pillz: (Default)
joseph kavinsky ([personal profile] pillz) wrote in [community profile] thisavrou_log2017-07-09 01:05 pm

The Demon Plot: DEATH OF GRINDING MADNESS [July Player Event]

Who: Ensemble production, all individuals who opted in to the plot
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.


Death of Grinding Madness
The Demon Plot
(mild spoilers for The Raven Cycle)

On July 9, a demon begins to make its way through the Ingress, summoned through by a shitty teenager.


July 9-12
Harrying
It's innocuous in the beginning. A movement in the corner of your eye, a shadow through a curtain-- merely a tree. But then the shadow figures begin to emerge into full being. Black-eyed wraiths that look like enemies, friends with whom you've had past conflict, or even you yourself. At first, it's merely harrying, minor harassment. Threatening gestures, broken gestures, jump scares.

Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.


July 12-15
The Violence Escalates
In the days that follow, the situation only gets worse.

Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.

The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.


July 15-18
The Golem
On July 17, something horrific begins to happen— several shadow beings merge to form a massive golem in Kauto R1. It is a grotesque, horrifying spectacle, of limbs and eyes and pulsating flesh. It reaches almost sixty feet in height. Combined together, this shadow creature is considerably less intelligent than the individual beings were. However, it is also immensely strong and regenerates just like the smaller ones did.

Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.

In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.


July 18-21
The Sacrifice
On the 9th day, a network post goes up (link pending, will be OOCly forward-dated to July 10th latest) revealing how to remove the invincibility of the attackers.

And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.



a_shadow: (Default)

[personal profile] a_shadow 2017-07-22 04:37 am (UTC)(link)
The shadow doesn't respond to Calla. It sees the disc coming and does a backflip, timed just right to avoid the potential hit. After this it bounds forward, running at Rinzler, preparing to catch him with a dive forward right at his middle.
notglitching: (red - dance)

[personal profile] notglitching 2017-07-22 05:30 pm (UTC)(link)
Definitely his backup. Or rather, one of two. The second flares brighter in the red-lit program's grasp, slashing a bright arc toward his attacker's midsection as he shifts to the side, eeling neatly out of the path of Texas' dive. Direct and sloppy, charging head-on without so much as a weapon. The dark helmet inclines scornfully: a mute rejoinder coupled with the blow. Did she really think she was going to hit him like that?

He's faster than any user. And however much more choice she might have, she wasted that deciding to be weak.
a_shadow: (Default)

[personal profile] a_shadow 2017-07-23 01:17 am (UTC)(link)
The shadow takes the hit squarely, but instead of coming away with a bright slash of blood such as would be expected, the figure doubles over, oozing black sludge from the place it was hit. It collapses to the ground, momentarily formless around the waist, then solidifies without a blemish and leaps to its feet.

"You fucker," the shadow hisses. Rinzler definitely has an advantage because of having a ranged weapon, but the shadow has power and strength on its side. The shadow runs in Rinzler's direction again, ready to react to any telegraphing of his expected reaction.
notglitching: (red - turn and look)

[personal profile] notglitching 2017-07-23 04:53 pm (UTC)(link)
Armor shears, the disk in his hand slicing through to the weak shell beneath, and the user—

[User]

...oh.

Shadow gouts out where flesh and blood should be, shapes dissolve and reform, and Rinzler takes a step back, reaching by reflex to catch his second disk as it returns. Threat. [Threat.] Not a user after all—not Texas, except, perhaps, by origin. System advisories had publicly flagged the corrupted copies for deletion. Fortunate, that he had no need to hold back.

Less so, that he wasn't sure what would kill it.

Analysis will have to come with execution—the threat is on its feet again, and lunging at him. He steps to the side, scything one blade in a defensive parry while his second stabs out, testing for openings.
a_shadow: (Default)

[personal profile] a_shadow 2017-07-26 04:33 am (UTC)(link)
But the shadow is cautious now to avoid the blades and dodges easily. It lunges out of the way, ending up in a partial backbend, but tries to catch Rinzler's arm at the wrist and holds his arm with the blade of the disc bent away from its body. Now as the shadow continues to move with its momentum, it will attempt to throw Rinzler over its shoulder and flip onto its feet.
Edited 2017-07-28 15:30 (UTC)
notglitching: (red - dodge)

[personal profile] notglitching 2017-07-28 06:51 pm (UTC)(link)
Fingers around his wrist. A strong grip yanking, to capture and direct. It's a blow to his stability in more than one way, and it's hard not to falter, not to flinch at the onslaught—twist and throw, the immobilizing slam of the ground against his dock, and the sight of [gold] lights, crashing down—

It doesn't matter. This isn't Clu, that isn't now and Rinzler forces the file back, kicking off to launch his body along the vector of her pull. The trapped wrist twists, blade curving in an attempt to sever the arm grabbing him. The rest of Rinzler? Is perfectly willing to travel over Texas. That offers a much better opening, after all: for his second disk to slam straight towards her spine.
a_shadow: (Default)

[personal profile] a_shadow 2017-08-01 01:10 am (UTC)(link)
The middle of the shadow's back is protected by an armor plate, but that doesn't prevent Rinzler from being successful as he contorts to hit it. The armor seems to melt where it's struck, though the shadow doesn't seem much affected. Still, it lets go of Rinzler's wrist to allow him to tumble over it, and it scrambles to move away.
notglitching: (red - flip)

[personal profile] notglitching 2017-08-03 02:33 pm (UTC)(link)
Distance might be in his favor, considering the reach offered by weapons. Still, she attacked him. She grabbed him. He's not letting her escape.

As soon as he touches ground, Rinzler lunges after, dual blades scything in from either side. The target: that melted region in her back. The goal? To dig in, charge up, and slice her frame in half.
a_shadow: (Default)

[personal profile] a_shadow 2017-08-03 11:38 pm (UTC)(link)
His strike is true, leading to the shadow contorting wildly to try to get away. Instead, it melts into a heap of black goo, moves a small distance away, and starts to reform.
notglitching: (red - strike)

[personal profile] notglitching 2017-08-04 10:37 am (UTC)(link)
There's a vicious growl of satisfaction as it comes apart beneath his disks. A wary shift as the darkness flows back. It's viral, wrong, and he doesn't want to touch the liquid... but when it starts to prop itself back up, black slick, dulling to black armor, Rinzler freezes.

How the glitch is it supposed to die?

No time to process. He lunges back in, disks slashing out: one-two from right to left. If he can destroy it before it reforms, then maybe...
a_shadow: (Default)

[personal profile] a_shadow 2017-08-04 10:42 pm (UTC)(link)
The hits land, but it's when the shadow is nearly reformed, and it just ignores the new cuts as the goo flows back into its correct configuration again. Rinzler seems perhaps slightly off-balance with his attempt to slash at it again, so it lunges forward to try to give him a mighty shove.
notglitching: (red - bow)

[personal profile] notglitching 2017-08-06 03:14 am (UTC)(link)
His disk slashes through the substance, a corruptive, seething burn splashing on impact. Only to recede, reform, and lunge back, suddenly inside his reach. The attack catches Rinzler squarely, and he slides back, dropping to one knee as he tries to roll away. Gain distance
a_shadow: (Default)

[personal profile] a_shadow 2017-08-06 06:27 pm (UTC)(link)
The shadow lunges in then, taking the advantage to try to knock him on his back. It's obvious now that Rinzler's attacks have little effect. Even if the program slashes at the shadow with his discs after being knocked back, what difference will it make? The shadow will clearly be able to prevail.