hownkai: (Default)
Cúrre ([personal profile] hownkai) wrote in [community profile] thisavrou_log2016-03-01 02:40 pm

( march intro log )

Who: Everyone
When: March 1st and on
Where: The Moira + Ceta
What: The crew finds themselves on the planet of Ceta
Warnings: Potential sci-fi creature death. Please label your content!

I
N
T
R
O

L
O
G

by the inquest
"Arguments on their nature are refuted by those who return to shore, wide-eyed with tales of their savagery."

All Moirans are woken to the sounds of the ship coming to a rather grating halt some time in the early morning cycle. It’s no faster or slower than any other stop, but it is unexpected as the captains didn’t mention an upcoming disembarkment. Shortly after, a message is sent to every MID:
Navigation has informed us that we’re approaching bad traveling conditions: an overactive star. Instead of stopping on Liant El, we’ll be docking here on Ceta. Please exercise caution while gathering supplies and during excursions. Follow their safety guidelines. If the chance allows, we’ll also be signing new crew on the planet. Please greet them first and show them to the ship. Thank you.
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.

For those few who come through Ceta's Ingress, there will be crew of the Moira there to greet you. They tell you of the Ingress, how it is broken, even on this planet, and that the ship is headed back to the origin of this technology. This planet’s Ingress is set precariously atop a floating rock formation, the only way from one area to the next is on small air-propelled boats. Crew members will guide everyone back to the Moira and take them to the Medbay; contracts will be signed posthaste.

WELCOME TO CETA





At first glance, Ceta seems mostly inhabitable, and that's because it is. The atmosphere around the planet is surprisingly thick in most places, sometimes thin in others, and without some way to filter the air, it is mostly unbreathable; it's a giant gas planet, its core made of various molten metals and the atmosphere a mix of oxygen, hydrogen, and nitrous. Ceta's gravity is also uneven, meaning that some areas will have stronger focal points than others. The terrain, when it is visible, appears rather rocky—hardly the best conditions for life and stable living. What's more unusual, however, is that despite this fact, there is, indeed, a small populace "living" among the mist and clouds, but it's clear they do not live here year-round. It's hunting season, and they are there for the bounty.

These visitors have built small platforms that are hooked together by ropes and swinging bridges, which they call "temporaries". Unstable buildings are rare, dangerous, and spread out over these temporaries to prevent damage or accidents. The temporaries float along, swaying and shifting with the planet’s atmosphere, and posted at every point of entry and all open surfaces are a particular set of rules that everyone must abide by. They are written in dark ink and large block letters so that all passing by will stop and read them:
NO FIRE. Flammables, ignition sources, matches, lighters, and anything that creates a spark is prohibited. The atmosphere has higher levels of hydrogen, and the smallest spark will create a problem.
AIR BREATHABILITY. Monitor your vitals. Wear masks or re-breathers if needed.
WATCH THE EDGE. All walkways are the only thing from you and falling. Be cautious and watch your step.
These signs should be given their due attention. The edge is just that: the end of where it is safe to walk. If a wooden plank gives way beneath your feet, you will plummet through hundred of miles of atmosphere before hitting the planet’s thin surface. The captains reiterate that crew should be careful and stick to the main temporaries, gather supplies, visit at their leisure, and then go back to the ship.

IT'S A BIRD! IT'S A PLANE!
The organisms that have evolved on this planet are unintelligent—a fact that is told to you by the other visitors. As there is no solid materials or ways for them to interact with their environments, these giants float along within the atmosphere, though it appears that they are flying when they are merely navigating through. They travel in groups of three or more and sometimes come close to the outskirts of the temporaries. Because there is an invisible filtration dome around the temporaries, this allows the creatures to pass through without harm and return again into the mist as they please. They are difficult to see at night and are rather skittish in the presence of sudden light.







@ THE MUSEUM
Every evening when work is done, artificial light sources illuminate the streets of the temporaries. There is one bar, if you can actually call it that, but the main attraction is a museum. The support structure appears to be made out of the skeletal system of the giants that "swim" and live on Ceta, and though the outside seems rather unassuming, the inside is not for the faint of heart. As it's considered informative, there are displays of the internal structures and functions of the very creatures that seem harmless and as unintelligent as the visitors claim. There are sections of the museum dedicated to their anatomy and what makes them so valuable: inside their air sacs, which is what gives the illusion to flying through the atmosphere, is a mineral that, when harvested, attunes and sharpens the senses so that brain capacity and function excel over one-hundred percent efficiency. Likewise, aside from these informative areas, there is also a history of how and when the visitors began to hunt them for this valuable, unnamed resource.

HARVEST SEASON
Are you looking for work? Or perhaps you're bored with your duties aboard the Moira and prefer to see just what it is these visitors do during the day? Hunters will often pay for menial labor to help with the killing and retrieval of the giants of Ceta. It is by day, not by hour, and once aboard one of the many ships, you will be put to work handling equipment or being on the lookout for "signs" of the creatures. Once they've been spotted, the real work isn't in capturing them or even trying to subdue them—though they give a good fight. It's in the harvest, done below deck once they have been safely brought into the ship's cargo areas by the tethers, that can get quite gruesome. As a defense mechanism, cutting into the skin creates a rather noxious emission that can cause disorientation, hallucinations, or unconsciousness. Worst case scenarios can often result in death.

WORD LIMITS
As things are beginning to wind up (or down), something seems to have gotten into the MID systems and caused a malfunction. On the morning of 03.13, it suddenly becomes clear that communicating with others who are not from the same universe or similar timelines seems very difficult. Understanding each other becomes rather hopeless as the day continues, and these repercussions can be felt across the entire ship. The Captains send out another MID message that appears as a jumble of unusual letters and symbols. However, there is one word that can be read by everyone and (hopefully) understood: RATCHET. Figuring out this problem shouldn't take long if everyone can leap the language barriers and work together.


( ooc; All New Arrivals: you have the choice of coming through the Moira's Ingress OR Ceta's Ingress. For questions, go here. Please comment to activity check to receive new ranks (if applicable)! )
commontype: <user name=easycompany> (86)

The Museum

[personal profile] commontype 2016-03-02 05:17 pm (UTC)(link)
Yeah, he is absolutely not feeling this place. Besides the fact that they seem to be up and inside the corpse of some kind of dead space whale, well, no that's it. That's the only reason he doesn't like it.

Eggsy was only on board with killing an animal if it was completely necessary and from what he's seen so far, this wasn't at all.

"If they start talkin' back, I'd say put 'em down an' run."

He points at the jar Nihlus is talking to, eyebrow raised. He's mostly teasing, but also kind of serious.
beautifulspaceraptor: (heh!)

[personal profile] beautifulspaceraptor 2016-03-02 05:38 pm (UTC)(link)
"I dunno, they're not so bad. No talk about killing all my crew mates just yet."

There's no way to tell what expressions were going on under that helmet, but there's definitely a mischievous cock to Nihlus' head.
Edited 2016-03-02 17:38 (UTC)
commontype: (10)

[personal profile] commontype 2016-03-04 05:35 am (UTC)(link)
"Well, I fuckin' hope not, yeah?"

Eggsy'd be a little upset with that, all things considered. They had enough crew mates dying, practically all month last month, he figured they were due a break with that.

"So, I'm Eggsy. Who're you?"
beautifulspaceraptor: (Saren?)

[personal profile] beautifulspaceraptor 2016-03-04 05:51 pm (UTC)(link)
"I'm Nihlus," he answers, straightening up and leaning away from the display so that he could look at the person talking to him.

"Don't tell me crew killing is actually a thing." There's something about the guy's tone there that sounded like he didn't find the joke particularly funny.
commontype: (3)

[personal profile] commontype 2016-03-05 05:14 am (UTC)(link)
"Nice to meet ya, Nihlus. And I'd like to say that, no, it ain't a thing, but it kinda is."

Eggsy shrugs, shoving his hands into his pockets.

"People that know each other keep showin' up, and then they get pissed, fight, and kill each other. Some of 'em are just killin' each other, don't even know each other from before all this."
beautifulspaceraptor: (what in the seven hells)

[personal profile] beautifulspaceraptor 2016-03-05 06:19 pm (UTC)(link)
"That..."

Seems absurd and unnecessary.

Until Nihlus realizes he has no idea how he'd react to Saren if he ever saw him again.

And if the Ingress is pulling in a whole bunch of people completely randomly, then there was bound to be the occasional unsavory sort- or just straight up people who wouldn't get along with each other.

"Okay, no, that makes sense," he manages after moment rubbing the side of his helmet as if it'd somehow help with the sudden growing headache. "Well, that just made my security job potentially a whole lot more exciting."
commontype: (12)

[personal profile] commontype 2016-03-05 06:53 pm (UTC)(link)
"I think that's why we've suddenly got all these security positions. New hold officers an' even got some kind of bailiff for when they let the crew weigh-in on punishments."

Eggsy had been up in the air over that, but realized quickly enough that people would be pissed if the captains just decided for themselves. It was complicated having the crew decide, but he liked it better that way.

"So what's your job exactly?"

Which only reminded Eggsy of how much he disliked his own job. It was nothing like being a Kingsman agent, as brief as that was, and didn't seem to suit him here.
beautifulspaceraptor: (Default)

[personal profile] beautifulspaceraptor 2016-03-06 06:20 am (UTC)(link)
"Ingress Security. And cleaning." Nihlus shrugs. "It's an efficient job combination at least. Unless I don't get to clean while I also do security?"

Cue pause here.

"... The job descriptions were rather vague."

At least if he got to clean as well as do security, he'd have something else to pass the time. Both jobs were very far below his paygrade, but he'd take cleaning over security ANY day.

"How many incidences have there been?" he asks after a moment.
commontype: (63)

[personal profile] commontype 2016-03-07 05:46 pm (UTC)(link)
"The security part sounds alright, but I dunno about cleaning."

He pauses, too, brows raising.

"And you didn't ask? First thing I did was ask for them to explain it."

Eggsy shrugs, it wasn't his business how this guy did his stuff.

"The ship cleanin' is new, and I'm guessin' it's cause there's so many new people. Shit gets dirtier quicker."

His job could be exciting, if it were ever needed, which was why he was switching.

"Three, I think. Unless there's been more I don't know about."
beautifulspaceraptor: (contemplative)

[personal profile] beautifulspaceraptor 2016-03-07 08:48 pm (UTC)(link)
"I was... distracted after arrival." To say the least. Finding out his mentor was going to (had?) murdered him wasn't exactly easy news to swallow. "Either way, I never located the staff responsible for giving out that kind of information. Would you happen to know?"

While he was usually quick to get his bearings in most situations, this situation was just... a little overwhelming.

"Three incidences," Nihlus murmurs thoughtfully. "How were they handled?"
commontype: (70)

[personal profile] commontype 2016-03-09 03:26 am (UTC)(link)
"Ah, I wouldn't worry bout it. You've got time. Besides, they usually post up like job opening every now and then, so if you ain't happy you can switch."

Eggsy was still working on switching, but that's because he had to figure out what he wanted to do here.

"The captains went and told everyone that shit had to change. They decided to do this, sort of jury thing, where everyone sees any footage of what happened and listens to everyone. Then we vote. The captains don't, but the crew do. Sort of like goin' to court."
beautifulspaceraptor: (oh yeah?)

[personal profile] beautifulspaceraptor 2016-03-09 08:24 pm (UTC)(link)
"Hmm, well, I'll see if my current one works out first."

Nihlus quietly wonders if it was worth it to switch to just cleaning. It'd be significantly more interesting than security- but there was the possible future perk of increased security clearance to look into. If he has to endure some time standing and staring at things for that, he could probably deal with it.

"That sounds hilariously scrapped together," he remarks. "Although I suppose in a haphazard setup like this, they wouldn't have much choice."

A lot of the crew members were not experienced ship staff and they certainly weren't here voluntarily for the most part. Which means any attempt to instate their rank privileges wouldn't be viewed very favorably.
commontype: <user name=easycompany> (96)

[personal profile] commontype 2016-03-11 05:48 am (UTC)(link)
"Yeah, I was figurin' it was cause it'd kinda go over bad if they got to decide?"

Eggsy had thought about it, if he liked their decision or not, and while it wasn't the best thing, the opposite seemed worse somehow.

"Seems to me they did it to keep the heat off 'em. Like, now if someone does somethin' bad, the whole crew decides the punishment instead of just them. Makes it harder to be pissed at the captains if everyone had a say in it."
beautifulspaceraptor: (contemplative)

[personal profile] beautifulspaceraptor 2016-03-16 07:34 pm (UTC)(link)
"Makes it harder for crew to go around picking fights too, what with the rest of the ship keeping an eye on them."

Nihlus taps his chin thoughtfully.

"Over all, a sound move. Only problem is mobilizing resources in an emergency, but I suppose that's also something the crew can organize themselves."

A tad more chaotic, but he's seen it work before.