hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-03-01 02:40 pm

( march intro log )

Who: Everyone
When: March 1st and on
Where: The Moira + Ceta
What: The crew finds themselves on the planet of Ceta
Warnings: Potential sci-fi creature death. Please label your content!

I
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L
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by the inquest
"Arguments on their nature are refuted by those who return to shore, wide-eyed with tales of their savagery."

All Moirans are woken to the sounds of the ship coming to a rather grating halt some time in the early morning cycle. It’s no faster or slower than any other stop, but it is unexpected as the captains didn’t mention an upcoming disembarkment. Shortly after, a message is sent to every MID:
Navigation has informed us that we’re approaching bad traveling conditions: an overactive star. Instead of stopping on Liant El, we’ll be docking here on Ceta. Please exercise caution while gathering supplies and during excursions. Follow their safety guidelines. If the chance allows, we’ll also be signing new crew on the planet. Please greet them first and show them to the ship. Thank you.
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.

For those few who come through Ceta's Ingress, there will be crew of the Moira there to greet you. They tell you of the Ingress, how it is broken, even on this planet, and that the ship is headed back to the origin of this technology. This planet’s Ingress is set precariously atop a floating rock formation, the only way from one area to the next is on small air-propelled boats. Crew members will guide everyone back to the Moira and take them to the Medbay; contracts will be signed posthaste.

WELCOME TO CETA





At first glance, Ceta seems mostly inhabitable, and that's because it is. The atmosphere around the planet is surprisingly thick in most places, sometimes thin in others, and without some way to filter the air, it is mostly unbreathable; it's a giant gas planet, its core made of various molten metals and the atmosphere a mix of oxygen, hydrogen, and nitrous. Ceta's gravity is also uneven, meaning that some areas will have stronger focal points than others. The terrain, when it is visible, appears rather rocky—hardly the best conditions for life and stable living. What's more unusual, however, is that despite this fact, there is, indeed, a small populace "living" among the mist and clouds, but it's clear they do not live here year-round. It's hunting season, and they are there for the bounty.

These visitors have built small platforms that are hooked together by ropes and swinging bridges, which they call "temporaries". Unstable buildings are rare, dangerous, and spread out over these temporaries to prevent damage or accidents. The temporaries float along, swaying and shifting with the planet’s atmosphere, and posted at every point of entry and all open surfaces are a particular set of rules that everyone must abide by. They are written in dark ink and large block letters so that all passing by will stop and read them:
NO FIRE. Flammables, ignition sources, matches, lighters, and anything that creates a spark is prohibited. The atmosphere has higher levels of hydrogen, and the smallest spark will create a problem.
AIR BREATHABILITY. Monitor your vitals. Wear masks or re-breathers if needed.
WATCH THE EDGE. All walkways are the only thing from you and falling. Be cautious and watch your step.
These signs should be given their due attention. The edge is just that: the end of where it is safe to walk. If a wooden plank gives way beneath your feet, you will plummet through hundred of miles of atmosphere before hitting the planet’s thin surface. The captains reiterate that crew should be careful and stick to the main temporaries, gather supplies, visit at their leisure, and then go back to the ship.

IT'S A BIRD! IT'S A PLANE!
The organisms that have evolved on this planet are unintelligent—a fact that is told to you by the other visitors. As there is no solid materials or ways for them to interact with their environments, these giants float along within the atmosphere, though it appears that they are flying when they are merely navigating through. They travel in groups of three or more and sometimes come close to the outskirts of the temporaries. Because there is an invisible filtration dome around the temporaries, this allows the creatures to pass through without harm and return again into the mist as they please. They are difficult to see at night and are rather skittish in the presence of sudden light.







@ THE MUSEUM
Every evening when work is done, artificial light sources illuminate the streets of the temporaries. There is one bar, if you can actually call it that, but the main attraction is a museum. The support structure appears to be made out of the skeletal system of the giants that "swim" and live on Ceta, and though the outside seems rather unassuming, the inside is not for the faint of heart. As it's considered informative, there are displays of the internal structures and functions of the very creatures that seem harmless and as unintelligent as the visitors claim. There are sections of the museum dedicated to their anatomy and what makes them so valuable: inside their air sacs, which is what gives the illusion to flying through the atmosphere, is a mineral that, when harvested, attunes and sharpens the senses so that brain capacity and function excel over one-hundred percent efficiency. Likewise, aside from these informative areas, there is also a history of how and when the visitors began to hunt them for this valuable, unnamed resource.

HARVEST SEASON
Are you looking for work? Or perhaps you're bored with your duties aboard the Moira and prefer to see just what it is these visitors do during the day? Hunters will often pay for menial labor to help with the killing and retrieval of the giants of Ceta. It is by day, not by hour, and once aboard one of the many ships, you will be put to work handling equipment or being on the lookout for "signs" of the creatures. Once they've been spotted, the real work isn't in capturing them or even trying to subdue them—though they give a good fight. It's in the harvest, done below deck once they have been safely brought into the ship's cargo areas by the tethers, that can get quite gruesome. As a defense mechanism, cutting into the skin creates a rather noxious emission that can cause disorientation, hallucinations, or unconsciousness. Worst case scenarios can often result in death.

WORD LIMITS
As things are beginning to wind up (or down), something seems to have gotten into the MID systems and caused a malfunction. On the morning of 03.13, it suddenly becomes clear that communicating with others who are not from the same universe or similar timelines seems very difficult. Understanding each other becomes rather hopeless as the day continues, and these repercussions can be felt across the entire ship. The Captains send out another MID message that appears as a jumble of unusual letters and symbols. However, there is one word that can be read by everyone and (hopefully) understood: RATCHET. Figuring out this problem shouldn't take long if everyone can leap the language barriers and work together.


( ooc; All New Arrivals: you have the choice of coming through the Moira's Ingress OR Ceta's Ingress. For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
soldiergenes: (and your mind)

[personal profile] soldiergenes 2016-03-04 04:20 pm (UTC)(link)
[ It's far too crowded on these "temporaries," as they're called.

Not surprisingly, almost the entire crew of the Moira has left the ship en masse to explore the new planet, and it's not as if Snake blames them. Hell, he's down here too. There's always something new to see, and every piece of training he's gotten over the years has instilled in him that need to get a lay of the land.

Not to mention that everyone wants the chance to stretch their legs at this point. There's just not much space to do that.

This is the first time Snake's aware of that one of the planets they visited had an Ingress of their own. That's why he goes to investigate, wanting to draw comparisons and maybe question some of the other people here (he doesn't think they're locals, but they're more settled than the crew).

In the process, someone shoves past him. It takes a second for Snake to put it together, but he notes that the stranger is walking away from a medical crew that looks similar to the one that had oriented him months ago. With a frown, he takes after the guy. ]


Where are you going?

[ It's either this sad excuse for a planet or the Moira. ]
pushed: (pic#9418675)

[personal profile] pushed 2016-03-05 12:15 am (UTC)(link)
I don't know. Away from them.

[Though 'away' consists of a short walk and a long fall. He doesn't seem particularly bothered that he doesn't have a plan, either. Some of Nick's best ideas come about that way.

He stops at the edge, looking over it and taking a deep breath. He knows that his dad could use his power to "fly" in a way by moving himself. Nick has never tried, and he's not exactly thrilled at the idea of trying it right now. But desperate measures...

He looks back at Snake, glancing him up and down.
]

Are you one of them?
soldiergenes: (is just too confused to see)

[personal profile] soldiergenes 2016-03-09 10:02 pm (UTC)(link)
[ Flinging himself off of these temporary bridges would definitely be an overreaction, although it would earn the dubious honor of surprising even someone as experienced as Snake.

He'd felt similarly when he'd first arrived. He'd been about ready to fight off the doctors who wanted to run their tests on him, but being in the middle of a situation with so many unknown variables had forced him to hold back.

Hopefully he could talk this guy down. Now wasn't the time to make a scene. ]


Not even close. I was brought in the same as you, but I've been on the crew for a few months.

[ He motions out to the vast expanse around them, then shrugs his shoulders. ] If you're thinking of running, there's not really anywhere to go.
pushed: (pic#9418675)

[personal profile] pushed 2016-03-13 02:25 pm (UTC)(link)
[It's not even the dumbest thing Nick's done this week, but he probably should pace himself.]

Yeah?

[Nick looks like he might be weighing the truth of that. He doesn't look or sound like the others, and he's pretty sure this isn't the first time that they've done this.]

Yeah, because there's a lot of room on that spaceship they wanna take me back to.

[Nick's not claustrophobic, far from it. But there is a difference between living in a city where people are crammed like sardines and living inside something with definite walls and boundaries.]

What's your name?
soldiergenes: (and now i am sure)

[personal profile] soldiergenes 2016-03-21 02:26 pm (UTC)(link)
[ It's a cage, there's no doubt about that. But it's also a moving cage, and the idea is that eventually it will lead them back home. Whether or not that turns out to be true is another question, but it's not like they have any better options available to them.

Eventually, this guy is going to have to work through the logic of all that too, hard as it may be to swallow.

At the question, Snake stretches his hand out. They don't have to trust each other, but there's a way this kind of thing is usually done. ]


Snake. And it's either get on the spaceship or stay here. Your choice.

[ Not that the captains are likely to put up with someone trying to stay behind, either. Snake doesn't know if anyone has actually tried it, but... ]
pushed: (pic#9304574)

[personal profile] pushed 2016-03-22 11:10 pm (UTC)(link)
Snake?

[Nick repeats the name, dubious about it most of all. But he is working through the rest of it, and the guy makes more sense than everything else here put together. He glances down at the offered hand, and after another second or two, turns back in his direction to accept it.]

Nick. Which doesn't sound nearly as cool as "Snake". I guess some guys just have all the luck.
soldiergenes: (every night)

[personal profile] soldiergenes 2016-04-01 04:21 pm (UTC)(link)
[ Snake keeps the handshake brief, pulling his arm back so that he can cross both over his chest. His starts to tap his foot against the wood underneath, a nervous action that has everything to do with the fact that he can't light up down here. Knowing he can't only makes the addictive urge that much stronger. ]

It's a code name. [ Don't worry, Nick, Snake's real name isn't particularly special either. ] I was part of a special ops force back home, which is where I got it. Just kinda stuck after that.

[ Figuring that Nick would prefer to get as far away from the Ingress that spit him out as possible, Snake starts making his way down the temporary. ] So, I'm guessing you have questions.