Cúrre (
hownkai) wrote in
thisavrou_log2015-11-01 12:09 am
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Entry tags:
( november intro log )
Who: Everyone
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
"It is not so much about beginnings and endings; it is about muddling through the middle."
DESCENSION "I am the keeper of fragile things."



( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.
Welcome to Caducus Primary
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)



From a distance, Caducus Primary doesn't look like much. The weather on the planet is extremely stable, and the vegetation is neat, almost pristine. What stands out about C-Primary, however, is the fact that there are hundreds of VERY TALL buildings packed together in many of the cities. They are elevated about the ground on what appear to be stilts and sway almost gracefully in the gentle breeze that is always present. Their stability never wavers; they don't fall down. The streets are lined with beautiful sculptures that are placed wherever light is needed. Many other designs can be found outside as well as in. This planet is rather wealthy, and the abundance of their natural resources reflect in everything. The world glitters just as glass would in the sunlight.
Native Details
● They have darker skin tones, but their hair styles and colors are all as unique as they can make them. This can be seen as influence from other travelers.
● Friendly, welcoming, and encouraging to the crew to trade with them for what they need.
● There are no visible "poor" areas.
● Calm and organized. If lost or in need of directions, they will offer to take you where you are going.
● Vey strict when it comes to rules. (Trade what you say you're going to trade.)
☄CITY PROPER
There are many things to do once on planet. In the city proper, stepping into one of the multiple shops reveals workers crafting glass figurines, jewelry, cups, and other items to your specifications. Trading is the same as on all other planets—there is no one accepted monetary unit. Yet, any unsavory cargo (such as weapons, explosives, alcohol, and drugs) will not be found anywhere in the vicinity of these areas. Other travelers have set up places outside the cities near transporter zones for these particular necessities. Trade at your discretion. At night, if you catch your reflection in a surface that isn't quite as transparent (on a sculpture, the side of a building, anything made of glass), there will be a momentary glimpse of your past or future self. A blink, and then, it will be gone.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
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"And what do you do?" She sounds skeptical, but this is the problem with humans – can't tell what they're for just by looking, and in Jasper's limited experience they don't seem to be made for anything. Extremely inefficient.
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At least it sounds less stupid than ship's bartender, but only by a hair. He'd like a real job now, thanks. He cranes his neck to glance up at Jasper curiously. "And you?"
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"I'm a Quartz," she says. "A soldier." She peers down at him, frowning. "There a lot of demand for beverages on this ship?"
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"Quartz?" he inquires. "Is that some sort of rank where you're from?"
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She snorts. "No." She taps the gem set into her face, where her nose should be. "It's my function. Quartzes are made for combat. And I have more important orders to be carrying out than teaching self defence to a bunch of weak organic lifeforms, so the sooner I can leave this planet the better."
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"Made for combat?" he repeats inquiringly. Another trait she shares with Taura, he reflects distantly, although those similarities all seem to lie on a surface level. Jasper is decidedly...less cuddly. He wisely decides not to voice this insight aloud. "Were you engineered? I suppose not genetically, if you're not organic yourself, as you suggest." Miles isn't sure what that would make her, as she seems decidedly...er, fleshy on the outside.
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His questions are starting to get on her nerves, though; her response is a flat, "Yes."
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She wouldn't admit it, but if she really does have no other option whatsoever... it's sort of... a relief, the prospect of perhaps being kept away from Earth – and Lapis Lazuli – indefinitely...
She dismisses the thought as soon as she realises she's thinking it. She has orders to carry out, even if she doesn't like them, and any obstruction to them is an inconvenience, nothing more.
And speaking of inconveniences... she shoots Miles an irritated look at his continuing questions. "Something like that," she says, an unimpressed scowl on her face. "How long is this voyage supposed to take? Don't humans have limited lifespans?"
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But Miles is way more interested in hearing about Jasper and where she comes from, and he clings determinedly to that thread of conversation, eyes alight with intent curiosity. "Ah, so Quartzes are like the Vor, then. There's a ruling military caste on my planet as well -- even the Emperor is Vor. I've got soldier's blood going back, oh, nine generations or so." He flashes her a wild grin, apparently unselfconscious. Look at that, Jasper, you've got something in common. "You still haven't told me who engineered you. Do you not age?"
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"Ah, so that's what you're called. A little on the nose, isn't it?" The comment tumbles from his mouth before he can stop himself, totally unable to suppress a grin, but he doesn't pause. "Do you all have gemstones on your faces, then?"
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"... No," she says. "They can manifest anywhere on our physical forms." Her eyes are still fixed on his diminutive frame – after a moment or two, she nods to him. "Your Vor can't be very impressive soldiers."
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He shoves his good hand in his pocket, baring his teeth in a tight grin. "Oh?" he says, his tone deceptively mild.
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Miles' fixed expression chills, his lips tightening over his bared teeth. "This isn't what nine generations of soldier's blood looks like. This," he says, gesturing at the length of his short body with one hand, "is what nine generations of soldier's blood looks like when you hurl a toxic gas attack at a woman carrying a five-month-old fetus, and he lives to tell the tale."
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"Oh, yes," Miles agrees emphatically, bordering on cheerfulness. "Defective as all hell, if you ask just about anyone. You'd be astonished at how many people were offended just by my being born, and how many are still offended at my continued existence. My own grandfather tried to kill me -- twice, even -- but he's just one on a list." Miles waves a hand dismissively. "Defective enough that I failed the physical exams to get into the Imperial Service Academy. Got in anyway. Of course, my first commanding officer tried to have me killed, too. And yet," he says, with a grand, sweeping gesture of his good arm, "I am still here."
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He peers up at her, looking a little less wildly flippant, and raises his eyebrows. "So brute strength and hefty constitution are the most important things in a soldier, is that it? The sum of all physical combat ability?"
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"A good start, perhaps, yes, but not the only start." It would be laughable to claim he could withstand such a test, and frankly, he doesn't want to tempt Jasper to try it. "One of the greatest soldiers in my time once told me that the mind is the first and last battlefield of any war -- that a weapon is a device for changing your enemy's mind. Sometimes you can circumvent the whole mess entirely."
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"Your wars must be very straightforward, then," Miles concludes, "and boring, at that. What would you suggest, that I challenge you to a fight I have no hope of winning? Against an opponent with such a significant advantage? That isn't bravery, madam, that's just plain stupidity."
He snorts. "I wouldn't be much of a strategist, in that case. It's about playing to your strengths. If you can't be seven feet tall, be seven feet smart." He half-grins, then cocks his head at her. "Er -- did you just call me 'she'?"
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