may mod plot log
When: May 7 to May 31th
Where: Thisavrou + New Worlds
Warnings: none in the description; please label your headers where appropriate!
thisavrou monthly info ( the tmi )
⋆ Storm Update: On day 29 (May 9), the typical structure of the storm surrounding Thisavrou seems to shift visually with the clouds and intermittent flashes of lightning forming new patterns. At the same time, Ingress technicians detect a strange energy signature emanating from the facility at low levels, almost like a leak. There is no obvious effect at first, but by the end of the day, that energy begins to flow across Kauto and Chioni with curious results.
Residents of the planet will soon discover that they have acquired strange superhuman (or superbeing, for those who aren't human) powers. Those who are particularly social or who have been around for a long time may realize that these powers resemble abilities wielded by those who have come through the Ingress in the past, or even those who have never set foot on Thisavrou but are from the same world as someone who has.
Effects of the odd energy vary – people may discover they can read minds, cast magical spells, or have become invulnerable. These powers may also replace ones they already have. The level of control is just as unpredictable—someone may be a natural with their new abilities, or be in great need of a tutor!
By day 33 (May 13 OOC), the effect has faded, and the technicians soon decide to restrict the days that the Ingress is active going forward.
[[For more information, check out this OOC post!]]
⋆ While Kauto has always been known for its temperate climate, the slow changes have accelerated as the onslaught of the storm around Thisavrou shifts. A noticeable drop in temperature from the norm finds the planet settling at an alarming 54° F / 12° C during the day. And at night, temperatures fluctuate between this and 40° F / 4° C. All residents who tend crops will discover that some plants and other vegetation have withered without the warmer temperatures. An evacuation of all scientists and researchers on Chioni will be announced within the month due to its incredibly unstable surface temperature of -60° F / -51 C during the day and -150° F / -101° C at night. Access to some of the furthest burgs have been restricted until further notice because of this.
⋆ Savrii Notices:
As recently made public in Deputy TOD’s broadcast, a foreign presence has infiltrated Thisavrou using the bodies of its recent travelers. Presumed both intelligent and hostile, the contaminant has prompted a rapid response from the Savrii. Testing and Decontamination Centers have been established on Kauto and Chioni, and all persons who have traveled off-world in the last two cycles are called to present themselves for examination.
The basic procedure will last about six hours: medical tests, technical analysis, and a high-powered chemical wash designed to “make any stowaways run screaming”. All of this in addition to prolonged questioning as to their recent points of contact both on Thisavrou and outside. Parties who demonstrate cause for concern (including, of course, acknowledged contact with the contaminant) will be flagged in the Savrii’s database and required to return for twice-weekly visits to continue the procedures. Other than the phantom emptiness described previously, characters will feel no side effects of their exposure at this time. They may, however, find casual passerby avoiding them after a visit. Medical secrecy only goes so far against fear of plague, and that chemical wash also stains most creatures a cheery yellow-green.
Whatever its effect on your life personally, the social effects of the incursion are difficult to miss. Whispers and fear turn to paranoia and full-blown fights, and Thisavrou's population centers are packed with heated debates about safety versus exploration-- or sometimes, versus the explorers themselves. A small black-market trade in preventative medicine (real or otherwise) has sprung up, and rumors claim that the full list of infected persons can be bought too: by those who have the right connections and a lot of cash to pay.
Combating this upswing of violence and disorder? Thisavrou's intermediaries. Combination police force and negotiators, the intermediaries have always been crucial to the rule of law on Thisavrou. Recent events, however, have seen them advertising their presence more: some wearing a strip of silver cloth to mark their status and availability to help. If approached by one, characters will experience a supernatural sense of calm. They will find their concerns met with sympathy and understanding... but somehow also the exact right words to talk all parties down. Whether that means persuading your neighbor to leave you out of his conspiracy theories or explaining why you need to report in for testing... well, that depends on you.
Following the opening of travel to the planet Deslora, an unscrupulous individual smuggled back clownbee larvae. In the weeks since, the clownbees have become a mildly invasive species in certain areas of Region 3. Victims of clownbee stings report an irresistible urge to smear garish makeup across their faces and the need to consume as much sugar as possible. Citizens are cautioned to listen for telltale sounds of buzzing and honking, and be wary.
An organization that purchased samples from the planet Aueia several months ago is opening an exhibit at a museum in Region 1. Those who participated in gathering objects from the planet, as well as any who care to attend, are invited to attend a small opening reception for the exhibit, where they will be presented with a small gift from an ardent lover of that world's wildlife: a small whale carving made of stone with mild psychic properties. When touched with bare hands, the holder will receive a mental picture of someone who means a great deal to them, with perfect clarity, as if they saw them just a moment ago.
⋆ Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:
Day 28 (May 8th) - While recent events have been difficult, the Department of Ingress Contingency Coordination is impressed by the rapid response of all Savrii in coming together to ensure public safety. A few holdouts, however, are rumored to be hiding their conditions-- and thereby putting not only themselves, but the entire population at risk. The department will therefore offer a reward of 100 sencs to citizens willing to report these cases, with an additional 200 senc bonus if the persons involved have been directly exposed to the contaminants. As Deputy TOD puts it, "you're only SAVING EVERYONE'S LIVES". Day 36 (May 16th) - EN-Line systems throughout Thisavrou have begun to suffer a strange outbreak of mechanical failures that are leaving commuters by the wayside. Rumor claims some of Chioni's insectoid residents might be to blame. The Savrii will pay 50 sencs to anyone capable of confirming the problem, and 300 to anyone who solves it.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆ Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have. As of this month, security will be in place outside the Ingress to ensure no clearance violations occur.
⋆ The Ingress powers Thisavrou in every way: economically, socially, and as a literal source of light and heat. However, between the biohazard incident and the recent escalation of the storms, the hazards of free travel can no longer be ignored. As a result, on May 10, the Ingress will be sealed against intrusion.
While sealed, Ingress travel must be directly controlled by the technicians. Instead of directing the open channel of the Ingress, technicians will be opening access to specific worlds, and closing it immediately after. As a result, traveling parties will have certain timeframes to leave and to return. Missing your schedule can result in being stranded offworld until the next travel period comes. Additionally, no new arrivals will be able to appear while Thisavrou's Ingress remains sealed. ((For OOC ramifications, check out the new app schedule!))
* Due to the closure and a recent push for regulation, no new worlds will be opened for exploration at this time. However, travel to established worlds will still be permitted, especially by individuals who have made contact there before. This opens up the opportunity for...
Revisiting Old Haunts
⋆ As many concerns have been brought up about the risks of their own Ingress travel, the Savrii are united in one certainty: that manipulation of the Ingress by other parties poses a far greater risk. A colony buried in the ruins of Thiri has been discovered engaging in their own in-depth studies on the use of Ingress energy. The Savrii consider this behavior to be a threat to the stability of all universes, and as with the Midway Hub, intervention is required at any cost.
A team is being sent to destroy all research data and technology onsite, along with anyone who interferes. As the colony's population is expected to interfere in its entirety, full combat gear will be provided to all volunteers. The mission will be supervised by high-clearance Savrii, and pay 250 sencs to each volunteer. All volunteers must be of at least Clearance Level 3, or personally vouched for by someone who is.
⋆ A year ago (by their local calendar), one of Thisavrou's established trade partners was approached by a pirate ship, one that had stolen from their world before. When the ruse was discovered, they attempted to force out the invaders, and in doing so, suffered a tragedy beyond proportion: the loss of an entire world.
Caducus Primary is no more. The mission announcement also notes that their sister planet, Caducus Secondary, also suffered massive losses in their efforts to force reparations from the murderers. On Day 35 of the current cycle (May 25th), a gathering is being held in the field of shattered glass where Caducus Primary was, to piece together a monument to the fallen. Thisavrou has pledged to send a delegation to assist. The pay will be minimal (30 sencs, to cover a missed workday), but this mission is open to all clearance levels.
[[ooc: For questions, comments, or additional information, check out the OOC post here.]]

no subject
But Chara's already taking care of them, and Asriel's not sure if they just run for it while they have the chance...
The thug that was cut from behind buckles, and their arm reaches out - too close to Asriel. Instictively, he does what got him muzzled on a backwater planet in July.
He bites down. Hard. And there's an awful sound from Asriel that follows. The kind of sound that an animal makes when a hand is reaching too close to his food.
no subject
A low, snarling sound leaking out from the curled muzzle. Hot gouts of red crusting around ivory points. An enraged pronouncement, someone reaching for the scruff of his neck, and one of them catches their wrist, the one holding the Knife. Wrenches, painfully, attempting to provoke them into dropping it.
They take a leaf from his book. They twist, and their teeth may not be sharp, they may not be capable of sounding off in a hoarse growl, but the impulse is just as unexpected. A horrified, disgusted screech, and the tip of their foot clips their shins in jarring repetition until at last the grip around their wrist loosens.
The Knife twists up, carving a gash into the meat of the unfortunate's shoulder. A strangled cry, and a hand claps up to stem the welling flow of scarlet.
"Run," Chara manages again, breathless. "Asriel, run."
no subject
He doesn't hear Chara. He hears his own thoughts, screaming danger over and over in his mind.
A hand reaches for the scruff his neck, pulling the loose fur and skin hard enough that it forces Asriel to let go. He lets out a wail as he's pulled back, struggling wildly and trying to kick at a person behind him he can't quite see.
no subject
Telling him to run, when once they told him to fight, to FIGHT. To rip the humans to shreds, for surely they deserved it. To set them aflame with their joint, unholy power, to simply raze them to the ground as they should be. Burn them, boil them, incinerate them, destroy them.
Now he's destroying them, and whose fault is that? Who bled that ideology into his mind? Whose actions forced him to adopt that philosophy?
Kill or be killed.
And here they are.
Chara crashes into the side of the one who's tried to haul Asriel back, the Knife slamming into their thigh. A pained screech, and they drop onto one knee in an awkward wobble of motion.
"Run!" Listen now, Asriel. Listen now, because they should have told you to run before and they didn't, and now they are. Don't force them to trade roles; not when they're so ill equipped to play the function of peacemaker.
Run.
no subject
The urge to FIGHT starts to evaporate, and all Asriel wants to do now is get out of here. No one makes a grab for him as he tries to scramble back. Between stabbing, biting, and clawing, they've done their fair share of damage.
There's a creeping sense of horror and realization as Asriel returns to his senses. One of the thugs wailing in pain with injuries from both him and Chara. He wanted to hurt them of course, they were threatening Chara, but seeing the full extent of their injuries is a little shocking.
They needed to run.
"What about you?!"
He doesn't want to leave without Chara, not when their attackers weren't completely incapacitated.
no subject
Most of them are howling by now, hopping or screaming or possibly simply rethinking the wisdom of attempting to attack a seemingly defenseless child who made the mistake of wandering into one of the bad parts of town. One of them fists a hand into their hair, nails raking across their scalp, jerking their head back in a merciless tug. Something cold burns across their throat - a warning cut from something just as bladed and precise as a Knife, easily taken further.
"Drop the knife, you little freak," growls a voice into their ear, alarmingly close - an apposition of ear and lips that burns in their chest like a live ember, has the heel of their foot kicking back at the shin, the Knife swinging back wildly in an uncoordinated arc.
The threat blazes across their throat, down along their collarbone, in a flash of steel. Their teeth set on edge, gritted against the hot wash of pain that follows, the stripe of red soaking into the torn fabric of their sweater. Not deep, but wide enough to leave a mark. To bleed freely.
There's no time more they can waste with this, not while he's here. While the latest of those that would apprehend them is decommissioned, Chara lurches forward, seizing Asriel's hand.
They've got better to do.