hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-05-01 09:04 pm

( may event log )

Who: Everyone
When: May 1st and on
Where: The Moira + Amissis-Re
What: The crew finds themselves visiting the very barren planet of Amissis-Re.
Warnings:None, but please label your content!

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far from nowhere
"the trees rustle in the evening when we stand uneasy before our own thoughts."

With the events of Del Pascia behind the Moira, things are only now beginning to settle—and not very well. Through the combined efforts of some of the crew, D-E-L and her permanent residents were incinerated into the dust of space. While it’s not the most peaceful end, it is one, and not many are going to be thinking back on how nice Del Pascia’s facilities were for quite some time. Repairing what they could of the ship’s interior and putting as much distance between the Moira and the prison as possible, those aboard are informed by Navigation that they are approaching another planet. This means, of course, the potential for better supplies, as some things are beginning to dwindle, and the Captains elect to dock so long as the crew follows protocol.
WELCOME TO AMISSIS-RE



Amissis-Re is an unregistered planet with no documented histories or signs of life. The Moira’s Navigation crew have scanned the planet for any usable resources and have discovered a faint signal emitting from beneath the surface of Amissi-Re. Using the transporters and any other crafts located in the Cargo Bay, the crew are able to travel to the source of the signal. Upon arriving in its exact location, they’ll find a small series of lakes that lead to a tower-like structure that appears to be in use. Crew must cross a poorly assembled bridge system that sways and dips when weight is applied to it in order to gain access to the entrance. Once there, a woman comes out to greet them and explains, excitedly, that she is so very happy that they have come to Amissis-Re.

Everyone can go home.

Their host insists that she has done the impossible and has somewhat fixed the Ingress that’s been built on Amissis-Re a long time ago, and what’s more, she can send crew home for short bursts of time. Upon following this woman inside, crew will find that the planet is not, in fact, barren at all. Diving deep into the underbelly of Amissis-Re, it’s like an eternal factory of machines, and while vast, for whatever reason, it also seems incredibly welcoming...

LEAP OF FAITH ( 05.01 and on )
The barren planet of Amissis-Re is devoid of vegetation and organic life except for a lone woman, and the planet itself is an intricate honeycomb of machines that go for miles below the surface. Yet, that seems insignificant and unimportant in comparison to the news that the crew has just received. After Thán has looked at the Ingress, he tells the crew that he cannot say for certain that it is properly functioning, but Emiri native, Ben Link, will volunteer to test it out.

An elevator takes crew down to a glass platform that overlooks an inverted Ingress portal. In order to return home, the Moirans will have to take a leap of faith and jump in. Ben, in order to show his commitment to the crew and willingness to help get them home, takes that jump with Captain Thán seconds behind him. Jumping feels like dropping through wind; lights swirl, it’s warm, and a soft buzzing encompasses you as you fall. You don’t feel the landing. One moment you’re falling, and the next, you’re in a new world.

A few hours pass before a similar elevator rises from below and to the left of the Ingress, stopping beside the platform. Ben and Thán step out unharmed.

It works, and everyone can temporarily go home. Will you jump?

COMBINE THE EXTREMES ( 05.01 and on )
The woman that greeted the crew and led them to the platform will allow anyone that wants to go home the opportunity to go. There’s only one catch: it’s not permanent. She’s worked for years to fix the Ingress so that she can return to her own home but hasn’t been able to make the trip an everlasting one. Everyone always comes back. Always. They go for a few hours, at first, but that amount of time increases with each visit.

The one guideline, she says, is that you can’t go alone. Each trip requires a partner, or it becomes too much for the mind to bear. These rules are simple: the world takes shape depending on who jumps first, but if crew go hand-in-hand and leap at the same time, the worlds combine. This new world will be populated with people that existed in both and may appear to be a jarring combination of both worlds. It may seem unusual, but if the woman is asked, she’ll explain that the combined world does exist as there are more universes than can be imagined. The Ingress tries to take the person to their own home, their original home, but when jumping together, it finds the closest possible match and deposits them there instead.

From that point on, you can travel the world together or split up, but remember, this world is a living, functioning world. It doesn’t matter if it’s the home of one crew member or a combination. You meet other people. You can get hurt. You influence and are influenced by others.

Be cautious, and enjoy your visit “home”.

LINGER ON ( 05.05 and on )
The more times the Amissis-Re Ingress is visited, the more it seems that your trips last longer and the experience becomes even more vivid. More real and harder to distinguish from the current reality that you know. It’s difficult to explain why, but you get the feeling that maybe if you went without the aid of the host, that perhaps you’d be able to stay. Forever. It takes some subterfuge, but in time, you see your chance: she’s nowhere in sight, and you take it.

The world you are in now is completely your own, whether another crew member accompanied you or not. The people you know are there, everything around you is exactly as you remember. A few hours pass, and you don’t feel that familiar tug, that invisible hook at the base of your spine that signals that your visit is over. Even more time goes by, and you’re still in that world, your home. When the first day has passed, you begin to question if you’ll ever go back, or if life on the Moira was all a dream. The person with you won’t be able to convince you otherwise, and they’ll start to feel less real, a stranger that you used to know.

There’s only one way to go back to the Moira. Someone from the other side has to come in and retrieve you both. Once in, contact with a third will jump-start a link through the Ingress, and it will pull all crew back to the platform.


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sheriffing: commission; please do not use (🌟 141)

[personal profile] sheriffing 2016-05-08 06:29 am (UTC)(link)
He hasn't said anything yet. That doesn't change the fact that there's definitely something there, and it's something that Emma knows is going to come out eventually.

Last she checked they still had all their cards on the table, but that was before they ended up on the Moira. Something changed between her arrival and Neal showing up. It could have been in Storybrooke and it could have been somewhere else, all she knows is that he's holding on to something. Any guesses as to what it is all lead back to it could be anything with a side of but nothing good. They haven't been great at keeping each other from getting hurt, but she knows Neal well enough to know that if it wasn't something that's going to upset her, she'd already know by now.

And he knows her well enough to know that it's taking everything in her not to demand answers. Not that it matters, because somehow he convinced her that all of this was possible. Is he really all that surprised that she's not buying this as a magical solution? She's skeptical even after her arrival, tense and cautious as she glances around Main Street. It looks like Storybrooke, but that doesn't mean it is.

"And Leroy reminding us that all hell's about to break loose." It is, isn't it? That's how it works for them. "Where should we start?" Go with the obvious and head for Granny's, or do some of that exploring he talked about?
cassidyneal: (; 38)

[personal profile] cassidyneal 2016-05-08 02:19 pm (UTC)(link)
He doesn't feel like he ever got to be here that long, never got to see Henry's school, where he likes to hang out if he's not just at home. He always had the feeling of just being a visitor, maybe because he'd been living at Granny's Inn and never really had a home. He knows too, that Emma's alarm bells have to be going off, knows she can tell when people are keeping things from her, but if he can just hold out a little bit longer, if they can have some time to be here together, he'll have some more memories of Storybrooke that he can eventually take back with him. At least, he hopes.

"How about..Granny's hot chocolate to go, then that little park, the one Henry and I practiced sword fighting at. Well, not so much 'sword fighting' as 'running around chasing each other.'" But still, that'd been a damn good day no matter what they called it.

"You've told me a lot of stuff about Henry, and we had Neverland but there wasn't a lot of time to get into what his favorite candy is and how he does in school." All the stuff Neal wants to know, the regular things, the normal things. Information a dad should know and never got to find out And maybe that's a big hint, that for some reason, Neal's asking her now. He leads the way to Granny's though, still looking around in awe, because it really is like they stepped through a portal into the real Storybrooke.
sheriffing: (🌟 12)

[personal profile] sheriffing 2016-05-09 05:36 am (UTC)(link)
He makes it sound like everything is fine, just hot chocolate and a trip to the park. Like they really are home and this is the life they left behind when they arrived on the Moira. The finer points of his suggestion don't escape her. They can't; it's too much of an emphasis on Henry. It'd be one thing if he had questions about their son that made sense in the moment, but the answers he'd like are little details that he's supposed to be able to ask Henry about himself. Favorite candy, favorite subject. He's supposed to have an opportunity to get those answers from their son, and maybe it is a little telling when he goes to her for that information instead.

But if it's a hint, it's one Emma doesn't want. She doesn't like where it leads - what it suggests about their future. David says that family always finds each other, and Neal found her in outer space. That should mean something. Being a family against impossible odds? It has to mean something.

"Well - he's a kid, he likes candy in general. I think his favorite is an Apollo bar, he tends to slide one or two in the cart whenever we go grocery shopping." Which is usually followed by Emma adding another one or two of her own. Melt them down and they're great for hot chocolate (but they usually don't last long enough for that in the loft).

When she falls into step beside him, somehow his reaction is somehow more important than hers. She knows he was sent back to the Enchanted Forest, but he's acting like it's been a lot longer than he mentioned. "You okay?"
cassidyneal: (; 41)

[personal profile] cassidyneal 2016-05-10 07:10 pm (UTC)(link)
He'll tell her once they're sitting, he decides. Once they're on a bench and she won't lose her footing and he can tell her what happened. At least, that's the plan. He has to work up the actual courage first, knowing he can't be a coward whose afraid to tell her the truth, not again. Never again. He has no idea what'll happen after, he won't be able to take away whatever hurt he causes, but she deserves the honesty.

Neal's so caught up in his own thoughts that her question catches him off guard as they stop walking right in front of Granny's. He'll tell her when they're sitting. "Yeah, just...remembering that time I swiped an entire display of those candy bars for you. Never gonna doubt where Henry got that sweet tooth from," he says with a smirk, opening the door to the diner and letting her go in ahead of him. But he gets the hot chocolate ordered, then leans against the counter and just looks around.

"This is...it's weird, right? It's not real, but..." Damn does it feel that way.
sheriffing: commission; please do not use (🌟 156)

[personal profile] sheriffing 2016-05-16 04:28 am (UTC)(link)
"It's not real but it's almost too real." Right down to the shaker of cinnamon that sits on the counter. She waits beside him, claiming a seat at the counter and tapping her nails against the edge. It's not an entirely impatient gesture, more like she needs proof that this place is solid. Seeing it, feeling it - even the smells are the same as when she walks into the diner back home - all of that causes her to question the kind of magic at work here. The only thing that gets her out of it is being pulled back to the memory of Neal stealing a case of chocolate for her. They may have a history of criminal actions, but at the time it'd felt like a "make your own Halloween" scenario. She never got to enjoy the holiday as a kid as much as she did when she was with him.

"You remember when Henry snuck out of here on you?" When Neal was trying to bribe him with a sundae? It's a much more recent memory but - "If you think I've stolen your moves, you should see what our kid gets up to." Everything from sneaking around to popping up in the back seat. "He's definitely his father's son."
cassidyneal: (; 39)

[personal profile] cassidyneal 2016-05-17 07:27 pm (UTC)(link)
Neal grins, because yeah, that'd been too easy. Give a kid ice cream, expect to win him over that easy? He should have known better. "Good to know he picked up something from me. And you know all the tells. If he's anything like me, he has the same ones."

Once they have their hot chocolate, he leaves the diner with her (after making sure she got her cinnamon), and he begins walking slowly toward the place he doesn't wan to go, but is determined to tell her everything.

"I thought I was telling him, but I guess it was Pan, back on Hook's ship, that I'd never leave him again. I promised." He doesn't want to miss anything in Henry's life, and he'd broken that promise even before he ever died - even if he hadn't been talking to his son at the time. When they sit, Neal buys himself time by taking a sip of his hot chocolate, then looking out over the water.