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- *event,
- all about j: j,
- borderlands: angel,
- dogs bullets & carnage: badou nails,
- dragon age: fenris (crau),
- dragon age: neriel lavellan,
- graceling: katsa (crau),
- guilty gear: venom,
- kingdom hearts: lea,
- marvel 616: laura kinney,
- metal gear: kazuhira miller,
- metal gear: solid snake,
- mushishi: ginko,
- original character: archer forrest,
- overwatch: hanzo shimada,
- the raven cycle: adam parrish,
- the raven cycle: ronan lynch,
- uncharted: nathan drake,
- uncharted: nathan drake (crau),
- undertale: asriel dreemurr,
- undertale: chara dreemurr,
- voltron ld: lance,
- x-men movies: kurt wagner
march mod plot log
When: March 3rd to March 31st
Where: Thisavrou + New Worlds
Warnings:
thisavrou monthly info ( the tmi )
⋆ The storm around Thisavrou is rather quiet this month. Although there is still an upsurge in the number of Outpost techs called in, many of them have been put on standby until otherwise needed. Weather on Kauto is a moderate 70°F / 21°C during the day and 65°F / 18 °C at night, and Chioni’s has reached dangerous highs of 200°F / 93°C at peak hours.
⋆ Savrii Notices:
Region One grocery depots are offering sixty percent off of any item purchased between day 70 and 82. Region Three’s residents are doing a pruning ( every sixty days or so ) and all excess is available to be taken; if you need it for mulch, lumber, etc. it’s free to anyone.
⋆ Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:
Day 65 (March 6th) - The locals of Region One (R1) are looking for extra help with cleaning and are hiring pairs to run each machine. They’ll pay 50 sencs an hour or 300 sencs for a full day. Day 68 ( March 10th) - A group of newcomers have taken shelter in Region Five as their home world is no longer habitable. All of their belongings have been brought through the Ingress and is stacked up outside the EN-Line in R1. Savrii are paying volunteers 70 sencs an hour to help transport everything to their new homes. This species returns kindness with kindness, and will offer any volunteer who goes the extra mile tips ranging from 100 to 200 sencs. Day 75 (March 16th) - With temperatures on Chioni reaching record highs, some scientists and researchers have been stranded due to EN-Line shutdowns. Those in the Ingress Complex are offering 950 sencs to anyone who is willing to withstand the heat and rescue their fellow colleagues. Any equipment needed for the trip will be provided, but due to the greater increase of temperature, some suits may only cool a body inside for a total of four hours before needing replaced. Plan the trip wisely: most EN-Line access has been completely revoked and travel by foot (or vehicle) is necessary. Day 87 (March 28th) - Scientific Study. Do you smoke? Are you addicted to any substance? A scientist researching methods to combat addictions, of all kinds, is looking for volunteers. He’ll ask a series of questions, take samples, record, study, analyze, and apply new procedures over the course of a day (nothing invasive without permission). Compensation is 800 sencs with complete cooperation.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have.
deslora
⋆Food, perhaps, might be one draw to Deslora, but it is not, so to speak, the main attraction. After piling through the tunnels, it’s like being inside a massive tent. There is no natural lighting, everything illuminated by bulbs or torches placed strategically across the path that leads to an equally smaller tent. Dangling above the doorway is a sign that reads Laugh Your Way to A Smile with reflectors and pieces of glass hanging from its bottom. Entering the tent will reveal a very small but intricately designed room full of twists and turns and mirrors. The strange thing about them comes with looking at your own reflection; passing by will do nothing. If you linger too long, you find your own physical body beginning to take the shape of what is reflected in the mirror. Sometimes, you are stretched thin and tall. Sometimes, you are short and round. And other times, you will find yourself suddenly wavy and curved from head to toe. These changes do not hurt the first few times they happen, but after the third look at your reflection, some alterations may cause pain in your limbs or torso. It increases each time you look at a mirror, and while the effects will fade after a few minutes, it’s best not to linger too long and find your way out through the otherside.
⋆Located several tunnels down - or up, depending on the direction you go - from the Deslora’s ever-popular funhouse is another equally famous attraction. At the top of the steps, a worker waits to pair up individuals into groups of two before ushering them inside the first set of doors. The foyer is quiet, and after the doors behind you have been shut, two single doors ahead of you and your partner begin to illuminate. There is a sign between the doors: Pick A Path . Once through the chosen door, it will lock and the door will slowly fade away. It will quickly become evident that what is in this room is specifically targeted at one out of the two people inside. A happy memory, a beloved hobby, the person you love most - the scenario is always different, but the overall feel is the same. Whatever the room has transformed into, it’s what makes that person the happiest. If it’s a person, they can be spoken to and touched, if it’s an object, it can be used. As the interactions between both characters and the room increase, subtle changes will begin to occur. Slowly, the contents of the room begin to morph into something new. The combination of what one person loves the most and what the other hates the most. The only resolution to be had is to confront the issues and find something in the room to help. For one past patron, the room transformed into thousands of paintings that morphed into painted memories of their partner’s most painful memories. The only way out was a can of varnish tucked back into the corner of the room. Be creative, be careful. Find the way out together.
thisavrou (R6)
⋆ Construction (different pay depending on skill level required) —
Enclosures: Large, electric and nonelectric enclosures meant to be home to creatures that require the added safety measures. 1,000 sencs per week. Crew lives on site until job is completed.
Arena: Stone seating surrounding an underwater area. 200 sencs per day. Crew can commute to and from work.
Hotels: Temporary living accommodations for guests. Crew are paid 50 sencs per hour and have to commute to and from work.
Crew Homes: Residences for future permanent employees to live in. 50 sencs per hour and have to commute to and from work.
Food Courts: Small huts for the production and selling of food. 40 sencs per hour and have to commute to and from work.
Mini EN-LIne: John Hammond wants to build a smaller version of the EN-Line within Region Six. Technicians and general laborers needed. 60 sencs per hour and have to commute to and from work.
⋆ Cleaning: 100 sencs per day; standard cleaning.
⋆ Transportation: Crates of amber stone and creatures will be coming through the Ingress and need to be taken to Region Six. Extreme care and caution is required. 400 sencs per day. Safety clause is signed before work commences.
⋆ Security: Guards to help in the transport of aforementioned crates. 450 sencs per day. Safety and loyalty clause signed before work begins.
⋆ Creature Care: Two permanent employees. The care of creatures. Resumes need to be submitted here listing credentials. Pay is 4,000 sencs per month and workers must live in Region Six. Safety, loyalty, and privacy clauses will be signed.
⋆ Art Design: One person is to be commissioned to create a logo for Region Six. 2,000 sencs for the finished piece. Contact John Hammond. To Note: All management positions in the fields above are paid double the sencs, but they come with double the responsibility.
OOC: For questions please go here. Don’t forget to respond to the Activity Check.
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So there.]
Then I should question why it is you insist on associating with a known murderer.
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[he raises his eyebrows and grins.]
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[Oh, yes. They're quaking in their sneakers.]
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It wasn't easy, but we drove them out. They won't be coming back.
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Pioneering a robot revolution. Truly you are a villain to be reckoned with.
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Point is, we've all got a lot more to us. I do. You do. We're multifaceted creatures.
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[They've been reliably informed that they are nothing of the sort. Because it would really help him out, you see, if they would keep pretending to be one.]
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I barely count as a sentient person on a good day, sir. A copy of a memory of a long-dead child is hardly worth bothering to pretend as such.
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1/2 cw reference to suicide
They know better. They've been taught better. Their Mother taught them better, did she not? It boils down to something simple, clean, and easy. It boils down to possessing a SOUL, red as madder, red as guilt, red as the thing that sent them trekking up the slope of a mountain, and possessing that which could free monsterkind.
Knowing they could free everyone, if only they could. A handful of buttercups didn't turn out to be nearly enough to unchain their SOUL, untether them from a reality that would never let them go.
You really are better of dead.
Always a pity, then. A pity the world does not seem to agree.
The most determined creature in the universe, and all they ever wanted from anyone, from anything, is for all of it to just s t o p .
And leave the world spinning.
It would never be enough. If the world would not let them go, they would cleave through the very fabric of the world. Rend it asunder, cut it to pieces, watch it all tumble and fall and spill and crash into a line of red 9s and be over and done.
Because this is the last.
Because there is only one option, for a thing like them.
Was there ever one thing in your life that wasn't hurt just for having you there?
No.
Never.]
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That's a joke, right?
It must be, because suddenly they're laughing harder than they may have ever laughed in their life - in their undeath, as it were!
Because despite everything, I couldn't stop laughing.]
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[they told him not to touch them, not to even come near them, but he can't help it. this is so far from the reaction lúcio expected in his naivete that he's genuinely taken aback. they're crying and sobbing and miserable, because he stupidly asked the wrong question.
lúcio expects he'll get a violent reaction, but he can't stop himself from reaching out to put a hand on their shoulder. not even as a friend or trying to be particularly comforting, all he wants right now is to help steady them. hell, even just be something for them to lean on while they get whatever this is out their system.
how could he ask that so casually? how could he be so stupid, after the conversation he's had with this kid?]
Shit-- Chara, I'm sorry. I shouldn't have said that!
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Something - slipping down one cheek, down the cut edge of their smile. Something else brushing their shoulder, and the musculature there tenses, rigid, in preparation for the thing that comes after. Brace yourself. Brace yourself for what you've brought upon yourself.]
Let -
[With hands over their face, it's easier. To acknowledge the opened, hollow crescent of their own laughing maw, to spill black rot out from between their clasped fingers, so it mingles with something hot and wet and blots it out, like a thumb scoring out a name written in the dirt.
Can't -
Speak up. Speak up.
No one can understand you if you mumble. But not too loud, do you hear? Don't shout.
Words emerge jagged, choked out as though through a mouthful of glass.]
Let me go.
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[his hand stays on them, firm.]
Take deep breaths.
cw self-harm and panic mentions
A deep, rattling, exaggerated breath, giving way to more laughter. Exaggerated, almost comically. Time does not spiral past in a linear process; there is no clock, no tick of digital numbers seared into their eyelids, imprinted into their glare. No tracking, no proof that this is a transient moment, suspended, and fingers dig into their hair and pull.
It aches.
Proof.
Was this not what you wanted?
A slit of determination-red glaring out from beneath hooded lashes, a smile bared. Crimson-laced words hissed out, a challenge, a gauntlet thrown in triplicate:]
Let me go.
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What happened, Chara?
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[The answer works its way off of their tongue easily, the natural snap and riposte. Deft and easy, defaulting to pure instinct. A smile, painted on and plastic as the rest of them, wavering at the edges, aching as it seeks to sustain itself.]
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[he crouches down to their level, concern clear on his face.]
Are you gonna be okay? I understand if you want me to go.
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Why are you being -
What does he have to gain from all this? What piece of them does he see worth gaining, worth exploiting? People like him don't look at creatures like them and see something worth scraping off the ground, off the bottom of their shoe.
Why is he being like this?
Words are easy. The headspin, happiness, death - those are coiled together with easy alacrity, the snap and click of edges sliding into alignment. Play through the pain.]
Do as you will.
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I'll go ahead. I know you don't like being ahead of anyone.
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Then that's - fine. Making concessions for their irritating tantrums, in the middle of them making a scene! What sort of person does that? They're being a mess, they're causing a ruckus, and he's just adding to it, isn't he? What does he - possibly stand to gain from enabling this sort of childish, stupid behavior?
What an IDIOT.
Laugh. Laugh and ACT as well as you can. All part of a plan, you see. At his most vulnerable moment, it'll all come swinging back around, like a shiv to the chest. They'll prove it. They'll torque it, drive it back in like a nail through a coffin.
A hissing breath of laughter, or perhaps panic, and their head jerks in a vague nod.
Go on. Go ahead. Turn your back.
They'll pretend they're able to drive a blade into it. As if the lie makes any of it easier.]
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For a house of fun this ain't been much fun, huh?
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For a house of fun, there has not been a great deal of Fun, has there? Or perhaps too much. They should have...there should have been a far better -
They should have been better.
Far better.
Why do you hate yourself so much?
Slow breaths, even and deep. Counting the white marks standing out stark along fingers, down wrists, up both arms where they disappear into the folds of their sweater. They lose count at twenty. Refresh. Start over.]
Few things are.
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[he continues forward, only looking back every few minutes. god, he feels so stupid.]
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