hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-05-01 09:04 pm

( may event log )

Who: Everyone
When: May 1st and on
Where: The Moira + Amissis-Re
What: The crew finds themselves visiting the very barren planet of Amissis-Re.
Warnings:None, but please label your content!

E
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L
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far from nowhere
"the trees rustle in the evening when we stand uneasy before our own thoughts."

With the events of Del Pascia behind the Moira, things are only now beginning to settle—and not very well. Through the combined efforts of some of the crew, D-E-L and her permanent residents were incinerated into the dust of space. While it’s not the most peaceful end, it is one, and not many are going to be thinking back on how nice Del Pascia’s facilities were for quite some time. Repairing what they could of the ship’s interior and putting as much distance between the Moira and the prison as possible, those aboard are informed by Navigation that they are approaching another planet. This means, of course, the potential for better supplies, as some things are beginning to dwindle, and the Captains elect to dock so long as the crew follows protocol.
WELCOME TO AMISSIS-RE



Amissis-Re is an unregistered planet with no documented histories or signs of life. The Moira’s Navigation crew have scanned the planet for any usable resources and have discovered a faint signal emitting from beneath the surface of Amissi-Re. Using the transporters and any other crafts located in the Cargo Bay, the crew are able to travel to the source of the signal. Upon arriving in its exact location, they’ll find a small series of lakes that lead to a tower-like structure that appears to be in use. Crew must cross a poorly assembled bridge system that sways and dips when weight is applied to it in order to gain access to the entrance. Once there, a woman comes out to greet them and explains, excitedly, that she is so very happy that they have come to Amissis-Re.

Everyone can go home.

Their host insists that she has done the impossible and has somewhat fixed the Ingress that’s been built on Amissis-Re a long time ago, and what’s more, she can send crew home for short bursts of time. Upon following this woman inside, crew will find that the planet is not, in fact, barren at all. Diving deep into the underbelly of Amissis-Re, it’s like an eternal factory of machines, and while vast, for whatever reason, it also seems incredibly welcoming...

LEAP OF FAITH ( 05.01 and on )
The barren planet of Amissis-Re is devoid of vegetation and organic life except for a lone woman, and the planet itself is an intricate honeycomb of machines that go for miles below the surface. Yet, that seems insignificant and unimportant in comparison to the news that the crew has just received. After Thán has looked at the Ingress, he tells the crew that he cannot say for certain that it is properly functioning, but Emiri native, Ben Link, will volunteer to test it out.

An elevator takes crew down to a glass platform that overlooks an inverted Ingress portal. In order to return home, the Moirans will have to take a leap of faith and jump in. Ben, in order to show his commitment to the crew and willingness to help get them home, takes that jump with Captain Thán seconds behind him. Jumping feels like dropping through wind; lights swirl, it’s warm, and a soft buzzing encompasses you as you fall. You don’t feel the landing. One moment you’re falling, and the next, you’re in a new world.

A few hours pass before a similar elevator rises from below and to the left of the Ingress, stopping beside the platform. Ben and Thán step out unharmed.

It works, and everyone can temporarily go home. Will you jump?

COMBINE THE EXTREMES ( 05.01 and on )
The woman that greeted the crew and led them to the platform will allow anyone that wants to go home the opportunity to go. There’s only one catch: it’s not permanent. She’s worked for years to fix the Ingress so that she can return to her own home but hasn’t been able to make the trip an everlasting one. Everyone always comes back. Always. They go for a few hours, at first, but that amount of time increases with each visit.

The one guideline, she says, is that you can’t go alone. Each trip requires a partner, or it becomes too much for the mind to bear. These rules are simple: the world takes shape depending on who jumps first, but if crew go hand-in-hand and leap at the same time, the worlds combine. This new world will be populated with people that existed in both and may appear to be a jarring combination of both worlds. It may seem unusual, but if the woman is asked, she’ll explain that the combined world does exist as there are more universes than can be imagined. The Ingress tries to take the person to their own home, their original home, but when jumping together, it finds the closest possible match and deposits them there instead.

From that point on, you can travel the world together or split up, but remember, this world is a living, functioning world. It doesn’t matter if it’s the home of one crew member or a combination. You meet other people. You can get hurt. You influence and are influenced by others.

Be cautious, and enjoy your visit “home”.

LINGER ON ( 05.05 and on )
The more times the Amissis-Re Ingress is visited, the more it seems that your trips last longer and the experience becomes even more vivid. More real and harder to distinguish from the current reality that you know. It’s difficult to explain why, but you get the feeling that maybe if you went without the aid of the host, that perhaps you’d be able to stay. Forever. It takes some subterfuge, but in time, you see your chance: she’s nowhere in sight, and you take it.

The world you are in now is completely your own, whether another crew member accompanied you or not. The people you know are there, everything around you is exactly as you remember. A few hours pass, and you don’t feel that familiar tug, that invisible hook at the base of your spine that signals that your visit is over. Even more time goes by, and you’re still in that world, your home. When the first day has passed, you begin to question if you’ll ever go back, or if life on the Moira was all a dream. The person with you won’t be able to convince you otherwise, and they’ll start to feel less real, a stranger that you used to know.

There’s only one way to go back to the Moira. Someone from the other side has to come in and retrieve you both. Once in, contact with a third will jump-start a link through the Ingress, and it will pull all crew back to the platform.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
gainedlove: (* Turn)

[closed to Kaworu]

[personal profile] gainedlove 2016-05-23 04:55 pm (UTC)(link)
In front of Kaworu, from across a great fissure in the earth, looms an ominous looking peak with a hole bored right through the rock. At the top stands an armored figure, a mysterious wind blowing past and making the hair sticking out of her helmet whip and billow dramatically. On the path leading up to it Frisk walks forward with a clear air of nerves, stopping just before they come in sight of the figure. They fidget nervously and for a moment seem entirely unaware of the world around them.

Standing beside Kaworu, Frisk stares down at the scene in utter and complete confusion. They've seen this particular outcropping of rock before--Flowey often watches from here, but Frisk had never been able to find a path on the ground that could lead them up here. The only way to this particular vantage point is either to burrow or fly--or, apparently, be dropped by the Ingress directly onto it.

But more importantly--

"How did we get here?! This is--why'm I down there, this doesn't make sense!"
Edited 2016-05-23 16:56 (UTC)
braceforimpact: (pic#10256697)

The most rushed tag ever goooo

[personal profile] braceforimpact 2016-05-27 09:58 am (UTC)(link)
It's practically Kaworu's natural element, perched precariously on some elevated piece of stone. His expression is that cryptically unsmiling one that signifies some change in his mental state neither negative nor positive.

"...where is 'here?'" he asks, because obviously it's nowhere he knows or is meant to be. He, too, watches the scene down below--but with an attitude as critical as confused.

Frisk is both here and there. Body and soul. And while the duplication is something both he and Frisk can see with their eyes alone, Kaworu can also tell that there are not two souls down below them, but three.

"There's someone with you. Down there--who is it?"
gainedlove: (* Approach)

3 am tags are best tags

[personal profile] gainedlove 2016-05-27 10:10 am (UTC)(link)
Frisk looks up at Kaworu and sways nervously, twisting the end of their sleeve between their fingers. "It's...this is th' Underground. Waterfall. Th' tunnel there goes to Hotland...'n that's Undyne on toppa th' mountain."

Down below, a change occurs in Frisk. It's not something visible, not really, unless you know what to look for. A shift in posture, a change of expression--blue eyes to red. For Kaworu, the exchange of dominant soul is all too clear to read, of course. Chara steps forward, their steps rushed in a way to fake confidence, and hide what fear there is dwelling within them.
braceforimpact: (pic#10256697)

wHEEZES

[personal profile] braceforimpact 2016-05-30 01:24 am (UTC)(link)
All too clear indeed. Kaworu is silent, watching for an extra second--an extra step of those childish legs, an extra shower of rain, an extra heartbeat in all four (five?) of their chests. His brow is furrowed, his red eyes fixed with an unusual intensity on the scene. He doesn't look at the Frisk next to him. There's the expected beat of silence, then the extra one, then--

"No. With you."

Or now perhaps they're with them.

But.... how?
gainedlove: (* Terrorize)

[personal profile] gainedlove 2016-05-30 01:34 am (UTC)(link)
Frisk freezes. Completely.

How does he know?

Frisk and Chara...they aren't like when a monster absorbs a human. It's not two whole souls fusing into one being.

How could he tell?

No one ever knew. No one could ever tell that there was anyone other than Frisk in that body. And that was how Chara had wanted it, and Frisk never complained.

But now...

No one ever saw. Toriel never saw. Sans never saw. Asriel never knew!

Frisk stares up at Kaworu in complete shock.

"How did you--?!"
braceforimpact: (30)

[personal profile] braceforimpact 2016-05-30 01:44 am (UTC)(link)
That... isn't the answer Kaworu was expecting. Because it isn't an answer.

That's just a question.

"Why are you asking me that now?! I asked first!"

Priorities, Angel Style.
gainedlove: (* Turn)

[personal profile] gainedlove 2016-05-30 01:48 am (UTC)(link)
"Bu-but no one could ever tell before! We aren't even--"

Frisk makes several panicked, vague, and ultimately meaningless flailing hand gestures.

"You never said you could see soul stuff before!"

Sorry, Karl, no answers for you just yet.
braceforimpact: (pic#10256697)

[personal profile] braceforimpact 2016-05-30 02:10 am (UTC)(link)
"I didn't think I had to!!" He's sincerely so annoyed and upset about this revelation that he's almost distracted from the actual problem for an entire second.

A l m o s t.

"Now tell me what's going on!!"
Edited 2016-05-30 02:11 (UTC)
gainedlove: (* Approach)

[personal profile] gainedlove 2016-05-30 03:19 am (UTC)(link)
"Why would I think you could?!"

THERE HAS CLEARLY BEEN ZERO INDICATION THAT YOU ARE OP AS FUCK, KAWORU, GOSH.

Frisk flinches, then, looking down at Chara standing while Undyne gives her speech--from what shouts Frisk can hear it seems like she's started on her own rant, now.

"It...it's..." They swallow thickly and look down at their feet. "'S Chara. They were dead a long time before I fell, but...I-I dunno how it happened. I woke up, an' they were with me."

Frisk's gaze darts back up, vulnerable and pleading. "Please, d-don't tell anyone, okay? It's...it's secret."
Edited 2016-06-03 00:27 (UTC)