savmods: (Default)
Thisavrou Head Mods ([personal profile] savmods) wrote in [community profile] thisavrou_log2017-03-06 02:42 pm

march mod plot log

Who: Everyone
When: March 3rd to March 31st
Where: Thisavrou + New Worlds
Warnings:


thisavrou monthly info ( the tmi )

All information is current as of day 62 ( there are 100 days in a cycle, which started on January 1st).

The storm around Thisavrou is rather quiet this month. Although there is still an upsurge in the number of Outpost techs called in, many of them have been put on standby until otherwise needed. Weather on Kauto is a moderate 70°F / 21°C during the day and 65°F / 18 °C at night, and Chioni’s has reached dangerous highs of 200°F / 93°C at peak hours.

Savrii Notices:

  • Region One grocery depots are offering sixty percent off of any item purchased between day 70 and 82.
  • Region Three’s residents are doing a pruning ( every sixty days or so ) and all excess is available to be taken; if you need it for mulch, lumber, etc. it’s free to anyone.
  • Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:

  • Day 65 (March 6th) - The locals of Region One (R1) are looking for extra help with cleaning and are hiring pairs to run each machine. They’ll pay 50 sencs an hour or 300 sencs for a full day.
  • Day 68 ( March 10th) - A group of newcomers have taken shelter in Region Five as their home world is no longer habitable. All of their belongings have been brought through the Ingress and is stacked up outside the EN-Line in R1. Savrii are paying volunteers 70 sencs an hour to help transport everything to their new homes. This species returns kindness with kindness, and will offer any volunteer who goes the extra mile tips ranging from 100 to 200 sencs.
  • Day 75 (March 16th) - With temperatures on Chioni reaching record highs, some scientists and researchers have been stranded due to EN-Line shutdowns. Those in the Ingress Complex are offering 950 sencs to anyone who is willing to withstand the heat and rescue their fellow colleagues. Any equipment needed for the trip will be provided, but due to the greater increase of temperature, some suits may only cool a body inside for a total of four hours before needing replaced. Plan the trip wisely: most EN-Line access has been completely revoked and travel by foot (or vehicle) is necessary.
  • Day 87 (March 28th) - Scientific Study. Do you smoke? Are you addicted to any substance? A scientist researching methods to combat addictions, of all kinds, is looking for volunteers. He’ll ask a series of questions, take samples, record, study, analyze, and apply new procedures over the course of a day (nothing invasive without permission). Compensation is 800 sencs with complete cooperation.


  • ingress travel info

    Signatures are the base reason for traveling through the Ingress (aside from general exploration and monetary gain) and are used to discover the correct world visitors on Thisavrou wish to return to. Every visit through a different Ingress brings the technicians a little closer to finding it. The two worlds open for access this month only have a slight impact on the signature of each person who travels.

    Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.

    Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have.


    deslora

    Upon entering the world of Deslora, everything seems to be connected by an intricate tunnel of tubes that lead to different and very explorable areas of this new place. Ingress travel will have been quick but somewhat nauseating for most, and returning to Thisavrou will result in the same feeling. However, it wears off quickly, and Deslora is opened as EC (exploration class). Aside from the bright colors of the “walls” and the excessive lights, there are also smells of familiarity—to some. Popcorn, pizza, cotton candy. They waft through the tunnels and get stronger the closer anyone comes to the first open area of Deslora, and depending on the route that is taken, some may have to crawl or walk right into it.

    Food, perhaps, might be one draw to Deslora, but it is not, so to speak, the main attraction. After piling through the tunnels, it’s like being inside a massive tent. There is no natural lighting, everything illuminated by bulbs or torches placed strategically across the path that leads to an equally smaller tent. Dangling above the doorway is a sign that reads Laugh Your Way to A Smile with reflectors and pieces of glass hanging from its bottom. Entering the tent will reveal a very small but intricately designed room full of twists and turns and mirrors. The strange thing about them comes with looking at your own reflection; passing by will do nothing. If you linger too long, you find your own physical body beginning to take the shape of what is reflected in the mirror. Sometimes, you are stretched thin and tall. Sometimes, you are short and round. And other times, you will find yourself suddenly wavy and curved from head to toe. These changes do not hurt the first few times they happen, but after the third look at your reflection, some alterations may cause pain in your limbs or torso. It increases each time you look at a mirror, and while the effects will fade after a few minutes, it’s best not to linger too long and find your way out through the otherside.

    Located several tunnels down - or up, depending on the direction you go - from the Deslora’s ever-popular funhouse is another equally famous attraction. At the top of the steps, a worker waits to pair up individuals into groups of two before ushering them inside the first set of doors. The foyer is quiet, and after the doors behind you have been shut, two single doors ahead of you and your partner begin to illuminate. There is a sign between the doors: Pick A Path . Once through the chosen door, it will lock and the door will slowly fade away. It will quickly become evident that what is in this room is specifically targeted at one out of the two people inside. A happy memory, a beloved hobby, the person you love most - the scenario is always different, but the overall feel is the same. Whatever the room has transformed into, it’s what makes that person the happiest. If it’s a person, they can be spoken to and touched, if it’s an object, it can be used. As the interactions between both characters and the room increase, subtle changes will begin to occur. Slowly, the contents of the room begin to morph into something new. The combination of what one person loves the most and what the other hates the most. The only resolution to be had is to confront the issues and find something in the room to help. For one past patron, the room transformed into thousands of paintings that morphed into painted memories of their partner’s most painful memories. The only way out was a can of varnish tucked back into the corner of the room. Be creative, be careful. Find the way out together.


    thisavrou (R6)

    Every so often, new Regions are built to accommodate visitors who are looking to make Thisavrou their homes, a place to work, and many other acceptable reasons. The Savrii pride themselves on being open to explorers and travelers, allowing Thisavrou to be a mecca of trade, exploration, and for some - a place to live. During many meetings with Savrii intermediates over the course of 600 days, an agreement was made with an entrepreneur looking to find a safe place to build their business. The funder, John Hammond, spent millions of sencs on the proper permits and is funding the building, transportation, expansion and overall creation of Region Six. Over the next 30 days, Mr. Hammond will be following very specific building schematics and with this, will be hiring temporary workers to fill the positions required to do so. Job postings will go up and those that do well, might be offered permanent employment when Region Six is up and running. Hammond, along with his temporary work posts via the TABs, will release a missive explaining the following: a few days before the Region is open he will be hiring a large number of permanent employees in (research, science, ingress, cleaning, security, transportation, customer service) fields. He’ll also thank all Savrii, and anyone living on Thisavrou, for allowing him to bring him and his to live here.

    Construction (different pay depending on skill level required) —

  • Enclosures: Large, electric and nonelectric enclosures meant to be home to creatures that require the added safety measures. 1,000 sencs per week. Crew lives on site until job is completed.

  • Arena: Stone seating surrounding an underwater area. 200 sencs per day. Crew can commute to and from work.

  • Hotels: Temporary living accommodations for guests. Crew are paid 50 sencs per hour and have to commute to and from work.

  • Crew Homes: Residences for future permanent employees to live in. 50 sencs per hour and have to commute to and from work.

  • Food Courts: Small huts for the production and selling of food. 40 sencs per hour and have to commute to and from work.

  • Mini EN-LIne: John Hammond wants to build a smaller version of the EN-Line within Region Six. Technicians and general laborers needed. 60 sencs per hour and have to commute to and from work.
  • Cleaning: 100 sencs per day; standard cleaning.

    Transportation: Crates of amber stone and creatures will be coming through the Ingress and need to be taken to Region Six. Extreme care and caution is required. 400 sencs per day. Safety clause is signed before work commences.

    Security: Guards to help in the transport of aforementioned crates. 450 sencs per day. Safety and loyalty clause signed before work begins.

    Creature Care: Two permanent employees. The care of creatures. Resumes need to be submitted here listing credentials. Pay is 4,000 sencs per month and workers must live in Region Six. Safety, loyalty, and privacy clauses will be signed.

    Art Design: One person is to be commissioned to create a logo for Region Six. 2,000 sencs for the finished piece. Contact John Hammond. To Note: All management positions in the fields above are paid double the sencs, but they come with double the responsibility.


    OOC: For questions please go here. Don’t forget to respond to the Activity Check.

    mylawn: (pic#10433702)

    [personal profile] mylawn 2017-04-07 07:16 pm (UTC)(link)
    [If she's expecting an 'it's nice to meet you', she doesn't get it. 76 only grunts affirmatively in response, hefting another load.]

    Is that a nickname, too?

    [Not that people can't be named Angel, of course. It just seems a little on the nose.]
    brokencode: (more thinking with a face)

    [personal profile] brokencode 2017-04-08 12:09 am (UTC)(link)
    [Expecting? No. Would have greatly appreciated? Absolutely. Still, she's known 76 long enough to have figured out that manners weren't exactly his strong suit. She was happy enough with receiving his name.]

    No. My father gave it to me and it became something of a self-fulfilling prophecy.

    [She was all too aware of how on the nose things were. The fates seemed to have had a bit too much fun with her.]
    mylawn: (hrmrmmbmghgh)

    [personal profile] mylawn 2017-04-08 06:52 pm (UTC)(link)
    Sounds like a story.

    [Not that he expects her to want to share it with him, so his words come off more like an observation than an inquiry.]
    brokencode: (dad shut up)

    [personal profile] brokencode 2017-04-08 08:44 pm (UTC)(link)
    [And share she doesn't, instead simply lifting a brow at him. What an astute observation, Mr. Visor Face.]

    You could say that.

    [A wayward traveler quickly caught her attention, much to Angel's relief. The woman and her collection of goods was a welcome distraction from the altogether awkward conversation being shared between them. She plucked up a shoulder bag and slung it across her frame, before assuring her that 76 would take care of the rest.]

    [Did she conveniently forget to ask him if he was willing? Absolutely.]
    mylawn: (pic#10433705)

    [personal profile] mylawn 2017-04-10 09:10 pm (UTC)(link)
    [Perhaps surprisingly, he doesn’t pry. It seems 76 does know what’s his business and what isn’t, and he’s perfectly content to keep hauling things. Angel doesn’t have to ask him about the remainder of that pile, and he scoops it all up without complaint, letting her lead the way this time.]