Cúrre (
hownkai) wrote in
thisavrou_log2015-11-01 12:09 am
Entry tags:
( november intro log )
Who: Everyone
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
"It is not so much about beginnings and endings; it is about muddling through the middle."
DESCENSION "I am the keeper of fragile things."



( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.
Welcome to Caducus Primary
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)



From a distance, Caducus Primary doesn't look like much. The weather on the planet is extremely stable, and the vegetation is neat, almost pristine. What stands out about C-Primary, however, is the fact that there are hundreds of VERY TALL buildings packed together in many of the cities. They are elevated about the ground on what appear to be stilts and sway almost gracefully in the gentle breeze that is always present. Their stability never wavers; they don't fall down. The streets are lined with beautiful sculptures that are placed wherever light is needed. Many other designs can be found outside as well as in. This planet is rather wealthy, and the abundance of their natural resources reflect in everything. The world glitters just as glass would in the sunlight.
Native Details
● They have darker skin tones, but their hair styles and colors are all as unique as they can make them. This can be seen as influence from other travelers.
● Friendly, welcoming, and encouraging to the crew to trade with them for what they need.
● There are no visible "poor" areas.
● Calm and organized. If lost or in need of directions, they will offer to take you where you are going.
● Vey strict when it comes to rules. (Trade what you say you're going to trade.)
☄CITY PROPER
There are many things to do once on planet. In the city proper, stepping into one of the multiple shops reveals workers crafting glass figurines, jewelry, cups, and other items to your specifications. Trading is the same as on all other planets—there is no one accepted monetary unit. Yet, any unsavory cargo (such as weapons, explosives, alcohol, and drugs) will not be found anywhere in the vicinity of these areas. Other travelers have set up places outside the cities near transporter zones for these particular necessities. Trade at your discretion. At night, if you catch your reflection in a surface that isn't quite as transparent (on a sculpture, the side of a building, anything made of glass), there will be a momentary glimpse of your past or future self. A blink, and then, it will be gone.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )

No problem!
[It's hard to see her own reflection changing into something else, definitely, but what it's changed into? She's not so sure.]
It's me a few years ago - before I left home.
[She wraps her arm around Niko's waist, leans her head against him.] I miss the fleet. I really miss it.
no subject
What is it that you miss?
no subject
[She grins a little wryly at that. It's been nearly a year since she found out he's dying - or dead, she doesn't even know that much - and the pain of that, of what he did to the fleet and to her, isn't any less with time and distance between them.
It's not just specific people she misses either. She's started to miss being normal - not being the only one. It's not loneliness, but it's something very close to.]
I miss the Rayya - the ship I grew up on. I miss how it sounds, you know? [She doesn't know if that sounds weird to someone who doesn't know, and she goes on without bothering to stop herself - Niko won't mind if she talks at him too much.] You can sort of hear the Moira - it's this quiet kind of humming in the bulkheads, right? The Rayya was always much louder - it rumbled more. You could hear the life support working no matter where you were. I liked that, I liked how it felt alive.
[The Neheda felt deathly quiet in comparison. The Moira not much less so.]
It's always the silliest things you end up missing, huh?
no subject
We were dropped into the water several times as part of the CDC. But sailing was another thing. The salt air always felt good to breathe. You could look off the ship, and see just blue. All the way to the horizon. Sometimes gray and rumbling when the weather was bad.
It felt as you say, alive, and you rode this breathing thing from one shore to another.
[He knows what she's talking about, the small things that filled your senses when worries were less, and the world felt safe. When the universe was not quite so big and daunting.]
[Or rather maybe when it wasn't shown to be just as shitty as everywhere else. There was that one special place.]
I am still angry that was taken away from us.
no subject
Earth's oceans sound a lot better than the ones I've seen.
[Their reflections look perfectly normal now, but she still doesn't want to look at the glass anymore. She feels a little out of sorts just looking at it right now - although the fact that she doesn't completely freak out as such things anymore says a lot. It's her turn to turn them away this time, tug Niko with her so they're walking down the street instead, glass twinkling all around them. She's silent for a moment, and then:]
Whenever we get out of this - this contract or the next one or whatever - let's go somewhere that has oceans. And jungles. And... [She makes a vague gesture with her hand.] Nature. I don't want to have Macha as my only memories of all these things.
no subject
Have you ever grown something?
I will show you how to grow things, too. And we will make sure you still have a lot of things to repair. Otherwise I would think you would get bored.
no subject
[So no, she hasn't really grown anything herself. Had no idea how to go about such a thing, really. At his last words, she huffs with laughter.] Don't worry, you'll make sure we have some kind of car or bike or something. I'll just work on that.