hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2017-01-03 09:25 pm

january event log

Who: Everyone
When: January 3rd and on
Where: The Midway Hub.
What: The crew finally make it to the center of the Hub.
Warnings: Mentions of dead bodies, death, and violence. Please label your content!


E
V
E
N
T

L
O
G

the inner gate
"Let them in, and take them out."

Through ups and downs, the Moira and the crew have survived much together:


  • During the first wave of arrivals, the ship docks at a planet that has an addictive substance called Exuo — crew went through mood swings, heightened aggression, and fits of paranoia. Natives attempted to kidnap and sacrifice everyone.
  • A solar storm caused a power blip, and strange masks were found in every mailbox that gave them unusual abilities.
  • They reached Caducus Primary, a planet largely comprised of glass. The representative of CP accused the crew and captains of theft; however, they didn’t leave fast enough, and a skirmish caused damage to their Ingress, which ended with Caducus Primary cracking and being destroyed.
  • The power fluctuates and temperatures drop. One of the captains, Tipota, is found dead. This is the introduction of Ploiatos, who ended up being one of the original crew members affected by the power of the Ingress.
  • The Moira docks at Emiri, which was comprised of three main cities where the culture was influenced heavily by finding one’s soulmate. The company responsible for this, Link’d Inc, is incredibly popular throughout the universe. However, hints of forced unions, kidnapping, and slavery are investigated by the crew after an attack on all of the cities by a rebel group. The planet becomes locked down. Benjamin Link joins the crew and helps them escape.
  • Another month passes, and crew dock on Ceta. It is known for it’s unusual atmosphere and its living beings AKA sentient flying whales. They were hunted for valuable organic resources, and eventually, the crew decided to hire mercenaries from outlying planets to protect them from further death.
  • Soon after, the Moira stops at an abandoned prison station called Del Pascia with a resident AI (D-E-L) who was “irritated and snippy” but did not keep crew from exploring and taking items. D-E-L tried to persuade crew to stay, and when it became clear no one wanted to, D-E-L tried to infect them as she had infected those who’d remained behind in the prison. Everyone fought and escaped.
  • Amissis-Re is an unregistered planet that had no signs of life — the crew’s next stop. Here, they meet a “host” who had done the impossible and “fixed” the Ingress. However, she only reversed the energy of the Ingress, which created melted worlds and made it incredibly dangerous to discern reality from the time inside these worlds. The host gifts some of the crew with journals after she decides to go through the Ingress and remain there.
  • The Moira begins to malfunction, and those of Caducus Secondary, along with survivors of Caducus Primary, hunt the ship and those inside it for revenge. Negotiations started while crew tried to set up defenses aboard. Due to prior issues, the Ingress shuts off, resulting in the melding of Caducun glass with the ship and everyone aboard. When the Ingress finally stabilizes, the Moira is now in a different universe: the Runoff.
  • Some members of the crew are found on a slavery outpost in the Runoff, and others make a stealthy rescue effort to bring them back to the Moira. First Mate Egan and Captain Ira appear through the Ingress, explaining that they are the original members of the Moira designated to pilot the ship. The old captains hand over authority to them as the ship drifts into the Luminous Sea.
  • The ship crashes into one of the moons within the Luminous Sea where crew find a group of natives who are overly friendly. They beckon them to stay with food, drink, and much more. Unbeknownst to those who stay with them, an entire year passes. Eventually, what is wrong with the Moira is patched so they can leave.
  • After months of hard travel, the crew explore the wonders of the Mini Colony. A closed ceremony held on the MC caused crew to change in ways they’d never experienced before. Yet, during the festivities, someone triggered the “fear machine”, and crew suffered from phobias once back on the ship.
  • Those working on the Ingress pick up a signature for the Midway Hub and begin to make preparations to go there. The new species Ploiatos has become is named Mirtis (meer-tees); some of the crew kill him before things get too out of control again as they had in the previous months. The Ingress is then turned on, and the ship falls into a time slip.
  • The Moira crashes on the Midway Hub.
  • Captain Ira draws a map and encourages crew to split up and travel to the Inner Gate of the Midway Hub. Once inside the Outer Gate, crew experience de-powering — a safety protocol of those who’d worked on the Hub. Exploration and survival are a key focus during this time. They move through a network of caves to find the entrance to the Inner Gate.
  • After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The captains remain at the cave entrance until all crew are accounted for, and then, they enter through the gate together.


  • Finally, after entering through the Inner Gate, the crew head down through a system of tunnels that lead them to an underground - and main - section of the Midway Hub. Initial scans show that there is a catacomb of rooms and hallways that seem to have been patched together hastily and messily, suggesting that the builders added on new areas as they were needed. Anyone who has abilities, and tries to use them now, will realize that they are no longer depowered as they had been for the last several weeks. Crew are allowed to explore and are encouraged to look for any evidence as to why the previous tenants are gone, as well as take any supplies found or find ways to radio out for assistance.

    FLOOR ONE - jan. 3rd
    Deeper in, the first level of the Hub is littered with thousands of papers and notes regarding things on the Ingress. Some are highly classified while others are of the smallest consequence to anyone reading them. Upon closer inspection, some of the things listed might even make sense to those of the crew slightly familiar with Ingress technology—reports of energy distortion and time slips, effects of the energy on those traveling through it, how to isolate particular parts of the Ingress' energy and use them to transport to other places. Only a portion of these documents are legible; the majority have either been torn into pieces or charred. Smaller rooms can be found here as well, offices and labs that are only large enough to hold five or six people at a time, and within some of them, pieces of machinery and electronics can be found. Most recognizable are the circular-curved mechanisms that belong to an Ingress. Yet, rather than just one, there are hundreds. Some have been left in piles of twisted, melted hunks, and some, those parts still (probably) capable of being used if the occasion presented itself, are thrown about carelessly, tossed under desks and under chairs and even embedded in parts of the walls where they - more than likely - exploded.

    Not much else can be found on this level. Unless empty cups and broken computers are justifiable as something.

    FLOOR TWO - jan. 4th
    Crew who travel even further within the Hub will find that not all things have been deserted. Sort of. What greets anyone who explores here is the visible evidence that some sort of intense struggle happened between those who worked on the Hub and a group of outsiders. Dead bodies cover the floors, in hallways, and inside personal quarters. The one constant in the tableau is that none of them died in any sort of peace, and the visceral knowledge of that is clear by the amount of blood spilled and the putrid smell that comes from it having been sealed off for such a long time. Be careful to tread lightly and step with caution. Also, breathing the air for any more than a few seconds without some sort of filter isn’t advisable. Items worth taking might be in the form of blankets and clothes, but most of it seems to have been taken in a rush.

    FLOOR THREE - jan. 5th
    And even further within the Hub, below the offices and labs and unfortunate death, a power source can be found. From obvious signs, it is clear that someone had lived here recently, and anyone who looks through some of the things left behind will find a list of recordings readily available to them. They are as follows:

    audio log 1

    audio log 2

    audio log 3

    audio log 4

    audio log 5

    FLOOR FOUR - jan. 6th to the 24th
    Inside the Ingress Channel, a group of fifteen have taken up a defensive position, standing in a small circle towards the back. When approached, they’ll tell crew to stay where they are; they want to talk to them but with lots of space between. There doesn’t appear to be a leader of this diverse group, but one person comes forward and asks who they are and what they were doing on the Moira as they had seen it crash. With this new group being unwilling to divulge any information, the conversation is slow to reveal anything important or useful.

    Through patience and diplomatic efforts by the crew, the following is eventually discovered: these people call themselves Savrii and aren’t native to the Midway Hub. The Savrii aren’t hostile, though they are skittish at first. Their people were sent through the Ingress to destroy all the documented research on Ingress technology and energy that could be found here, taking out anyone who tried to stop them. Their mission was critical, meant to protect the universe from those tampering with such an unstable, natural force. During the incursion, the Ingress machines on the Hub were damaged, and they are what’s left of the group of Savrii that didn’t make it back through before the machine shut down. They’ve seen footage and schematics of the Moira and would have destroyed it, too, if it had landed instead of crashing. The Moirans did the job for them.

    Their people don’t believe in fighting or chaos, unless the Ingress energy is being manipulated in any way. The ship was the first of its kind, created by severing some of the energy from the whole. This upset an already delicate balance and caused issues with Ingresses all across the universes. The Savrii liken it to taking a child away from its mother. When the crew explain that they were only passengers, the Savrii believe them. They lower their weapons and open the floor to peaceful discussion. From this point, crew learn that the Savrii have been surviving here as they try to fix one of the Ingress machines, which they are close to but are lacking one of the key elements. Science technicians from the Moira, who have studied the Ingress will realize that after sorting through the wreckage the part they need survived the crash, and with help, the crew are able to assist in replacing the broken element.

    When the Ingress is rebooted, they send one of their group through, who returns a moment later with good news. The damage on this side didn’t affect the Ingress Complex on the other, a place where the Ingress Energy was first discovered and built around. They tell of their home, with the largest and first Ingress machine, that is a mecca of travel and culture. It might not be the crew's original homes, but the Ingress there is functioning, and they can use it.

    The Savrii can go home. The Moirans are allowed to come with them.

    Step through the Ingress and

    welcome to thisavrou


    ( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! Everything will be switching over during the end of the month. )
    democratically: (with thunderous)

    floor two

    [personal profile] democratically 2017-01-09 03:46 am (UTC)(link)
    [She has made a hasty retreat out of the room that she had been in. Not that she is a stranger to death, but the overwhelming scent had been enough to send her stomach rolling. Add to that the apparent agony in which the individual had seemed to die... In a way, Padmé might almost prefer the uselessness of the first floor, but only for a moment.

    She's backtracked a little, although the smell hangs heavy in the air now telling her it is not just one death, but many, and that they have disturbed them. Hopefully they have not disturbed what has created this destruction. Her own sleeve is above her own nose as she tries not to breath through it.]


    If Pine-Sol is an air freshener, I couldn't agree more. Those poor souls.
    curiousnotmalicious: (to the side pissed)

    [personal profile] curiousnotmalicious 2017-01-10 03:07 am (UTC)(link)
    Close. [ Dutch gives a facial shrug which is only partially visible with her sleeve hiding her face. ]

    It's meant to clean things, but it has a very potent scent that's supposed to smell like pine trees. Hides a lot of nasty stuff. Would work wonders for this place. Wouldn't turn back time and save these guys, though.

    [ She stacks another blanket on top of the one she is already holding, somehow managing to fold it with her arms partially full. To do so, though, she has to take her arm away from her face. The smell hits her and she gags quietly. Honestly, she feels like a bit of a sissy letting something as simple as a smell affect her in such a way. Some things are involuntary, Dutch supposes. ]

    What kind of struggle do you suppose happened here?

    [ She surveys the area, then looks back to Padme. For someone as creative as she is, Dutch has no clue what may have transpired here. ]
    democratically: (can't be)

    [personal profile] democratically 2017-01-11 02:42 am (UTC)(link)
    [The supposed to smell like pine trees has Padmé arching a questioning eyebrow, half wondering what it actually smells like. It is a question for another time though, as it isn't important.

    Dutch does raise a good point, although Padmé isn't too certain. Letting her eyes turn back in the direction that she had come from, she lets her gaze remain there for a few moments.]


    It is hard to tell, but the fact that they are still here, that no one sought to give any form of a burial...

    [Well, that doesn't exactly bode well.]

    But they do not appear to have gone peacefully.
    curiousnotmalicious: (to the side pissed)

    [personal profile] curiousnotmalicious 2017-01-11 06:28 am (UTC)(link)
    [ Dutch stuffs the folded blankets under one arm so that she can better collect other items. She looks over to Padme as she speaks. No, no one tried to honor these souls. They were all just left to decay. ]

    It's a shame. No one should have to die this way.

    [ It's a little too much like home, the whole idea of being killed and dying somewhere alone without anyone ever knowing exactly what happened to you. It almost happened to her. It sends chills down her spine. ]

    Peace is relative, but I suppose you're right.

    [ Dutch nods. There's that one saving grace. There are worse ways to go. ]
    democratically: (we can just)

    [personal profile] democratically 2017-01-12 01:43 am (UTC)(link)
    [Old age and surrounded by loved ones. It is what most people think of in how they would like to go. It is Padmé would have chosen, although it is not how she met her end. Yet even her own death hadn't been particularly painful, aside from breaking her heart. Not like this anyway.]

    It makes you believe that no one has been here since.

    [That they had killed and left, and that no one had come in since.]

    Did you want a hand? Perhaps two can collect the blankets faster.
    curiousnotmalicious: (bread truck smile)

    [personal profile] curiousnotmalicious 2017-01-13 04:57 am (UTC)(link)
    [ Dutch nods, smiling a little bit. The help is definitely welcome. The faster they get everything done, the faster they can get out of this tomb and back to someplace that smells less like rotting flesh. ]

    I’d appreciate it, yeah. You don’t need to fold them or anything, I’m only doing that because I’m a bit neurotic about folding things.

    [ She cracks a small smile. Dutch had never worked retail before, but you’d never know it. Her clothes, towels, blankets etc were always immaculately folded. ]
    democratically: (night gown)

    [personal profile] democratically 2017-01-15 04:34 am (UTC)(link)
    I think I may wait until we depart the are to do so.

    [As Padmé is a fairly neat and tidy individual herself, but there are some things she can wait for. Yet she does move, working to fill her own arms with various blankets, trying hard not to breath too deeply or think about whose blankets these had been. Padmé knew that she would have no qualms about it if the situation were reversed.]