joseph kavinsky (
pillz) wrote in
thisavrou_log2017-07-09 01:05 pm
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The Demon Plot: DEATH OF GRINDING MADNESS [July Player Event]
Who: Ensemble production, all individuals who opted in to the plot
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
Death of Grinding Madness
The Demon Plot
(mild spoilers for The Raven Cycle)
The Demon Plot
(mild spoilers for The Raven Cycle)
On July 9, a demon begins to make its way through the Ingress, summoned through by a shitty teenager.
July 9-12
Harrying
Harrying
It's innocuous in the beginning. A movement in the corner of your eye, a shadow through a curtain-- merely a tree. But then the shadow figures begin to emerge into full being. Black-eyed wraiths that look like enemies, friends with whom you've had past conflict, or even you yourself. At first, it's merely harrying, minor harassment. Threatening gestures, broken gestures, jump scares.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
July 12-15
The Violence Escalates
The Violence Escalates
In the days that follow, the situation only gets worse.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
July 15-18
The Golem
The Golem
On July 17, something horrific begins to happen— several shadow beings merge to form a massive golem in Kauto R1. It is a grotesque, horrifying spectacle, of limbs and eyes and pulsating flesh. It reaches almost sixty feet in height. Combined together, this shadow creature is considerably less intelligent than the individual beings were. However, it is also immensely strong and regenerates just like the smaller ones did.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
July 18-21
The Sacrifice
The Sacrifice
On the 9th day, a network post goes up (link pending, will be OOCly forward-dated to July 10th latest) revealing how to remove the invincibility of the attackers.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
july 14th; thread for rinzler and !tex encounters
Still, Calla is a creature of habit. He tends to re-walk the same paths each night until they become familiar to him—which makes the unfamiliar stand out that much more sharply. In this case, that means a new sound: a low mechanical rumble, emanating from a corner up ahead. And yet, for all that it doesn't belong there, Calla could swear he's heard it before. He approaches cautiously, his own sound ticking away quietly as if in counterpoint—and finds himself facing a crouched figure as he peers around the corner.
He takes a startled step back, before recognizing the domed helmet of the other Created.
“Oh. It’s you,” he says, forcing the surprise out of his voice. Kneeling on the ground is the Program who had tried to frighten Calla on the network and the one who had argued with Tex. That explains where Calla had heard that sound before. But unlike what Calla had assumed over the network, the noise isn’t coming from their surroundings—it’s coming from the Created himself. Calla looks around uneasily. At least there are no Creators around to hear either of them. As to why the other Program is crouched over in an alley alone with no one else in sight, Calla isn't sure.
"What are you doing here?"
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Nothing, in short, that explains the sound. Mechanical and constant: conflict, corruption run in a continuous unending loop. It's grating and wrong, an auditory reek of festering, deep-seated faults. Of contradiction so implicit to a program's central nature as to break it—again, again, again, a root-deep crash that never ends. No program should be able to keep running like that.
He's the only program from his world that has.
Suffice to say that Rinzler doesn't trust the scan results completely. Certainly, he doesn't drop his guard. The black helmet slants up and back, visual verification: ID: Calla, the glitchy siren from the network call. Paranoid about users... and too stupid to take even the most basic precautions against them.
Quite possibly the last person he owes any answers to. Rinzler turns his helmet back ahead, hand extending flat across the ground. It's the work of a moment to sink his focus back into the surface, calling up traces and filtering the background buzz and hum of the station's power. Light blossoms from the corridor in faint, glowing motes: rising to show steps through the adjacent area. The majority are traced out in bright user-white, though Calla will find his own paces haloed in a slightly dimmer shade.
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“Still keeping up the silent treatment, huh?” he mutters, watching the dark Program resume his focus on the ground beneath him. When that gets no response either, Calla considers just leaving "Rinzler" to his staring contest with no one, but before he can take a step, the alleyway is filled with light. Bright traces bloom from nowhere around both of them, resolving into what look like footprints glowing against the pavement. "What—" Calla looks around at the shapes, eyes wide. A glance back at his own path shows his steps illuminated as well, though less brilliantly than the others.
He looks back at the Program, scorn momentarily replaced by confusion. “Are you doing that?”
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...but not ahead. No one—nothing—else with his signature has been through here recently. Which makes another failure.
How is it traveling?
The enforcer's fist closes, lights vanishing as he pushes himself back up into his usual hunch. Turning reveals a streak of damage scored along the side of his helmet—not present in their network talk before. Still, the shell is solid and uncracked, and Rinzler doesn't seem to notice, regarding the other program with an unimpressed stare.
Does he want something?
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The lights vanish as the Program stands and turns, revealing a stripe of damage slashed across the side of his helmet. This time, it’s impossible for Calla not to wince.
“Did you piss off the wrong Creator or something?” The muttered question is meant to be a jab, but not completely stripped of sympathy. It’s not an uncommon experience for any Created, after all.
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Wouldn't lose if I had.
Or take damage. Obviously. The cursor twitches back for a moment before stilling—the belated impulse to add another "I", overridden. No point in editing responses for this glitch.
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“I wouldn’t know. You seem to have a pretty controlling Creator."
No speech and no face? It makes Calla feel positively fortunate for his own lot in life and that’s saying a lot.
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...or Clu.
Not how it works.
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Excuse me if it’s not my first instinct to assume you’re wearing that thing out of choice.
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*WHAM*
The blow connects with all the subtlety of a sledgehammer, and Rinzler turns with the force, skidding back a few steps and into a low crouch. Texas. Is he not allowed to even talk to her new pet, now? Or is she lashing out at him for something else? Some half-remembered irritation? Some problem with her day?
How like a user.
He jerks his head to the side, ignoring the geometric cracks now spiraling a little further through the filter of his mask. Paired disks undock with a sharp click, twist apart with a flare of light and a low snarl. If she wants a fight, she has one.
And she won't lay hands on him again.
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He should run before it sees him, but as mangled as his core programming is, it’s still strong enough to root him to the spot, at least for the moment. He shouldn’t run—not from a Creator. If it takes a swing at him, he'll get out of its way as best he can, but there is no—was never a place to run. Just stay still and get through it and maybe another Creator will make it stop.
He would not be critical—or even surprised—if the other Created’s reaction was dutiful paralysis as well. But instead, the Program catches himself in a crouch and reaches for… his backup? What Calla had assumed was part of his costume detaches with a click and then effortlessly splits apart. Calla has no idea what he’s seeing right now—only that he doesn't have much other option than to watch.]
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"You think I'm going to roll over and give up because you have those?" she sneers. "For that matter—you think I'm ever going to give up on anything I want because you don't want me to do it?"
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She was made to be a person.
He was only ever made for this.
The first disk flies in a sharp, searing ricochet: digging a deep groove in the metal wall opposite Calla before aiming for the side of the user's head. It isn't charged quite high enough to cut straight through, but it could certainly do some damage to her armor if it hits.
Shut up and fight.
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Tex. Her angry words at Rinzler confirm it. Calla stares in incredulity for several moments before his finds his voice.]
Tex, what are you—
[He’s cut off by a clang as the other Program throwing something against the wall and—
Wait, was that his backup?]
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He's faster than any user. And however much more choice she might have, she wasted that deciding to be weak.
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"You fucker," the shadow hisses. Rinzler definitely has an advantage because of having a ranged weapon, but the shadow has power and strength on its side. The shadow runs in Rinzler's direction again, ready to react to any telegraphing of his expected reaction.
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[
User]...oh.
Shadow gouts out where flesh and blood should be, shapes dissolve and reform, and Rinzler takes a step back, reaching by reflex to catch his second disk as it returns. Threat. [Threat.] Not a user after all—not Texas, except, perhaps, by origin. System advisories had publicly flagged the corrupted copies for deletion. Fortunate, that he had no need to hold back.
Less so, that he wasn't sure what would kill it.
Analysis will have to come with execution—the threat is on its feet again, and lunging at him. He steps to the side, scything one blade in a defensive parry while his second stabs out, testing for openings.
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It doesn't matter. This isn't Clu, that isn't now and Rinzler forces the file back, kicking off to launch his body along the vector of her pull. The trapped wrist twists, blade curving in an attempt to sever the arm grabbing him. The rest of Rinzler? Is perfectly willing to travel over Texas. That offers a much better opening, after all: for his second disk to slam straight towards her spine.
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As soon as he touches ground, Rinzler lunges after, dual blades scything in from either side. The target: that melted region in her back. The goal? To dig in, charge up, and slice her frame in half.
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How the glitch is it supposed to die?
No time to process. He lunges back in, disks slashing out: one-two from right to left. If he can destroy it before it reforms, then maybe...
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