hohnkai: (Default)
Thán ([personal profile] hohnkai) wrote in [community profile] thisavrou_log2017-01-03 09:25 pm

january event log

Who: Everyone
When: January 3rd and on
Where: The Midway Hub.
What: The crew finally make it to the center of the Hub.
Warnings: Mentions of dead bodies, death, and violence. Please label your content!


E
V
E
N
T

L
O
G

the inner gate
"Let them in, and take them out."

Through ups and downs, the Moira and the crew have survived much together:


  • During the first wave of arrivals, the ship docks at a planet that has an addictive substance called Exuo — crew went through mood swings, heightened aggression, and fits of paranoia. Natives attempted to kidnap and sacrifice everyone.
  • A solar storm caused a power blip, and strange masks were found in every mailbox that gave them unusual abilities.
  • They reached Caducus Primary, a planet largely comprised of glass. The representative of CP accused the crew and captains of theft; however, they didn’t leave fast enough, and a skirmish caused damage to their Ingress, which ended with Caducus Primary cracking and being destroyed.
  • The power fluctuates and temperatures drop. One of the captains, Tipota, is found dead. This is the introduction of Ploiatos, who ended up being one of the original crew members affected by the power of the Ingress.
  • The Moira docks at Emiri, which was comprised of three main cities where the culture was influenced heavily by finding one’s soulmate. The company responsible for this, Link’d Inc, is incredibly popular throughout the universe. However, hints of forced unions, kidnapping, and slavery are investigated by the crew after an attack on all of the cities by a rebel group. The planet becomes locked down. Benjamin Link joins the crew and helps them escape.
  • Another month passes, and crew dock on Ceta. It is known for it’s unusual atmosphere and its living beings AKA sentient flying whales. They were hunted for valuable organic resources, and eventually, the crew decided to hire mercenaries from outlying planets to protect them from further death.
  • Soon after, the Moira stops at an abandoned prison station called Del Pascia with a resident AI (D-E-L) who was “irritated and snippy” but did not keep crew from exploring and taking items. D-E-L tried to persuade crew to stay, and when it became clear no one wanted to, D-E-L tried to infect them as she had infected those who’d remained behind in the prison. Everyone fought and escaped.
  • Amissis-Re is an unregistered planet that had no signs of life — the crew’s next stop. Here, they meet a “host” who had done the impossible and “fixed” the Ingress. However, she only reversed the energy of the Ingress, which created melted worlds and made it incredibly dangerous to discern reality from the time inside these worlds. The host gifts some of the crew with journals after she decides to go through the Ingress and remain there.
  • The Moira begins to malfunction, and those of Caducus Secondary, along with survivors of Caducus Primary, hunt the ship and those inside it for revenge. Negotiations started while crew tried to set up defenses aboard. Due to prior issues, the Ingress shuts off, resulting in the melding of Caducun glass with the ship and everyone aboard. When the Ingress finally stabilizes, the Moira is now in a different universe: the Runoff.
  • Some members of the crew are found on a slavery outpost in the Runoff, and others make a stealthy rescue effort to bring them back to the Moira. First Mate Egan and Captain Ira appear through the Ingress, explaining that they are the original members of the Moira designated to pilot the ship. The old captains hand over authority to them as the ship drifts into the Luminous Sea.
  • The ship crashes into one of the moons within the Luminous Sea where crew find a group of natives who are overly friendly. They beckon them to stay with food, drink, and much more. Unbeknownst to those who stay with them, an entire year passes. Eventually, what is wrong with the Moira is patched so they can leave.
  • After months of hard travel, the crew explore the wonders of the Mini Colony. A closed ceremony held on the MC caused crew to change in ways they’d never experienced before. Yet, during the festivities, someone triggered the “fear machine”, and crew suffered from phobias once back on the ship.
  • Those working on the Ingress pick up a signature for the Midway Hub and begin to make preparations to go there. The new species Ploiatos has become is named Mirtis (meer-tees); some of the crew kill him before things get too out of control again as they had in the previous months. The Ingress is then turned on, and the ship falls into a time slip.
  • The Moira crashes on the Midway Hub.
  • Captain Ira draws a map and encourages crew to split up and travel to the Inner Gate of the Midway Hub. Once inside the Outer Gate, crew experience de-powering — a safety protocol of those who’d worked on the Hub. Exploration and survival are a key focus during this time. They move through a network of caves to find the entrance to the Inner Gate.
  • After a brief respite, crew learn that the entrances to Gate A and Gate B are inside one of the caves. Groups are split, TABS are synced, and crew explore carefully until an entrance is found. Crew discover Gate A first, and all crew are contacted to gather there. The captains remain at the cave entrance until all crew are accounted for, and then, they enter through the gate together.


  • Finally, after entering through the Inner Gate, the crew head down through a system of tunnels that lead them to an underground - and main - section of the Midway Hub. Initial scans show that there is a catacomb of rooms and hallways that seem to have been patched together hastily and messily, suggesting that the builders added on new areas as they were needed. Anyone who has abilities, and tries to use them now, will realize that they are no longer depowered as they had been for the last several weeks. Crew are allowed to explore and are encouraged to look for any evidence as to why the previous tenants are gone, as well as take any supplies found or find ways to radio out for assistance.

    FLOOR ONE - jan. 3rd
    Deeper in, the first level of the Hub is littered with thousands of papers and notes regarding things on the Ingress. Some are highly classified while others are of the smallest consequence to anyone reading them. Upon closer inspection, some of the things listed might even make sense to those of the crew slightly familiar with Ingress technology—reports of energy distortion and time slips, effects of the energy on those traveling through it, how to isolate particular parts of the Ingress' energy and use them to transport to other places. Only a portion of these documents are legible; the majority have either been torn into pieces or charred. Smaller rooms can be found here as well, offices and labs that are only large enough to hold five or six people at a time, and within some of them, pieces of machinery and electronics can be found. Most recognizable are the circular-curved mechanisms that belong to an Ingress. Yet, rather than just one, there are hundreds. Some have been left in piles of twisted, melted hunks, and some, those parts still (probably) capable of being used if the occasion presented itself, are thrown about carelessly, tossed under desks and under chairs and even embedded in parts of the walls where they - more than likely - exploded.

    Not much else can be found on this level. Unless empty cups and broken computers are justifiable as something.

    FLOOR TWO - jan. 4th
    Crew who travel even further within the Hub will find that not all things have been deserted. Sort of. What greets anyone who explores here is the visible evidence that some sort of intense struggle happened between those who worked on the Hub and a group of outsiders. Dead bodies cover the floors, in hallways, and inside personal quarters. The one constant in the tableau is that none of them died in any sort of peace, and the visceral knowledge of that is clear by the amount of blood spilled and the putrid smell that comes from it having been sealed off for such a long time. Be careful to tread lightly and step with caution. Also, breathing the air for any more than a few seconds without some sort of filter isn’t advisable. Items worth taking might be in the form of blankets and clothes, but most of it seems to have been taken in a rush.

    FLOOR THREE - jan. 5th
    And even further within the Hub, below the offices and labs and unfortunate death, a power source can be found. From obvious signs, it is clear that someone had lived here recently, and anyone who looks through some of the things left behind will find a list of recordings readily available to them. They are as follows:

    audio log 1

    audio log 2

    audio log 3

    audio log 4

    audio log 5

    FLOOR FOUR - jan. 6th to the 24th
    Inside the Ingress Channel, a group of fifteen have taken up a defensive position, standing in a small circle towards the back. When approached, they’ll tell crew to stay where they are; they want to talk to them but with lots of space between. There doesn’t appear to be a leader of this diverse group, but one person comes forward and asks who they are and what they were doing on the Moira as they had seen it crash. With this new group being unwilling to divulge any information, the conversation is slow to reveal anything important or useful.

    Through patience and diplomatic efforts by the crew, the following is eventually discovered: these people call themselves Savrii and aren’t native to the Midway Hub. The Savrii aren’t hostile, though they are skittish at first. Their people were sent through the Ingress to destroy all the documented research on Ingress technology and energy that could be found here, taking out anyone who tried to stop them. Their mission was critical, meant to protect the universe from those tampering with such an unstable, natural force. During the incursion, the Ingress machines on the Hub were damaged, and they are what’s left of the group of Savrii that didn’t make it back through before the machine shut down. They’ve seen footage and schematics of the Moira and would have destroyed it, too, if it had landed instead of crashing. The Moirans did the job for them.

    Their people don’t believe in fighting or chaos, unless the Ingress energy is being manipulated in any way. The ship was the first of its kind, created by severing some of the energy from the whole. This upset an already delicate balance and caused issues with Ingresses all across the universes. The Savrii liken it to taking a child away from its mother. When the crew explain that they were only passengers, the Savrii believe them. They lower their weapons and open the floor to peaceful discussion. From this point, crew learn that the Savrii have been surviving here as they try to fix one of the Ingress machines, which they are close to but are lacking one of the key elements. Science technicians from the Moira, who have studied the Ingress will realize that after sorting through the wreckage the part they need survived the crash, and with help, the crew are able to assist in replacing the broken element.

    When the Ingress is rebooted, they send one of their group through, who returns a moment later with good news. The damage on this side didn’t affect the Ingress Complex on the other, a place where the Ingress Energy was first discovered and built around. They tell of their home, with the largest and first Ingress machine, that is a mecca of travel and culture. It might not be the crew's original homes, but the Ingress there is functioning, and they can use it.

    The Savrii can go home. The Moirans are allowed to come with them.

    Step through the Ingress and

    welcome to thisavrou


    ( ooc; For questions, go here. Please comment to activity check to receive new ranks (if applicable)! Everything will be switching over during the end of the month. )
    dancingblade: (04)

    [personal profile] dancingblade 2017-01-08 08:22 am (UTC)(link)
    There is little to be done about these remains. To disturb the dead bodes ill regardless of their state of being, though the likelihood of retaliation has been known to be increased when they have been left in such disarray.

    [she floats out after Miller, watching him at work]

    It would appear that this location is meant for research, or living space. There may not be conventional traps, but there is a 28% likelihood of environmental hazards nonetheless. [a pause] The air is unclean and prolonged exposure to such heavily contaminated air is ill-advised.
    warandpeace: (I υɴderѕтαɴd тнe proвleмѕ yoυ cαɴ ѕee.)

    [personal profile] warandpeace 2017-01-08 02:29 pm (UTC)(link)
    We should destroy these bodies. Once the investigators have a look around.

    [He's not been asking her to look ahead, but it seems to be occuring to him that Fi is more sturdy than most of them.] Do you think you could check the next few rooms, see if there's something in there.

    [He's definitely going to be leaving soon. The smell is awful. But until then, he tends to the cloth around his face as she reminds him.]
    dancingblade: (05)

    [personal profile] dancingblade 2017-01-09 05:46 am (UTC)(link)
    [Fi nods, arms spreading outwards and knees bending in something that resembles a curtsy before she spins around and heads down the hall towards the next room. She'd watched Miller check through a couple of rooms already, noting things that caught his interest and what he felt was worth retrieving. Unfortunately, her telekinesis wasn't strong enough to lift or manipulate objects that are caught beneath something, so cabinets will have to be opened by player 1 someone else.

    She floats in and out of each room - pausing at doors once or twice to make sure that the room won't collapse on top of her - before returning to Miller]


    I have completed the initial survey of the rooms. 95% of the bodies are uniformly dressed, indicating that they are likely employees or workers of this facility. Weapons are rare, with a few currently out of my reach. They may be salvageable, but being unfamiliar with them, I cannot offer an accurate appraisal of their worth.

    All bodies appear to be mature adults at advance stages of decay. Proceeding into certain rooms with your level of protection is not recommended.
    warandpeace: (yoυ doɴ'т reαlly wαɴт αɴy мore ғroм мe)

    [personal profile] warandpeace 2017-01-09 08:57 am (UTC)(link)
    [He huffs through the fabric covering his face before he hefts up his own gun. He nods to her, then.] Hold the fort. I'll be back. [He goes to improve his mission loadout pick up his gas mask outside, change clothes into new ones with a protective coat and better gloves.]

    [When he returns he's more prepared for those other rooms.]

    No sign of life? Stasis? Caccoons? Any out of place markers that could identify the allegiance of an enemy attacker?

    [He does go after one of those weapons, though, having to do the heavy lifting (thank god he got his strength back) to do so.]
    dancingblade: pixid: 586640 (01)

    [personal profile] dancingblade 2017-01-09 06:28 pm (UTC)(link)
    [she waits for him on the spot that she had been standing on previously. Her head pivots towards him when he returns, only moving to follow him when he starts entering rooms]

    Negative. It would appear that the goal was the rout the workers in this facility. This was performed in haste and appears to have been largely sealed off since the time of the incident.

    [she helps Miller by pointing out which cabinets contain useful items (documents not included) and which body hides weapons. Perhaps it's done out of thoughtfulness; even with the equipment, staying here for long is probably unpleasant]
    warandpeace: (Soмe oғ тнeм wαɴт тo ɢeт υѕed вy yoυ)

    [personal profile] warandpeace 2017-01-09 07:05 pm (UTC)(link)
    [It's not pleasant, and he makes as quick work of it as he can with her help. She's especially thorough, which impresses him. Then again something about her makes him feel like a boy presented with a fairy, so everything she does impresses him. But this is too somber a situation to consider that all that much.]

    [He fills a box of what he can find but most of it he bags. It would need to be sterilized before it's remotely useful.]

    I'm glad Link wasn't here to have to deal with this. [He finally admits after a long silence. He misses the kid. But during moments like this? He's glad he's gone.]
    dancingblade: (04)

    [personal profile] dancingblade 2017-01-09 09:09 pm (UTC)(link)
    [he is met with silence. She knows Link has seen worse in his world but understands the reason for Miller's sentiment. The Hero that had been aboard the Moira had been too young by all accounts, yet he received the Master Sword anyway. She wonders about that still... But Link has never explained to her what happened and Fi lacks the proper curiosity to ask.

    After a moment, she floats to 'stand' in front of Miller and says;]


    It is dangerous to overstay our welcome, even with your current equipment. If there is nothing else you wish for me to find, Kazuhira Miller, then I would recommend leaving this area for the time being.
    warandpeace: (Everyвody'ѕ looĸιɴɢ ғor ѕoмeтнιɴɢ)

    [personal profile] warandpeace 2017-01-11 10:07 pm (UTC)(link)
    [Link hadn't told Miller much, but he'd drawn some conclusions from what he did say.]

    [He takes the items that are in need of decontamination and huffs out a tired breath.] Yeah. Guess there's not much more we can do here.

    [And generally he thinks these people will probably have no rest.]