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- *event,
- *mod log,
- all about j: j,
- bioshock: big sister,
- borderlands: angel,
- dogs bullets & carnage: badou nails,
- dogs bullets & carnage: nill,
- dragon age: fenris (crau),
- guilty gear: venom,
- marvel 616: laura kinney,
- mass effect: clone shepard,
- mass effect: thane krios,
- mcu: bucky barnes (crau),
- mcu: wanda maximoff (crau),
- metal gear: kazuhira miller,
- metal gear: solid snake,
- overwatch: angela "mercy" ziegler,
- overwatch: lena oxton,
- overwatch: lúcio,
- overwatch: mei-ling zhou,
- overwatch: soldier 76,
- star wars: rey,
- undertale: chara dreemurr,
- voltron ld: shiro,
- x-men movies: kurt wagner,
- x-men movies: marie d'ancanto | rogue
february mod plot log
When: February 3rd to February 28th
Where: Thisavrou + New Worlds
Warnings: death, blood, violence, torture
thisavrou monthly info ( the tmi )
⋆ The storm around Thisavrou is particularly volatile this month - plums of dark energy twist and turn. There’s an upsurge in the number of Outpost techs called in to work in an effort to monitor and research Thisavrou’s unruly cage. Weather on Kauto is a moderate 70°F / 21°C during the day and 65°F / 18 °C at night, and Chioni’s has reached record highs of 130°F / 54°C at peak hours.
⋆ Savrii Notices:
Region One grocery depots are offering fifty percent off of any item purchased between day 41 and 45. Region Four’s population of Gorgóna are giving away free underwater training lessons on the 51st day.
⋆ Mission notices have been posted to TABs for anyone interested in earning a little extra cash. Available missions are listed below:
Day 39 (February 10th) - The locals of Region Three (R3) are in need of “pest” control assistance. Creatures called Tanglesnakes have infested the trees and are eating the natives’ homes! Anyone willing to remove them will be paid 100 sencs per Tanglesnake. However, catching them might be tricky; they are quite fast and are smart enough not to be lured by snacks or kind words of encouragement! They also have a tendency to curl around and trip up anyone after them, hence their name. Day 47 (February 18th) - The waters of Chioni are boiling! Scientists stationed out on the third burg are asking volunteers to bring back samples for study. Anyone willing to risk the harsh climates of Chioni will be compensated with 250 sencs as well as travel expenses up to 80 sencs. Day 55 (February 26th) - The majority of Savrii responsible for the Ingress Complex’s upkeep have suddenly fallen ill, which has left them short staffed. For those not too proud to pick up trash and put a little elbow grease into shining the windows, compensation will be given for the time. This mission pays 40 sencs per hour.
⋆ As a welcome gift to all the new visitors, Savrii will be handing out treats.
ingress travel info
⋆ Missions are jobs or specific tasks listed on the TAB once new worlds are open for exploration. Be sure to check if Clearance Levels are required to accept some of these missions.
⋆Clearance Levels are given to visitors for the length of time they have been on Thisavrou (or traveling on the Moira). Each CL offers access to certain things or incentives that others will not have.
aueia
⋆ Although some disorientation is common enough with all Ingress travel, transit to Aueia is commonplace enough to make the trip relatively straightforward. A brief sensation of a fall and a wash of color (felt as much as seen), and visitors will find themselves stepping out onto the greeting dock. To leave, characters may make use of the same portal, or explore to find their own—there are multiple transit points scattered through the world, as well as a few maps designed for humanoid interpretation.
⋆ A gas giant encircled by a unique interstellar medium, Aueia holds three distinct zones.
The outermost layer, or "sea" of the planet, consists of a liquid shell inhabited by a diverse set of fluid-dwelling wildlife. A variety of tours go out regularly to explore the oceans, and platforms are set up along the boundary for those with interest in "beach" play. The fluid composing the sea is a pale green, and has no harmful effects on contact. However, human-analogous life forms will be advised against consuming the mixture, and may experience dizziness, indigestion, or mild hallucinations if they do. The second, gaseous layer, composes the main range of habitation for visitors and other non-aquatic life. With an oxygen-rich atmosphere and a wide distance from the denser planet core, this region of the planet includes the Ingress dock and the majority of non-native living areas. It’s also known for its low gravity! A wide array of ships and settlements can be found floating through this layer of Auiea, including trade barges, explorers, and a wide variety of schools and learning centers. The lower one goes, however, the less stable the atmosphere, and pockets of dangerous or flammable gases have been known to gather near the boundary with layer three. Gliding equipment can be borrowed or rented at low cost for those who want to travel unassisted. However, visitors with no means of propulsion should take care—falling means a very long way down. On the other hand, you’ll have plenty of time to flag a passing flier to come grab you. A strong layer of electromagnetic distortion separates the habitable second layer from the third. Once crossed, both gravity and pressure intensifies rapidly, well beyond the tolerance of most beings. Standard materials dropped through this layer will crumple and compress before sinking out of sight behind the orange haze of the interior. Even more disconcerting are the shapes that can occasionally be seen within: odd, gigantic silhouettes brushing by the surface of their world. These deep-sea wildlife can’t cross the pressure differential on their own, but are widely regarded as one of the main hazards to any efforts to explore the lower zone. By visitors, at least-- the whales of Aueia are the undisputed masters of their planet, and the only species known to move freely through all layers of their world.
⋆ As a world visited regularly by the Savrii, Auiea has a relay station set up to enable communication through the Ingress. Some lag may be expected, but TAB functions should persist.
⋆ Clearance Information (Each person can take what is noted for their CL or below into this world.):
CL 1 - Clothing, swimming equipment.
CL 2 - Personal weapons.
CL 3 - Private transportation.
CL 4 - Small ships.
CL 5 - Extended stay or the right to build.
⋆Missions available:
Wildlife Preservation - The outer layer of Aueia is home to many creatures. Senc donations will be made to anyone that spends volunteer time cleaning up and caring for the wildlife here. (50 sencs per hour). Object Retrieval - Samples, samples, samples. A sample (it doesn’t matter what it is) from each zone can be sold back on Thisavrou. Z-1 (100 sencs). Z-2 (200 sencs). Z-3 (300 sencs). Savrii will absolutely not purchase creatures that were hunted and killed. However, there might be visitors on Thisavrou interested in this.
(All sencs are awarded ICly when you come back through. OOCly, you keep track of what you earn.)
eosoros (cw: death, blood, violence, torture)
⋆ The Savrii are an inclusive group - when they open this world for exploration, all visitors are allowed to enter. They will be told that, as it has not previously been explored, it could be dangerous and for all to heed that carefully before entering. High-paying missions, listed below, will be offered to anyone willing to take them through and Clearance Levels will be posted and applied to TAB devices.
⋆ The ride through the Ingress might be disorienting for some, though many will notice that the temperature steadily increases as they move through the blue energy. Upon entering this new world, they’ll find that the energy dissipates as soon as the person steps out of it. Discovery of a way out of this place is found in Exploration. Broken up into what can only be described as increasingly terrible levels of horror, this world’s only exit (energy that takes you back to Thisavrou) is found at the end of the seventh sector. Each level can be experienced with the same partner or someone different every shift.
Level One - You are neither here nor there. The ground is a muted grey color, almost ashy, and each leafless tree is an exact copy of the one before it. In the center of each tree is a carving, the word - Go. Ambiguous in nature, it’s hard to tell if it means to go back the way you came or to continue forward. The choice is in the explorer’s hands. No matter what direction you walk in, the landscape never changes. Colorless and barren, but without any sense of impending danger. After a thousand steps, gait is of no importance, there will be an abrupt shift and the second level will begin. Level Two - That same empty landscape is cut by large, violent storms so close together that there is no place for respite. The wind whips you about, debris flying through the air cuts and breaks, lightening scorches the dirt, and the screams of swept up travelers can be heard from inside the massive dark clouds. The third level starts when the electric heat of a burst of lightning can be felt on your skin. Level Three - Up to your waist, black slush stretches out for what seems like an eternity. As you trudge through, you’ll feel hands grabbing at your ankles and legs, tugging in an attempt to pull you under. The moment the sludge crests the top of your head, the hands let go. This cycle repeats until you’ve crossed two miles of the putrid liquid, and the instant that you touch land, your entire body will vibrate and you’ll be in the fourth level. Level Four - Groups of travelers, some who have been here for a long time and did not arrive from Thisavrou, stand around groups of giant boulders. No matter which you choose, the stone will be extremely difficult to push. Grooves in the dirt show that previous visitors have pushed boulders to the top of a small hill and left them there. Whether you push your boulder alone or have help (one stone gets one person through), when it reaches the top, you’ll vanish and enter the fifth level. Level Five - The heat and smoke surround you. There is only enough space inside the tomb for yourself and whoever else might be inside. Flames billow up on all sides and the stone coffins are hot enough to burn. There are two ways to the next level - put the fire out or let the fire take you. Level Six - It’s a fight to overthrow. Spread out are thousands of people in various forms of battle - verbal, physical, mental. There is someone standing at the ready to explain, if visitors dare to ask them. They’ll spin a tale of the imbalance of power and how the only way to move forward is to best someone else. The method is up to the visitor, and there is only one rule - be the person with the upper hand and you can continue on. Level Seven - You are now standing at the beginning of a cavernous, sloping landscape. In the far off distance is a storm set at the top of a craggy mountain. The energy is a familiar shade of blue - you came through energy just like it. It’s a harrowing journey, a labyrinth of twists and turns. Most get lost and overwhelmed looking for the path that takes them to that storm. Those that make it, who step into the light, return back to the place they had come from.
⋆ TABs - Functions stop after going through the Ingress.
⋆ Clearance Information (Each person can take what is noted for their CL or below. Standard methods of transportation can be taken through by any CL holder.):
CL 1 - Small handguns only.⋆ Missions Available:
CL 2 - Rifles and shotguns.
CL 3 - Explosive type materials.
CL 4 - Vehicles with affixed weaponry.
CL 5 - Dangerous creatures.
Security - Savrii of all backgrounds are looking to hire someone to take them to this new world and bring them back safely. The standard offered rate is 1,000 sencs, but most are open to negotiations. Research - Technicians are looking for scientific aware minds to document and look into the effects of Ingress energy on this world. They’ll pay handsomely for the information. Anywhere between 200 and 500 sencs, depending. Object Retrieval - Samples, samples, samples. A sample (it doesn’t matter what it is) from each level fetches a fair price. L-1 (50 sencs). L-2 (70 sencs). L-3 (90 sencs). L-4 (100 sencs). L-5 (150 sencs). L-6 (200 sencs). L-7 (350 sencs). (All sencs are awarded ICly when you come back through. OOCly, you keep track of what you earn.)
OOC: For questions please go here. Don’t forget to respond to the Activity Check.
nill | DOGS: BULLETS & CARNAGE | ota
[Well, washing windows had been her job when the ship had still been flying. And honestly, not having to wear a spacesuit while doing it makes it much, much easier. If you happen to look through the window while meandering through the complex, you might see a small girl with small wings suspended on the other side, studiously washing and squeegeeing the other side. If she catches your eye, she'll give a slight wave and a smile. Hello there, this is totally normal.]
she's the last true mouthpiece [all month, stray jobs, kauto, region 1]
[God help you if you've come to this place looking for anyone semi-professional-looking. If you push open that door with the smudged nameplate, you'll be met with a teenage girl wearing a lolita dress sitting behind a lopsided desk. And she is dozing--well, was dozing. The second the door creaks, her head pops up, wings flaring out behind her. Her hands automatically scramble around the desk for a pen and some paper, and she puts on her best welcome-to-Stray-Jobs smile. It might look a little sheepish--after all, if you look past her relatively put-together demeanor, you'll see a rumpled cot in one corner and a sad potted plant in the other.
The girl points with her pen to the rickety chair on your side of the desk. Take a seat, and tell her what you need.]
every sunday's getting more bleak [all month, charles xavier's school for gifted individuals, kauto, region 5]
[The only real roommate Nill had ever had was Bishop, and he made sure to stay out of her way (an order from Heine, she was sure), except when she was in one of two places. The first was the sanctuary--Bishop had often asked her to listen to his sermons and let her know what she thought. This was easier said than done--a mute girl communicating with a blind man was more than enough trouble for a sitcom and a half. The only other place they ever really spent time together was the kitchen when she was cooking for the
familygroup. Heine and Naoto never really ate much, but Bishop and Badou could scarf down most of a meal themselves; plus, she sometimes had to account for Yora or Granny Liza or any number of visitors that might pop by.So it is that she's cooking far too much food for little old her in the communal kitchen. Pasta and marinara sauce--simple, but always a crowd pleaser. To be honest, she hadn't been able to find tomatoes at the market, just something that looked and tasted very similar. But she's hopeful that it will do the job, even if the vegetable (or fruit, she's never really known) is more purple than red.]
a fresh poison each week [all month, wildcard]
[Nill will visit anywhere except Eosoros this month! Feel free to PM me here or ping me on plurk @
Feb 26
[It is muttered under Rogue's breath as she stoops, picking up another piece of trash. Truth be told, it is going better than her previous attempt, which had been trying to catch those darn Tanglesnakes. Rogue had been expecting snakes, as in the slithering on the ground, scaly and reptile kind, although what she had found had been nothing like that. And, she hadn't gotten very far with them either. They had been sneaky little creatures, easily slipping away and just as easily tangling in her feet. She had fallen over several times before she had finally caught one, and in the end, one had been all.
This is easier, albeit a miss more mundane. Yet, she doesn't mind mundane. She has plastic gloves over her normal gloves, and a stick, if she wants to poke or jab at any of the items, and it does let her feel useful. It's not like her abilities are much help, unless she wants to go around leaving people passed out in her wake and her mind filled with all sorts of thoughts. She doesn't though, which is why she stabs at another cup, before putting it in to her bag. Moving around, Rogue does catch motion, and surprised, she glances up. And pauses. And stares. It only takes her a moment to recognize her, and while she isn't that high yet, Rogue can't say she particularly has any desire to be who knows how many feet in the air.
Her own wave is given.]
Hey.
no subject
The returned greeting makes her wings perk up, and they flap a few times, sending her swaying in her harness. This probably isn't the greatest set-up for an in-person meeting, which she only realizes after spending a few seconds gesturing to ask how Rogue is. After it dawns on her that this might be better done inside, she points to herself and then towards the window--she will be right there!
A final squeegee, and Nill reels herself up the line to where it's tied on the roof. Completely safe. It takes her a little while, but she hopes that Rogue is exactly where she'd left her--and if she is, the blonde will give another enthusiastic wave and a big smile to boot.]
no subject
She waves her hand, as if to say it's okay, because she does see to be shifting an awful lot and Rogue certainly doesn't want her plunging to her death- if she can. The wings look like they possibly might not actually be used for flying, although Rogue could be wrong.
She still is in the area, collecting more garbage, as it does seem to be a place where there is quite a bit. Paper, paper, and more paper. Why people can't use a can is beyond her, although she supposes that she has a job right now because of it. It is a fairly easy job though.
So, when she notices motion coming towards her, her head does rise, and her own smile is just as wide as hers.]
You're done, Ah take it?
no subject
The blonde still has her harness strapped on, but starts to unbuckle herself from it when she stops walking. She has to be very careful removing it, else it would get tangled up in her wings. Nill nods as she works, but after a brief pause in motion, follows it up with a shrug. She's done enough. There are... a lot of windows on this complex. She can't be expected to do them all herself, right? Besides, she's already been at it for hours, and has made quite a tidy sum.
The harness drops to the floor and she stretches her arms above her head and her wings out behind her. Then she gestures to the bag and Rogue--is she done?]
no subject
Her mouth opens, to offer to help, although it closes silently again. She seems to do well enough, and Rogue figures that unless her wings have sprouted magically just recently, she's likely used to dealing with them. They are as pretty up close as they are far away, and Rogue does admire them.
With a slight furrow of her eyebrows, Rogue follows her gaze, piecing together what she is getting at.]
I'll likely dream of garbage tonight, you know. How people can miss when a can is two steps away, is beyond me. But think I'm done. Been at it for some time today.
no subject
The blonde smiles, opening her mouth slightly as her shoulders shake. This is her version of a laugh--silent, but with all the physical signs of mirth. She agrees; this job is so unnecessary. You shouldn't have to pay someone to pick up another's trash. But she supposes it's money to be made. The Savrii were so insistent that they all have jobs and contribute, and picking up trash is something, at least.
Nill nods, then presses a hand to her stomach before gesturing to Rogue. Is she hungry?]
no subject
Then again, maybe having everyone in her head that she has had has given her a bit of insight. She's seen the world through eyes that aren't always her own, and sometimes not on her own accord, but there have been times when something good has come from it.
Her brown furrows though, although Nill looks okay enough, so it doesn't seem like she's saying she's got a stomach ache or something. Of course the growl from Rogue's own stomach has her blushing slightly.]
Know any places nearby, or should we just walk until we find something that looks good?
no subject
After a moment of thought, the blonde holds up two fingers; the second option, she thinks. She'd never eaten out back home, and hadn't really started to here. Sometimes Badou and Heine would bring take-out back to the church, but that hadn't been the same. It'll be nice to wander, she thinks, especially if she has someone to wander with. With a gentle wave of her hand, she leads the way towards the elevator.]
no subject
It's not like Rogue has anywhere to be, and despite the strangeness of the whole situation, she is curious about it all. So, when Nill motions, Rogue has no qualms about following. Hands in her pockets, she lets her gaze wander around.]
You know, sometimes I still think I'm just on a day trip away from the school... When you think of alien worlds, you expect everything to be completely unknown.
no subject
Outside some of the food, of course.
So she nods her agreement as the elevator slows, wasting no time in stepping off and heading towards the doors to the street. She gestures to the left, then the right, then to Rogue herself, offering her the decision on which way to go.]
no subject
Yet even the very concept of the elevator screams normal. It's not like they have to sit on a tentacle monster and get hoisted up, or step in a vat of goo and magically appear somewhere else. The latter, of course, she would have no desire to do.
She's a step behind Nill as she leaves the elevator, and glancing, she gives a shrug.]
Right?
[Because right is the right one... Although it's a joke that she doesn't broadcast, knowing it's goofy.]
Suppose worst comes to worst, we just turn around and try left.