joseph kavinsky (
pillz) wrote in
thisavrou_log2017-07-09 01:05 pm
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The Demon Plot: DEATH OF GRINDING MADNESS [July Player Event]
Who: Ensemble production, all individuals who opted in to the plot
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
Death of Grinding Madness
The Demon Plot
(mild spoilers for The Raven Cycle)
The Demon Plot
(mild spoilers for The Raven Cycle)
On July 9, a demon begins to make its way through the Ingress, summoned through by a shitty teenager.
July 9-12
Harrying
Harrying
It's innocuous in the beginning. A movement in the corner of your eye, a shadow through a curtain-- merely a tree. But then the shadow figures begin to emerge into full being. Black-eyed wraiths that look like enemies, friends with whom you've had past conflict, or even you yourself. At first, it's merely harrying, minor harassment. Threatening gestures, broken gestures, jump scares.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
July 12-15
The Violence Escalates
The Violence Escalates
In the days that follow, the situation only gets worse.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
July 15-18
The Golem
The Golem
On July 17, something horrific begins to happen— several shadow beings merge to form a massive golem in Kauto R1. It is a grotesque, horrifying spectacle, of limbs and eyes and pulsating flesh. It reaches almost sixty feet in height. Combined together, this shadow creature is considerably less intelligent than the individual beings were. However, it is also immensely strong and regenerates just like the smaller ones did.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
July 18-21
The Sacrifice
The Sacrifice
On the 9th day, a network post goes up (link pending, will be OOCly forward-dated to July 10th latest) revealing how to remove the invincibility of the attackers.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
no subject
On the plus side, most people seem to have realized that standing around waiting to die was maybe a bad idea. Apart from a few stragglers, the area is mostly cleared out.]
no subject
But just as she does — he disappears, attempting to kick her off, as the one-eyed monstrosity struggles to know quite where to grab. For a moment, it seems like it may give up--
--when it suddenly grabs everything where Zer0 should be in a bear hug. Any parts caught in the shadow's grasp will suddenly become keenly aware of her body melting away — and an acrid black acid eating through as much as it can.]
no subject
-Iiis probably the last thing Zer0 should be concerned about but you bet your ass the thought briefly flashes through his head before he comes to his senses. The cloak deactivates on it's own after a few seconds, and while it's hard to maneuver a sniper rifle while stuck in a goopy bear hug, he manages to get the end of the barrel jammed up against the shadow's shin. He pulls the trigger, hoping that crippling it, if only for a moment, will help him wiggle free. And he is wiggling his ass off.
Also his face plate is flashing a >:( because he is super annoyed right now ok.]
no subject
It's just a moment, but the entire shadow does a bodily twitch, the acid dripping and dropping just a little slower, grip loosening like oil losing its hold.]
no subject
As soon as he feels the goopy grip loosening, he lurches forward, trying to 1, knock the shadowgoop off balance and 2, rip himself out of it's grip fully. Assuming he doesn't fuck this up, he's going to tear ass down the street as soon as he's free and activate his cloak again.
So, today's been kind of interesting.]
no subject
But even as it's reforming into its old familiar Shepard shape, it's just one step too slow. There is no one left in the streets to ricochet off of, to give effective chase. Mouth reforming, there is a scream as it runs after, attempting to follow Zer0's trail, the unearthly noise echoing off the alleyway walls and street windows.
It is still in pursuit. But it has been delayed.]
no subject