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THE CHIMERA'S TALE "A dream you dream alone is only a dream. A dream you dream together is reality."
Something stirs in the air of Emiri. By now, the strange transmission is everywhere. People are actually beginning to talk about it, though in the quietest sense of the word. Anything in public areas will immediately be ignored, and even then, rumors are quickly snuffed out by the presence of the authorities, who have doubled in number due to the fact Federick Link has gone missing. Questions about his disappearance will not be answered or tolerated; anyone who attempts to even mention the name will be arrested and immediately detained. However, repercussions of Link mysteriously vanishing can be felt planet-wide.
All interplanetary travel has been suspended until further notice. Transportation between cities and from city to Moira (and vice versa) are still possible, but every movement is now heavily monitored. Don't be surprised if you suddenly find yourself stopped or detained for questioning or someone goes through your things. The same night Link goes missing, those aboard the Moira experience a dream or vision. Yet, no one planet-side will even begin to know what is being said if someone decides to ask about them.
DREAM #1The dream begins with the character's interpretation of a happy relationship, one filled with love and respect. It fades to show the image of Link'd Inc and what they are capable of, the comfort that comes from finding that perfect someone, and the boy's face can be seen, smiling and consoled by the fact that he has done this. He is responsible for this union and will continue to do whatever it takes for others to experience that same joy. Yet, this content will be ruined if the Komai are allowed to persist in spreading these lies of theirs. He wants you to know that they are wrong, that they are simply trying to chase you away from the possibility of a perfect future.
Waking up is quiet, peaceful. There is an urge to stay that overshadows the panic slowly seeping through the ranks, and the only question in your mind is why would you want to leave?
DREAM #2The dream begins with your character's interpretation of a failed relationship, one filled with pain and hardship. It fades to show the image of the Komai and what they are trying to stop, the chaos that comes from being forced into a match, and the girl's face can be seen, frowning and upset by the misery that comes from what she has done. She is responsible for this union and does not want to continue to do whatever it takes for others to experience this heartache. Yet, this sorrow will continue if Link'd Inc persists in spreading these lies of theirs. She wants you to know that they are wrong, that they are simply trying to force you into a possibility of a broken future.
Waking up is loud, violent. There is an urge to leave that overshadows the panic slowly seeping through the ranks, and the only question in your mind is why haven't we left yet?
☄ HARASHANNormally a bright jewel of Emirian culture, Harashan is looking rather ragged in the days that follows the transmission. Members of the Komai, or perhaps sympathizers looking to vent their frustrations, have tagged several buildings and public places with graffiti. Symbols of the Komai are everywhere, as well as denunciations of Link'd Inc in general. BROKEN LINKS? LET'S BREAK THE WHOLE DAMN CHAIN. DOWN WITH LINK! LOVE CAN'T BE FOUND IN A TEST! FREE THE CHILDREN! The mood is tense. Occasionally, security will try and enforce the law and errant artists can be seen being dragged away. Onlookers appear either suspicious and fearful, and children are virtually nonexistent on the streets. Things are slowly beginning to reach a boiling point, and if one of those trouble makers happens to pin the blame on you, don't say there wasn't ample time to get away.☄ AVELLEThe nightlife is everything. Welcome to Club Supernova.
Once inside, it's difficult to see who is who and what's happening between patrons. The music is loud, the lights are flashing, and it's a hypnotic craze that is easy to be swept up in. Yet, not everyone is having a good time. Perhaps an hour or two into the evening, you notice someone out of place at the bar. Their clothes are dirty, body language almost nervous. With the bartender turned, you watch them slip something into the drinks lined up along the bar. If you go to confront them, they will react in one of two ways. One: they will attempt to cause a commotion in order to slip away. Give chase if you think you can catch them, but inevitably, they will be lost somewhere outside. Two: they whisper "Don't stay here." and promptly bite down hard, the capsule hidden in their mouth breaking and killing them. ☄ ST. MURTELThere's nothing abnormal about a check-up, now is there? You go in, the doctor looks you over, and then you're on your way without much fuss. Yet, what happens when a routine check-up - part of the all-inclusive deal of having taken the Link'd Inc survey - takes a strange turn?
The nurse tells you that your doctor will be right in, but ten minutes turns to thirty, and thirty into an hour. If you choose to leave the room in search of some assistance, you'll discover that the halls are oddly empty; no nurses, doctors, or other patients anywhere around. Out of the corner of your eye, you notice movement, a quick flash of white—it's a child running in the opposite direction. When (or if) you reach the child, some of you may recognize them, some of you may not. The girl begs you for help, tells you that she doesn't want to do this anymore, but before you have the chance to respond, you're surrounded by officials who take the child away. If you try to stop them from taking the girl, you will be detained and sent back to the Moira with further instructions never to set foot in St. Murtel ever again.Eventually, the captains will come to the crew about finding the Komai in order to do whatever they have to so they can leave. Yet, they know it isn't safe for the entirety of the crew to be split up among the cities and would prefer to search one place--for both safety and a possible quick get-away. There will be a meeting in the mess hall asking for input and to share what anyone has seen or information that might not have been public knowledge to the rest of the crew. This is a ship-wide announcement, so anyone is free to attend.
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One mad revelation at a time, please. Mysterious persons first.
[ She looks around, remembering that they're on a different roof than the one they started on.] Or rather, finding a way down first.
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At the other problem she posed, though, he had no immediate solution. The roof they were on doesn't seem to have a fire exit, so that leaves... After a look around, he lets out a relieved sigh as he finds roof door. It's probably locked, but if Lara can't pick the lock, he'll just bust it open if he has to.
He nods towards it to draw Lara's attention.] Do you still have those hair clips?
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Of course. Give me a moment. [ She pulls the pins out of her hair and gets to work. It takes a little longer, the lock is a bit more sophisticated than the old lock from before, but soon there's a satisfying click and Lara pushes the door open.
The stair well is poorly lite, but it gets them down to the street easily enough without running into more trouble. Lara steps into a passageway around the back of the club rather than heading for the front. When she finds the door, it opens quickly and quietly. ]
Right. Shouldn't that have been locked.
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Now it's a matter of getting back in the club and see what they could dig up. If they're not public enemy number one by now. The door being unlocked was odd, almost made him it was too easy, too. Still, they could only do some much for now.]
Probably, yeah. Might be where he walked in through, though.
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[ She shoots him a smile. This almost feels normal, as long as she doesn't think too hard about it. It's missing the thick air of the jungle, but the pounding bass line of the music serves just as well.
Lara's actually disappointed to see it looks as though their little ruckus hadn't caused a fuss overall. More so that all of the glass had been cleaned up. She resists the urge to sigh and leans a little so she doesn't have to yell to be heard. ]
Everything seems normal. Again. [ Just like after the explosion in the river. ] Do you- I don't know, smell anything?
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At her question he shakes his head.] No, too many smells around. I didn't catch anything to hold on to back then either. Didn't have time to really focus on anything.
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Look! [ She manages not to point or yell, jerking her chin in the direction of the person. ]
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How do you wanna play this? We grab them and let security know?
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You take left, I'll take right, we might actually be able to catch them this time.
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Why don't you tell me what you're doing.
[ She gets a wide eyed look from a dirty face, then their free hand shoots out, grabbing her arm before she can pull away. ]
Don't stay here.
[ Their jaw clenches and they spasm, jerking and collapsing. Lara reaches to catch them reflectively, eyes widening. ]
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[It doesn't take him long to regain his wits enough to realize that for once, they should follow the advice. He walks closer to Lara and puts a hand on her shoulder.] Lara... We should probably get out of here.
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Yes, that does seem the best course of action. [ The distant look on her face fades and she looks around the club. ] Better hurry before someone notices...
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[Sadly, sometime while they're weaving through the crowd, someone does seem to notice there's a dead body on the floor, but for now nobody seems to have it associated with them. Tyler's certainly hurrying his pace a little.]
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You know, I think the night life of this place just lost it's charm.
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[It's amazing how calm and even he sounds as he says this, like it's just a regular conversation between two friends that had just had a disappointing night out. Nothing to see here, just two normal people going back home, no encounters with terrorists were had by anyone.]
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I thought the music was awful, frankly. And they watered the drinks- [ she nearly stops walking as realization hits.] Shit, I forgot to grab one of the glasses.
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Damn... Too late now. [ she blows out a breath.] Well, at least the floor didn't fall out from under us this time.
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Hopefully, if they try again, someone else will have the same idea in time.
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Let's hope them trying again is a large if.
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They tried it twice one after the other. I wouldn't be surprised if they did it again.
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[ More sirens directly in front of them, Lara glances up at Tyler and jerks her head towards a different alley. ]
We'd better get back to the ship.
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[And he starts walking into the alley, hoping they can get back to the ship with no trouble.]