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- *event,
- *mod log,
- all about j: j,
- bioshock: big sister,
- borderlands: angel,
- dogs bullets & carnage: badou nails,
- dogs bullets & carnage: nill,
- dragon age: fenris (crau),
- guilty gear: venom,
- marvel 616: laura kinney,
- mass effect: clone shepard,
- mass effect: thane krios,
- mcu: bucky barnes (crau),
- mcu: wanda maximoff (crau),
- metal gear: kazuhira miller,
- metal gear: solid snake,
- overwatch: angela "mercy" ziegler,
- overwatch: lena oxton,
- overwatch: lúcio,
- overwatch: mei-ling zhou,
- overwatch: soldier 76,
- star wars: rey,
- undertale: chara dreemurr,
- voltron ld: shiro,
- x-men movies: kurt wagner,
- x-men movies: marie d'ancanto | rogue
february mod plot log
When: February 3rd to February 28th
Where: Thisavrou + New Worlds
Warnings: death, blood, violence, torture
thisavrou monthly info ( the tmi )
⋆ The storm around Thisavrou is particularly volatile this month - plums of dark energy twist and turn. There’s an upsurge in the number of Outpost techs called in to work in an effort to monitor and research Thisavrou’s unruly cage. Weather on Kauto is a moderate 70°F / 21°C during the day and 65°F / 18 °C at night, and Chioni’s has reached record highs of 130°F / 54°C at peak hours.
⋆ Savrii Notices:
Region One grocery depots are offering fifty percent off of any item purchased between day 41 and 45. Region Four’s population of Gorgóna are giving away free underwater training lessons on the 51st day.
⋆ Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:
Day 39 (February 10th) - The locals of Region Three (R3) are in need of “pest” control assistance. Creatures called Tanglesnakes have infested the trees and are eating the natives’ homes! Anyone willing to remove them will be paid 100 sencs per Tanglesnake. However, catching them might be tricky; they are quite fast and are smart enough not to be lured by snacks or kind words of encouragement! They also have a tendency to curl around and trip up anyone after them, hence their name. Day 47 (February 18th) - The waters of Chioni are boiling! Scientists stationed out on the third burg are asking volunteers to bring back samples for study. Anyone willing to risk the harsh climates of Chioni will be compensated with 250 sencs as well as travel expenses up to 80 sencs. Day 55 (February 26th) - The majority of Savrii responsible for the Ingress Complex’s upkeep have suddenly fallen ill, which has left them short staffed. For those not too proud to pick up trash and put a little elbow grease into shining the windows, compensation will be given for the time. This mission pays 40 sencs per hour.
⋆ As a welcome gift to all the new visitors, Savrii will be handing out treats.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have.
aueia
⋆ Although some disorientation is common enough with all Ingress travel, transit to Aueia is commonplace enough to make the trip relatively straightforward. A brief sensation of a fall and a wash of color (felt as much as seen), and visitors will find themselves stepping out onto the greeting dock. To leave, characters may make use of the same portal, or explore to find their own—there are multiple transit points scattered through the world, as well as a few maps designed for humanoid interpretation.
⋆ A gas giant encircled by a unique interstellar medium, Aueia holds three distinct zones.
The outermost layer, or "sea" of the planet, consists of a liquid shell inhabited by a diverse set of fluid-dwelling wildlife. A variety of tours go out regularly to explore the oceans, and platforms are set up along the boundary for those with interest in "beach" play. The fluid composing the sea is a pale green, and has no harmful effects on contact. However, human-analogous life forms will be advised against consuming the mixture, and may experience dizziness, indigestion, or mild hallucinations if they do. The second, gaseous layer, composes the main range of habitation for visitors and other non-aquatic life. With an oxygen-rich atmosphere and a wide distance from the denser planet core, this region of the planet includes the Ingress dock and the majority of non-native living areas. It’s also known for its low gravity! A wide array of ships and settlements can be found floating through this layer of Auiea, including trade barges, explorers, and a wide variety of schools and learning centers. The lower one goes, however, the less stable the atmosphere, and pockets of dangerous or flammable gases have been known to gather near the boundary with layer three. Gliding equipment can be borrowed or rented at low cost for those who want to travel unassisted. However, visitors with no means of propulsion should take care—falling means a very long way down. On the other hand, you’ll have plenty of time to flag a passing flier to come grab you. A strong layer of electromagnetic distortion separates the habitable second layer from the third. Once crossed, both gravity and pressure intensifies rapidly, well beyond the tolerance of most beings. Standard materials dropped through this layer will crumple and compress before sinking out of sight behind the orange haze of the interior. Even more disconcerting are the shapes that can occasionally be seen within: odd, gigantic silhouettes brushing by the surface of their world. These deep-sea wildlife can’t cross the pressure differential on their own, but are widely regarded as one of the main hazards to any efforts to explore the lower zone. By visitors, at least-- the whales of Aueia are the undisputed masters of their planet, and the only species known to move freely through all layers of their world.
⋆ As a world visited regularly by the Savrii, Auiea has a relay station set up to enable communication through the Ingress. Some lag may be expected, but TAB functions should persist.
⋆ Clearance Information (Each person can take what is noted for their CL or below into this world.):
CL 1 - Clothing, swimming equipment.
CL 2 - Personal weapons.
CL 3 - Private transportation.
CL 4 - Small ships.
CL 5 - Extended stay or the right to build.
⋆Missions available:
Wildlife Preservation - The outer layer of Aueia is home to many creatures. Senc donations will be made to anyone that spends volunteer time cleaning up and caring for the wildlife here. (50 sencs per hour). Object Retrieval - Samples, samples, samples. A sample (it doesn’t matter what it is) from each zone can be sold back on Thisavrou. Z-1 (100 sencs). Z-2 (200 sencs). Z-3 (300 sencs). Savrii will absolutely not purchase creatures that were hunted and killed. However, there might be visitors on Thisavrou interested in this.
(All sencs are awarded ICly when you come back through. OOCly, you keep track of what you earn.)
eosoros (cw: death, blood, violence, torture)
⋆ The Savrii are an inclusive group - when they open this world for exploration, all visitors are allowed to enter. They will be told that, as it has not previously been explored, it could be dangerous and for all to heed that carefully before entering. High-paying missions, listed below, will be offered to anyone willing to take them through and Clearance Levels will be posted and applied to TAB devices.
⋆ The ride through the Ingress might be disorienting for some, though many will notice that the temperature steadily increases as they move through the blue energy. Upon entering this new world, they’ll find that the energy dissipates as soon as the person steps out of it. Discovery of a way out of this place is found in Exploration. Broken up into what can only be described as increasingly terrible levels of horror, this world’s only exit (energy that takes you back to Thisavrou) is found at the end of the seventh sector. Each level can be experienced with the same partner or someone different every shift.
Level One - You are neither here nor there. The ground is a muted grey color, almost ashy, and each leafless tree is an exact copy of the one before it. In the center of each tree is a carving, the word - Go. Ambiguous in nature, it’s hard to tell if it means to go back the way you came or to continue forward. The choice is in the explorer’s hands. No matter what direction you walk in, the landscape never changes. Colorless and barren, but without any sense of impending danger. After a thousand steps, gait is of no importance, there will be an abrupt shift and the second level will begin. Level Two - That same empty landscape is cut by large, violent storms so close together that there is no place for respite. The wind whips you about, debris flying through the air cuts and breaks, lightening scorches the dirt, and the screams of swept up travelers can be heard from inside the massive dark clouds. The third level starts when the electric heat of a burst of lightning can be felt on your skin. Level Three - Up to your waist, black slush stretches out for what seems like an eternity. As you trudge through, you’ll feel hands grabbing at your ankles and legs, tugging in an attempt to pull you under. The moment the sludge crests the top of your head, the hands let go. This cycle repeats until you’ve crossed two miles of the putrid liquid, and the instant that you touch land, your entire body will vibrate and you’ll be in the fourth level. Level Four - Groups of travelers, some who have been here for a long time and did not arrive from Thisavrou, stand around groups of giant boulders. No matter which you choose, the stone will be extremely difficult to push. Grooves in the dirt show that previous visitors have pushed boulders to the top of a small hill and left them there. Whether you push your boulder alone or have help (one stone gets one person through), when it reaches the top, you’ll vanish and enter the fifth level. Level Five - The heat and smoke surround you. There is only enough space inside the tomb for yourself and whoever else might be inside. Flames billow up on all sides and the stone coffins are hot enough to burn. There are two ways to the next level - put the fire out or let the fire take you. Level Six - It’s a fight to overthrow. Spread out are thousands of people in various forms of battle - verbal, physical, mental. There is someone standing at the ready to explain, if visitors dare to ask them. They’ll spin a tale of the imbalance of power and how the only way to move forward is to best someone else. The method is up to the visitor, and there is only one rule - be the person with the upper hand and you can continue on. Level Seven - You are now standing at the beginning of a cavernous, sloping landscape. In the far off distance is a storm set at the top of a craggy mountain. The energy is a familiar shade of blue - you came through energy just like it. It’s a harrowing journey, a labyrinth of twists and turns. Most get lost and overwhelmed looking for the path that takes them to that storm. Those that make it, who step into the light, return back to the place they had come from.
⋆ TABs - Functions stop after going through the Ingress.
⋆ Clearance Information (Each person can take what is noted for their CL or below. Standard methods of transportation can be taken through by any CL holder.):
CL 1 - Small handguns only.⋆ Missions Available:
CL 2 - Rifles and shotguns.
CL 3 - Explosive type materials.
CL 4 - Vehicles with affixed weaponry.
CL 5 - Dangerous creatures.
Security - Savrii of all backgrounds are looking to hire someone to take them to this new world and bring them back safely. The standard offered rate is 1,000 sencs, but most are open to negotiations. Research - Technicians are looking for scientific aware minds to document and look into the effects of Ingress energy on this world. They’ll pay handsomely for the information. Anywhere between 200 and 500 sencs, depending. Object Retrieval - Samples, samples, samples. A sample (it doesn’t matter what it is) from each level fetches a fair price. L-1 (50 sencs). L-2 (70 sencs). L-3 (90 sencs). L-4 (100 sencs). L-5 (150 sencs). L-6 (200 sencs). L-7 (350 sencs). (All sencs are awarded ICly when you come back through. OOCly, you keep track of what you earn.)
OOC: For questions please go here. Don’t forget to respond to the Activity Check.
no subject
Still, only one way to be sure, and they've come this far. They may as well be thorough about it.
Snake moves down the hall as soon as the door opens and steps inside. He won't admit it, but Liquid's physical changes have made their lives a lot easier in this case. That doesn't mean Snake would ever do the same thing to himself, but it works out in his favor now.
He remains quiet as they move into the lab space at first. There are some large tables with equipment spread out over them, some that he recognizes and some that he doesn't. There are also screens and consoles that no doubt hold information, but when Snake approaches one and swipes his fingers across it, he's prompted for a password.
He grumbles under his breath. Where's Otacon when you need him? ]
no subject
So he just walks over to the equipment, boots quietly hitting the floor.]
These certainly look like they do... something.
[After a few moments of staring at things, he detaches the TAB from his clothing. He's useless with all this scientific stuff, but he can take pictures of the equipment, at least, and then he can show them to people who might actually know what they're talking about.
Eventually, his movements bring him over to Snake's screen predicament, and he shrugs, taking a picture of the screen for good measure.]
Well, it's likely not to be 'password.'
[Good job, Liquid, you're a big help.]
no subject
They'd apparently been on the same page when it came to taking photos, and Snake will try not to be disturbed by that, even though he's always a little weirded out when he and Liquid think along the same lines.
The helpful comment about the password causes him to roll his eyes as he moves away from the screen. ]
I was hoping we could find something about the work they're supposedly doing to locate our signatures, but this doesn't look like that.
[ Or at least there's nothing that's standing out to him, though he has an untrained eye. ]
Let's take a few more photos and then we should get out of here.
no subject
He's not gonna consider that kind of thing right now, though.]
I'd guess they'd probably put a little more security detail on something like that. Something I can easily pass by, but I can't just stay smoke forever if I intend to get anything done.
[One big problem with his abilities, which means it's probably best to do this sort of thing with someone else. Even if that someone else happens to be his brother of all people.
This isn't likely to happen again, though, he's sure.]
Hm, I suppose getting out of here's a bit safer than just hanging around in here all day. Hell knows there's nothing really worthwhile in here anyway.
no subject
He's been doing this for long enough that he knows when not to push his luck and get caught in the act. They won't make the best first impression as new residents of Thisavrou if they're found nosing around in places that are meant to be locked down. ]
We can always make another shot at this once we've taken a closer look at what we found today.
[ Is that a promise that they'll do this a second time? Not necessarily. Snake would rather go in with someone he trusts a little more, but not everyone has smoke abilities, so he'll have to think it over.
He snaps a few more photos and then pockets his TAB, gesturing Liquid back toward the door. ] Let's go.
no subject
Well... he had still considered arguing, just on principle, but in the end, that's pretty pointless.]
Right. It'd be better than just wandering around with no idea what we're doing anyway.
[Not that he actually wants to go here again with Snake... but when it comes to sneaking, well, he knows what he's doing. Maybe they make something of a functional team, not that he'd ever admit it. He sticks his TAB to the inside of his coat and nods, dissolving into smoke once more. Easier to hide one solid person than two.]
Someone's bound to at least know a bit about whatever all this is.
no subject
Still, they've gotten a taste of what it takes to infiltrate the facility, and Snake considers it good recon for the future.
He's never going to get used to the casual way that Liquid transforms and then continues to talk to him when he no longer has a solid body. ]
Guess we'll see. [ Snake offers that noncommittal response as he returns the way they came, shutting doors tightly behind him until they're back to the hallway where they started. ]
Could've gone better, could've gone worse. [ But it's a start. ]
no subject
[It took Liquid a while to get used to it himself, but the instant he mastered the ability, he used it whenever he got the opportunity. The fact that he could get through this whole thing without an arm or a leg popping back into solidity means he's definitely got a great handle on it.
Definitely a good way to test his abilities.
When it's all said and done and they're back out where they won't be considered too suspicious, he returns to normal, once again treating it like it's not a big deal.]
That's a good way to describe everything in general, isn't it? But yes, that went relatively alright for how it was. Maybe the intel'll be useless, but at least we've got an idea of how to go about doing it again.