Cúrre (
hownkai) wrote in
thisavrou_log2015-09-01 12:26 am
Entry tags:
( september intro log )
Who: Everyone
When: September 1st and on
Where: The ship and on planet
What: Getting acclimated to ship life and exploring
Warnings: Please label any warnings you have on your threads
"It is not the ship so much as skillful sailing that assures a prosperous voyage."
☄MAIN HALL ( 09.01 to 09.03 )
DESCENSION "A force of nature unto itself."



( OOC: For any and all questions, go here. Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: September 1st and on
Where: The ship and on planet
What: Getting acclimated to ship life and exploring
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and various machines line the walls on either side, though they are not accessible from where you stand. Shortly after, you are led out and toward the medbay.
Inside this room, you are given a physical scan and sign a contract that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and into the main hall with specific instructions not to leave.
Inside this room, you are given a physical scan and sign a contract that states you are now part of the crew of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. From there, you are guided out of the medbay and into the main hall with specific instructions not to leave.
☄MAIN HALL ( 09.01 to 09.03 )
After everyone is gathered together, you learn that these are your accommodations for the night. The captains explain that the Moira is not readily suited for such a large influx of people, and that this is only temporary. Placed around the room are a variety of blankets, sheets, and mats in lieu of beds, and crates of MREs have been provided along with H2O hydration kits. Some time in the “morning hours”, all MIDs will receive a message designating rooming assignments and areas of the ship that are open to exploration.
GALLEY ● MESS HALL ● REC AREA
All remaining areas accessible to crew members are open later in the “evening hours”. Crew are also informed that the Moira is approximately two days from their current destination.
All remaining areas accessible to crew members are open later in the “evening hours”. Crew are also informed that the Moira is approximately two days from their current destination.



From a distance, the planet’s reddish atmosphere slowly becomes more transparent the closer the Moira ventures, and mountain ranges, volcanic fields, valleys, ice caps, canyons, deserts, and impact craters are visible in stark detail. The remnants of a lone moon hangs in its outer orbit and impedes the ship’s ability to dock close to the planet’s surface. As the crew prepares to disembark, there are noticeable changes in gravity as well as some disturbances in energy output.
☄EXPLORATORY EXCURSION I ( 09.04 to 09.11 )
Due to unstable atmospheric conditions, crew members must utilize the transporters located in the Cargo Bay to descend to the surface. Each craft holds upwards of six passengers and is piloted remotely via Navigation. Once it lands, orders will be sent to MIDs detailing mission directives. These include: scouting surrounding areas for potential threats, determining if the mile-long road from the transporter to the nearest inhabited area is free of hazards, and assessing local friendliness.
Planetary Environment Details
● The air is breathable. However, there is a pleasant sweetness to it that generates an overall invigoration.
● Vegetation is sparse due to dry and windy weather patterns. It’s dusty, and the ground itself is rather gritty in texture.
● The initial temperature feels hot and causes the skin to prickle with sweat. Yet, the longer one is exposed to the elements, the less you are inclined to notice.
● There is an overall lack of civilization, and what populace there is remains centralized in one area. Crew members may stumble across the occasional explorer returning to their own ship; they are friendly and welcoming but also eager to leave.
● The sun does not seem to set. Even in the “later” hours of the day, it is still as bright as it had been at “noon”.
☄EXPLORATORY EXCURSION II ( 09.12 to 09.17 )
A thriving marketplace that was found during the initial search has been deemed an appropriate place for trade and much needed supplies. Crew members are encouraged to engage in local customs while continuing to maintain their current duties aboard the Moira, and they must assist in the delivery of goods to the transporter. They are more than welcome to explore this new area.
The Marketplace
● There is no monetary system in place; if there is an item you want, trade for it. (Locals will accept anything as payment.)
● Booths, shops, and tents line both sides of the pathways weaving throughout the area. Signs with written language are not recognizable; however, MIDs will translate any spoken languages so they are understood. Vendors are an eclectic mix of species, and not all of them are humanoid in form as they are from varying parts of the universe.
● The smells of foreign foods are everywhere. Yet, that familiar sweetness seems to occasionally overpower it. It is also loud as others bustle about their business.
● Natives are not unkind, but they are not as overly welcoming as strangers in the market are. They are quiet, reserved, and helpful to some extent. They are easily recognizable by the plain masks and hoods worn over their faces.
●Seedy areas are found in the depths of the market. Drug and sex trades are not uncommon but not openly displayed.
( OOC: For any and all questions, go here. Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )

09.01 | Main Hall
Still, what he's greeted with instead is a physical and a contract, an MID implanted in his hand... None of it is quite like anything he's experienced before. It doesn't quite stop him from wanting to pick at the device, just in case there's something more sinister behind it, but... well.
Eventually, he's led to the main hall and he sees some people he's never seen before... that's about when, for a moment, Billy starts to think this might be for real. He might have actually gotten out of what had essentially been hell. He's not sure whether to laugh or cry or panic because he'd had friends back there, and maybe something a little more with someone... someone he hasn't spotted yet. Had Loki even followed along? Or was he alone here?
He's distracted, head whirring with new information and worries, antsy at the thought of sleeping out in the open with so many people he's not familiar with. He's used to being able to hide off, find some sort of comfort in being closed off and away from the outside world if he chooses. He doesn't notice just how lost in his own head he's gotten until he's walked right into someone. "Oh--"
Wow, way to leave an impression, Kaplan..
"Sorry! Are you okay?"
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Eily doesn't know what's going on and has no idea what's really happening, though she doesn't hesitate to follow along with the rules these strangers have laid down. Everything is... so much different than she could have ever imagined, and looking has become so overwhelming that she's sort of shut down any thoughts beyond where am i. The technology is a bit too advanced for her too, and by the time they've pushed them into this giant empty room, she's turned her attention to the device on her hand, gently poking at it as she wanders around. The sudden collision certainly doesn't help either, stumbling back a little and glancing up with somewhat wide eyes. The face she sees seems kind, and the apology is noted with the slightest hint of a nod.
"I wasn't looking," she says, hesitant but considerably more open than she has been since she'd arrived. "Are you okay?" Eily asks with genuine concern, pulling at the hem of her dress to smooth it out. Billy may notice that she isn't wearing shoes and the slow swirl of color moving beneath her skin along her arms, but otherwise, she appears mostly unassuming.
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It isn't lost on him that she looks just as lost as he is either. "I guess we were both kind of lost in our own heads, huh?"
He notices the... color? But he's not entirely sure what to make of it any more than he is the rest of this place. "Guess you just arrived too, huh?"
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She's never been more than a few hours from her home either.
"Have you?" It'd be nice to have some reassurance.
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He's seen ships before, sure, but this? Was sort of unique. And creepy, to be honest.
"You want to look around a little together?" Maybe it'll help set her, and his to be honest, nerves at ease to not be wandering around a strange ship alone at least.
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"Yeah, I'm all right. Don't worry, you didn't break anything." The joke is most likely lost on a total stranger who wouldn't know a damn thing about Miles' brittle bones, but he'll take an audience of one. His accent sounds sort of Russian, if you threw Russians in space and fast-forwarded seven hundred years, which is pretty much where he came from.
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"Maybe not, but I should've been paying attention. It's just... this place is a lot different from where I was a little bit ago." Another unfamiliar face. Another confirmation that he isn't in the Underworld anymore.
"Here," he offers what he's collected after a moment. "I think that's all of them."
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"Thanks, appreciate it," Miles says with a nod up at Billy -- he is used to looking up at people, especially on Barrayar, where the average height is about 6'. After a moment, he awkwardly holds out the small stack of MREs. "You, uh, want any? There's a bit of a line back there."
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"It's not problem!" And it was the least he could've done really. He pauses at the offer though, idly looking back at the line.
"Sure you don't mind?"
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"I'm from Barrayar, by the way," he adds, realizing he'd failed to answer Billy's earlier question. "Uh, it's a planet -- I'm guessing the name doesn't mean much to you, eh?"
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"Sorry." He looks a bit sheepish for a moment. "It's not one I'm familiar with, no. I'm from earth... New York to be a little more exact. And before I wound up here, I was in a place called the Underworld. It's about as fun as you can expect."
He tilts his head, motioning to the ship. "Have you ever been on one of these before?"