Cúrre (
hownkai) wrote in
thisavrou_log2015-11-01 12:09 am
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Entry tags:
( november intro log )
Who: Everyone
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
"It is not so much about beginnings and endings; it is about muddling through the middle."
DESCENSION "I am the keeper of fragile things."



( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.
Welcome to Caducus Primary
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)



From a distance, Caducus Primary doesn't look like much. The weather on the planet is extremely stable, and the vegetation is neat, almost pristine. What stands out about C-Primary, however, is the fact that there are hundreds of VERY TALL buildings packed together in many of the cities. They are elevated about the ground on what appear to be stilts and sway almost gracefully in the gentle breeze that is always present. Their stability never wavers; they don't fall down. The streets are lined with beautiful sculptures that are placed wherever light is needed. Many other designs can be found outside as well as in. This planet is rather wealthy, and the abundance of their natural resources reflect in everything. The world glitters just as glass would in the sunlight.
Native Details
● They have darker skin tones, but their hair styles and colors are all as unique as they can make them. This can be seen as influence from other travelers.
● Friendly, welcoming, and encouraging to the crew to trade with them for what they need.
● There are no visible "poor" areas.
● Calm and organized. If lost or in need of directions, they will offer to take you where you are going.
● Vey strict when it comes to rules. (Trade what you say you're going to trade.)
☄CITY PROPER
There are many things to do once on planet. In the city proper, stepping into one of the multiple shops reveals workers crafting glass figurines, jewelry, cups, and other items to your specifications. Trading is the same as on all other planets—there is no one accepted monetary unit. Yet, any unsavory cargo (such as weapons, explosives, alcohol, and drugs) will not be found anywhere in the vicinity of these areas. Other travelers have set up places outside the cities near transporter zones for these particular necessities. Trade at your discretion. At night, if you catch your reflection in a surface that isn't quite as transparent (on a sculpture, the side of a building, anything made of glass), there will be a momentary glimpse of your past or future self. A blink, and then, it will be gone.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
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He almost doesn’t notice Miles, despite the unusual way the man is sitting, surrounding by volumes. Ratchet recognizes him, but can’t quite put a name to face. A reminder of how isolated, how absorbed in the wrong things he’s been since arriving on the ship.
“Oh, uh. Sorry if I’m interrupting. Is Elizabeth here?” He holds up the book in one hand. “I just needed to return this.”
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"I saw her just a little while ago," Miles says with a vague nod around the library, "but I think she may have stepped out. I don't suppose there's a book drop or anything..."
Don't worry, Ratchet, you weren't interrupting much. Actually, he probably ought to take a break, looking at the time. Miles closes the book he'd been reading and slides off the table to give his short legs a stretch. Well, hey, for once he isn't the shortest person in the room. Just...one of the shortest.
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Ratchet glances around before placing the book carefully on a nearby table. “Well, I’m sure she’ll find it if I leave it here…” He looks back over at Miles, eyes passing over the stacks of books still on the table. “So. Here for a little light reading, huh?”
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"I suppose I might have gone a little overboard," he admits, rubbing at his chin, and stretches his aching back a little, making a face when a vertebra or two pops back into place. "I thought I'd try reading up on...whatever I can find in order to get a better handle on the whole situation. Us being on the Moira, I mean. I have to admit this sort of thing is a little, er, out of my purview."
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"Did you found out anything interesting?" Ratchet asks casually. Probably too casually given that he's actually very interested.
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“There was technology like this where I’m from.” Sort of . “It’s….not quite like a wormhole. The idea is similar but I promise you it’s...a lot more complex. I’m not sure anyone really knows how this stuff works. Not even the people who build it. It seems like it’s always breaking, changing, doing things it’s not “supposed” to do.”
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"We don't use what I'm talking about at all. Not anymore. For travel, galactic, or inter-galactic we use good old fashioned of faster than light; gravimetric warp." He sighs, gesturing vaguely with one hand. He wasn't exactly an expert on the coming subject either. "Wormholes are, you know. They bend spacetime, and allow too you travel a massive distance without actually travelling it. I mean, obviously you know there's more to it than that, but...well, that's the idea."
He hesitates. Is there some kind of code of ethics that says you shouldn't talk about the multiverse when you're dealing with people from other universes? Is he causing some kind of irreparable damage to one or both or all of their worlds by doing so? It was probably a little late to be worrying about it anyway.
"But a wormhole should keep you to one reality. You go in your dimension, you come out your dimension. A fixed point and a fixed point. This is ah...it's interdimensional. As in, infinite universes. Infinite realities. None of the principles that dictate, or limit wormholes, or warp drives or FTL travel, or anything like that...none of them matter."
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"So what you're saying is," he says slowly, "this technology in your world -- whatever you're talking about -- essentially does what the Ingress has been doing here."
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Even some people on this crew, but he wasn’t about to start pointing that out to just anyone.
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"Because it's dangerous." But it was more than that; after all, what technology wasn't dangerous in the wrong hands? Or in the right hands for the wrong reasons. "Because they don't know how to use it. And...because it's powerful. Extremely powerful."
He gives Miles a hard look. He didn't know what kind of person Miles was. He'd like to think that he's talking to the kind of person who would understand what he meant; the kind of person you could hand a key to the their deepest desire and told them all they had to do was step over a few bodies...and they would say no. He'd like to think most people would say no. But he knew that wasn't always true.
"You want to know why it makes me nervous? Imagine what you could do if you could open a door to anything."