hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-01-21 10:46 pm

( january event log )

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THE CHIMERA'S TALE
"A dream you dream alone is only a dream. A dream you dream together is reality."

Something stirs in the air of Emiri. By now, the strange transmission is everywhere. People are actually beginning to talk about it, though in the quietest sense of the word. Anything in public areas will immediately be ignored, and even then, rumors are quickly snuffed out by the presence of the authorities, who have doubled in number due to the fact Federick Link has gone missing. Questions about his disappearance will not be answered or tolerated; anyone who attempts to even mention the name will be arrested and immediately detained. However, repercussions of Link mysteriously vanishing can be felt planet-wide.

All interplanetary travel has been suspended until further notice. Transportation between cities and from city to Moira (and vice versa) are still possible, but every movement is now heavily monitored. Don't be surprised if you suddenly find yourself stopped or detained for questioning or someone goes through your things. The same night Link goes missing, those aboard the Moira experience a dream or vision. Yet, no one planet-side will even begin to know what is being said if someone decides to ask about them.
DREAM #1
The dream begins with the character's interpretation of a happy relationship, one filled with love and respect. It fades to show the image of Link'd Inc and what they are capable of, the comfort that comes from finding that perfect someone, and the boy's face can be seen, smiling and consoled by the fact that he has done this. He is responsible for this union and will continue to do whatever it takes for others to experience that same joy. Yet, this content will be ruined if the Komai are allowed to persist in spreading these lies of theirs. He wants you to know that they are wrong, that they are simply trying to chase you away from the possibility of a perfect future.

Waking up is quiet, peaceful. There is an urge to stay that overshadows the panic slowly seeping through the ranks, and the only question in your mind is why would you want to leave?

DREAM #2
The dream begins with your character's interpretation of a failed relationship, one filled with pain and hardship. It fades to show the image of the Komai and what they are trying to stop, the chaos that comes from being forced into a match, and the girl's face can be seen, frowning and upset by the misery that comes from what she has done. She is responsible for this union and does not want to continue to do whatever it takes for others to experience this heartache. Yet, this sorrow will continue if Link'd Inc persists in spreading these lies of theirs. She wants you to know that they are wrong, that they are simply trying to force you into a possibility of a broken future.

Waking up is loud, violent. There is an urge to leave that overshadows the panic slowly seeping through the ranks, and the only question in your mind is why haven't we left yet?
HARASHAN
Normally a bright jewel of Emirian culture, Harashan is looking rather ragged in the days that follows the transmission. Members of the Komai, or perhaps sympathizers looking to vent their frustrations, have tagged several buildings and public places with graffiti. Symbols of the Komai are everywhere, as well as denunciations of Link'd Inc in general. BROKEN LINKS? LET'S BREAK THE WHOLE DAMN CHAIN. DOWN WITH LINK! LOVE CAN'T BE FOUND IN A TEST! FREE THE CHILDREN!

The mood is tense. Occasionally, security will try and enforce the law and errant artists can be seen being dragged away. Onlookers appear either suspicious and fearful, and children are virtually nonexistent on the streets. Things are slowly beginning to reach a boiling point, and if one of those trouble makers happens to pin the blame on you, don't say there wasn't ample time to get away.
AVELLE
The nightlife is everything. Welcome to Club Supernova.

Once inside, it's difficult to see who is who and what's happening between patrons. The music is loud, the lights are flashing, and it's a hypnotic craze that is easy to be swept up in. Yet, not everyone is having a good time. Perhaps an hour or two into the evening, you notice someone out of place at the bar. Their clothes are dirty, body language almost nervous. With the bartender turned, you watch them slip something into the drinks lined up along the bar. If you go to confront them, they will react in one of two ways. One: they will attempt to cause a commotion in order to slip away. Give chase if you think you can catch them, but inevitably, they will be lost somewhere outside. Two: they whisper "Don't stay here." and promptly bite down hard, the capsule hidden in their mouth breaking and killing them.


ST. MURTEL
There's nothing abnormal about a check-up, now is there? You go in, the doctor looks you over, and then you're on your way without much fuss. Yet, what happens when a routine check-up - part of the all-inclusive deal of having taken the Link'd Inc survey - takes a strange turn?

The nurse tells you that your doctor will be right in, but ten minutes turns to thirty, and thirty into an hour. If you choose to leave the room in search of some assistance, you'll discover that the halls are oddly empty; no nurses, doctors, or other patients anywhere around. Out of the corner of your eye, you notice movement, a quick flash of white—it's a child running in the opposite direction. When (or if) you reach the child, some of you may recognize them, some of you may not. The girl begs you for help, tells you that she doesn't want to do this anymore, but before you have the chance to respond, you're surrounded by officials who take the child away. If you try to stop them from taking the girl, you will be detained and sent back to the Moira with further instructions never to set foot in St. Murtel ever again.

Eventually, the captains will come to the crew about finding the Komai in order to do whatever they have to so they can leave. Yet, they know it isn't safe for the entirety of the crew to be split up among the cities and would prefer to search one place--for both safety and a possible quick get-away. There will be a meeting in the mess hall asking for input and to share what anyone has seen or information that might not have been public knowledge to the rest of the crew. This is a ship-wide announcement, so anyone is free to attend.

( ooc; For questions, go here! )
skelepun: ([sans] 29)

hell yes, i'm gonna be wired for days

[personal profile] skelepun 2016-01-28 07:56 pm (UTC)(link)
It's a relief to see a familiar face, particularly one that was just getting off a Murtel shuttle. Sans didn't think his brother was anywhere near that city -- nothing about it really screamed Papyrus -- but Varric was an observational guy. If there was a skeleton walking around, he would likely know.

Which made his answer that much more disheartening.

"Eh, I'm just lookin' for him." Scratching the back of his skull, Sans looked something akin to nervous. Not exactly a frequent expression on the guy. "Things are getting weird planet side. Guess it kinda brothers me that I don't know where he is, heh."
brosbeforeprose: (tie your mother down)

i just hope it was long enough to get through this wait......

[personal profile] brosbeforeprose 2016-02-06 02:30 pm (UTC)(link)
He has, indeed, never seen Sans look anything close to nervous. It's not an expression that seems to fit a talking skeleton, for one thing, but it slides across his whitish features like something oily and liquid. He can't say he'd be worried if he'd lost Bartrand somewhere - but replace Bartrand with say, Hawke, and that changes drastically.

"Tell me about it. They pulled me in for a medical checkup, decided to leave me there to stew in my own juices for a while and then kicked me out. Apparently that's all a health check is these days."

And then small child and guards and a lot of shit, but what's more important right now... "I'm sure he's just seen something shiny in Harashan and wandered off there for a bit. Not a problem."

He doesn't know Papyrus quite well enough to say that for utter certain, but hell, it's possible. But either way: "We could always head back to the planet, take a look around. If there's a talking skeleton wandering around the planet-wide loveshack, somebody's seen him.

"That's the kind of boner people would remember."

Why does he let his mouth keep moving sometimes.
skelepun: ([sans] 70)

*always* my friend

[personal profile] skelepun 2016-02-06 11:00 pm (UTC)(link)
Crass or not, the joke does at least scrape some of the last vestiges of worry from Sans' face. Laughing, he rubbed at one of his sockets with the heel of his palm. Leave it to a friend to drag him back from the worry bubbling past his ribs.

"You're right. He's probably fine, my bro can handle himself." Still, hands shoved deeper into his pockets, Sans looked much keener on Varric's second idea. "Checking around for him wouldn't hurt though, if you're up for it."
brosbeforeprose: (hammer to fall)

<3!

[personal profile] brosbeforeprose 2016-02-07 01:54 pm (UTC)(link)
He hadn't thought Sans would exactly take offence at the truly awful joke (in more ways than one), but it's good to see it cheering him up a little.

"Nah, won't hurt. Unless we accidentally set off a chain of tragic-yet-hilarious mishaps that leads to the ultimate downfall of the ship and everyone on it, but that's a risk I'd be willing to take if you are."

And Varric's just going to assume the answer to that is yes as he gestures to the shuttle that literally just dropped him off so they can scramble right back on board.
skelepun: ([sans] 48)

[personal profile] skelepun 2016-02-08 07:09 pm (UTC)(link)
"Are you kidding? That's practically incentive."

Travelling by shuttle was kind of novel for Sans. He'd done most of his transport in and to the cities via shortcuts. Technically, he could have done the same now, but there was always the chance Papyrus would simply get on one of the shuttles as they traveled. For once, cutting corners might make things more difficult in the long run.

So onto the shuttle he went.

"Harashan or Avelle first, y'think?"
brosbeforeprose: (now i'm here)

[personal profile] brosbeforeprose 2016-02-15 09:14 am (UTC)(link)
"I'm glad we're thinking along the same lines." He grins over his shoulder as he clambers right back on board the shuttle. He's not entirely used to this whole flying thing yet - it's disconcerting in a way that being on the Moira isn't, for reasons he doesn't entirely get yet - and though he recovers quickly from the nausea, it's inevitable anyway.

"I think I left the stove on," he tells the confused pilot - then to Sans, "How about we start in Avelle? Unless he's wandered into somebody's love nest, there's less to do there, less space to cover."

He considers this for a moment. "He wouldn't wander into somebody's love nest, would he?"