hownkai: (pic#9490537)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2015-12-01 01:11 pm

( december intro log )

Who: Everyone
When: December 1st and on
Where: Throughout the Moira
What: Repercussions of Caducus Primary + New Arrivals + The Unknown
Warnings: None, but please label anything you do that needs a warning


SHIP LIFE
"In nature, there are neither rewards nor punishments; there are consequences."


The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and various machines line the walls on either side, though they are not accessible from where you stand. Shortly after, you are led out and toward the medbay.

Inside this room, you are given a physical scan and sign a contract that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and to your living quarters.

MERO DECKNOMO DECKMORO DECK


Due to the circumstances of Caducus Primary, the captains appear abnormally absent. Unlike before, they will not be seen or heard from after processing the newest members of the crew. They can still be contacted via their MID devices for emergencies only, but otherwise, they have retreated to their rooms and clearly do not want disturbed. They are displeased with the events and will be less accommodating in regards to resources and rank privileges. In fact, they may feel less like a privilege and more like a punishment.





DRUM THRUM THUD
Reverberations of what has happened to Caducus Primary are still being felt despite having left the chaos behind. After the initial influx of new crew, there seems to be the occasional flicker of the power all throughout the Moira—like a pulse, a breath. Do the shadows move, or is it just a trick of the light? Several hours pass, and a message flashes across all MIDs. It is labeled urgent and comes directly from Thán; however, any responses will be automatically rejected.

Our ship has sustained minor outer damage, and the systems are fluctuating as they reboot themselves individually. Take care of darker areas, and travel with other crew if you need to leave your room.

Crew safety is severely stressed this month, especially after what's occurred, and anyone in need of medical attention is to report to the Medbay posthaste. Yet, the crew may soon realize it's not only the power that appears to be having issues as the days progress in their travels.

IN THE FRIDGE
From the 3rd on, things start to grow a bit chilly. With current power issues, a problem that even those in areas responsible for its function cannot seem to solve, there has been a steady decline of less vital life support systems. It soon grows cold enough that sections of the ship that house any sort of water systems may find them slowly freezing over, and even showers don't seem as warm as they should be. ( Those in Mero Deck may find their communal bathroom a rink. ) In the mess hall, late in the evening after all shifts are finished, several pipes rupture and create particles of ice (snow) and a solid slippery sheet across the entirety of the floor. Melting it may be a temporary solution, but as there is no way to keep the water in its liquid form, it might be inadvisable to try more than once.

Other areas of the ship are also open to exploration, though they may be affected by the power and temperature changes as well. Please advise the captains' warning.



( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )

forwardmomentum: (talking with strangers)

[personal profile] forwardmomentum 2015-12-14 10:40 pm (UTC)(link)
The guy's military, Miles can tell that much from a glance. And this is no lowly ensign or anything of the sort, either. He holds himself too well, something about the way he scans the room. Miles figures the other guy could tell about as much about him, or at least he could if Miles were wearing about three fewer layers.

"One of the guys," Miles concedes with a half-grin. His accent sounds Russian, if seven hundred years removed -- pretty identifiable all the same. He perks up at the suggestion. "Engine room, yes -- why didn't I think of that? Anything to get away from this dreadful cold." He shudders and starts toward the corridor, waving Snake along with a meaningful shrug of his shoulder. "The name's Miles, by the way. I'm the Personnel Officer. And you...?"
soldiergenes: (my body)

[personal profile] soldiergenes 2015-12-18 04:07 pm (UTC)(link)
This wouldn't be the first person Snake's met here with such an accent. It's not quite as noticeable as Niko's, but all the same, it's there. Despite all the worlds and times that people come from, though, everyone's speaking English. Snake can only assume there's some sort of futuristic technology that's translating on the spot. He wouldn't mind taking that back home with him, it'd make his life a lot easier.

His suggestion's accepted with no protest, so Snake starts after Miles. He keeps pace with him -- in fact, he has to consciously focus on not walking too fast so that he doesn't overtake him, given Miles' short stature. "Snake, Cargo Bay Technician. Not that we've taken in much cargo since I got here." He shrugs. "I can't imagine that your job is much more enlightening."

As they approach the engines, Snake can pick up on the rhythmic humming noise coming from that room. He cracks his neck from one side to the other, then delves into his promised line of questioning. "From what I've gathered, this place isn't ordinary, even for a spaceship." An admittance that he doesn't have any experience in this kind of setting. "I need to know what to expect."
forwardmomentum: (from time to time)

[personal profile] forwardmomentum 2015-12-18 09:59 pm (UTC)(link)
"Oh, you'd be surprised," Miles murmurs with a half-grin. He keeps pace with Snake just fine -- a liftime of playing dwarf to the average six-foot-tall Barrayaran has more than trained him for walking at their speed. In fact, he walks astonishingly quickly for someone with such a short stride.

Ah, the relative warmth of the engine room. Miles wonders if Tali or any of the other engineers have started figuring this horseshit out yet. "No, not really," he agrees. "I've been on plenty of ships, trust me, and none of them had an interdimensional roulette wheel mounted in the aft. I thought wormhole science was complicated, but this -- "

He throws a hand sharply through the air for emphasis. "What to expect? Ha." Miles grins. "The unexpected, naturally."

But no, that's not a real answer. He shrugs and inches a little closer to the engine, wondering what really constitutes a 'safe distance' in here. "Where do I start?" he sighs. "Well, I suppose, at the start. I was with the, uh -- first wave, you could say. It was pretty much the same as what you went through, only there was no existing crew, just the captains -- we touched down on a planet a few weeks later, looking for resources to trade. That's what we're doing, mostly -- looking for supplies and resources to get us where we're going. The only way to get back to where we came from, looks like."
soldiergenes: (across your chest)

[personal profile] soldiergenes 2015-12-28 04:50 pm (UTC)(link)
Helpful as Miles has been thus far, he does seem to enjoy withholding information if he can, given his cryptic words about his job. Snake can't say that he minds, especially since he can be guilty of the same tendencies. That's the norm for anyone involved in spy work, so it's hard to know if it's merely a personality quirk or something deeper in Miles' case.

Snake won't press the issue, mainly because he doesn't want to cut off an information source before he squeezes it dry.

The common consensus is that the Moira is strange even by spaceship standards, so Snake can feel some relief that they're all on equal footing here. Then again, maybe it would have been preferable if one of the crew had a better clue of what they were dealing with, but that would have made it too easy, and Snake's life is never easy.

As Miles explains, Snake moves over to one of the engines with little in the way of hesitation. It doesn't show any obvious signs of malfunction and it's warm; he isn't in a position to be picky. He takes a seat near enough to the engine to take advantage of the warmth it provides without risking burning himself, resting his arms on his pulled-up knees.

"Have there been any promises made about us getting to go home once this is all over with? Do they actually have the ability to send us back, or is it a one-way trip?" Not that Snake would necessarily believe what the captains have to say, but he'd like to know what's been said.

After a pause, Snake motions Miles over. "Take a seat." Both because of the engine and Snake's own body heat. If that's all he has to offer to get more questions answered, then he doesn't have a problem with it.