Atarah (
misassembled) wrote in
thisavrou_log2017-06-04 02:28 pm
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June Player Plot Log
Who: Everyone
When: June 4rd to June 26th
Where: Earth 91c
What: Thisavrou’s Ingress connects to an alternate, technologically advanced version of Earth.
Warnings: Murder (and mystery!), potential violence, arguably slavery(?)
Important OOC Note: This event features NPC encounters in certain locations, with the NPCs Atarah (misassembled), Alex (outofstock), and Calla (TBA). These encounters may be used to gather information for the murder investigation, influence the world, or just to nab some interesting CR. If you are open to having your character approached by an NPC, please include the phrase “NPC-friendly” in the subject line of your top-level, or in the the heading of your preferred starter(s). Note that your chances of such an encounter may be greatly increased (or even guaranteed) by signing up for encounters on the OOC post. Have fun!

Once visitors arrive in Eastgate City proper, it will be very easy to see how exactly Earth 91c became the utopia it is today. Programs, AI, androids—whatever you call them, they’re known as the “Created” here and they’re out in force. They perform a variety of functions on this world, including (but not limited to) manual labor, factory work, personal and professional assistance, system organization, household drudgery, farming, construction, child care, entertainment, and companionship. A large portion of these Created are called “Programs”; they resemble humans, marked as different only by glowing markings that decorate their bodies, some simple and some so ornate and extensive, their wearers resemble walking works of art. Any who are familiar with Thisavrou's own small Program population will notice a key difference, however: the Programs of Earth 91c carry no disks on their backs. There are also AI, owned by individuals or companies, often resembling small, holographic humans who can be summoned at will by personal devices to provide information, analysis, or entertainment. Anywhere you go in the city you’ll see these Created, hurrying along to carry out their programmed functions, stationed in businesses or kiosks, or accompanying the humans (called, of course, “Creators”) who own them. To prevent any confusion between visiting and native Created, all AI characters who enter through the Ingress will be asked to wear identifying bracelets for the duration of their stay. All visitors are also referred to a message broadcast to their TABs for a list of the planet’s laws as they pertain to foreign guests, and as a means of getting in contact with Eastgate’s official ambassador, Daniel Wright.
And yet, for all the pretense of welcome, there’s a strange, tense atmosphere pervading the city. You might be able to see it in the wary glances of organic and AI alike towards more visibly foreign visitors, or hear it in the hushed whispers of a crime too terrible to imagine. Most natives you meet will be reluctant to discuss it with you, but you may be able to put together a few details: an incident occurred a couple weeks earlier in which a Created—a Program by the name of Kess—murdered two humans at a political rally for the rising political star Delilah Handler, a candidate with known ties to the “Equalist” movement—an umbrella term for activists who seek to further Created rights. No one is quite sure how such an attack was possible; the production of Created is strictly regulated so that none possess the capacity for such violence. But, speculation abounds. Some believe that it was a random, tragic glitch. Some blame the Ingress for bringing in some kind of foreign virus and fear that other Created may also become indiscriminately violent. However, the predominant theory is that Delilah somehow altered Kess’s programming and unintentionally created the glitch that caused Kess to snap. This theory is supported both by Delilah’s ties to the Equalist movement, which has been long suspected of editing Created to parrot their beliefs, and the fact that she was a former authorized programmer, meaning she might’ve had the knowledge to edit Kess. Whatever the truth, the incident has cast a pall of mistrust over the normally hospitable city. But for those willing to put up with the uneasy atmosphere, Eastgate has a number of locations available to explore.

One of the largest structures in the city, this sprawling facility is made up of multiple interconnected buildings and courtyards. The Center for Created Oversight and Affairs (or the CCOA) manages almost every aspect of Program and AI life, from their creation to related policy-making. Though most of the buildings are off-limits to visitors, there is a museum open to the public with exhibits that display how Programs and other AI are created and the role they play in Eastgate’s society. Simple, easy-to-understand exhibits explain that Created are coded by highly trained programmers using advanced computers, and that those meant for “outside use” are then made tangible through a complex “reverse-digitization process.” There are regular tours through the museum, delivered, of course, by beaming Created docents.
Though security in the museum is relatively light, all other areas of the facility are heavily guarded and monitored.

Marked only by a neon sign showing a flower in bloom, The Gardens is a popular, high-end entertainment venue, which includes a bar, lounge, dance floor, and casino, all connected by a verdant courtyard. As one might guess from the name, the entire venue has a botanical theme that extends not only to the interior and exterior decor, but also to the Created who work there. These Created include Programs marked by very thin, fine circuits on their faces, wrists, and ankles that are wrought in a delicate floral pattern and are named after flowers corresponding to their circuit colors. These Programs serve a variety of functions here, from running the casino games to keeping the venue clean to accommodating the requests of the venue’s various guests. There are also holographic AI, resembling foot-tall humans with insectoid wings, stationed at the bar who can help you find a place to sit, direct you to the venue’s various attractions, and place an order for drinks (though the bartender himself is human). Visitors here can drink, dance, or gamble the night away, though they should be warned: fighting and destructive behavior are not allowed on the premises and violators will be removed by the venue’s (human) security.

On the outskirts of Eastgate lies the center of production, a vast maze of factories and refineries that produce most of the goods consumed by the city. Here, Created outnumber humans several times over; after all, they staff all of the factories. In fact, there are some factories that operate almost entirely independent of human supervision and are only given a general inspection a few times a year. If you speak with the right people, you may even hear word of a factory that has ceased to be a factory. For those who can rub elbows with the criminal elements of Eastgate, “Rook Manufacturing” may prove a useful place for your less-than-legal needs. Here, visiting AI can get their mandatory bracelets removed free-of-charge—and any organics wanting to see how the other side lives can purchases these bracelets for themselves, if they have something worth trading. AI can also pay for illegal upgrades; even a full function change isn’t out of the question, though the side-effects would be severe to say the very least. However, even with such services available, unfamiliar guests shouldn’t expect a completely cordial experience during their visit. A certain AI is known for testing newcomers’ patience—quite literally, as it turns out. Finally, those interested in challenge rather than commerce may be interested in Rook Manufacturing’s next offering: a chance to fight with willing, combat-ready Programs looking to try out their new upgrades in the ring. All fights MUST be non-lethal. Attending the fights is the leader of this operation, a green-circuited Program by the name of Atarah. Judging by the awed hush that falls over the assembled audience when she appears, it’s no secret that she commands a great deal of respect here—from Creators and Created alike.
Missions Available
OOC: If you have any questions about the event or setting, please post them here!
When: June 4rd to June 26th
Where: Earth 91c
What: Thisavrou’s Ingress connects to an alternate, technologically advanced version of Earth.
Warnings: Murder (and mystery!), potential violence, arguably slavery(?)
Important OOC Note: This event features NPC encounters in certain locations, with the NPCs Atarah (misassembled), Alex (outofstock), and Calla (TBA). These encounters may be used to gather information for the murder investigation, influence the world, or just to nab some interesting CR. If you are open to having your character approached by an NPC, please include the phrase “NPC-friendly” in the subject line of your top-level, or in the the heading of your preferred starter(s). Note that your chances of such an encounter may be greatly increased (or even guaranteed) by signing up for encounters on the OOC post. Have fun!
Earth 91c
While scanning through various universes for matching signatures, Thisavrou’s Ingress technicians occasionally find different versions of a single world, not quite matching the signature of anyone’s homeworld and yet not completely alien either. On the first of June, Thisavrou’s Ingress connects to one such alternate world—specifically, an alternative version of Earth.
Labeled “Earth 91c” by Ingress personnel, life on this Earth is fundamentally different than the life Earthlings on Thisavrou may remember. It’s the year 2610 and advancements made hundreds of years in the past have revolutionized every industry on the planet, allowing for an exponential increase in the production of food, goods, and commodities, while the cost in human effort and suffering has fallen to almost null. The result is a near-utopia with surpluses in almost every resource, creating an environment where humans can stretch their creative and scientific wings skyward, where no brilliant mind must be squandered in a life spent on unfulfilling menial labor. Art and technology flourish on this world and beyond, as humans, freed from such quaint concerns as food production and resource extraction, have extended their reach to the stars, even discovering an Ingress on a distant planet and relocating it to a city on Earth.
Upon exiting the Ingress, visitors will find themselves in a vibrant center of technological and cultural exchange, in the midst of a human civilization that seems to be in the midst of its golden age. The technology that made this prosperity possible is on full display throughout Eastgate City. And some of it is very familiar…
Labeled “Earth 91c” by Ingress personnel, life on this Earth is fundamentally different than the life Earthlings on Thisavrou may remember. It’s the year 2610 and advancements made hundreds of years in the past have revolutionized every industry on the planet, allowing for an exponential increase in the production of food, goods, and commodities, while the cost in human effort and suffering has fallen to almost null. The result is a near-utopia with surpluses in almost every resource, creating an environment where humans can stretch their creative and scientific wings skyward, where no brilliant mind must be squandered in a life spent on unfulfilling menial labor. Art and technology flourish on this world and beyond, as humans, freed from such quaint concerns as food production and resource extraction, have extended their reach to the stars, even discovering an Ingress on a distant planet and relocating it to a city on Earth.
Upon exiting the Ingress, visitors will find themselves in a vibrant center of technological and cultural exchange, in the midst of a human civilization that seems to be in the midst of its golden age. The technology that made this prosperity possible is on full display throughout Eastgate City. And some of it is very familiar…
Welcome To Eastgate City

Once visitors arrive in Eastgate City proper, it will be very easy to see how exactly Earth 91c became the utopia it is today. Programs, AI, androids—whatever you call them, they’re known as the “Created” here and they’re out in force. They perform a variety of functions on this world, including (but not limited to) manual labor, factory work, personal and professional assistance, system organization, household drudgery, farming, construction, child care, entertainment, and companionship. A large portion of these Created are called “Programs”; they resemble humans, marked as different only by glowing markings that decorate their bodies, some simple and some so ornate and extensive, their wearers resemble walking works of art. Any who are familiar with Thisavrou's own small Program population will notice a key difference, however: the Programs of Earth 91c carry no disks on their backs. There are also AI, owned by individuals or companies, often resembling small, holographic humans who can be summoned at will by personal devices to provide information, analysis, or entertainment. Anywhere you go in the city you’ll see these Created, hurrying along to carry out their programmed functions, stationed in businesses or kiosks, or accompanying the humans (called, of course, “Creators”) who own them. To prevent any confusion between visiting and native Created, all AI characters who enter through the Ingress will be asked to wear identifying bracelets for the duration of their stay. All visitors are also referred to a message broadcast to their TABs for a list of the planet’s laws as they pertain to foreign guests, and as a means of getting in contact with Eastgate’s official ambassador, Daniel Wright.
And yet, for all the pretense of welcome, there’s a strange, tense atmosphere pervading the city. You might be able to see it in the wary glances of organic and AI alike towards more visibly foreign visitors, or hear it in the hushed whispers of a crime too terrible to imagine. Most natives you meet will be reluctant to discuss it with you, but you may be able to put together a few details: an incident occurred a couple weeks earlier in which a Created—a Program by the name of Kess—murdered two humans at a political rally for the rising political star Delilah Handler, a candidate with known ties to the “Equalist” movement—an umbrella term for activists who seek to further Created rights. No one is quite sure how such an attack was possible; the production of Created is strictly regulated so that none possess the capacity for such violence. But, speculation abounds. Some believe that it was a random, tragic glitch. Some blame the Ingress for bringing in some kind of foreign virus and fear that other Created may also become indiscriminately violent. However, the predominant theory is that Delilah somehow altered Kess’s programming and unintentionally created the glitch that caused Kess to snap. This theory is supported both by Delilah’s ties to the Equalist movement, which has been long suspected of editing Created to parrot their beliefs, and the fact that she was a former authorized programmer, meaning she might’ve had the knowledge to edit Kess. Whatever the truth, the incident has cast a pall of mistrust over the normally hospitable city. But for those willing to put up with the uneasy atmosphere, Eastgate has a number of locations available to explore.
The Center for Created Oversight and Affairs

One of the largest structures in the city, this sprawling facility is made up of multiple interconnected buildings and courtyards. The Center for Created Oversight and Affairs (or the CCOA) manages almost every aspect of Program and AI life, from their creation to related policy-making. Though most of the buildings are off-limits to visitors, there is a museum open to the public with exhibits that display how Programs and other AI are created and the role they play in Eastgate’s society. Simple, easy-to-understand exhibits explain that Created are coded by highly trained programmers using advanced computers, and that those meant for “outside use” are then made tangible through a complex “reverse-digitization process.” There are regular tours through the museum, delivered, of course, by beaming Created docents.
Though security in the museum is relatively light, all other areas of the facility are heavily guarded and monitored.
The Gardens

Marked only by a neon sign showing a flower in bloom, The Gardens is a popular, high-end entertainment venue, which includes a bar, lounge, dance floor, and casino, all connected by a verdant courtyard. As one might guess from the name, the entire venue has a botanical theme that extends not only to the interior and exterior decor, but also to the Created who work there. These Created include Programs marked by very thin, fine circuits on their faces, wrists, and ankles that are wrought in a delicate floral pattern and are named after flowers corresponding to their circuit colors. These Programs serve a variety of functions here, from running the casino games to keeping the venue clean to accommodating the requests of the venue’s various guests. There are also holographic AI, resembling foot-tall humans with insectoid wings, stationed at the bar who can help you find a place to sit, direct you to the venue’s various attractions, and place an order for drinks (though the bartender himself is human). Visitors here can drink, dance, or gamble the night away, though they should be warned: fighting and destructive behavior are not allowed on the premises and violators will be removed by the venue’s (human) security.
Manufacturing District

On the outskirts of Eastgate lies the center of production, a vast maze of factories and refineries that produce most of the goods consumed by the city. Here, Created outnumber humans several times over; after all, they staff all of the factories. In fact, there are some factories that operate almost entirely independent of human supervision and are only given a general inspection a few times a year. If you speak with the right people, you may even hear word of a factory that has ceased to be a factory. For those who can rub elbows with the criminal elements of Eastgate, “Rook Manufacturing” may prove a useful place for your less-than-legal needs. Here, visiting AI can get their mandatory bracelets removed free-of-charge—and any organics wanting to see how the other side lives can purchases these bracelets for themselves, if they have something worth trading. AI can also pay for illegal upgrades; even a full function change isn’t out of the question, though the side-effects would be severe to say the very least. However, even with such services available, unfamiliar guests shouldn’t expect a completely cordial experience during their visit. A certain AI is known for testing newcomers’ patience—quite literally, as it turns out. Finally, those interested in challenge rather than commerce may be interested in Rook Manufacturing’s next offering: a chance to fight with willing, combat-ready Programs looking to try out their new upgrades in the ring. All fights MUST be non-lethal. Attending the fights is the leader of this operation, a green-circuited Program by the name of Atarah. Judging by the awed hush that falls over the assembled audience when she appears, it’s no secret that she commands a great deal of respect here—from Creators and Created alike.
Missions Available
♖Visitors to Rook Manufacturing may hear excited rumors that Atarah is looking to recruit outsiders for a more meaningful kind of fight. There are whispers that something precious has been taken from her and her fellow Created by a faction that identifies as “Extinctionists”—a movement that opposes the very existence of Created in the outside world. And she is willing to pay any sum to anyone who is willing to get it back—if you can prove you’re worth her time.
♔ Knowledge of foreign technology, particularly as it relates to artificial intelligence, is highly valued by the CCOA. Those with expertise on such technology, whether from Thisavrou or their own world, will be paid 200 sencs for a seminar on the subject, assuming they can provide new information about technology not yet present on Earth 91c. It’s possible a charlatan might be able to give a seminar on a piece of technology that doesn’t actually exist—just hope that there’s nobody from your own world in the crowd who might be able to call you out.
OOC: If you have any questions about the event or setting, please post them here!
no subject
But 76 is also something of a conspiracy theorist. He'd likely think that something was being hidden no matter what. Though he does recognize that not everyone is going to be as paranoid as he is, he can't say it isn't welcome to find someone having similar thoughts about the whole situation.
"Question is what."
And why.
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"What indeed. So how long have you been there? Since being...Ingress'd."
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Which is frustrating to him, and the frown is evident in his voice, his eyebrows pinched together right at the top of his visor.
"We were on a ship before this, but it was the same kind of thing. Ingress brought us there."
no subject
"A ship? What happened to it?" Getting accidentally transmat'd to a ship seems more probable than continuing to have people accidentally brought through something more...stationary? No, wait, that still doesn't make much sense. "Why'd they have an Ingress on a ship?"
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"We crashed it."
That's the end of a very long story, but he can start by offering details about the Moira.
"It had an Ingress on board because it was for interdimensional transport. Didn't really go so well."
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"Well so much for that thought." Surely that couldn't be the only ship around though, could it? Probably plenty of time to wonder about that later.
"What, you mean like, to transport the ship, and instead it warped people in rather than out?"
no subject
And 76 knows that he certainly isn't stupid--this kind of thing is just better suited for people (gorillas) like Winston, who actually know about quantum mechanics, or something.
"It was experimental. Wasn't even supposed to be out in the first place."
no subject
"So who's the one who snuck it out? Or is this a case of a bunch of people making questionable life decisions."
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And it had been kind of a mess, all things considered. 76 has no idea what happened to any of the Moira's native crew.
"Brought the ship back to the Midway Hub, where we learned the ship wasn't supposed to be out in the first place."
no subject
"And what happened to the people you found out weren't in charge of the ship? Actually this whole thing just sounds like it gets more complicated..." He drums his fingers on the table, thinking.
"So where's this hub thing?"
no subject
That's his best guess, and he imagines there certainly isn't any going back.
"It wasn't much of anything, when we got there. Most of it had been destroyed. I haven't seen the captains since we arrived on Thisavrou. Either set of them.""
no subject
"And no one explained what was going on or why stuff was destroyed? How'd you guys get over here? The ship or by Ingress?" he asks, peering at his empty glass as he considers another round. "Weird that the captains have all gone scarce though. You tried lookin' into anything since then?"
no subject
76 frowns, clearly a little unsure of how to get into this. It’s something he thinks should be common knowledge, but the Savrii don’t exactly think anything of it, and all of the transplants are so scattered now that he has to wonder if the information is getting out—if at all.
“It was the Savrii. I don’t know if they were the ones who wrecked the Midway Hub, but they definitely killed whoever was still on it.”
Isn’t that. Comforting.
no subject
It's certainly a lot of information to get one suspicious about the Savrii if they hadn't already been entertaining such thoughts. But as far as Cayde can tell, what he's heard from 76 only justifies his earlier impressions.
"How many people are actually aware of all this anyway?" Perhaps he too readily believes whatever the Soldier might have to say, but then again, there doesn't seem any particular reason that 76 might be lying to him. Gut feeling. Well, if Cayde still had actual guts.
no subject
76 already knows they are pretty well and truly fucked, or at least at an incredible disadvantage. All he can really do is keep digging, try to uncover as much information as he can, and maybe look for a way out.
"Anyone who was on the ship. It's not so many of us anymore, but there are a handful who were there."
no subject
Cayde wouldn't be surprised if that were the case for some places. His own Earth's not exactly the shining jewel it might've been, but he's not turning his back on it. Home's still home. ...but it is nice to be out of Tower duty.
no subject
Besides spread the word. 76, of course, is doing what digging he can, but that's not something he plans to reveal in an initial conversation with someone. He has sensitive information that he needs to be especially careful with.
"Just keep our ears to the ground."
no subject
He nods at 76. "That's something I intend to do," he says, giving the empty glass of his a light flick, listening to it ring faintly.
no subject
Still, he seems to recognize that it's a strange thing to talk about with someone he just met, so for a moment he looks apologetic.
"I know that's a lot to unload on you."
no subject
"Nah. Appreciate it, really. I didn't really buy into this whole idea of it being like a vacation to begin with."
no subject
His tone of voice, however, indicates that 76 sort of doubts it. But what can they do, really? Cayde seems to understand that.
"Better safe than sorry, I think."
no subject
"I'll drink to that. Hey! Another round here-" he says, lifting his empty glass as he calls out towards one of the servers. 76 offered to cover the first round, but Cayde can cover a second if the man's up for it. And that's probably about all the Ghost will allow without remind him of their very limited funds.
no subject
He shrugs to indicate that sure, he's down for another round, using the interruption to shift the conversation towards something a little less
apocalyptic.
"So what kind of job they set you up with?"
no subject
"Eh? Oh. Security duty." Cayde pauses as another set of glasses are placed at their table, taking up one of them. "At a casino in region one. Kinda funny, that. Makes you wonder what kind of info those guys pull when you're ganked from your world."
He takes a moment to admire the liquid contents, knowing it'll vanish pretty quickly. "What about you?"
no subject
"Freelance security work. Don't like staying in one place."
Implying that if he were stationed in a casino, he'd probably die of boredom in short order.
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