sick. While most of the ailments brought to the temple are longer-term in nature, it also functions as a triage center for those harmed in the Temple of Life.


[While the Trials themselves are intended to be logged here, an update will offer more information on the Awakening experienced by the successful. This will come out on November 23rd! For questions, please head to the recent mod update.]
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚝𝚑𝚊𝚝 𝚝𝚞𝚛𝚝𝚕𝚎)

[personal profile] clussy 2017-11-17 02:32 am (UTC)(link)
(The mention of adults is enough to take away the keen sting of doing a bad thing. The color returns to Eddie's face and his brows tuck together, his mouth turned down into a confused frown.)

Take what into consideration?
inconsequence: (❤ tell me i am the only one)

[personal profile] inconsequence 2017-11-17 02:46 am (UTC)(link)
[It's fine. See, they're both pressing past it. They're both capable of it. They're both more than capable. No one's dwelling. They're even breathing a little better, a little more evenly, nice and measured, like that faint butterfly-touch of an arresting familiarity was enough to wholly unbalance them.]

[That'd be pretty ridiculous, would it not?]


That not all children are starved for touch.
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚜𝚑𝚒𝚝 𝚌𝚑𝚒𝚕𝚍𝚑𝚘𝚘𝚍)

[personal profile] clussy 2017-11-17 02:49 am (UTC)(link)
(It isn't something Eddie can easily work his mind through. He had hugged Chara out of the blue, and they had been fine with that. Had it been the aggression? Was it because the push was in a different tone than the hug had been?

Now that is something Eddie has never quite heard of before.)


Starved for touch?

(Please explain. It seemed pretty common sense maybe at face value, but Eddie didn't always like jumping to the conclusion. He knew he was fine with touching his buddies, but the idea of wanting to touch was foreign to him still. Needing to touch...Well, that's a completely different ballgame than just touching and wanting to touch.)
inconsequence: [RANUNCULUS] (❤ that you couldnt see it)

[personal profile] inconsequence 2017-11-17 04:24 am (UTC)(link)
Willing, or even eager, to have others paw at them without warning.

[They'd been too startled, too caught up in their own personal crisis of uncertainty regarding friendship and deviations thereupon, to fully grasp the entirety of what he'd been doing the first time. Now, though - now they've the wherewithal to address it.]

My...roommates, [a word delicately chosen, make no mistake] are of that variety. In a sense.
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚝𝚎𝚊𝚖 𝚞𝚙​)

[personal profile] clussy 2017-11-17 11:39 pm (UTC)(link)
(There was a lurking, whispering discomfort. The idea of adults touching kids without really asking that murmurs at the back of his mind. It's a dragging thought (...for a quarter...) that doesn't quite snag at the front of his mind, but leaves Eddie feeling cold as ice. There was something else too, something blanked out entirely in his mind, and he wasn't so sure if he wanted to know what it was anyway.

He looks up then, blinking away his unsettling thoughts.)


Well, I'm sorry anyway. I'm really used to that sorta thing with my friends, which I guess doesn't make it out, but still. I didn't mean to make you uncomfortable.

(His earnestness is less afraid this time and far more genuine.)

I'll try to remember in the future. (He pauses, looking at Chara.) Who do you live with?
inconsequence: [SINS] (❤ and i am just the planets)

[personal profile] inconsequence 2017-11-18 02:45 am (UTC)(link)
[He has friends. None of them here, aside from perhaps Laura, with whom they have a...passing familiarity. Unless they're mistaken, she was among the number of those that agreed the slavers of the Outpost deserved punishment for their transgressions. Ultimately they can approve of that. He has a sense of taste, and it seems that taste is "children with a proclivity for combat when it comes to solving their problems."]

[Surely that will end well.]


An absurd number of people. Three of them children, if you were curious.
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚝𝚑𝚒𝚜 𝚜𝚎𝚎𝚖𝚜 𝚋𝚊𝚍)

[personal profile] clussy 2017-11-18 03:23 am (UTC)(link)
(And now Chara was a friend too. Eddie was notoriously good at finding friends who were much stronger than him. Except Eddie had his own strength. It was just more quiet than most people he knew. He was good at being weak, better at being strong, but the best at doubting himself.)

I don't have any roommates. It's kind of cool.

(Except when he had The Dreams and then suddenly it wasn't so cool. He was glad for it only because being alone in his room meant no one listening to him cry like a baby some nights.)

Our age?
inconsequence: (❤ write our names in the wet concrete)

[personal profile] inconsequence 2017-11-18 03:33 am (UTC)(link)
[He lives alone, then. There's a faint crease on their brow for the briefest moment, but it soon fades. They don't particularly approve of that. Here, that sort of thing can hardly be considered safe.]

More or less. That sort of thing is difficult to discern out here. Does one still adhere to years when one no longer lives on Earth?

[Does one still age when one is dead? Ha ha.]

[A little joke of theirs.]
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚝𝚑𝚊𝚝 𝚝𝚞𝚛𝚝𝚕𝚎)

[personal profile] clussy 2017-11-18 03:37 am (UTC)(link)
(Eddie hadn't wanted to really live with a bunch of strangers. He had gone to live with Laura, but there just wasn't room. It had been okay though. At least he lived nearby.

Sometimes, Eddie thought squinting at Chara, Chara was a little hard for him to understand. What kid talked so advanced?)


Uh. That's a good point I guess. I hope so though because I really want to turn twelve in like, four days. (November fifteenth. Whenever that technically was.)
inconsequence: (❤ the storm that wipes out)

[personal profile] inconsequence 2017-11-18 03:50 am (UTC)(link)
[A kid who has memorized an obscure Japanese novella word for word because they honestly have nothing better to do, for one.]

Four days, hm? Congratulations. They put a mental note of...that. Four days. That's enough time, considering the amount of unwanted everything they have on hand.]

I'm not honestly sure any other child can put a number to their age anymore. Time does not always flow regularly. [By which they mean it sometimes FREEZES FOR YEARS ON END, APPARENTLY.]
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚌𝚕𝚘𝚜𝚎 𝚢𝚘𝚞𝚛 𝚎𝚢𝚎𝚜)

[personal profile] clussy 2017-11-18 03:52 am (UTC)(link)
(The panic sets in. Not a harsh panic, but Eddie's eyes widen and he kind of gives Chara one of those nervous smiles.)

...So...Wait. Are you serious? I'm not going to stop growing am I?

(He was already way too small. He wanted hair on his body at some point. He already was distressed the last thing he needed to be was a wet eel at 5'3 for the next God knows how long.)

inconsequence: +flowey (❤ start to arise)

[personal profile] inconsequence 2017-11-18 04:18 am (UTC)(link)
Not to my knowledge. But you would be better off asking someone for which this is a more pertinent issue.

[They're rather certain that won't be a problem for them, seeing as they've long since been moldering into the dirt back home. Nothing more than a wisp of a ghost, a breath of a voice in someone else's SOUL.]

[Chara's been gone a long time.]
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚝𝚑𝚊𝚝'𝚜 𝚍𝚒𝚜𝚐𝚞𝚜𝚝𝚒𝚗𝚐)

[personal profile] clussy 2017-11-18 05:36 am (UTC)(link)
(There's just this grimace on Eddie's face. It's weird wanting to grow up but not grow up. It wasn't shocking that Chara didn't particularly care about growing up or getting bigger. They didn't seem the type of person to want that.)

No shit. It's a real 'pertinent' issue for me.

(Eddie, sweetie, that's just not how you pronounce it. His vocabulary was going to swell around Chara.)
inconsequence: (❤ you gonna stick your dick)

[personal profile] inconsequence 2017-11-18 06:27 am (UTC)(link)
In that you'd prefer to grow up, or that you'd rather stay young?

[They're certainly going to have to teach him the value of letters other than those of the four-letter variety. Not that they're opposed to words such as those morally, mind. But only grown-ups swear. And they are no grown-up - as others are constantly reminding them.]
clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚠𝚊𝚒𝚝𝚒𝚗𝚐 𝚐𝚊𝚖𝚎)

[personal profile] clussy 2017-11-18 06:55 am (UTC)(link)
(Eddie had an awful mouth. Thanks mostly in part to the influence of his friends, and the general atmosphere of his hometown. He doesn't even think twice about swearing around other kids his own age.

The question is curious to Eddie, mostly because his answer doesn't make too much sense even to himself.)


I want to grow up in my body, but I want to stay young everywhere else.

(He makes a motion towards his head, his chest. He wants to stay young where it mattered.)
inconsequence: (❤ my secret network of spies)

[personal profile] inconsequence 2017-11-18 09:44 am (UTC)(link)
[Despite the abstraction of the pronouncement, it isn't senseless. They'd never labored under the delusion that they'd age in the conventional matter. Or, rather, they'd never assumed that they would age at all. Their current situation isn't precisely how they envisioned it, but it is nonetheless fitting.]

Truthfully, I'm not sure how plausible that may be here. [It's spoken without a smile, with a solemnity that they do not typically indulge.]

[They do not mince words. Not here. Not now.]