hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-05-01 09:04 pm

( may event log )

Who: Everyone
When: May 1st and on
Where: The Moira + Amissis-Re
What: The crew finds themselves visiting the very barren planet of Amissis-Re.
Warnings:None, but please label your content!

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far from nowhere
"the trees rustle in the evening when we stand uneasy before our own thoughts."

With the events of Del Pascia behind the Moira, things are only now beginning to settle—and not very well. Through the combined efforts of some of the crew, D-E-L and her permanent residents were incinerated into the dust of space. While it’s not the most peaceful end, it is one, and not many are going to be thinking back on how nice Del Pascia’s facilities were for quite some time. Repairing what they could of the ship’s interior and putting as much distance between the Moira and the prison as possible, those aboard are informed by Navigation that they are approaching another planet. This means, of course, the potential for better supplies, as some things are beginning to dwindle, and the Captains elect to dock so long as the crew follows protocol.
WELCOME TO AMISSIS-RE



Amissis-Re is an unregistered planet with no documented histories or signs of life. The Moira’s Navigation crew have scanned the planet for any usable resources and have discovered a faint signal emitting from beneath the surface of Amissi-Re. Using the transporters and any other crafts located in the Cargo Bay, the crew are able to travel to the source of the signal. Upon arriving in its exact location, they’ll find a small series of lakes that lead to a tower-like structure that appears to be in use. Crew must cross a poorly assembled bridge system that sways and dips when weight is applied to it in order to gain access to the entrance. Once there, a woman comes out to greet them and explains, excitedly, that she is so very happy that they have come to Amissis-Re.

Everyone can go home.

Their host insists that she has done the impossible and has somewhat fixed the Ingress that’s been built on Amissis-Re a long time ago, and what’s more, she can send crew home for short bursts of time. Upon following this woman inside, crew will find that the planet is not, in fact, barren at all. Diving deep into the underbelly of Amissis-Re, it’s like an eternal factory of machines, and while vast, for whatever reason, it also seems incredibly welcoming...

LEAP OF FAITH ( 05.01 and on )
The barren planet of Amissis-Re is devoid of vegetation and organic life except for a lone woman, and the planet itself is an intricate honeycomb of machines that go for miles below the surface. Yet, that seems insignificant and unimportant in comparison to the news that the crew has just received. After Thán has looked at the Ingress, he tells the crew that he cannot say for certain that it is properly functioning, but Emiri native, Ben Link, will volunteer to test it out.

An elevator takes crew down to a glass platform that overlooks an inverted Ingress portal. In order to return home, the Moirans will have to take a leap of faith and jump in. Ben, in order to show his commitment to the crew and willingness to help get them home, takes that jump with Captain Thán seconds behind him. Jumping feels like dropping through wind; lights swirl, it’s warm, and a soft buzzing encompasses you as you fall. You don’t feel the landing. One moment you’re falling, and the next, you’re in a new world.

A few hours pass before a similar elevator rises from below and to the left of the Ingress, stopping beside the platform. Ben and Thán step out unharmed.

It works, and everyone can temporarily go home. Will you jump?

COMBINE THE EXTREMES ( 05.01 and on )
The woman that greeted the crew and led them to the platform will allow anyone that wants to go home the opportunity to go. There’s only one catch: it’s not permanent. She’s worked for years to fix the Ingress so that she can return to her own home but hasn’t been able to make the trip an everlasting one. Everyone always comes back. Always. They go for a few hours, at first, but that amount of time increases with each visit.

The one guideline, she says, is that you can’t go alone. Each trip requires a partner, or it becomes too much for the mind to bear. These rules are simple: the world takes shape depending on who jumps first, but if crew go hand-in-hand and leap at the same time, the worlds combine. This new world will be populated with people that existed in both and may appear to be a jarring combination of both worlds. It may seem unusual, but if the woman is asked, she’ll explain that the combined world does exist as there are more universes than can be imagined. The Ingress tries to take the person to their own home, their original home, but when jumping together, it finds the closest possible match and deposits them there instead.

From that point on, you can travel the world together or split up, but remember, this world is a living, functioning world. It doesn’t matter if it’s the home of one crew member or a combination. You meet other people. You can get hurt. You influence and are influenced by others.

Be cautious, and enjoy your visit “home”.

LINGER ON ( 05.05 and on )
The more times the Amissis-Re Ingress is visited, the more it seems that your trips last longer and the experience becomes even more vivid. More real and harder to distinguish from the current reality that you know. It’s difficult to explain why, but you get the feeling that maybe if you went without the aid of the host, that perhaps you’d be able to stay. Forever. It takes some subterfuge, but in time, you see your chance: she’s nowhere in sight, and you take it.

The world you are in now is completely your own, whether another crew member accompanied you or not. The people you know are there, everything around you is exactly as you remember. A few hours pass, and you don’t feel that familiar tug, that invisible hook at the base of your spine that signals that your visit is over. Even more time goes by, and you’re still in that world, your home. When the first day has passed, you begin to question if you’ll ever go back, or if life on the Moira was all a dream. The person with you won’t be able to convince you otherwise, and they’ll start to feel less real, a stranger that you used to know.

There’s only one way to go back to the Moira. Someone from the other side has to come in and retrieve you both. Once in, contact with a third will jump-start a link through the Ingress, and it will pull all crew back to the platform.


( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
slowyjoey: (Thats The Thing)

III - Whatcha up to?

[personal profile] slowyjoey 2016-05-23 05:16 am (UTC)(link)
Everyone had seemed to be done with trips for the day, and most of the crew had already made their way back to the Moira. There was still someone bustling near the portal, but they didn't seem to have any intent on passing through. Someone large and scaly. He seemed so engrossed, that he didn't notice or acknowledge his approach. Standing pointedly off to the side, Raz waits a few seconds, but the dragon's clearly intent on his surprisingly accurate diagram.

"Hey! Find anything interesting?"
petrifiedshadow: (009)

[personal profile] petrifiedshadow 2016-05-26 04:51 am (UTC)(link)
Starflight jumped, conscientiously making sure no ink dropped on his scroll. He really needed to stop getting so engrossed in things when he was by himself.

"Oh, um, maybe? I don't know if there's anything useful here but I thought it would be a good idea to try and record stuff about this Ingress. Just in case."

He sighed, "Not that I'll be able to figure it out, but maybe someone else on the ship could."
slowyjoey: (Ponderous)

[personal profile] slowyjoey 2016-06-01 02:37 am (UTC)(link)
"Oooooh! That makes sense!"

He appraises the new ingress. It seams a little more.... piecemeal that the one on the ship. He didn't know if they functioned the exact same way, really, but if the dragon didn't know, he could probably find someone who could. There was some paneling here and there that could come loose with some coaxing, and it probably wouldn't affect the structural integrity of the ingress.

"Need help with anything?" Yeah, he could probably pull that hatch right off....
petrifiedshadow: (003)

[personal profile] petrifiedshadow 2016-06-06 06:55 am (UTC)(link)
Starflight looked back at the Ingress, then down at his diagram, then back again. An extra set of eyes would be helpful, but he didn't bring any other writing materials, planning on taking his own notes. And anything beyond that...

"No.....I don't think so. I don't want to disrupt anything if I don't have to. I've seen what happens when an Ingress breaks. It's definitely not something worth risking, no matter how interesting this particular Ingress is."
slowyjoey: (Magical Lady)

[personal profile] slowyjoey 2016-06-07 09:21 pm (UTC)(link)
That had not occurred to him. "Um... what happens when an Ingress breaks?"
petrifiedshadow: (002)

[personal profile] petrifiedshadow 2016-06-08 01:52 am (UTC)(link)
Starflight looks down at him in mild surprise. Really? No one had told him?

"It can cause planets to explode. Or at least create enough of a seismic event that it shatters a planet made of glass. That was admittedly a little unclear." He frowned, remembering all the destruction that had happened.

"Ask one of the chroniclers or historians or whatever their title is about 'Caducus Primary'."
slowyjoey: (TeeVee)

[personal profile] slowyjoey 2016-06-08 02:47 am (UTC)(link)
".............!"

He takes an awkward series of half-steps away to be safe.

"That is good to know. Wait..." He holds up his wrist and gestures at his MID "Does the ship have some kinda record keeper guy, or is there something about it in one of these?"

Raz starts to fidget; it might be a better idea to be a little more delicate with the Ingress, if that was the case, but you really don't need two people making sketches of the same thing. "I don't know... is there something you can't get a good look at?"
petrifiedshadow: (007)

[personal profile] petrifiedshadow 2016-06-08 02:57 am (UTC)(link)
"I don't know if they keep that sort of information. I think there's some videos of it you can access. But you'd have to ask one of the people I mentioned, or the captains."

He turned back to the Ingress, thinking about the offer.
"Well....there is this bit." He led the way over to an access that led below the machine. It was clearly too narrow for Starflight to fit.
slowyjoey: (Ready To Think)

[personal profile] slowyjoey 2016-06-08 03:29 am (UTC)(link)
He flips through some screens on the MID and makes a mental note to go through some things later. He perks up a bit when a new mission is mentioned. "I've got this!"

Raz swings below the access hatch and slides around to the most important area. Gripping a pipe with his legs, he swings upside-down and rummages in his pack for his notebook and a crayon. Still hanging, he draws a quick map of the route he took, and tries to get down as much details in this gap as possible. While he cant make heads or tales of what does what, he tries to stay as faithful as possible, and write whatever markings (or writing) from the pipes and cables in the margins.

Twenty minutes later, he squeezes out of the hatch and presents his notebook ...then flips it upside down. While you probably shouldn't try to build anything from these blueprints, there's a surprising level of detail conveyed.
Edited 2016-06-08 03:35 (UTC)