heart_breaking (
heart_breaking) wrote in
thisavrou_log2016-02-15 06:37 pm
[Open]
Who: Chara and YOU!
When: After they resurge on the 8th, and ending when the voting on their murder sentence is determined.
Where: Galley, Bow, Housing Decks, Hold, and potentially anywhere else.
What: Catchall for Chara post resurge. Chara kills Sans. Chara stays in the hold after the murder.
Warnings: Dark themes and warnings for Chara, plus strong likelihood of Undertale spoilers.
Galley
The second work week in the kitchens is nearly over by the time Chara finally shows up. They offer no explanations for their absence on their own, and it's clear that they're only there to avoid having to be anywhere else. Still, their work is good; sometimes they'll appear at someone's elbow to reach past them for a utensil they've been sent after. Other times they'll lay out ingredients, and when they make the occasional mistake they correct it without complaint.
Everyone else has already had a few shifts to learn the ropes, and Chara sticks out like a sore thumb. It doesn't help that they're smaller than everyone, and it's a fact made especially obvious when they're sent dish-washing. They have to lift their elbows to reach into the sink, and their apron has been folded over at the waist so as to not reach their ankles.
They could probably use some help. That dirty cooking pot looks heavy.
The Bow
It's like the observation deck, but it's also not. They don't feel anything while standing by the same stars that watched them die, and for all that their eyes move over them, they're not even paying attention.
The Gunnery is empty. The door is closed, and Chara is standing mere feet away from it, arms crossed and chewing on the inside of their cheek. They haven't been here since the ship was struggling to escape with its precious load of rescued lives, and the lights are out at this time, with a stillness that seems oddly bereft. Chara's not making any attempts to get inside; it's as though the room itself has echoes of an intent that they're absorbing passively, like water creeping up strips of paper.
They seem lost in thought.
Nomo and Mero Deck
Both of the decks they're not on have communal bathing areas. That's about as much as they can tell from the looks of the doors, and they're reluctant to talk to anyone at all, let alone recruit someone to help them explore. This is perhaps the second time they've appeared on these levels. Like the first time, they walk through without going towards any specific room, and when they're done they pause at the end to look back.
They're still standing still when someone else appears. As though not wanting to seem lost, Chara stirs immediately and begins to leave.
Moro Deck
Generous lighting, soft beds, and desk sets that all match. The hallway wasn't dim outside, but Chara stands in the doorway and blinks anyway, adjusting. At some level they'd pictured their old room. They knew it would be different, but somehow the contrast between a shared room for children underground and this housing deck really drives it home.
Chara steps inside. They don't have anything to put down, and they own nothing that isn't 'borrowed', or ruined by their own grisly demise. That's fine. They avoid having to think about it by exploring the room, reaching for light switches and opening drawers.
Wildcard and catch-all! Suggest a place, or just assume they're taking a meal in the emptiest corner of the Mess Hall they could find and clearly need someone to eat with them.
When: After they resurge on the 8th, and ending when the voting on their murder sentence is determined.
Where: Galley, Bow, Housing Decks, Hold, and potentially anywhere else.
What: Catchall for Chara post resurge. Chara kills Sans. Chara stays in the hold after the murder.
Warnings: Dark themes and warnings for Chara, plus strong likelihood of Undertale spoilers.
Galley
The second work week in the kitchens is nearly over by the time Chara finally shows up. They offer no explanations for their absence on their own, and it's clear that they're only there to avoid having to be anywhere else. Still, their work is good; sometimes they'll appear at someone's elbow to reach past them for a utensil they've been sent after. Other times they'll lay out ingredients, and when they make the occasional mistake they correct it without complaint.
Everyone else has already had a few shifts to learn the ropes, and Chara sticks out like a sore thumb. It doesn't help that they're smaller than everyone, and it's a fact made especially obvious when they're sent dish-washing. They have to lift their elbows to reach into the sink, and their apron has been folded over at the waist so as to not reach their ankles.
They could probably use some help. That dirty cooking pot looks heavy.
The Bow
It's like the observation deck, but it's also not. They don't feel anything while standing by the same stars that watched them die, and for all that their eyes move over them, they're not even paying attention.
The Gunnery is empty. The door is closed, and Chara is standing mere feet away from it, arms crossed and chewing on the inside of their cheek. They haven't been here since the ship was struggling to escape with its precious load of rescued lives, and the lights are out at this time, with a stillness that seems oddly bereft. Chara's not making any attempts to get inside; it's as though the room itself has echoes of an intent that they're absorbing passively, like water creeping up strips of paper.
They seem lost in thought.
Nomo and Mero Deck
Both of the decks they're not on have communal bathing areas. That's about as much as they can tell from the looks of the doors, and they're reluctant to talk to anyone at all, let alone recruit someone to help them explore. This is perhaps the second time they've appeared on these levels. Like the first time, they walk through without going towards any specific room, and when they're done they pause at the end to look back.
They're still standing still when someone else appears. As though not wanting to seem lost, Chara stirs immediately and begins to leave.
Moro Deck
Generous lighting, soft beds, and desk sets that all match. The hallway wasn't dim outside, but Chara stands in the doorway and blinks anyway, adjusting. At some level they'd pictured their old room. They knew it would be different, but somehow the contrast between a shared room for children underground and this housing deck really drives it home.
Chara steps inside. They don't have anything to put down, and they own nothing that isn't 'borrowed', or ruined by their own grisly demise. That's fine. They avoid having to think about it by exploring the room, reaching for light switches and opening drawers.
Wildcard and catch-all! Suggest a place, or just assume they're taking a meal in the emptiest corner of the Mess Hall they could find and clearly need someone to eat with them.

no subject
Well. Okay, then.
They're slightly impressed.
"Okay." A beat. It's bracing. "... But you don't fuck with me either, and you don't have to find out what I'd do back. Got it?"
They wait to see if they die.
no subject
"I'm sure we can work out an agreement then."
She stands back up, then her hand goes to the straps at her waist and starts to unbuckle them, turning away from the child. She lets the pauldron and metal arm slide free, which she hangs up next to the bed before turning back.
"What's your name, pup?"
no subject
"Chara." A beat. "What's yours?"
no subject
The boots come off a moment later, kicked haphazardly to the side, then she sprawls out on the bottom bunk of one of the beds, making it sway. She sits back up a moment later abruptly to point a finger at Chara.
"Rule 2: touch my things and I'll eat you. My arm isn't a toy."
no subject
They step closer to the open space of the rest of the room, but not close enough to actually approach her. That bottom bunk is obviously hers. Hell, that whole swing of beds is hers, as far as Chara's concerned. One of the other two are free, right? They can't see the top one well from where they are, but both of them look at least somewhat made...
no subject
She watches them roam around the room for a moment, then rolls over and plucks a box out from under the bed and settles it on her stomach. Once the lid is pulled off and tossed to the side, she takes a moment to select a chocolate, staring at it for a moment instead of eating it.
"Where's your mother?" she asks, very suddenly.
no subject
"Dead." It's a loaded truth, full of stories and questions unanswered. "No one has mothers here. Haven't you noticed?"
Is she asking because she wants to know who to send Chara back to, like some problem dog that's wandered into the house? Or maybe it's so that she can apologize if Chara does break a rule, because all that's going to be left at that point are picked clean ribs. Whatever. Chara doesn't need a mother's protection, and that's not going to change.
no subject
A child should be with their mother.
How would she have turned out if she'd never been taken as a slave. That comment makes Furiosa sit up again, the chocolate discarded, and she makes a motion over to Char to entice the child over.
"How long have you been on your own?"
no subject
"Forever." They're at the edge of the bed, near a supporting rope. Rather than drape one arm around this, they press their knee very lightly against the bed's edge, seeing if it will move. It does, and her bed is just as free-swinging as their own. They don't lean.
"... Especially for the last few months."
Months? Days? Decades--how on earth did one count time anymore? It didn't matter. The answer was meaningless, too.