Cúrre (
hownkai) wrote in
thisavrou_log2016-03-01 02:53 pm
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Entry tags:
- *intro log,
- all about j: j,
- danger days killjoys: the girl,
- frozen: elsa,
- mass effect: clone shepard,
- mass effect: commander shepard,
- mass effect: nihlus kryik,
- mcu: wanda maximoff,
- metal gear: kazuhira miller,
- metal gear: liquid snake,
- metal gear: solid snake,
- metal gear: venom snake,
- mushishi: ginko,
- red vs blue: agent texas,
- star wars: rey,
- tron: rinzler (crau),
- undertale: frisk,
- undertale: mettaton,
- x-men movies: peter maximoff
( april intro log )
Who: Everyone
When: April 1st and on
Where: The Moira + Del Pascia
What: The crew finds themselves visiting the correctional facility of Del Pascia.
Warnings: Mentions of blood. Please label your content!
When: April 1st and on
Where: The Moira + Del Pascia
What: The crew finds themselves visiting the correctional facility of Del Pascia.
Warnings: Mentions of blood. Please label your content!
I N T R O L O G |
"I feel liberated when I'm doing it, and I want other people to feel liberated through it."
☄ ENJOY YOUR STAY ... IN PRISON Those who choose to go to Del Pascia will find themselves greeted by D-E-L. It has already agreed to terms with the Captains, allowing crew to strip nonessential supplies that aren’t needed since the station’s crew and prisoners were relocated due to funding cuts. The only condition placed upon this agreement is that any crew wishing to explore must undergo a mandatory decontamination before proceeding through the rest of Del Pascia. This process takes only minutes and is guaranteed to cause no physical side effects. Following this simple procedure, exploration is open with only warnings to be careful about damaging key systems. It is important to note that there are various security cameras located throughout the correctional facility, and it is not uncommon for D-E-L to comment or show concern for those exploring parts of Del Pascia. ☄ DEATH BECOMES YOU There is salvage to be found in all parts of the facility, including the cell blocks and infirmaries of the prison wings. However, there is something odd about these sectors, a strange charge in the air that follows you as you search for anything useful to bring back to the Moira. Perhaps it is the eyes of D-E-L watching? But then, after an indiscernible amount of time, it's like a switch is flipped. Suddenly, you are wearing your sins where anyone but you can see. For however much death you have wrought or committed, there will be blood on your hands—perhaps even further than that. This bizarre occurrence will appear as an almost digital skin and will not vanish until outside the cell blocks. If exploring the infirmaries for supplies, any and all health stats throughout your life will be visible and easy to read by anyone who happens to take an interest. ☄ WHAT WAS THAT SOUND? Del Pascia is a very large station and has been abandoned for quite some time. D-E-L will regretfully inform anyone who asks that some nonessential areas have fallen into disrepair. It will warn that exploring these areas can be risky as it has no knowledge of what damage these sections have taken. Regardless of that, if you venture in, you’ll find that these sections are in rather bad shape. Exposed wiring sparks in the walls, a great variety of broken tools are thrown about, and it seems that every camera has been purposely broken. Venturing in further will yield valuable components for salvage, and yet... as before, you suspect you aren’t alone. It isn’t often, but sometimes, you might hear a step falling moments after yours or a rattle coming from the vents. Every time you go to investigate... whatever made the noise is gone. |
b
But now it's time for the real thing.
He's a natural pilot, but he's never even tried flying anything in space. Of course, he's never been to space before this, but still. It's not a plane, helicopter, or even a Metal Gear (not exactly known for getting off the ground without a psychic to help out), but the principles can't be too different, right?
He gets himself situated, sitting in the cockpit like he owns this thing. The controls don't seem too obtuse, not after observing everything, and hey, he can definitely see some parallels to things he's familiar with.
For a brief moment he grins over at Rinzler. He's ready alright. Then his attention's back on the controls, back in front of him, back on the things he needs to get this thing going, and utilizing what he'd observed, he starts heading out. This is going to be great.
no subject
In large part, that's why he's insisting on procedure now. Just because Rinzler was quick enough to correct for his mistakes doesn't mean everyone who wants to fly will be. He'd rather improve the system before they have a fatal crash than after. Liquid seems competent enough with the controls, and if his eagerness overshoots his capability, that's why Rinzler is here.
There's a faint skip of amusement to the enforcer's noise at that wide grin, and Rinzler settles back to watching. They clear the flight deck quickly enough, floating out into the wide blackness outside the ship. The current heading is toward open space, with Del Pascia behind and to the side.
As good an area as any for practice. Rinzler's hands move quietly over his MID, and Liquid will find several lines of text scrolling across one of the displays in front of him.
Use instrumentation to set location reference. Switch from repulsors to main engines.
Time to learn how these things can move.
no subject
He has to take a moment to stare when they head out from the ship. It's one thing to see space from the observation deck, safe behind the window. It's another entirely to be heading out into it yourself. He doesn't spend too much time staring out into the vastness, though. He's got a transporter to pilot, and he doesn't intend to screw this one up. Still, nothing wrong with a little stargazing every now and then.
He reads the text on the screen and nods. "You got it."
Although he did pay attention when he'd observed things earlier, it does take a moment to find everything now that it's up to him. Considering it's his first time, though, he still manages to hit all the right things pretty quickly. References are set, engines are switched on, and he looks like a kid in a candy store.
no subject
He checks the heading. Glances over the sensors—nothing in the way. The opaque helmet leaves no sign, but Liquid might not be the only one grinning as the next line of text appears.
Accelerate.
no subject
And he's very comfortable being himself behind the controls of a flying vehicle, so far.
He's still grinning as he makes sure everything's set up like he was taught, and then that line of text is everything he's wanted to hear. Or, well, see. "Oh hell yes." Don't have to tell him twice.
A moment to take in the scenery once again, and then he accelerates. Maybe to a speed a little faster than most first-timers might like, but he's absolutely ready to go fast.
no subject
All reference points being very distant, the view ahead changes only marginally. Still, Rinzler will let Liquid keep going as long as he likes. When the user does pause or look back, he'll receive a slight nod, the tip of that black helmet pointing toward the instrumentation.
Take a look at that location-reference, Liquid. How far the ship's gone... and how fast, even once he stops, they're still moving.
no subject
He goes for a nice leisurely yet speedy cruise for a while, then when he glances back at Rinzler his attention's brought back to the references at the controls. He peers at the location, frowning slightly. "Hm. Should probably rein it in a bit, hm?"
Maybe he let the thrill of flying get ahead of him a little. The last place he wants to end up is the furthest reaches of space, after all. Not that he's gone quite that far, but still. He gets ready to slow down a bit and turn things around, keeping in mind the things he'd remembered from observation.
Not that hard, when you get the hang of it.
no subject
Rinzler doesn't bother to offer advice at this point—they're far enough from the ship to avoid collisions, even if the user makes a mistake. But he's curious what route it will take. Turning... slowing... and most of all, how thoroughly the lesson's registered: speed doesn't vanish out in space. It's an exploit not common to the atmospheric vehicles this one was used to, but every bit of acceleration the user applied is staying with them, to be redirected or diminished by its hands.
no subject
He runs through the things he's observed in his mind as he works on turning and slowing a bit, making sure to keep an eye on the transport's location in regard to the ship.
Still excited from the mere act of flying, he's all confidence as he sets a course back to the ship, making sure there's plenty of room to turn and slow down. He's got this. Not perfectly, but that's what training's all about. He's learning.
"This good?"
no subject
Rinzler observes the distant specks of ship and station as they grow through the window, but makes no comment yet. He's curious to see how well the user's control will hold as they get closer.
no subject
Messing around while he's being watched never seems like a good idea, after all.
He remains silent as he flies the thing back, paying attention to where he's going and what the readouts say, adjusting as necessary. Usually he's a bit less careful, but recklessness isn't going to get him cleared for transporter use, so he just eases into things. And then the ship's way more into view than it had been, and he's on a pretty good trajectory.
This is nice. This is something he can really get behind going out and doing again, even if it's just for a trip like this. He keeps slowing down as he gets closer, lining up to make sure getting back in goes well enough.
"Not bad for a first time, right?"
no subject
Circle ship prior to approaching doors.
Necessary? Not in the slightest. Possibly the reward for smugness is more work. Of course, given the user's clear enjoyment of flight, Rinzler suspects it won't mind the addition. And the extra challenge might give him a chance to gauge its close-range handling.
Messing around? Apparently required in this class.
no subject
He laughs when he sees the next message. Oh no, more time flying. Whatever is Liquid going to do? "You've got it," he says, and he starts changing up his trajectory immediately. And this time, if he's got to do all the extra work, he's going to do it with a little bit of a flourish.
He might want to do things right, but if Rinzler's going to play like that, a little bit of dramatics aren't going to ruin his chances at this point. So occasionally as he circles he veers off course just a little, just to bring everything back to normal moments later, a wide grin on his face.
Despite all his extra effort, he does get back on track soon enough, the challenge (and the bit of extra he'd imposed on himself) met, the ship close. He almost seems like he doesn't want to go back just yet, but that just means he'll probably want another trip eventually. "So. What do you think, hm?"
no subject
They return to an entry path, and Rinzler glances sideways at the question. It's strange to be asked for value judgements at all, but he takes a moment to assess before replying.
Rough handling: competent.
Precision, instrument familiarity: needs work.
Still, for a first attempt... not bad. The enforcer's helmet tips a little in acknowledgement.
Will schedule further training.
no subject
And the results are pretty damn positive, all things considered. Pretty in line with what he'd been thinking, although he'd been congratulating himself just a little more.
Well, good. He's competent. And as skilled a pilot as he knows he is, he definitely needs more practice with these controls, with this ship. Space is still a different beast from the sky.
He nods, smiling as he does. "Brilliant. I'll be sure to show up."