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joseph kavinsky ([personal profile] pillz) wrote in [community profile] thisavrou_log2017-07-09 01:05 pm

The Demon Plot: DEATH OF GRINDING MADNESS [July Player Event]

Who: Ensemble production, all individuals who opted in to the plot
When: July 9-21
Where: Two inhabited planets around the Ingress
What: The demon plot kicks off, in which malevolent shadow beings, copies of existing characters, begin to materialize and harass the PCs across the worlds. Plotting post is here, and a network post will go up within the next 2 days from several PCs advising on how to end the plot.
Warnings: Violence, psychological themes, possibly past trauma, etc.

Death of Grinding Madness
The Demon Plot
(mild spoilers for The Raven Cycle)

On July 9, a demon begins to make its way through the Ingress, summoned through by a shitty teenager.

July 9-12
It's innocuous in the beginning. A movement in the corner of your eye, a shadow through a curtain-- merely a tree. But then the shadow figures begin to emerge into full being. Black-eyed wraiths that look like enemies, friends with whom you've had past conflict, or even you yourself. At first, it's merely harrying, minor harassment. Threatening gestures, broken gestures, jump scares.

Pursue them, and they disappear-- you might even catch a glimpse of how. They melt down into black slime, racing away across floors, through sewer grates, up walls, impossible to follow. By now, the worst of the climate freeze is over, but residual ice does pose a needles extra obstacle.

July 12-15
The Violence Escalates
In the days that follow, the situation only gets worse.

Sporadic harassment turns into outright attacks. The targeting is unmistakable. The shadow beings who can speak tell cruel tales of animosity, spite, even hatred. They are as deadly with their hands or strange powers as their doppelgangers are, and worse, they're functionally indestructible. Rip off one's head and it merely reforms out of sticky black ink. Limbs regenerate just as easily. The being might dispell for a few hours, but no doubt— it'll be back, if not to hurt you then someone you know.

The Savrii begin to notice. It's hard not to. While there is hardly an epidemic of panic, the disruptions are hard to miss-- broken windows, screams, random violence. Soon, the authorities begin to open safehouse facilities at which characters can seek shelter.

July 15-18
The Golem
On July 17, something horrific begins to happen— several shadow beings merge to form a massive golem in Kauto R1. It is a grotesque, horrifying spectacle, of limbs and eyes and pulsating flesh. It reaches almost sixty feet in height. Combined together, this shadow creature is considerably less intelligent than the individual beings were. However, it is also immensely strong and regenerates just like the smaller ones did.

Within the mall, hundreds of daytime shoppers are trapped within. Luckily, they have food and climate control. Perhaps you're one of them-- or perhaps you're trying to get in to provide medical care.

In the meantime, the attacks from the individual shadow beings don't stop. Despite the intelligence exhibited by some, all of them seem mindlessly bent on tormenting their targets until they are killed.

July 18-21
The Sacrifice
On the 9th day, a network post goes up (link pending, will be OOCly forward-dated to July 10th latest) revealing how to remove the invincibility of the attackers.

And by the 21st, the remaining beings utterly vanish without explanation— unless you happen to bear witness to the events that take place at St. Monmouth.

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