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- *event,
- all about j: j,
- borderlands: angel,
- dogs bullets & carnage: badou nails,
- dragon age: fenris (crau),
- dragon age: neriel lavellan,
- graceling: katsa (crau),
- guilty gear: venom,
- kingdom hearts: lea,
- marvel 616: laura kinney,
- metal gear: kazuhira miller,
- metal gear: solid snake,
- mushishi: ginko,
- original character: archer forrest,
- overwatch: hanzo shimada,
- the raven cycle: adam parrish,
- the raven cycle: ronan lynch,
- uncharted: nathan drake,
- uncharted: nathan drake (crau),
- undertale: asriel dreemurr,
- undertale: chara dreemurr,
- voltron ld: lance,
- x-men movies: kurt wagner
march mod plot log
When: March 3rd to March 31st
Where: Thisavrou + New Worlds
Warnings:
thisavrou monthly info ( the tmi )
⋆ The storm around Thisavrou is rather quiet this month. Although there is still an upsurge in the number of Outpost techs called in, many of them have been put on standby until otherwise needed. Weather on Kauto is a moderate 70°F / 21°C during the day and 65°F / 18 °C at night, and Chioni’s has reached dangerous highs of 200°F / 93°C at peak hours.
⋆ Savrii Notices:
Region One grocery depots are offering sixty percent off of any item purchased between day 70 and 82. Region Three’s residents are doing a pruning ( every sixty days or so ) and all excess is available to be taken; if you need it for mulch, lumber, etc. it’s free to anyone.
⋆ Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:
Day 65 (March 6th) - The locals of Region One (R1) are looking for extra help with cleaning and are hiring pairs to run each machine. They’ll pay 50 sencs an hour or 300 sencs for a full day. Day 68 ( March 10th) - A group of newcomers have taken shelter in Region Five as their home world is no longer habitable. All of their belongings have been brought through the Ingress and is stacked up outside the EN-Line in R1. Savrii are paying volunteers 70 sencs an hour to help transport everything to their new homes. This species returns kindness with kindness, and will offer any volunteer who goes the extra mile tips ranging from 100 to 200 sencs. Day 75 (March 16th) - With temperatures on Chioni reaching record highs, some scientists and researchers have been stranded due to EN-Line shutdowns. Those in the Ingress Complex are offering 950 sencs to anyone who is willing to withstand the heat and rescue their fellow colleagues. Any equipment needed for the trip will be provided, but due to the greater increase of temperature, some suits may only cool a body inside for a total of four hours before needing replaced. Plan the trip wisely: most EN-Line access has been completely revoked and travel by foot (or vehicle) is necessary. Day 87 (March 28th) - Scientific Study. Do you smoke? Are you addicted to any substance? A scientist researching methods to combat addictions, of all kinds, is looking for volunteers. He’ll ask a series of questions, take samples, record, study, analyze, and apply new procedures over the course of a day (nothing invasive without permission). Compensation is 800 sencs with complete cooperation.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have.
deslora
⋆Food, perhaps, might be one draw to Deslora, but it is not, so to speak, the main attraction. After piling through the tunnels, it’s like being inside a massive tent. There is no natural lighting, everything illuminated by bulbs or torches placed strategically across the path that leads to an equally smaller tent. Dangling above the doorway is a sign that reads Laugh Your Way to A Smile with reflectors and pieces of glass hanging from its bottom. Entering the tent will reveal a very small but intricately designed room full of twists and turns and mirrors. The strange thing about them comes with looking at your own reflection; passing by will do nothing. If you linger too long, you find your own physical body beginning to take the shape of what is reflected in the mirror. Sometimes, you are stretched thin and tall. Sometimes, you are short and round. And other times, you will find yourself suddenly wavy and curved from head to toe. These changes do not hurt the first few times they happen, but after the third look at your reflection, some alterations may cause pain in your limbs or torso. It increases each time you look at a mirror, and while the effects will fade after a few minutes, it’s best not to linger too long and find your way out through the otherside.
⋆Located several tunnels down - or up, depending on the direction you go - from the Deslora’s ever-popular funhouse is another equally famous attraction. At the top of the steps, a worker waits to pair up individuals into groups of two before ushering them inside the first set of doors. The foyer is quiet, and after the doors behind you have been shut, two single doors ahead of you and your partner begin to illuminate. There is a sign between the doors: Pick A Path . Once through the chosen door, it will lock and the door will slowly fade away. It will quickly become evident that what is in this room is specifically targeted at one out of the two people inside. A happy memory, a beloved hobby, the person you love most - the scenario is always different, but the overall feel is the same. Whatever the room has transformed into, it’s what makes that person the happiest. If it’s a person, they can be spoken to and touched, if it’s an object, it can be used. As the interactions between both characters and the room increase, subtle changes will begin to occur. Slowly, the contents of the room begin to morph into something new. The combination of what one person loves the most and what the other hates the most. The only resolution to be had is to confront the issues and find something in the room to help. For one past patron, the room transformed into thousands of paintings that morphed into painted memories of their partner’s most painful memories. The only way out was a can of varnish tucked back into the corner of the room. Be creative, be careful. Find the way out together.
thisavrou (R6)
⋆ Construction (different pay depending on skill level required) —
Enclosures: Large, electric and nonelectric enclosures meant to be home to creatures that require the added safety measures. 1,000 sencs per week. Crew lives on site until job is completed.
Arena: Stone seating surrounding an underwater area. 200 sencs per day. Crew can commute to and from work.
Hotels: Temporary living accommodations for guests. Crew are paid 50 sencs per hour and have to commute to and from work.
Crew Homes: Residences for future permanent employees to live in. 50 sencs per hour and have to commute to and from work.
Food Courts: Small huts for the production and selling of food. 40 sencs per hour and have to commute to and from work.
Mini EN-LIne: John Hammond wants to build a smaller version of the EN-Line within Region Six. Technicians and general laborers needed. 60 sencs per hour and have to commute to and from work.
⋆ Cleaning: 100 sencs per day; standard cleaning.
⋆ Transportation: Crates of amber stone and creatures will be coming through the Ingress and need to be taken to Region Six. Extreme care and caution is required. 400 sencs per day. Safety clause is signed before work commences.
⋆ Security: Guards to help in the transport of aforementioned crates. 450 sencs per day. Safety and loyalty clause signed before work begins.
⋆ Creature Care: Two permanent employees. The care of creatures. Resumes need to be submitted here listing credentials. Pay is 4,000 sencs per month and workers must live in Region Six. Safety, loyalty, and privacy clauses will be signed.
⋆ Art Design: One person is to be commissioned to create a logo for Region Six. 2,000 sencs for the finished piece. Contact John Hammond. To Note: All management positions in the fields above are paid double the sencs, but they come with double the responsibility.
OOC: For questions please go here. Don’t forget to respond to the Activity Check.
no subject
And I have to thank you for more than that.
I was ready to skip out of here because I didn't want to face the fact that maybe, just maybe, I had something good here. I was using any flimsy pretense I could to just...run. Because I'm scared of what might happen to you guys because of what I am. Because of what I can do.
...Actually, you putting me in charge...? Made me go and talk to them all. One-on-one. And yeah...it's still hard for me to see whatever it is you guys see in me but...I feel like I can really do some good here. I feel like I have a purpose here and it's a hell of a lot greater than the purpose I was meant to fulfill.
...So. Yeah.
Thanks. Not just for telling me the truth, but...putting me in a position where maybe I can start to see it myself.
no subject
[Sure, part of him knew exactly what he was doing. Putting him in charge to keep him here. But it's always good to see it pay off.]
[After that info bomb had dropped, the other part of him, the one that had lashed out, had crumpled around the edges, needed to know he'd done the right thing.]
And, it sure looks like you're showing that 'destiny' who's boss. I'm glad to see it.
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I wanted to run by some things with you. Remember how you said you wanted to do some teambuilding exercises?
I...may actually have worked out some nuances.
For your approval, of course.
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It'd be nice to talk something like that for a change.
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Now, I know you worry about these kids, and I know you can't just...switch that off. But, I gave it a lot of thought. I think, the best way to give you less to worry about is to have everyone work on their individual teamwork with one another. In other words, everyone gets paired up with someone who they're weakest at working with, and steadily go through a rotation through to the person they have the strongest affinity with.
[Darin reaches into his back pocket and pulls out his handy dandy notebook, opening it to a dog-eared page. He pulls his pencil out and licks at the tip before going down his list.]
Pidge gave me a basic rundown of the team dynamic; who works best with whom and the like. From there, I think I got a decent rotation going, and the teambuilding exercises will scale in difficulty from the easiest to more difficult. Easiest challenges are assigned to those who have the worst compatibility...this way more focus can be leveraged towards team building and not overcoming some sort of challenge. The Princess and I will be participating too.
[He snaps his notebook shut, grinning confidently. But that grin quickly fades to a more sheepish, almost bashful smile. He was so happy with his idea that he just realized that maybe he might have overstepped his bounds. More like did a soaring leap over them.]
...So...yeah. Those are just my...y'know. Observations.
...Thoughts? Questions? Concerns...? Feel free to shut down anything you want.
no subject
[We all want to help you...]
[He has to sit down to process that.]
You've done a lot of work, here. I'm... impressed, honestly.
Who's with who?
[Who dies via angry Pidge and/or Keith, in other words? Because the rest is going to take a bit to sink in.]
no subject
Well, by her own admission, Pidge needs the most work with Lance. So they're a team. That leaves Hunk with Keith, and you and All--The Princess.
I'll sit out the first round. Plus, I figured I'd want to leave it up to you guys...who do you think I need the most time to refine my teamwork with.
no subject
[How in the world he makes that sound like it's meant to be a joke is anyone's guess. Blame Shiro's morbid sense of humor.]
Lance? I thought she'd say Keith for sure...
[Then again, maybe the whole "taser him into submission" thing means they need more work.]
... me and... did you. Do that on purpose.
no subject
[Yes.]
no subject
Why did you do that.
no subject
All joking aside? Unless you two can communicate in even the most basic sense without being so scared of one another? This team thing isn't going to work.
[As blunt as he is, Darin's not worried about crossing a line. He knows his friends and he cares about them enough that sometimes a dose of reality is important.]
no subject
... If she'll talk to me after all of this, I don't have any problem working on it with her.
no subject
And before I forget? You were right about her.
I just needed to give her a chance.
no subject
[He shakes his head.]
I won't say "I told you so". But I want to.
no subject
She's...teaching me about star maps and navigation in space. It's been...really fun, actually.
no subject
... good. I'm glad you two found something to talk about besides how to break doors.
no subject
So...uh...who do you think I should pair up with for the training?
no subject
I know if you pair Pidge with anyone but Hunk, something might actually explode. Hunk... he'll work with anyone. And do a great job.
[There's definitely pride in his tone, when he says that.]
Keith and Lance have real potential, if they can ever get past their... weird rivalry. [That Lance started?? But whatever.] I've never seen either of them work with Pidge -- but from what I've heard, Lance managed to not get on her bad side long enough to buy a cow.
Somehow.
If Keith could slow down, focus, and think before he acted, he'd be more adaptable. Someone who could slow him down is best.
no subject
I gotta admit...he really does remind me of you.
no subject
He does?
no subject
He's...you know...almost entirely too serious? Afraid to loosen up? The type of person who, when told to 'be yourself' doesn't have the slightest idea as to what that means?
no subject
He's not... that serious.
[Yes he is.]
no subject
When was the last time you saw him smile?
And not in a "Thank the gods we're all not dead" kind of relief-smile.
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