hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-03-01 02:40 pm

( march intro log )

Who: Everyone
When: March 1st and on
Where: The Moira + Ceta
What: The crew finds themselves on the planet of Ceta
Warnings: Potential sci-fi creature death. Please label your content!

I
N
T
R
O

L
O
G

by the inquest
"Arguments on their nature are refuted by those who return to shore, wide-eyed with tales of their savagery."

All Moirans are woken to the sounds of the ship coming to a rather grating halt some time in the early morning cycle. It’s no faster or slower than any other stop, but it is unexpected as the captains didn’t mention an upcoming disembarkment. Shortly after, a message is sent to every MID:
Navigation has informed us that we’re approaching bad traveling conditions: an overactive star. Instead of stopping on Liant El, we’ll be docking here on Ceta. Please exercise caution while gathering supplies and during excursions. Follow their safety guidelines. If the chance allows, we’ll also be signing new crew on the planet. Please greet them first and show them to the ship. Thank you.
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.

For those few who come through Ceta's Ingress, there will be crew of the Moira there to greet you. They tell you of the Ingress, how it is broken, even on this planet, and that the ship is headed back to the origin of this technology. This planet’s Ingress is set precariously atop a floating rock formation, the only way from one area to the next is on small air-propelled boats. Crew members will guide everyone back to the Moira and take them to the Medbay; contracts will be signed posthaste.

WELCOME TO CETA





At first glance, Ceta seems mostly inhabitable, and that's because it is. The atmosphere around the planet is surprisingly thick in most places, sometimes thin in others, and without some way to filter the air, it is mostly unbreathable; it's a giant gas planet, its core made of various molten metals and the atmosphere a mix of oxygen, hydrogen, and nitrous. Ceta's gravity is also uneven, meaning that some areas will have stronger focal points than others. The terrain, when it is visible, appears rather rocky—hardly the best conditions for life and stable living. What's more unusual, however, is that despite this fact, there is, indeed, a small populace "living" among the mist and clouds, but it's clear they do not live here year-round. It's hunting season, and they are there for the bounty.

These visitors have built small platforms that are hooked together by ropes and swinging bridges, which they call "temporaries". Unstable buildings are rare, dangerous, and spread out over these temporaries to prevent damage or accidents. The temporaries float along, swaying and shifting with the planet’s atmosphere, and posted at every point of entry and all open surfaces are a particular set of rules that everyone must abide by. They are written in dark ink and large block letters so that all passing by will stop and read them:
NO FIRE. Flammables, ignition sources, matches, lighters, and anything that creates a spark is prohibited. The atmosphere has higher levels of hydrogen, and the smallest spark will create a problem.
AIR BREATHABILITY. Monitor your vitals. Wear masks or re-breathers if needed.
WATCH THE EDGE. All walkways are the only thing from you and falling. Be cautious and watch your step.
These signs should be given their due attention. The edge is just that: the end of where it is safe to walk. If a wooden plank gives way beneath your feet, you will plummet through hundred of miles of atmosphere before hitting the planet’s thin surface. The captains reiterate that crew should be careful and stick to the main temporaries, gather supplies, visit at their leisure, and then go back to the ship.

IT'S A BIRD! IT'S A PLANE!
The organisms that have evolved on this planet are unintelligent—a fact that is told to you by the other visitors. As there is no solid materials or ways for them to interact with their environments, these giants float along within the atmosphere, though it appears that they are flying when they are merely navigating through. They travel in groups of three or more and sometimes come close to the outskirts of the temporaries. Because there is an invisible filtration dome around the temporaries, this allows the creatures to pass through without harm and return again into the mist as they please. They are difficult to see at night and are rather skittish in the presence of sudden light.







@ THE MUSEUM
Every evening when work is done, artificial light sources illuminate the streets of the temporaries. There is one bar, if you can actually call it that, but the main attraction is a museum. The support structure appears to be made out of the skeletal system of the giants that "swim" and live on Ceta, and though the outside seems rather unassuming, the inside is not for the faint of heart. As it's considered informative, there are displays of the internal structures and functions of the very creatures that seem harmless and as unintelligent as the visitors claim. There are sections of the museum dedicated to their anatomy and what makes them so valuable: inside their air sacs, which is what gives the illusion to flying through the atmosphere, is a mineral that, when harvested, attunes and sharpens the senses so that brain capacity and function excel over one-hundred percent efficiency. Likewise, aside from these informative areas, there is also a history of how and when the visitors began to hunt them for this valuable, unnamed resource.

HARVEST SEASON
Are you looking for work? Or perhaps you're bored with your duties aboard the Moira and prefer to see just what it is these visitors do during the day? Hunters will often pay for menial labor to help with the killing and retrieval of the giants of Ceta. It is by day, not by hour, and once aboard one of the many ships, you will be put to work handling equipment or being on the lookout for "signs" of the creatures. Once they've been spotted, the real work isn't in capturing them or even trying to subdue them—though they give a good fight. It's in the harvest, done below deck once they have been safely brought into the ship's cargo areas by the tethers, that can get quite gruesome. As a defense mechanism, cutting into the skin creates a rather noxious emission that can cause disorientation, hallucinations, or unconsciousness. Worst case scenarios can often result in death.

WORD LIMITS
As things are beginning to wind up (or down), something seems to have gotten into the MID systems and caused a malfunction. On the morning of 03.13, it suddenly becomes clear that communicating with others who are not from the same universe or similar timelines seems very difficult. Understanding each other becomes rather hopeless as the day continues, and these repercussions can be felt across the entire ship. The Captains send out another MID message that appears as a jumble of unusual letters and symbols. However, there is one word that can be read by everyone and (hopefully) understood: RATCHET. Figuring out this problem shouldn't take long if everyone can leap the language barriers and work together.


( ooc; All New Arrivals: you have the choice of coming through the Moira's Ingress OR Ceta's Ingress. For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
knaval: (no-one waving)

[personal profile] knaval 2016-03-11 10:24 pm (UTC)(link)
Oh, you know it.

[a pause. riptide looks to the board he flicked. back to deacon. raises his robot eyebrows.]

So, uh. My name's Riptide. I feel at this point I owe you at least that.
ersatzeverything: (post-apocalyptic grunge wear)

[personal profile] ersatzeverything 2016-03-12 06:31 am (UTC)(link)
Deacon. [Who needs last names. Not these guys!]
knaval: (*each little slug here)

[personal profile] knaval 2016-03-12 08:44 pm (UTC)(link)
Cool. We met the basic social requirements.

[deacon gets a massive thumbs up. damn riptide is awkward.]
ersatzeverything: (Default)

[personal profile] ersatzeverything 2016-03-12 10:10 pm (UTC)(link)
Nah, we're supposed to shake hands or something, too. [He glances at Riptide's enormous metal hands.]

But I think we can skip that.
knaval: (to decide)

[personal profile] knaval 2016-03-13 01:32 pm (UTC)(link)
That would probably end badly, yeah.

[he shakes his head.]

I meant to ask-- you're not one of the hunters, are you? This museum is super creepy and you seemed okay with it. Or like. Museum people? If you are then by creepy I mean super awesome! Good job!
ersatzeverything: (pursed lips)

[personal profile] ersatzeverything 2016-03-13 05:46 pm (UTC)(link)
Hunter? Nah, way too much work just for getting some whale dirt. [When he lies about himself, it's usually making himself out to be a better person than he feels he is--a tragic past, an awesome job, or even just...normal. Saying that he hunts space whales to support people's drug habits isn't a lie that's in his style.

Museum employee, on the other hand...]


Yeah, you guessed it. I totally work here. One of the museum people.

We worked really hard to make this place creepy as shit, so it's great to hear that the team did a good job on that.
knaval: (*each little slug here)

[personal profile] knaval 2016-03-13 08:57 pm (UTC)(link)
Yeaaaah... good job. Uh. Specially loving the gorey exhibitions. It's not gratuitous in the slightest.

[riptide looks away from deacon, back to the display he'd flicked.]

Do you work with the hunters? I actually have some questions about who I could talk to to find supplies. We're in need of some.
ersatzeverything: (Default)

[personal profile] ersatzeverything 2016-03-13 10:55 pm (UTC)(link)
We keep away from those jerks, sorry. Too busy educating the public with educational things. And also giving the public nightmares drenched in whale blood, we hope.
knaval: (wish i didn't turn it in)

[personal profile] knaval 2016-03-14 09:29 pm (UTC)(link)
Super drenched. Like a friggin' shower.

[well, this guy has to know SOMETHING if he lives here.]

Don't you know even where I could do some trading? I mean, you live here, right?
ersatzeverything: (pic#10049835)

[personal profile] ersatzeverything 2016-03-15 01:13 am (UTC)(link)
Trading? Uh...sure! The trade stuff is at...

Try down by the docks. [There are docks here, right? Well, if there aren't, Riptide will have an extra hard time finding them.]
knaval: (another star)

[personal profile] knaval 2016-03-15 08:08 pm (UTC)(link)
I was wondering more where you museum guys get your supplies. Maybe buying in bulk? I heard that gets good deals.

[and yet, riptide still believes deacon wasn't bullshitting.]
ersatzeverything: (yo)

[personal profile] ersatzeverything 2016-03-16 03:47 am (UTC)(link)
Oh, yeah, we get bulk shipments from caravan deliveries. Flying brahmin, you know? [There are flying whales here, so why not flying brahmin?]
knaval: (all eyes turned in)

[personal profile] knaval 2016-03-17 08:17 pm (UTC)(link)
No? What are brahmin? I only saw the flying whales.

[maybe that's what they call the ships...]
ersatzeverything: (Default)

[personal profile] ersatzeverything 2016-03-18 02:50 am (UTC)(link)
Brahmin are like cows, but with two heads. And the flying ones have wings, too. The flying ones are pretty rare, though. Really valuable for the caravan trade. They can haul goods places that other brahmin can't.

knaval: (real enough yet)

[personal profile] knaval 2016-03-18 08:46 pm (UTC)(link)
Two headed--

[slow on the uptake as ever.]

Oh! You're being sarcastic!
ersatzeverything: (Default)

[personal profile] ersatzeverything 2016-03-19 12:10 am (UTC)(link)
They really do have two heads.

[Called out on lying for the one true thing he's actually said. That's a novelty.]
knaval: (they gonna rip up your heads)

[personal profile] knaval 2016-03-22 07:35 pm (UTC)(link)
C'mon. Nothing has two heads.
ersatzeverything: (pic#10049835)

[personal profile] ersatzeverything 2016-03-22 09:21 pm (UTC)(link)
...

You got me. I was exaggerating about the two heads.

[Now he's lying about having not lied.]
knaval: (another star)

[personal profile] knaval 2016-03-22 09:31 pm (UTC)(link)
Then again, we are on a completely alien world with flying whales...

[now he's just confusing himself.]
ersatzeverything: (sunglasses)

[personal profile] ersatzeverything 2016-03-22 09:50 pm (UTC)(link)
Absolutely. There's weird stuff in the universe, pal.

[Deacon nods solemnly. Just keep tying yourself into knots, robot buddy, working out what's true and what isn't.]
knaval: (for me)

[personal profile] knaval 2016-03-22 10:20 pm (UTC)(link)
You're telling me...

[riptide trails off, looking back to the display. flying space whales and two headed cows... sure is a crazy universe.]