joseph kavinsky (
pillz) wrote in
thisavrou_log2017-07-09 01:05 pm
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The Demon Plot: DEATH OF GRINDING MADNESS [July Player Event]
Who: Ensemble production, all individuals who opted in to the plot
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.
Death of Grinding Madness
The Demon Plot
(mild spoilers for The Raven Cycle)
The Demon Plot
(mild spoilers for The Raven Cycle)
On July 9, a demon begins to make its way through the Ingress, summoned through by a shitty teenager.
July 9-12
Harrying
Harrying
It's innocuous in the beginning. A movement in the corner of your eye, a shadow through a curtain-- merely a tree. But then the shadow figures begin to emerge into full being. Black-eyed wraiths that look like enemies, friends with whom you've had past conflict, or even you yourself. At first, it's merely harrying, minor harassment. Threatening gestures, broken gestures, jump scares.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.
July 12-15
The Violence Escalates
The Violence Escalates
In the days that follow, the situation only gets worse.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.
The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.
July 15-18
The Golem
The Golem
On July 17, something horrific begins to happen— several shadow beings merge to form a massive golem in Kauto R1. It is a grotesque, horrifying spectacle, of limbs and eyes and pulsating flesh. It reaches almost sixty feet in height. Combined together, this shadow creature is considerably less intelligent than the individual beings were. However, it is also immensely strong and regenerates just like the smaller ones did.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.
In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.
July 18-21
The Sacrifice
The Sacrifice
On the 9th day, a network post goes up (link pending, will be OOCly forward-dated to July 10th latest) revealing how to remove the invincibility of the attackers.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.
except maybe reaper's booty
Zer0 has his back. He has his back so well that he's hopping onto it and launching himself at shadows from it. Might as well make use of the back so long as he's watching it anyway, right?
He does a good job of keeping the shadows from getting close enough to swarm Reinhardt, but his attention is divided once people start popping out of the buildings to escape. Reinhardt's shield provides Zer0 enough cover to pause and fire a few rounds into some shadows who had started after escaping survivors. He's only distracted for a few seconds, but it was long enough for their attackers to close in. So, Zer0's kind of smooshed up against Reinhardt, but the good news is he's still managing to keep the shadows from jumping the huge dude.
Still, this could be going better.]
reaper has a booty???
[But they do have a problem. Good or not, if they're both dividing their attention between the shadows and the civilians, there's going to be a casualty. And it's probably going to be one of the aforementioned civilians.]
[He keeps the shield fired up. Despite the shadows pressing against it.]
Can you get the people out of here?
his thighs are more impressive ngl
I can.
[So far the two of them had done a good job of keeping them at bay, but if they split up? This might get ugly. Zer0 was small and maneuverable enough to avoid being taken down, but Reinhardt was a completely different story.]
You'll be left exposed.
[But hey if the big guy was okay with that, then hey whatev. It was his call.]
thighs =/= booty
[One he has to. He is a Crusader. A man of honor. If he can regain some of that -- even the smallest bit, by his actions here, then so be it. If he can keep the shadows distracted, while his smaller companion pulls the people to safety, then so be it.]
[He looks back to Zer0. Sure, there's a helmet in the way, but the grin is there, in his voice. In the slow nod he gives the other.]
Heroes never die, my friend.
but both are pretty fine
Zer0 pauses, shaking his head slightly with an amused sort of huffing sound. One couldn't help but be impressed by the guy's lightheartedness in the face of certain doom.]
Heroes never die. / That's a much better catch phrase, / Maybe work on it.
[he gives Reinhardt a friendly thump on the back before diving out from behind the shield, cloaking himself and deploying a holographic decoy to distract the shadows from himself and Reinhardt for at least a moment. He had people to go save, but at least he could give Reinhardt a little breathing room on his way out.]
i trust ur word on this
[In answer to Zer0's suggestion, he just laughs. A little too loudly, throwing his head back in the process. It even seems as if the shield brightens. If only for a fraction of a second.]
Don't worry, my friend! There will be time!
[Maybe -- maybe. But Reinhardt doesn't speak in maybes.]
[Once his buddy has ducked out, he simply charges forward, into the roiling mass of shadow collecting at the far end of the street. Plowing straight into it and smashing it up against a wall. Of course the shadows fight back, biting, clawing, shooting and slashing, but their attention is firmly on Reinhardt.]
[Not on Zer0 and the civilians.]