hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-02-01 11:09 am

( february intro log )

Who: Everyone
When: February 1st and on
Where: The Moira + Emiri
What: The crew finds themselves on the planet of Emiri
Warnings: Mentions of a corpse. Please label your content!

I
N
T
R
O

L
O
G

famed & framed
"There will be no prison which can hold our movement down."

The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.

Yet, unlike most new crew arrivals, this one is in the middle of chaos.

Despite more recent events, the planet of Emiri is not as peaceful as it once was. Frederick Link is still missing, and the authorities of Emiri have yet to lift the interplanetary ban they have placed on all space crafts docked at the aerospace. The captains previous held a meeting asking crew for any and all information that might help them locate the Komai, a mysterious group determined to undermine Link'd Inc's work providing flourishing matches across the universe by causing random acts of violence and protest across the three main cities: Harashan, Avelle, and St. Murtel. These things have led to mass arrests as well as an unsettling atmosphere spreading across the planet, and since a previous broadcast, things are beginning to escalate.

A downward spiral of these events begins as soon as new arrivals start to leave the Ingress—an unmarked box arrives in the cargo bay addressed to the inhabitants of the Moira. As per his job, Niko Bellic is the one to discover this box and open it. For some, the contents may be particularly gruesome. Link’s body is inside, clothed in a simple white button-down and pants (no shoes), and it looks as if letters have begun to bleed through the material. Anyone with expert knowledge of torture may note that Link was, in fact, tortured for information, and those letters? The writing itself spells out the name St. Murtel.

The captains, having been alerted of this, make an attempt to contact those at Link’d Inc. Unfortunately, the damage has already been done.


☄ First: MISCOMMUNICATION
Somehow, whether intentional or not, the Komai have once again hacked public systems and networks to brand those of the Moira as the ones behind these terroristic acts. They still use their own name, but the images are different, focusing on familiar faces wearing the ship’s uniforms and traveling to the Aerospace to return to the Moira. Not only that, there are short recordings of Link’s final words that mention a very recognizable name: Captain Thán. The Komai have redirected the blame to the Moira and its crew for their own means, and in response, any and all crew who are captured by authorities will immediately be detained and shipped out to unknown locations. The Captains send a message via MID and request everyone return to the ship to prevent this from happening. Yet, not all messages will be delivered depending on how far away they are.

With everyone’s safety hanging in the balance, the Captains have decided to take things into their own hands and find a way to lift the block on the Moira so they can leave Emiri’s orbit and avoid further repercussions regardless of whether or not any one of the crew wants to stay.






☄ Second: DECOY & DISTRACT
After learning that Benjamin Link, son of recently deceased Frederick Link, knows how to unlock the ship so they can leave, the captains ask for volunteers to act as decoys on a mission to the Aerospace in Harashan. Their job is to distract guards and Emiri citizens, leaving the path clear for Benjamin to get to the computers. The captains reiterate that they are to use nonfatal methods as they don’t want a repeat of the events on Caducus Primary. Without his help, the ship won’t be able to leave, making this mission critical and extremely time sensitive.

☄ Third: RESCUE
During the mission, Benjamin informs the crew that the Komai aren’t incorrect in their claims that Link’d Inc uses unforgivable means to obtain information in order to make their matches perfect. The children the crew dreamed about are just two of many—the offspring of Emirian citizens who had gone missing. It has long been suspected that Link’d Inc was involved in their disappearances, but only recently has the Komai done anything to shed light on these gruesome rumors. Benjamin, after successfully unlocking the ship, disables the security systems in St. Murtel, which will allow the children a chance to escape. They’ll need assistance in getting out of St. Murtel and to a pre-designated area in Avelle where a group of Komai and Emirians will be waiting for them.

But be careful. If anyone is recognized as part of the crew, they will be placed under arrest for treason and possibly never heard from again.

☄ Fourth: BREAKING OUT
Now that the computer systems in Harashan’s Aerospace have been used to release the Moira, the entire crew are being called back via MID for an expedient exit from Emiri. Crew will be asked to assist other Moirans in getting back to the ship as quickly as possible via transporters or other small crafts as leaving is their only option at this point. In the escape, Emiri launches an attack on the Moira in an attempt to stop them. The ship’s previously unused defense systems activate, and those assigned to those positions are required to man their posts. Perhaps even those who don’t have the clearance are needed. Either way, it’s time to leave.

☄ Fifth: REFUGEES
Now that the ship has finally escaped Emiri’s orbit, the crew will notice a group of stragglers in the main hall. During the crew’s quick exit, about fifty Emirians have taken refuge aboard the Moira, and the captains have agreed to take them to the closest planet so they may start again or live a life free of Link’d Inc “rule”. The captains ask the crew to help get them clothes and food for their short stay, no longer than a day at most, and to occupy them as best they can. Tell jokes, sing songs, bring up the kittens so that everyone can attempt to wind down after this series of unfortunate events. Light entertainment won’t be provided, but on request, some crew members may do just that.


( ooc; This plot is spread out over the first half of the month of February, and follows the order of the prompts listed above. Feel free to take as much time as you need to with your characters and use the info above for posts/logs at your discretion. For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
vengeance_driven: pb (►►p hunt6)

[personal profile] vengeance_driven 2016-02-02 01:07 am (UTC)(link)
☄ CARGO BAY | WHAT'S IN THE BOX?!?! | OTA (first come first serve)

[Just another normal day, right? No, not as long as they're stuck here. As far as he knows, there's been no luck in getting off, no luck in finding the Komai...]

[And no warning about that package that was just dropped off.]

[It's not labeled as most are, and he taps it- presses his ear to it to see if there's the sound of machinery... No, no there's a copper smell from under the lid.]

[That doesn't bode well.]

[He goes and grabs a crowbar, pries the top off. Looks inside. Slams it back shut.]

SHIT!
notpatsy: (Default)

Trish Walker | open cw: violence

[personal profile] notpatsy 2016-02-02 01:27 am (UTC)(link)
Decoy

Yes, all of this is very new to Trish but that doesn't mean she'll just sit back and do nothing when kids need saving. She can't do that.

What she can do is be a decoy. It wouldn't be the first time, though this really isn't going too great. She's fast and in good shape but these guards know how to run and it's not as if any of the locals are going to give her a helping hand here.

Her lungs are burning, and she is pretty sure her heart is either going to pop through her ribcage, or her head is going to explode.

At least that would probably make for a pretty good distraction.

Is this really how it's going to end though? Beaten to a pulp on an alien planet far from home?

Jess won't ever know what happened to her.

Nope. Nope, nope, nopety nope that is not gonna happen. That. Is not. Going to happen.

But maybe running isn't going to work for much longer. She'll need to find somewhere to make a stand. Maybe find someone to help her with that too, she isn't the only decoy around after all.

Med bay

"Well, that was fun."

Said in a light tone as she limps into the med bay. Training sessions really don't prepare you for having to take down multiple assailants. She's pretty happy that she's still got all her teeth in all honesty.

She is pretty sure that her bruises are gonna have bruises when she wakes up, and there will be a black eye for sure but hey, she's alive. And the kids are rescued (she hopes) and can someone please give her some pain killers right the fuck now?

Entertaining people

So Trish probably looks pretty terrifying at the moment with her black eye and many minor injuries, but she is still doing the best she can to keep people happy. At this particular moment, she is telling stories about the weird shit that can sometimes happen during the production of a TV-show.

"So my character was a redhead, right? So I had a wig on, and there was another girl who was playing sort of a bully, and she was going to pull my hair. So she grabs the wig I'm wearing and yanks on it so hard that it comes right off, and she gets so surprised that she actually throws it away, and somehow it landed on the cameraman's head. Honestly, I think it looked better on him."
Edited 2016-02-02 01:49 (UTC)
whatawaste: (Tired)

Maya Hannis | OTA | CW: Drug use

[personal profile] whatawaste 2016-02-02 01:34 am (UTC)(link)
Maya was out of the kriffing med bay as soon as they would let her. She didn't even care that she was only wearing one boot and had, quite possibly, signed her life away. Nor did she care about the hectic hallways, made of foreign materials, that engulfed her. None of that was her problem.

Her problem was that she was supposed to be in the Corellian system. Her problem was that she was supposed to be on her way home. Her problem was that she'd been ripped away from a ten-year-old boy who was depending on her to keep him safe from Imperial stormtroopers.

Anger practically radiated off of her like the heat of a sun.

It also didn't really help that the ship was filled with strangers and strange brainwaves. They began assaulting her almost immediately. With practice, Maya cold shut out the errant emotions and thoughts of others. But it had been a long time since she'd been on a ship with more than three or four other people. To say it was a strain on her already-frayed nerves was a decided understatement.

Which is why, after some limping down the corridor, she leaned her back against the wall, letting out a slow exhale. Half of her possessions were missing, including her fancy underwear (who stole a working girl's underwear?), but she quickly found one of her rankweek cigarettes and her lighter. Her hand was practically shaking as she pursed it in her lips and lit the tip, puffing out a cloud of aromatic, blue smoke. Maya had been trying so hard to quit. But if she didn't do something to take the edge off, she was going to explode.

And while they'd taken her underwear, they'd left her blaster.
hyperkinesia: (So he's building another portal.)

Bruce Banner » open

[personal profile] hyperkinesia 2016-02-02 01:40 am (UTC)(link)
MEDBAY.

[ It doesn't take a genius to know that right now, Bruce being down on the planet? Terrible idea. He wants to help, he sincerely does, but he also doesn't want to risk losing control again, or even under a controlled transformation accidentally hurting someone, when the purpose is to leave while causing as little injury as possible.

So, he does the second best thing he can to help: tend to those who get back on board in whatever way they need. That might just involve telling them where to go sometimes, but for the most part, he just sticks around the medbay, ready to tend to whatever injuries people might have.

He still keeps an ear out, though, getting in touch with Steve every so often, just in case. He will avoid it to the last, but if there's a Code Green, then he'll make his way down to the planet if he must. ]



REFUGEES.

[ It feels almost strange to try and cheer these people up after what they've been through, but if Bruce is to be honest, it's actually kind of nice. The spirits are a little higher now, even if still tired for the most part, and Bruce gladly helps out with getting everyone as comfortable as possible, finding them blankets and helping serve food to all the refugees in the mess hall.

As for distraction, while his initial idea would be some science experiments, he opts for something easier and simpler, and hopefully just as distracting. Later in the evening, he's sitting on one of the chairs, reading from a story book while a small group of the refugees are sitting or lying down on their makeshift beds nearby, listening to some fantastic tale about dragons, knights or magical marionettes who want to become real boys. ]



WILDCARD.

[ So long as it's on board the ship, Bruce can be found just about anywhere. He's at the mess hall often to help serve food as well as have some himself, or he might make his way to certain areas of the ship, such as the cargo hold, near the naviagtion, or the observation deck, as if trying to figure out how things are going down on the planet. Feel free to bump into him wherever. ]
Edited 2016-02-02 02:39 (UTC)
a_shadow: (Explaining)

Agent Texas

[personal profile] a_shadow 2016-02-02 01:47 am (UTC)(link)
   - arrival

The sensations are all too familiar and Tex settles into place as she exits the Ingress with a frown. She glances over herself briefly—yes, she's back in a human body, and the body itself seems to be the same one she'd been in when she'd been here before. She knows the routine, and she quickly pulls on a uniform. If they want to give her another medical examination they're going to have to catch up to her on their own time—right now she's being drawn toward the chaos in the cargo bay.

   - decoy

Tex takes in the mission briefing and head straight for her intended target, ready to show herself to be a lost, clueless tourist, the kind who's obnoxiously vocal in public when things aren't going her way. Being belligerent is sure to draw a crowd and make a scene, and hopefully dealing with the nearby guards will be easy enough when other decoys get in on the act. Keeping her actions nonlethal will be more difficult, but she understands the seriousness of the order.

"I can't believe this," Tex exclaims after a heated conversation with a guard. "You can't blame me for the way things are here now."

   - refugees

Tex has a soft spot for children and there are a few in the group that have been left on the ship. She has memories of the way Allison used to exercise with her daughter, and she takes to entertaining the kids by showing off these feats of strength—doing arm curls with children hanging off her wrists, pullups done while a child is seated between her folded knees, and pushups with groups of children sitting on her back. That's one thing to be thankful for, that this body she's been provided with meets her standards of fitness. Once she's tired out from that she sits down with them and chats with them.

   - wildcard

Tex will be spending time in her crew quarters and in the library, preparing lessons for her new job as a teacher. She also has to spend time on general clean-up duties. Feel free to encounter her anywhere.
hyperkinesia: (How's he doing?)

medbay

[personal profile] hyperkinesia 2016-02-02 01:49 am (UTC)(link)
Bruce has been tending to injuries ever since things started going sour down on the planet. Every bruise, cut or open wound he sees makes him feel a little more useless, like he should be doing more to help-- but then, memories of what happened in Caducus Primary come flooding back, and he realizes this is for the best.

He wanted to help then too. And where did that get him, really?

Washing his hands after he's sent off the latest visit, he hears someone else coming in, turning around just in time to hear her speak up. Immediately he makes his way over, trying to offer some support before she actually falls over.

"Looks like quite the story."

He gestures at one of the examination beds.

"Come sit down. Let's-- well, I don't even know where to start."
notpatsy: (not happy)

[personal profile] notpatsy 2016-02-02 01:56 am (UTC)(link)
"It's just a flesh wound."

Quoting Monty Python whilst leaning against a new friend and pondering how her best friend would want to kill her for this, never say that Trish walker doesn't know how to party.

"I know where to start. Horse tranquilizers."

Unconsciousness is actually seeming pretty attractive right now.
a_shadow: (Serious)

decoy

[personal profile] a_shadow 2016-02-02 02:15 am (UTC)(link)
Tex sees Trish running and can only conclude she's another one of the decoys. She raises her arm and waves Trish over, then steps out in the way of the guards who are chasing her in a defensive posture. Tex herself had taken only to arguing belligerently with the guards she'd been assigned to distract, so the chance to let her fists fly in defense of someone else is welcome.
niffin: i don't know what i knew before ([ sweater: intent ])

decoy

[personal profile] niffin 2016-02-02 02:17 am (UTC)(link)
A hand shoots out around the corner, gripping fast for her own. Try not to break it on instinct, Trish, because there’s the quick flash of an MID beneath the sleeve of a baggy yellow jacket as Alice pulls her in close.

She presses a finger tight to her lips for silence, the others jerking in a long, strange movement. From the hall, the sounds of heavy footfalls stagger, and then cease.

A beat: There’s a thump like two bodies hitting the floor.

“Jesus, you okay?” Alice twists her eyes wide onto Trish, then to the supply closet just across their narrow scrap of corridor. By rights, it ought to be locked — Alice jams her free hand in a pocket, out of sight, and all at once it isn’t as an invisible little mechanism falls over into place. “Come on. We can hide in there."

It's not hard to sound breathy, a little overwhelmed and scared. It's honest, the way that her heart's pounding. The fear never really leaves you, no matter how many times you face the fray. At least it hasn't yet.
acerbic: (m) (056)

hawke ( open! )

[personal profile] acerbic 2016-02-02 02:20 am (UTC)(link)
✦ medbay
[ In all honesty he sort of expected something like this. Because how could he—Garrett Hawke—wind up in some place like this and not walk directly into trouble? It's almost as if the Maker has some horrible, terrible, awful, no good, very bad sense of humor. Because, Hawke likes to think he's open enough to jokes; he likes to laugh! He likes to have fun! But, somehow, he always winds up arse over teakettle right smack dab in the middle of trouble.

Because he's been in a crisis situation before—"a" being a very, very loose and subjective word, there—he knows how to react and how not to react. There's a funny little feeling that still twists in his gut over things that have happened and that he can't change. And that's likely what keeps him back in the medbay to assist with injuries instead of tearing off into the fray. At least he sends Barkspawn off to help, though it's with a sad, heavy heart that he does. But, he can be of more use here; healing may not be his first choice but it's something—apparently—universal. ]


✦ refugees
[ Now this is something he can relate to on a visceral level. He knows what it's like to have to pick up and leave a place behind for something else and not knowing what may be waiting on the other side. He's been one of these people before—in a loose sense of the word, at least. His heart goes out to them.

Which is exactly why he's right in the thick of things to keep their spirits as high as he can—sharing food, telling outrageous tales of valor (and possibly questionable ratings but no one knows Seneschal Bran or Serendipity here anyway), and letting the dog snuggle up to those who seem to need the furry support. ]


✦ wildcard
[ Hawke will be aboard the ship the whole time so, feel free to hit with anything. Happy to plot something more specific if necessary, just hit me up! ]
hyperkinesia: (What does he want me to do?)

[personal profile] hyperkinesia 2016-02-02 02:23 am (UTC)(link)
He lets out a huff, but it's not even close to a chuckle, too tired to manage too much amusement. He does appreciate the reference, though.

"How about we patch you up first, then try something a little weaker than that? It's not a good idea for you to pass out just yet."

Once he's sure there are no concussions or some internal bleeding, then he'll give her some painkillers. For now, though, she'll have to endure for a little while longer.

Helping her up onto the table, he starts by taking the small electric torch and leaning in to inspect her eyes.

"Is there anywhere that hurts more? Or anything you think might be broken?"
notpatsy: (not happy)

[personal profile] notpatsy 2016-02-02 02:30 am (UTC)(link)
Trish fully intends to help, but as soon as her body gets a signal that she is safe(ish) her knees almost buckle and she has to lean against the nearest wall not to fall over.

But no, that is not acceptable and she rallies herself to come and stand next to her rescuer in a similar stance, ready for a fight. It's not going to end well for her, most likely, but she can't just watch someone get in a fight for her sake.
notpatsy: (arguing)

[personal profile] notpatsy 2016-02-02 02:32 am (UTC)(link)
She come terribly close to doing something violent and not very clever to poor Alice just then, but she manages to catch sight of the MID just in time and shuts down the impulse to break that grabbing hand and keep running.

"What did you do?"

Said as she stumbles toward the closet, trying to keep her heavy breathing at least somewhat quiet.

She isn't sure what just happened, but she has dealt with enough weird shit to know it has something to do with that strange, long hand movement back there.
notpatsy: (pretty)

[personal profile] notpatsy 2016-02-02 02:34 am (UTC)(link)
"No, doctor, give me the good stuff."

The comment is full of bitter self-deprecation as she parrots her own words from many years ago. She'd wanted the pain to go away then too.

"I might have cracked a rib or two, not sure."

She tilts her head to the side, focusing on his face to take the edge off how badly she is hurting at the moment.

"You look tired."
scowls: (005)

little bit of column a, little bit of column c

[personal profile] scowls 2016-02-02 02:38 am (UTC)(link)
[ Fenris is not a healer. He was created to take life, to rend and tear and cause pain. Not to soothe it. So he doesn’t enter the healing chamber, this medbay as it’s called on this strange vessel. He has no need for healing, and even if he did, he wouldn’t seek it unless he thought himself dying. And he doesn’t wish to get in the way.

So he waits outside, leaning against the wall some distance from the entrance. Hawke is inside and his shift is ending soon. Long association with the man makes Fenris suspect that he won’t leave when he ought to and will instead linger, expending more energy than he has in the effort to help others. It’s an admirable selflessness, but after the whole debacle with the Inquisition and Weisshaupt, Fenris is disinclined to have patience with it.

He marks the time on the bizarre device he’s been given and when the little numbers—it’s a lucky thing that he can read now—reach the hour, he peels himself from the wall and strides silently to the door on bare feet. He may be wearing the uniform he’s been given, but he has yet to don the boots. ]


Hawke. [ He sticks his head in, then takes a few steps inside once he sees him. ] It’s time to go.
skelepun: ([sans] 31)

[personal profile] skelepun 2016-02-02 02:38 am (UTC)(link)
[Little known fact about the sanitation business: the cargo bay? Great place for dumping trash. Between all the boxes and crates, a few discarded black bags of mess hall scraps barely raised an eyebrow. Or so Sans assumed, anyway. He never stuck around long enough to see if they were ever found.

Of course, today was different. Niko's shout was enough to stir the low thrum of magic in his bones. With a quick shortcut across the cargo bay, Sans was suddenly directly behind Niko.]


Yo, you alright, man? You look a little rattled.
allyisun: (PUKE)

Allison Ruth | OTA | CW: vague emeto?

[personal profile] allyisun 2016-02-02 02:46 am (UTC)(link)
[ARRIVAL]

What.

It's the first thing that goes through Allison's mind when she finds herself somewhere unexpected. It's a words that's been going through her mind a lot lately over the past few days - that feel like years - and today apparently isn't going to be an exception.

"Uh, Cio?" The last thing she remembers is flying off on a giant paper bird with her demon companion. At least she's pretty sure that's what happened. The details are a little hazy given the ungodly amounts of liquor she'd consumed before that. And speaking of liquor...

Even the soft cerulean light of the unfamiliar room makes her head throb, and a sudden wave of vertigo has her stumbling and clapping a hand over her mouth.

Please don't fall off the platform, Allison.

[MESS HALL]

Allison can't believe. She's been pulled out of her home universe, through multiple planes of existence, seen devils and angels and the decaying carcasses of gods. She's been dragged through yet more universes onto an actual, real-life spaceship. And somehow... somehow...

She still ends up as a barista. She's a space-barista now. What is her life.

Suffice it to say, she has not put on her perpetually-happy customer-is-always-right face as she enters the mess hall. It's not like there's an actual cafe for her to staff yet. She's supposed to work with the other mess staff to set one up.

She is, however, eyeing the bar in the corner with some serious longing. Booze may not solve problems, but it can make them seem a little more bearable for a bit!

[REFUGEES]

Allison has kept away from Emiri and it's associated trouble. She's no hero after all. She almost thought she could be one, briefly. But that was before life decided to screw her over again and drag her to yet another strange universe. This one without the presence of a kidnapped boyfriend to motivate her.

Zaid is still out there in the multiverse somewhere in the clutches of terrifying demi-gods, but there's not a single thing she can do about it from here. She's tried, but the useless piece of divinity in her head won't take her back to where she needs to be. And that... well that sucks. It really sucks.

So maybe she's been spending a lot of her time lying around staring at the ceiling lately outside of her duties. But these refugees they've picked up, she kind of feels for them. So she finds herself making her way among the small crowd offering warm drinks. She even made little happy faces in the foam on top - kind of lopsided, but she's no master of latte art or anything. She hopes they cheer someone up.
hyperkinesia: (This is exactly where it all went wrong.)

[personal profile] hyperkinesia 2016-02-02 02:49 am (UTC)(link)
"Sorry," Bruce offers with a press of his lips and a shrug, not really looking all that apologetic. "Looks like you got the wrong doctor to be asking that."

With the electric torch put away, he then moves on to her ribs, wanting to check those now that she's pointed them out. One hand rests over her side as he traces the bone with his thumbs, applying very light pressure just to be sure that nothing's broken or out of place there.

Her remark has him briefly glancing up from what he's doing, even as he lifts her shirt just enough to see how the bruising over her ribs looks.

"I am tired."
acerbic: (r) (031)

[personal profile] acerbic 2016-02-02 02:57 am (UTC)(link)
[ Well, Fenris is right to think such a thing because that's exactly how Hawke is. If there's something that needs doing, he's going to do it so long as he's still standing. Or, even if he's sitting. There's an innate need within him to keep pushing, keep moving, keep doing. If he stops, what then? He doesn't like to contemplate it much because the outcome is usually pretty abysmal.

And he's really tired of abysmal.

Thankfully it's not as gruesome as he's seen before—or, at least now it isn't and that's what matters—so his attention is easily drawn from what he's doing and shifts to Fenris. He suspects he's being pulled away "for his own good" but he can't find it in him to argue for "just a little while longer." He's not the only one here capable of healing people; he's not the only one here others need to rely on, either. So, he doesn't need a few more minutes. Having peeled out of what he could of his appointed uniform, he gathers his things and dutifully heads out.

Nearing Fenris he gives a cheeky sort of smile that's a mere shadow to what it used to be only a few small years ago. ]


Yes, dear.

[ And then he's leading them out and back into the hallways to... wherever. The destination doesn't much matter right now. ]

Tell me you haven't been standing around waiting for me.
niffin: though far away ([ blouse: respond ])

[personal profile] niffin 2016-02-02 03:00 am (UTC)(link)
"Nyquil," Alice pushes open the door, waiting for Trish to enter before shutting it behind them. A box on the side of the frame whirrs, and a red light flicks on as the locks re-engage. "They'll be fine."

She has no idea how long it'll last, though, on two non-earthlings now firmly out of eyeshot. Alice throws a long, wary look around the little room. There's no clear exit — this may not have been the best-laid plan — but there's a long rack of non-descript coveralls, a wicked-looking crowbar, and what looks suspiciously like the Emiri version of a fire alarm.

Options.

Alice pushes her eyes shut, breathing deep.

"God, this is insane." Not the sort of first day she was hoping for. After a moment, she blinks over. "How do we know when they've made it?"

She sounds earnestly as though she's hoping Trish has the answer.
vengeance_driven: game (►►eddielow2)

[personal profile] vengeance_driven 2016-02-02 03:02 am (UTC)(link)
[When the fuck did something get behind him? He guesses today is going to be full of all sorts of surprises. Unfortunately, his English fluency doesn't make the connection between the word and certain phrases. Instead he just looks at the strange skeleton guy and he starts pushing the box towards the refrigeration storage unit.]

Hey, give me a hand. I need to get this into the cold and then contact the captains. [He throws his weight into pulling it along.]
notpatsy: (not happy)

[personal profile] notpatsy 2016-02-02 03:04 am (UTC)(link)
"No," she sighs, wincing because taking deep breaths kind of hurts right now, "I'm with the right doctor."

The bruising is certainly worse than anything she's had to deal with before, but her ribs seem to be intact. She will just be very colourful for a while.

"Sorry."

For giving him more work when he's already worn out.
allyisun: kicked puppy (:c)

[personal profile] allyisun 2016-02-02 03:08 am (UTC)(link)
Well, here's someone who looks even worse than Allison feels, and Allison is feeling pretty awful right now. Maya isn't the only one who'd been ripped away from someone who needed her help, and she wasn't the only one angry about it, though Allison's anger is drowning in a stew of resignation and that gut-deep sense of loss and directionlessness that comes from being determined to do something and unable to do it.

So finding Maya looking pretty fed up wit life kind of feels like finding a kindred spirit. But instead of saying anything useful or supportive, Allison just ends up saying, "Is it safe to smoke on a spaceship?"

Being a shy, awkward nerd is a really hard thing to grow out of.
willnotbeintimidated: (Default)

Poe Dameron - open!

[personal profile] willnotbeintimidated 2016-02-02 03:12 am (UTC)(link)
{ arrival }

[The sensation is new. It looks like he went through hyperspace. Because he's not where he was, and there's nothing indicating where he is. It's very, very strange.

Still, he pays attention to what he's told in the medbay, puts on his new uniform, and stashes his flight suit. Whatever's going on, his best bet is to gather intel. Which is why, as soon as he has the all-clear from the med-bay? He's going to investigate the commotion.]



{ decoy & distract }

[This? This, Poe knows.

"Distract them." That's what he was told to do, and that's exactly what he's going to do.]


What we need-- [he's kind of talking to himself even as he looks around, trying to decide where and what is the best place] --is an explosion.

Those always get attention.


{ breaking out }

Get me something to fly!

--You! Don't go anywhere! Just. Stay. Put.

[A thousand things at once need his attention, and that's how Poe operates best. He can shout out instructions at three different people while only turning his head.

Of course, when you've herded a group of about ten people and are trying to keep some kind of order? That helps.

He has no weapon, no vessel.]


Okay. We're going to-- [He stops as he sees someone. If they're anything but friendly? He and his are in some trouble.]

--Who are you?


{ wildcard }

[Anything else you want? Hit me up!]
scowls: (100)

[personal profile] scowls 2016-02-02 03:12 am (UTC)(link)
[ It doesn’t matter how gruesome it might be. There are others here. The fate of the ship doesn’t rest on Hawke’s broad yet wholly human and mortal shoulders. This isn’t Kirkwall. And Fenris, at least, knows how to prioritize.

He waits unmoving while Hawke gathers his things, then falls in beside him as they leave, automatically taking slightly longer strides to keep up with him. After so many years walking across the length and breadth of Kirkwall—and Thedas—he doesn’t even give it any thought.

Instead, he notices the smile and remembers how wide it was once, before Meredith and Quentin, before Anders and the blighted Inquisition. For an instance, fury burns as hot and bright as his lyrium markings, though he tamps it down before it can show on his face. There’s nothing for it. Slaughtering all those who have hurt Hawke won’t make a damn bit of difference now; he cannot change the past. ]


You know I have. [ Why pretend that he hasn’t been? Fenris shoots Hawke a sideways glance, one that’s critical and already faintly disapproving. He knows the answer, of course he does, but he asks anyway. ] Have you eaten anything at all since your shift started?