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Thisavrou Head Mods ([personal profile] savmods) wrote in [community profile] thisavrou_log2018-02-10 04:46 pm

February Event Log I: Breathing Space

Who: Anyone and Everyone
When: February 10-19
Where: Avagi
What: Life support fails, and a team sets out. Check out this ooc post for more.
Warnings: Label your content.



Synce their arrival, Avagi's residents have been plagued by minor system failures. Faulty taskbots and infested crawlspaces, supply shortages and the floods last month. For the most part, they've coped admirably, and quality of life aboard the station is substantially improved from what it was. But even as the damage in the lived-in space is scrubbed away, more dangerous poisons have been building underneath.

On February 10, the groaning from the walls will escalate to a harsh scraping, audible station-wide. Then silence falls as the filtration systems die completely: leaving all vents to begin spewing thick, black smoke.




System Failures
(February 10-19)
Acrid and hazardous, the cocktail of gases emerging from the vents are the result of three centuries' toxin storage spilling over. A shallow breath can cause a coughing fit, but individuals who draw in too much of the toxic air will find themselves becoming dizzy, passing out, or worse. While effects may vary based on individual biology, all beings who require breath will find their lungs burning and their vision blurred. An hour after the initial failure, the lighting goes out too. With it, all station power: to computers, doors, and any system not hooked up to its own supply.
Investigation:

The electrical failures can be sourced to an automated safety shutoff, override-able from Life Support's main controls. But the mechanism isn't in place without a reason. Generating station power produces more of the dark fumes, and without working filters, they will pump straight into the air.

Wait in the dark (and growing cold), or suffocate more quickly? Either way, your air troubles won't be resolved quickly. Over the next couple days, groups searching Sanitation can track down the vapors to their source. A small mob of taskbots run sad circles in the filtration hub: between the air processing units and a row of shelves along one wall. The label reads Purification Crystals, and a single empty container remains.
Survival (Home Team):

Without the crystals, there is no effective way of restoring the entire living space. It may, however, be possible to section off small areas. Able bodies will be required to seal off the fumes and guide those suffering from their effects to safety. Many may need medical assistance, and technical skills will be in even more desperate need: to equip these regions with oxygen and power, and insulate them against the cold that leeches in from the outside.

Some amount of work has already been done, and a few safe rooms are prepped across the station. As days progress toward weeks, however, their air and power reserves will run thin, and some larger sectors may warrant securing regardless. The Greenery contains young plants that are susceptible to the fumes, and those invested in the library's book collection may also want to take measures. The gas has acidic qualities in higher concentrations, enough to eat through paper... for a start.

Contain it? Remove it? Or just try to protect yourselves? One way or another, you'll need to hold out for a while.





Travel (Away Team)
(February 12-19)
When Avagi's current population first got here, it was clear that others had inhabited the space before. Recent developments have even proven that these others—or, perhaps, their descendants—might still exist elsewhere on the station now. With the crystals that might repair your home missing, diplomacy is no longer an optional consideration. It's time to meet the neighbors, and hope they come in peace.
Navigation:

Those volunteering to undertake this mission will be provided with a patchwork set of maps. However, these contain little to no information on the current state of the station—including which parts still exist. The explosion that tore apart the former Ingress Complex left wide gaps in the structure, many of which have been invaded by the storms outside.

Scanning tech will be required to assess what lies behind the sealed walls, and physical labor to cut through them. As no contiguous paths across the station remain, this process will need to be repeated numerous times. Where no adjoining regions can be verified intact, smaller scouting tools (or group members!) may be required to traverse crawlspaces for a view of nearby rooms.
Survival:

Behind the first wall lies a pressurized room with normal gravity—and contaminated air. This will not persist as the travelers continue. Some regions have power, but no gravity. Others contain pockets of unaffected, still-clean air. Few spaces will be fully online before the travelers get there, but local generators can be found that might allow for a night or two of "comfortable" camping. At least one juncture can only be crossed by floating through an empty docking bay. The area contains no power, air, or gravity, but spacesuits can be procured... inside the sealed vacuum of the bay. Creative thinking may be required.

Enveloping the station's outside, the roiling shadows of Avagi's storms have crept invasively into all unsealed regions of the interior. While the Observation Station may have accustomed some Avagians to the view, there's something much more immediate about the shadows pressing at the other side of these windows. The faint patterns of light that ripple through the clouds prompt a sense of malice and exhaustion, one that lingers even when you've turned away. Those who attempt more intense scrutiny may suffer more severe effects.

Certainly, it feels like something is watching back.
Discoveries:

As harrowing as the journey may be, it's not entirely without its gains. A few tools can be salvaged from some of the decks visited along the way, and while food is in much shorter supply, there are a few signs that it might not have been, long ago. Wrappers and empty cans turn up in strange places. A few glyphs can be found scratched into one wall: ones that your ACE's translators roughly interpret as prayers.

One sealed room has a large "X" scrawled across the walls despite the detectable presence of power, air, and gravity. Opening it produces a strange sight: two skeletal corpses pressed up against the still-active force field that cuts this room off from the storms. Both bodies show extensive burns to hands and faces, but don't appear to have died from that effect.


[For questions, signups, or plotting, check out the ooc post. For the duration of this log, characters may travel between teams to whatever extent they are capable. The event will escalate with a second log on February 20.]
magneticfields: (half light profile)

[personal profile] magneticfields 2018-02-19 05:29 am (UTC)(link)
[ Erik shakes his head. ]

If there are negative consequences, the rest of you should not suffer for what has been my call since we first discovered her presence. If we're lucky, the rest of them will understand our caution and appreciate the efforts we took to acquire more useful information before making her presence public knowledge.

[ His hopeless smile leaves no doubt as to how likely he thinks that outcome is. ]

Considering uninhabitable condition of the station, it is very likely that this will be very slow-going. I'm not even entirely certain there is a navigable interior route from here to where she is. But confirming that will be more than we know now.
deal_me_in: (So everything is gone)

[personal profile] deal_me_in 2018-02-19 07:11 am (UTC)(link)
[Cayde eyes the man for a moment or two before shrugging again as he nods.]

Well, if you're so insistent about it.

[He'd made his case, but he's not going to argue too hard about sharing the blame if the guy really wants to shoulder it all. Really, how many times does that ever happen?]

That's probably a given. Either way it's high time we tried cracking our way beyond our casa de refugee borders.
magneticfields: (resigned)

[personal profile] magneticfields 2018-02-23 10:59 pm (UTC)(link)
[ Erik nods. ]

Right. The borders of the habitable areas are highlighted here. [ He points them out on the map. ] From what we've been able to determine, Mother is somewhere here, in the center of the station. The challenge is going to be getting there. With the decrepit condition of the station, many of these decks are unnavigable. Based on what limited information we have, Flynn and I have determined that our best bets are here and here.

[ He sighs. It's not much to go on. ]

So we may as well get started.
deal_me_in: (Don't know don't care)

[personal profile] deal_me_in 2018-02-24 06:53 am (UTC)(link)
Somewhere.

[Up until now they hadn't even had a clear idea of how big the station was until recently. At least now they have some kind of reference.]

Yeah, that's a given, 'specially considering how we found things even here in our cozy corner.

[Observing the areas pointed out, Cayde shrugs.]

Hey, better than nothing. Well uh. If there's nothing else, yeah. Let's get going.